]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
cl_main: Keep old CL_Disconnect for simplicity. Move guts to CL_DisconnectEx
[xonotic/darkplaces.git] / cl_parse.c
index 26a0ed1120a4891854fdf6a8fcb68a80bd32adef..ecd250fc56da0f21100b204b00e5ff74cc9a1232 100644 (file)
@@ -20,9 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 // cl_parse.c  -- parse a message received from the server
 
 #include "quakedef.h"
-#ifdef CONFIG_CD
 #include "cdaudio.h"
-#endif
 #include "cl_collision.h"
 #include "csprogs.h"
 #include "libcurl.h"
@@ -31,12 +29,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "menu.h"
 #endif
 #include "cl_video.h"
+#include "float.h"
 
 const char *svc_strings[128] =
 {
        "svc_bad",
        "svc_nop",
-       "svc_disconnect",
+       "svc_disconnect",       // (DP8) [string] null terminated parting message
        "svc_updatestat",
        "svc_version",          // [int] server version
        "svc_setview",          // [short] entity number
@@ -166,37 +165,37 @@ const char *qw_svc_strings[128] =
 
 //=============================================================================
 
-cvar_t cl_worldmessage = {CVAR_READONLY, "cl_worldmessage", "", "title of current level"};
-cvar_t cl_worldname = {CVAR_READONLY, "cl_worldname", "", "name of current worldmodel"};
-cvar_t cl_worldnamenoextension = {CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
-cvar_t cl_worldbasename = {CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
-
-cvar_t developer_networkentities = {0, "developer_networkentities", "0", "prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)"};
-cvar_t cl_gameplayfix_soundsmovewithentities = {0, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
-cvar_t cl_sound_wizardhit = {0, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_hknighthit = {0, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_tink1 = {0, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric1 = {0, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric2 = {0, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric3 = {0, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_readpicture_force = {0, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"};
+cvar_t cl_worldmessage = {CF_CLIENT | CF_READONLY, "cl_worldmessage", "", "title of current level"};
+cvar_t cl_worldname = {CF_CLIENT | CF_READONLY, "cl_worldname", "", "name of current worldmodel"};
+cvar_t cl_worldnamenoextension = {CF_CLIENT | CF_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
+cvar_t cl_worldbasename = {CF_CLIENT | CF_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
+
+cvar_t developer_networkentities = {CF_CLIENT, "developer_networkentities", "0", "prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)"};
+cvar_t cl_gameplayfix_soundsmovewithentities = {CF_CLIENT, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
+cvar_t cl_sound_wizardhit = {CF_CLIENT, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_hknighthit = {CF_CLIENT, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_tink1 = {CF_CLIENT, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric1 = {CF_CLIENT, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric2 = {CF_CLIENT, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric3 = {CF_CLIENT, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_readpicture_force = {CF_CLIENT, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"};
 
 #define RIC_GUNSHOT            1
 #define RIC_GUNSHOTQUAD        2
-cvar_t cl_sound_ric_gunshot = {0, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"};
-cvar_t cl_sound_r_exp3 = {0, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"};
-cvar_t cl_serverextension_download = {0, "cl_serverextension_download", "0", "indicates whether the server supports the download command"};
-cvar_t cl_joinbeforedownloadsfinish = {CVAR_SAVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"};
-cvar_t cl_nettimesyncfactor = {CVAR_SAVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (bounding still applies)"};
-cvar_t cl_nettimesyncboundmode = {CVAR_SAVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slighttly nicer version of Quake3 method, 6 = bounding + Quake3"};
-cvar_t cl_nettimesyncboundtolerance = {CVAR_SAVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1)"};
-cvar_t cl_iplog_name = {CVAR_SAVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"};
-
-static qboolean QW_CL_CheckOrDownloadFile(const char *filename);
+cvar_t cl_sound_ric_gunshot = {CF_CLIENT, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"};
+cvar_t cl_sound_r_exp3 = {CF_CLIENT, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"};
+cvar_t cl_serverextension_download = {CF_CLIENT, "cl_serverextension_download", "0", "indicates whether the server supports the download command"};
+cvar_t cl_joinbeforedownloadsfinish = {CF_CLIENT | CF_ARCHIVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"};
+cvar_t cl_nettimesyncfactor = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (only applied in bound modes 0, 1, 2, 3)"};
+cvar_t cl_nettimesyncboundmode = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slightly nicer version of Quake3 method, 6 = tight bounding + mode 5, 7 = jitter compensated dynamic adjustment rate"};
+cvar_t cl_nettimesyncboundtolerance = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1) (only affects bound modes 2 and 3)"};
+cvar_t cl_iplog_name = {CF_CLIENT | CF_ARCHIVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"};
+
+static qbool QW_CL_CheckOrDownloadFile(const char *filename);
 static void QW_CL_RequestNextDownload(void);
-static void QW_CL_NextUpload(void);
-//static qboolean QW_CL_IsUploading(void);
-static void QW_CL_StopUpload(void);
+static void QW_CL_NextUpload_f(cmd_state_t *cmd);
+//static qbool QW_CL_IsUploading(void);
+static void QW_CL_StopUpload_f(cmd_state_t *cmd);
 
 /*
 ==================
@@ -208,7 +207,7 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
        vec3_t  pos;
        int     channel, ent;
        int     sound_num;
-       int     volume;
+       int     nvolume;
        int     field_mask;
        float   attenuation;
        float   speed;
@@ -219,9 +218,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                channel = MSG_ReadShort(&cl_message);
 
                if (channel & (1<<15))
-                       volume = MSG_ReadByte(&cl_message);
+                       nvolume = MSG_ReadByte(&cl_message);
                else
-                       volume = DEFAULT_SOUND_PACKET_VOLUME;
+                       nvolume = DEFAULT_SOUND_PACKET_VOLUME;
 
                if (channel & (1<<14))
                        attenuation = MSG_ReadByte(&cl_message) / 64.0;
@@ -240,9 +239,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                field_mask = MSG_ReadByte(&cl_message);
 
                if (field_mask & SND_VOLUME)
-                       volume = MSG_ReadByte(&cl_message);
+                       nvolume = MSG_ReadByte(&cl_message);
                else
-                       volume = DEFAULT_SOUND_PACKET_VOLUME;
+                       nvolume = DEFAULT_SOUND_PACKET_VOLUME;
 
                if (field_mask & SND_ATTENUATION)
                        attenuation = MSG_ReadByte(&cl_message) / 64.0;
@@ -272,8 +271,6 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                        sound_num = MSG_ReadByte(&cl_message);
        }
 
-       channel = CHAN_NET2ENGINE(channel);
-
        MSG_ReadVector(&cl_message, pos, cls.protocol);
 
        if (sound_num < 0 || sound_num >= MAX_SOUNDS)
@@ -291,8 +288,8 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
        if (ent >= cl.max_entities)
                CL_ExpandEntities(ent);
 
-       if( !CL_VM_Event_Sound(sound_num, volume / 255.0f, channel, attenuation, ent, pos, fflags, speed) )
-               S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0f, attenuation, 0, fflags, speed);
+       if( !CL_VM_Event_Sound(sound_num, nvolume / 255.0f, channel, attenuation, ent, pos, fflags, speed) )
+               S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, nvolume/255.0f, attenuation, 0, fflags, speed);
 }
 
 /*
@@ -305,17 +302,17 @@ so the server doesn't disconnect.
 */
 
 static unsigned char olddata[NET_MAXMESSAGE];
-void CL_KeepaliveMessage (qboolean readmessages)
+void CL_KeepaliveMessage (qbool readmessages)
 {
        static double lastdirtytime = 0;
-       static qboolean recursive = false;
+       static qbool recursive = false;
        double dirtytime;
        double deltatime;
        static double countdownmsg = 0;
        static double countdownupdate = 0;
        sizebuf_t old;
 
-       qboolean thisrecursive;
+       qbool thisrecursive;
 
        thisrecursive = recursive;
        recursive = true;
@@ -366,7 +363,7 @@ void CL_KeepaliveMessage (qboolean readmessages)
                unsigned char           buf[4];
                countdownmsg = 5;
                // write out a nop
-               // LordHavoc: must use unreliable because reliable could kill the sigon message!
+               // LadyHavoc: must use unreliable because reliable could kill the sigon message!
                Con_Print("--> client to server keepalive\n");
                memset(&msg, 0, sizeof(msg));
                msg.data = buf;
@@ -380,11 +377,11 @@ void CL_KeepaliveMessage (qboolean readmessages)
 
 void CL_ParseEntityLump(char *entdata)
 {
-       qboolean loadedsky = false;
+       qbool loadedsky = false;
        const char *data;
        char key[128], value[MAX_INPUTLINE];
-       FOG_clear(); // LordHavoc: no fog until set
-       // LordHavoc: default to the map's sky (q3 shader parsing sets this)
+       FOG_clear(); // LadyHavoc: no fog until set
+       // LadyHavoc: default to the map's sky (q3 shader parsing sets this)
        R_SetSkyBox(cl.worldmodel->brush.skybox);
        data = entdata;
        if (!data)
@@ -470,6 +467,7 @@ void CL_ParseEntityLump(char *entdata)
                R_SetSkyBox("unit1_");
 }
 
+extern cvar_t con_chatsound_team_file;
 static const vec3_t defaultmins = {-4096, -4096, -4096};
 static const vec3_t defaultmaxs = {4096, 4096, 4096};
 static void CL_SetupWorldModel(void)
@@ -502,7 +500,7 @@ static void CL_SetupWorldModel(void)
        World_Start(&cl.world);
 
        // load or reload .loc file for team chat messages
-       CL_Locs_Reload_f();
+       CL_Locs_Reload_f(cmd_local);
 
        // make sure we send enough keepalives
        CL_KeepaliveMessage(false);
@@ -514,7 +512,7 @@ static void CL_SetupWorldModel(void)
        CL_KeepaliveMessage(false);
 
        // load the team chat beep if possible
-       cl.foundtalk2wav = FS_FileExists("sound/misc/talk2.wav");
+       cl.foundteamchatsound = FS_FileExists(con_chatsound_team_file.string);
 
        // check memory integrity
        Mem_CheckSentinelsGlobal();
@@ -533,7 +531,7 @@ static void CL_SetupWorldModel(void)
        }
 }
 
-static qboolean QW_CL_CheckOrDownloadFile(const char *filename)
+static qbool QW_CL_CheckOrDownloadFile(const char *filename)
 {
        qfile_t *file;
        char vabuf[1024];
@@ -887,14 +885,14 @@ static void QW_CL_ParseSoundList(void)
        QW_CL_RequestNextDownload();
 }
 
-static void QW_CL_Skins_f(void)
+static void QW_CL_Skins_f(cmd_state_t *cmd)
 {
        cls.qw_downloadnumber = 0;
        cls.qw_downloadtype = dl_skin;
        QW_CL_RequestNextDownload();
 }
 
-static void QW_CL_Changing_f(void)
+static void QW_CL_Changing_f(cmd_state_t *cmd)
 {
        if (cls.qw_downloadmemory)  // don't change when downloading
                return;
@@ -905,7 +903,7 @@ static void QW_CL_Changing_f(void)
        Con_Printf("\nChanging map...\n");
 }
 
-void QW_CL_NextUpload(void)
+void QW_CL_NextUpload_f(cmd_state_t *cmd)
 {
        int r, percent, size;
 
@@ -932,7 +930,7 @@ void QW_CL_NextUpload(void)
 
        Con_Printf("Upload completed\n");
 
-       QW_CL_StopUpload();
+       QW_CL_StopUpload_f(cmd);
 }
 
 void QW_CL_StartUpload(unsigned char *data, int size)
@@ -942,7 +940,7 @@ void QW_CL_StartUpload(unsigned char *data, int size)
                return;
 
        // abort existing upload if in progress
-       QW_CL_StopUpload();
+       QW_CL_StopUpload_f(cmd_local);
 
        Con_DPrintf("Starting upload of %d bytes...\n", size);
 
@@ -951,17 +949,17 @@ void QW_CL_StartUpload(unsigned char *data, int size)
        cls.qw_uploadsize = size;
        cls.qw_uploadpos = 0;
 
-       QW_CL_NextUpload();
+       QW_CL_NextUpload_f(cmd_local);
 }
 
 #if 0
-qboolean QW_CL_IsUploading(void)
+qbool QW_CL_IsUploading(void)
 {
        return cls.qw_uploaddata != NULL;
 }
 #endif
 
-void QW_CL_StopUpload(void)
+void QW_CL_StopUpload_f(cmd_state_t *cmd)
 {
        if (cls.qw_uploaddata)
                Mem_Free(cls.qw_uploaddata);
@@ -1080,7 +1078,7 @@ static void CL_UpdateItemsAndWeapon(void)
 #define LOADPROGRESSWEIGHT_WORLDMODEL      30.0
 #define LOADPROGRESSWEIGHT_WORLDMODEL_INIT  2.0
 
-static void CL_BeginDownloads(qboolean aborteddownload)
+static void CL_BeginDownloads(qbool aborteddownload)
 {
        char vabuf[1024];
        // quakeworld works differently
@@ -1097,7 +1095,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
        // if we got here...
        // curl is done, so let's start with the business
        if(!cl.loadbegun)
-               SCR_PushLoadingScreen(false, "Loading precaches", 1);
+               SCR_PushLoadingScreen("Loading precaches", 1);
        cl.loadbegun = true;
 
        // if already downloading something from the previous level, don't stop it
@@ -1119,9 +1117,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                {
                        Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer);
                        if(cl_serverextension_download.integer == 2 && FS_HasZlib())
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
                        else
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
                        return;
                }
        }
@@ -1132,7 +1130,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                if(cl.loadmodel_current == 1)
                {
                        // worldmodel counts as 16 models (15 + world model setup), for better progress bar
-                       SCR_PushLoadingScreen(false, "Loading precached models",
+                       SCR_PushLoadingScreen("Loading precached models",
                                (
                                        (cl.loadmodel_total - 1) * LOADPROGRESSWEIGHT_MODEL
                                +       LOADPROGRESSWEIGHT_WORLDMODEL
@@ -1144,11 +1142,10 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                +       cl.loadsound_total * LOADPROGRESSWEIGHT_SOUND
                                )
                        );
-                       SCR_BeginLoadingPlaque(false);
                }
                for (;cl.loadmodel_current < cl.loadmodel_total;cl.loadmodel_current++)
                {
-                       SCR_PushLoadingScreen(false, cl.model_name[cl.loadmodel_current],
+                       SCR_PushLoadingScreen(cl.model_name[cl.loadmodel_current],
                                (
                                        (cl.loadmodel_current == 1) ? LOADPROGRESSWEIGHT_WORLDMODEL : LOADPROGRESSWEIGHT_MODEL
                                ) / (
@@ -1162,7 +1159,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                SCR_PopLoadingScreen(false);
                                if(cl.loadmodel_current == 1)
                                {
-                                       SCR_PushLoadingScreen(false, cl.model_name[cl.loadmodel_current], 1.0 / cl.loadmodel_total);
+                                       SCR_PushLoadingScreen(cl.model_name[cl.loadmodel_current], 1.0 / cl.loadmodel_total);
                                        SCR_PopLoadingScreen(false);
                                }
                                continue;
@@ -1185,7 +1182,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                        if (cl.model_precache[cl.loadmodel_current] && cl.model_precache[cl.loadmodel_current]->Draw && cl.loadmodel_current == 1)
                        {
                                // we now have the worldmodel so we can set up the game world
-                               SCR_PushLoadingScreen(true, "world model setup",
+                               SCR_PushLoadingScreen("world model setup",
                                        (
                                                LOADPROGRESSWEIGHT_WORLDMODEL_INIT
                                        ) / (
@@ -1201,7 +1198,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1213,7 +1210,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
        {
                // loading sounds
                if(cl.loadsound_current == 1)
-                       SCR_PushLoadingScreen(false, "Loading precached sounds",
+                       SCR_PushLoadingScreen("Loading precached sounds",
                                (
                                        cl.loadsound_total * LOADPROGRESSWEIGHT_SOUND
                                ) / (
@@ -1225,7 +1222,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                        );
                for (;cl.loadsound_current < cl.loadsound_total;cl.loadsound_current++)
                {
-                       SCR_PushLoadingScreen(false, cl.sound_name[cl.loadsound_current], 1.0 / cl.loadsound_total);
+                       SCR_PushLoadingScreen(cl.sound_name[cl.loadsound_current], 1.0 / cl.loadsound_total);
                        if (cl.sound_precache[cl.loadsound_current] && S_IsSoundPrecached(cl.sound_precache[cl.loadsound_current]))
                        {
                                SCR_PopLoadingScreen(false);
@@ -1271,7 +1268,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                                cl.loadfinished = true;
                                                // now issue the spawn to move on to signon 2 like normal
                                                if (cls.netcon)
-                                                       Cmd_ForwardStringToServer("prespawn");
+                                                       CL_ForwardToServer("prespawn");
                                        }
                                }
                                aborteddownload = false;
@@ -1289,7 +1286,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                // regarding the * check: don't try to download submodels
                                if (cl_serverextension_download.integer && cls.netcon && cl.model_name[cl.downloadmodel_current][0] != '*' && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1313,7 +1310,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1339,10 +1336,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                        dpsnprintf(soundname, sizeof(soundname), "sound/%s", cl.sound_name[cl.downloadsound_current]);
                        if (!FS_FileExists(soundname) && !FS_FileExists(cl.sound_name[cl.downloadsound_current]))
                        {
-                               Con_Printf("Sound %s not found\n", soundname);
                                if (cl_serverextension_download.integer && cls.netcon && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1364,11 +1360,11 @@ static void CL_BeginDownloads(qboolean aborteddownload)
 
                // now issue the spawn to move on to signon 2 like normal
                if (cls.netcon)
-                       Cmd_ForwardStringToServer("prespawn");
+                       CL_ForwardToServer("prespawn");
        }
 }
 
-static void CL_BeginDownloads_f(void)
+static void CL_BeginDownloads_f(cmd_state_t *cmd)
 {
        // prevent cl_begindownloads from being issued multiple times in one match
        // to prevent accidentally cancelled downloads
@@ -1452,7 +1448,7 @@ static void CL_StopDownload(int size, int crc)
                                Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", cls.qw_downloadname, size, crc);
                                FS_WriteFile(cls.qw_downloadname, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
                                extension = FS_FileExtension(cls.qw_downloadname);
-                               if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
+                               if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3") || !strcasecmp(extension, "dpk"))
                                        FS_Rescan();
                        }
                }
@@ -1511,11 +1507,11 @@ static void CL_ParseDownload(void)
        cls.qw_downloadspeedcount += size;
 }
 
-static void CL_DownloadBegin_f(void)
+static void CL_DownloadBegin_f(cmd_state_t *cmd)
 {
-       int size = atoi(Cmd_Argv(1));
+       int size = atoi(Cmd_Argv(cmd, 1));
 
-       if (size < 0 || size > 1<<30 || FS_CheckNastyPath(Cmd_Argv(2), false))
+       if (size < 0 || size > 1<<30 || FS_CheckNastyPath(Cmd_Argv(cmd, 2), false))
        {
                Con_Printf("cl_downloadbegin: received bogus information\n");
                CL_StopDownload(0, 0);
@@ -1528,23 +1524,23 @@ static void CL_DownloadBegin_f(void)
        CL_StopDownload(0, 0);
 
        // we're really beginning a download now, so initialize stuff
-       strlcpy(cls.qw_downloadname, Cmd_Argv(2), sizeof(cls.qw_downloadname));
+       strlcpy(cls.qw_downloadname, Cmd_Argv(cmd, 2), sizeof(cls.qw_downloadname));
        cls.qw_downloadmemorymaxsize = size;
        cls.qw_downloadmemory = (unsigned char *) Mem_Alloc(cls.permanentmempool, cls.qw_downloadmemorymaxsize);
        cls.qw_downloadnumber++;
 
        cls.qw_download_deflate = false;
-       if(Cmd_Argc() >= 4)
+       if(Cmd_Argc(cmd) >= 4)
        {
-               if(!strcmp(Cmd_Argv(3), "deflate"))
+               if(!strcmp(Cmd_Argv(cmd, 3), "deflate"))
                        cls.qw_download_deflate = true;
                // check further encodings here
        }
 
-       Cmd_ForwardStringToServer("sv_startdownload");
+       CL_ForwardToServer("sv_startdownload");
 }
 
-static void CL_StopDownload_f(void)
+static void CL_StopDownload_f(cmd_state_t *cmd)
 {
        Curl_CancelAll();
        if (cls.qw_downloadname[0])
@@ -1555,17 +1551,19 @@ static void CL_StopDownload_f(void)
        CL_BeginDownloads(true);
 }
 
-static void CL_DownloadFinished_f(void)
+static void CL_DownloadFinished_f(cmd_state_t *cmd)
 {
-       if (Cmd_Argc() < 3)
+       if (Cmd_Argc(cmd) < 3)
        {
                Con_Printf("Malformed cl_downloadfinished command\n");
                return;
        }
-       CL_StopDownload(atoi(Cmd_Argv(1)), atoi(Cmd_Argv(2)));
+       CL_StopDownload(atoi(Cmd_Argv(cmd, 1)), atoi(Cmd_Argv(cmd, 2)));
        CL_BeginDownloads(false);
 }
 
+extern cvar_t cl_topcolor;
+extern cvar_t cl_bottomcolor;
 static void CL_SendPlayerInfo(void)
 {
        char vabuf[1024];
@@ -1573,7 +1571,7 @@ static void CL_SendPlayerInfo(void)
        MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "name \"%s\"", cl_name.string));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_color.integer >> 4, cl_color.integer & 15));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_topcolor.integer, cl_bottomcolor.integer));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
        MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate %i", cl_rate.integer));
@@ -1621,7 +1619,7 @@ static void CL_SignonReply (void)
                        // execute cl_begindownloads next frame
                        // (after any commands added by svc_stufftext have been executed)
                        // when done with downloads the "prespawn" will be sent
-                       Cbuf_AddText("\ncl_begindownloads\n");
+                       Cbuf_AddText(cmd_local, "\ncl_begindownloads\n");
 
                        //MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
                        //MSG_WriteString (&cls.netcon->message, "prespawn");
@@ -1633,11 +1631,11 @@ static void CL_SignonReply (void)
        case 2:
                if (cls.netcon)
                {
-                       // LordHavoc: quake sent the player info here but due to downloads
+                       // LadyHavoc: quake sent the player info here but due to downloads
                        // it is sent earlier instead
                        // CL_SendPlayerInfo();
 
-                       // LordHavoc: changed to begin a loading stage and issue this when done
+                       // LadyHavoc: changed to begin a loading stage and issue this when done
                        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
                        MSG_WriteString (&cls.netcon->message, "spawn");
                }
@@ -1660,7 +1658,7 @@ static void CL_SignonReply (void)
                S_PurgeUnused();
 
                Con_ClearNotify();
-               if (COM_CheckParm("-profilegameonly"))
+               if (Sys_CheckParm("-profilegameonly"))
                        Sys_AllowProfiling(true);
                break;
        }
@@ -1717,7 +1715,7 @@ static void CL_ParseServerInfo (void)
        if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA)
                protocol = PROTOCOL_NEHAHRAMOVIE;
        cls.protocol = protocol;
-       Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
+       Con_Printf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
 
        cl.num_entities = 1;
 
@@ -1922,7 +1920,7 @@ static void CL_ParseServerInfo (void)
                        if (cls.demorecording)
                        {
                                // finish the previous level's demo file
-                               CL_Stop_f();
+                               CL_Stop_f(cmd_local);
                        }
 
                        // start a new demo file
@@ -1948,7 +1946,7 @@ static void CL_ParseServerInfo (void)
                                cls.demo_lastcsprogscrc = -1;
                        }
                        else
-                               Con_Print ("ERROR: couldn't open.\n");
+                               Con_Print(CON_ERROR "ERROR: couldn't open.\n");
                }
        }
        cl.islocalgame = NetConn_IsLocalGame();
@@ -1956,7 +1954,7 @@ static void CL_ParseServerInfo (void)
 
 void CL_ValidateState(entity_state_t *s)
 {
-       dp_model_t *model;
+       model_t *model;
 
        if (!s->active)
                return;
@@ -2070,11 +2068,7 @@ void CL_MoveLerpEntityStates(entity_t *ent)
        {
                // not a monster
                ent->persistent.lerpstarttime = ent->state_previous.time;
-               // no lerp if it's singleplayer
-               if (cl.islocalgame && !sv_fixedframeratesingleplayer.integer)
-                       ent->persistent.lerpdeltatime = 0;
-               else
-                       ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
+               ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
                VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin);
                VectorCopy(ent->persistent.newangles, ent->persistent.oldangles);
                VectorCopy(ent->state_current.origin, ent->persistent.neworigin);
@@ -2204,7 +2198,7 @@ static void CL_ParseClientdata (void)
                }
        }
 
-       // LordHavoc: hipnotic demos don't have this bit set but should
+       // LadyHavoc: hipnotic demos don't have this bit set but should
        if (bits & SU_ITEMS || cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4 || cls.protocol == PROTOCOL_DARKPLACES5)
                cl.stats[STAT_ITEMS] = MSG_ReadLong(&cl_message);
 
@@ -2307,7 +2301,7 @@ static void CL_ParseStaticSound (int large)
        int                     sound_num, vol, atten;
 
        MSG_ReadVector(&cl_message, org, cls.protocol);
-       if (large || cls.protocol == PROTOCOL_NEHAHRABJP2)
+       if (large)
                sound_num = (unsigned short) MSG_ReadShort(&cl_message);
        else
                sound_num = MSG_ReadByte(&cl_message);
@@ -2335,7 +2329,7 @@ static void CL_ParseEffect (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
 static void CL_ParseEffect2 (void)
@@ -2349,10 +2343,10 @@ static void CL_ParseEffect2 (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
-void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning)
+void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
 {
        int i;
        beam_t *b = NULL;
@@ -2388,10 +2382,10 @@ void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning
                VectorCopy (end, b->end);
        }
        else
-               Con_Print("beam list overflow!\n");
+               Con_DPrint("beam list overflow!\n");
 }
 
-static void CL_ParseBeam (dp_model_t *m, int lightning)
+static void CL_ParseBeam (model_t *m, int lightning)
 {
        int ent;
        vec3_t start, end;
@@ -2486,7 +2480,7 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 10);
                        CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
-                       CL_Effect(pos, cl.qw_modelindex_s_explod, 0, 6, 10);
+                       CL_Effect(pos, CL_GetModelByIndex(cl.qw_modelindex_s_explod), 0, 6, 10);
                        break;
 
                case QW_TE_TAREXPLOSION:
@@ -2657,7 +2651,7 @@ static void CL_ParseTempEntity(void)
                                        S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1);
                        }
                        break;
-                       // LordHavoc: added for improved blood splatters
+                       // LadyHavoc: added for improved blood splatters
                case TE_BLOOD:
                        // blood puff
                        MSG_ReadVector(&cl_message, pos, cls.protocol);
@@ -2683,7 +2677,7 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 4);
                        CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
                        break;
-                       // LordHavoc: added for improved gore
+                       // LadyHavoc: added for improved gore
                case TE_BLOODSHOWER:
                        // vaporized body
                        MSG_ReadVector(&cl_message, pos, cls.protocol); // mins
@@ -2800,7 +2794,7 @@ static void CL_ParseTempEntity(void)
                        color[2] = MSG_ReadCoord(&cl_message, cls.protocol) * (2.0f / 1.0f);
                        CL_ParticleExplosion(pos);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -2813,7 +2807,7 @@ static void CL_ParseTempEntity(void)
                        color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -2840,7 +2834,7 @@ static void CL_ParseTempEntity(void)
                        color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        break;
 
                case TE_FLAMEJET:
@@ -2872,7 +2866,7 @@ static void CL_ParseTempEntity(void)
                        break;
        // PGM 01/21/97
 
-       // LordHavoc: for compatibility with the Nehahra movie...
+       // LadyHavoc: for compatibility with the Nehahra movie...
                case TE_LIGHTNING4NEH:
                        CL_ParseBeam(Mod_ForName(MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), true, false, NULL), false);
                        break;
@@ -2893,13 +2887,15 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 10);
                        colorStart = MSG_ReadByte(&cl_message);
                        colorLength = MSG_ReadByte(&cl_message);
+                       if (colorLength == 0)
+                               colorLength = 1;
                        CL_ParticleExplosion2(pos, colorStart, colorLength);
                        tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
                        color[0] = tempcolor[0] * (2.0f / 255.0f);
                        color[1] = tempcolor[1] * (2.0f / 255.0f);
                        color[2] = tempcolor[2] * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -2982,13 +2978,13 @@ typedef struct cl_iplog_item_s
 }
 cl_iplog_item_t;
 
-static qboolean cl_iplog_loaded = false;
+static qbool cl_iplog_loaded = false;
 static int cl_iplog_numitems = 0;
 static int cl_iplog_maxitems = 0;
 static cl_iplog_item_t *cl_iplog_items;
 
 static void CL_IPLog_Load(void);
-static void CL_IPLog_Add(const char *address, const char *name, qboolean checkexisting, qboolean addtofile)
+static void CL_IPLog_Add(const char *address, const char *name, qbool checkexisting, qbool addtofile)
 {
        int i;
        size_t sz_name, sz_address;
@@ -3094,18 +3090,18 @@ static void CL_IPLog_Load(void)
        }
 }
 
-static void CL_IPLog_List_f(void)
+static void CL_IPLog_List_f(cmd_state_t *cmd)
 {
        int i, j;
        const char *addressprefix;
-       if (Cmd_Argc() > 2)
+       if (Cmd_Argc(cmd) > 2)
        {
-               Con_Printf("usage: %s 123.456.789.\n", Cmd_Argv(0));
+               Con_Printf("usage: %s 123.456.789.\n", Cmd_Argv(cmd, 0));
                return;
        }
        addressprefix = "";
-       if (Cmd_Argc() >= 2)
-               addressprefix = Cmd_Argv(1);
+       if (Cmd_Argc(cmd) >= 2)
+               addressprefix = Cmd_Argv(cmd, 1);
        if (!cl_iplog_loaded)
                CL_IPLog_Load();
        if (addressprefix && addressprefix[0])
@@ -3136,7 +3132,7 @@ static void CL_IPLog_List_f(void)
 }
 
 // look for anything interesting like player IP addresses or ping reports
-static qboolean CL_ExaminePrintString(const char *text)
+static qbool CL_ExaminePrintString(const char *text)
 {
        int len;
        const char *t;
@@ -3168,7 +3164,7 @@ static qboolean CL_ExaminePrintString(const char *text)
        if (cl.parsingtextmode == CL_PARSETEXTMODE_PING)
        {
                // if anything goes wrong, we'll assume this is not a ping report
-               qboolean expected = cl.parsingtextexpectingpingforscores != 0;
+               qbool expected = cl.parsingtextexpectingpingforscores != 0;
                cl.parsingtextexpectingpingforscores = 0;
                cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
                t = text;
@@ -3279,14 +3275,13 @@ static qboolean CL_ExaminePrintString(const char *text)
        return true;
 }
 
-extern cvar_t slowmo;
+extern cvar_t host_timescale;
 extern cvar_t cl_lerpexcess;
 static void CL_NetworkTimeReceived(double newtime)
 {
-       double timehigh;
        cl.mtime[1] = cl.mtime[0];
        cl.mtime[0] = newtime;
-       if (cl_nolerp.integer || cls.timedemo || (cl.islocalgame && !sv_fixedframeratesingleplayer.integer) || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
+       if (cl_nolerp.integer || cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
                cl.time = cl.mtime[1] = newtime;
        else if (cls.demoplayback)
        {
@@ -3298,7 +3293,9 @@ static void CL_NetworkTimeReceived(double newtime)
        }
        else if (cls.protocol != PROTOCOL_QUAKEWORLD)
        {
+               double timehigh = 0; // hush compiler warning
                cl.mtime[1] = max(cl.mtime[1], cl.mtime[0] - 0.1);
+
                if (developer_extra.integer && vid_activewindow)
                {
                        if (cl.time < cl.mtime[1] - (cl.mtime[0] - cl.mtime[1]))
@@ -3306,22 +3303,31 @@ static void CL_NetworkTimeReceived(double newtime)
                        else if (cl.time > cl.mtime[0] + (cl.mtime[0] - cl.mtime[1]))
                                Con_DPrintf("--- cl.time > cl.mtime[0] (%f > %f ... %f)\n", cl.time, cl.mtime[1], cl.mtime[0]);
                }
-               cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1);
-               timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value;
-               if (cl_nettimesyncboundmode.integer == 1)
-                       cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
-               else if (cl_nettimesyncboundmode.integer == 2)
+
+               if (cl_nettimesyncboundmode.integer < 4)
                {
-                       if (cl.time < cl.mtime[1] || cl.time > timehigh)
-                               cl.time = cl.mtime[1];
+                       // doesn't make sense for modes > 3
+                       cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1);
+                       timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value;
                }
-               else if (cl_nettimesyncboundmode.integer == 3)
+
+               switch (cl_nettimesyncboundmode.integer)
                {
+               case 1:
+                       cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
+                       break;
+
+               case 2:
+                       if (cl.time < cl.mtime[1] || cl.time > timehigh)
+                               cl.time = cl.mtime[1];
+                       break;
+
+               case 3:
                        if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh))
                                cl.time = cl.mtime[1];
-               }
-               else if (cl_nettimesyncboundmode.integer == 4)
-               {
+                       break;
+
+               case 4:
                        if (fabs(cl.time - cl.mtime[1]) > 0.5)
                                cl.time = cl.mtime[1]; // reset
                        else if (fabs(cl.time - cl.mtime[1]) > 0.1)
@@ -3330,20 +3336,44 @@ static void CL_NetworkTimeReceived(double newtime)
                                cl.time -= 0.002 * cl.movevars_timescale; // fall into the past by 2ms
                        else
                                cl.time += 0.001 * cl.movevars_timescale; // creep forward 1ms
-               }
-               else if (cl_nettimesyncboundmode.integer == 5)
-               {
+                       break;
+
+               case 5:
                        if (fabs(cl.time - cl.mtime[1]) > 0.5)
                                cl.time = cl.mtime[1]; // reset
                        else if (fabs(cl.time - cl.mtime[1]) > 0.1)
                                cl.time += 0.5 * (cl.mtime[1] - cl.time); // fast
                        else
                                cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale);
-               }
-               else if (cl_nettimesyncboundmode.integer == 6)
-               {
+                       break;
+
+               case 6:
                        cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
                        cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale);
+                       break;
+
+               case 7:
+                       /* bones_was_here: this aims to prevent disturbances in the force from affecting cl.time
+                        * the rolling harmonic mean gives large time error outliers low significance
+                        * correction rate is dynamic and gradual (max 10% of mean error per tic)
+                        * time is correct within a few server frames of connect/map start
+                        * can achieve microsecond accuracy when cl.realframetime is a multiple of sv.frametime
+                        * prevents 0ms move frame times with uncapped fps
+                        * smoothest mode esp. for vsynced clients on servers with aggressive inputtimeout
+                        */
+                       {
+                               unsigned char i;
+                               float error;
+                               // in event of packet loss, cl.mtime[1] could be very old, so avoid if possible
+                               double target = cl.movevars_ticrate ? cl.mtime[0] - cl.movevars_ticrate : cl.mtime[1];
+                               cl.ts_error_stor[cl.ts_error_num] = 1.0f / max(fabs(cl.time - target), FLT_MIN);
+                               cl.ts_error_num = (cl.ts_error_num + 1) % NUM_TS_ERRORS;
+                               for (i = 0, error = 0.0f; i < NUM_TS_ERRORS; i++)
+                                       error += cl.ts_error_stor[i];
+                               error = 0.1f / (error / NUM_TS_ERRORS);
+                               cl.time = bound(cl.time - error, target, cl.time + error);
+                       }
+                       break;
                }
        }
        // this packet probably contains a player entity update, so we will need
@@ -3361,8 +3391,10 @@ static void CL_NetworkTimeReceived(double newtime)
        // update the csqc's server timestamps, critical for proper sync
        CSQC_UpdateNetworkTimes(cl.mtime[0], cl.mtime[1]);
 
+#ifdef USEODE
        if (cl.mtime[0] > cl.mtime[1])
                World_Physics_Frame(&cl.world, cl.mtime[0] - cl.mtime[1], cl.movevars_gravity);
+#endif
 
        // only lerp entities that also get an update in this frame, when lerp excess is used
        if(cl_lerpexcess.value > 0)
@@ -3395,17 +3427,17 @@ void CL_ParseServerMessage(void)
        unsigned char           cmdlog[32];
        const char              *cmdlogname[32], *temp;
        int                     cmdindex, cmdcount = 0;
-       qboolean        qwplayerupdatereceived;
-       qboolean        strip_pqc;
+       qbool   qwplayerupdatereceived;
+       qbool   strip_pqc;
        char vabuf[1024];
 
-       // LordHavoc: moved demo message writing from before the packet parse to
+       // LadyHavoc: moved demo message writing from before the packet parse to
        // after the packet parse so that CL_Stop_f can be called by cl_autodemo
        // code in CL_ParseServerinfo
        //if (cls.demorecording)
        //      CL_WriteDemoMessage (&cl_message);
 
-       cl.last_received_message = realtime;
+       cl.last_received_message = host.realtime;
 
        CL_KeepaliveMessage(false);
 
@@ -3413,7 +3445,7 @@ void CL_ParseServerMessage(void)
 // if recording demos, copy the message out
 //
        if (cl_shownet.integer == 1)
-               Con_Printf("%f %i\n", realtime, cl_message.cursize);
+               Con_Printf("%f %i\n", host.realtime, cl_message.cursize);
        else if (cl_shownet.integer == 2)
                Con_Print("------------------\n");
 
@@ -3426,7 +3458,7 @@ void CL_ParseServerMessage(void)
 
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
        {
-               CL_NetworkTimeReceived(realtime); // qw has no clock
+               CL_NetworkTimeReceived(host.realtime); // qw has no clock
 
                // kill all qw nails
                cl.qw_num_nails = 0;
@@ -3459,9 +3491,9 @@ void CL_ParseServerMessage(void)
                        cmdlogname[cmdindex] = qw_svc_strings[cmd];
                        if (!cmdlogname[cmdindex])
                        {
-                               // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
-                               temp = "<unknown>";
-                               cmdlogname[cmdindex] = temp;
+                               // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
+                               const char *d = "<unknown>";
+                               cmdlogname[cmdindex] = d;
                        }
 
                        // other commands
@@ -3469,7 +3501,7 @@ void CL_ParseServerMessage(void)
                        {
                        default:
                                {
-                                       char description[32*64], temp[64];
+                                       char description[32*64], logtemp[64];
                                        int count;
                                        strlcpy(description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
@@ -3479,8 +3511,8 @@ void CL_ParseServerMessage(void)
                                        i &= 31;
                                        while(count > 0)
                                        {
-                                               dpsnprintf(temp, sizeof(temp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat(description, temp, sizeof(description));
+                                               dpsnprintf(logtemp, sizeof(logtemp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
+                                               strlcat(description, logtemp, sizeof(description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3496,12 +3528,11 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case qw_svc_disconnect:
-                               Con_Printf("Server disconnected\n");
                                if (cls.demonum != -1)
                                        CL_NextDemo();
                                else
-                                       CL_Disconnect();
-                               return;
+                                       CL_DisconnectEx(true, "Server disconnected");
+                               break;
 
                        case qw_svc_print:
                                i = MSG_ReadByte(&cl_message);
@@ -3640,12 +3671,10 @@ void CL_ParseServerMessage(void)
 
                        case qw_svc_cdtrack:
                                cl.cdtrack = cl.looptrack = MSG_ReadByte(&cl_message);
-#ifdef CONFIG_CD
                                if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
                                        CDAudio_Play ((unsigned char)cls.forcetrack, true);
                                else
                                        CDAudio_Play ((unsigned char)cl.cdtrack, true);
-#endif
                                break;
 
                        case qw_svc_intermission:
@@ -3665,7 +3694,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case qw_svc_sellscreen:
-                               Cmd_ExecuteString ("help", src_command, true);
+                               Cmd_ExecuteString(cmd_local, "help", src_local, true);
                                break;
 
                        case qw_svc_smallkick:
@@ -3764,12 +3793,10 @@ void CL_ParseServerMessage(void)
 
                        case qw_svc_setpause:
                                cl.paused = MSG_ReadByte(&cl_message) != 0;
-#ifdef CONFIG_CD
                                if (cl.paused)
                                        CDAudio_Pause ();
                                else
                                        CDAudio_Resume ();
-#endif
                                S_PauseGameSounds (cl.paused);
                                break;
                        }
@@ -3806,7 +3833,7 @@ void CL_ParseServerMessage(void)
                        // if the high bit of the command byte is set, it is a fast update
                        if (cmd & 128)
                        {
-                               // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
+                               // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
                                temp = "entity";
                                cmdlogname[cmdindex] = temp;
                                SHOWNET("fast update");
@@ -3824,9 +3851,9 @@ void CL_ParseServerMessage(void)
                        cmdlogname[cmdindex] = svc_strings[cmd];
                        if (!cmdlogname[cmdindex])
                        {
-                               // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
-                               temp = "<unknown>";
-                               cmdlogname[cmdindex] = temp;
+                               // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
+                               const char *d = "<unknown>";
+                               cmdlogname[cmdindex] = d;
                        }
 
                        // other commands
@@ -3834,7 +3861,7 @@ void CL_ParseServerMessage(void)
                        {
                        default:
                                {
-                                       char description[32*64], temp[64];
+                                       char description[32*64], tempdesc[64];
                                        int count;
                                        strlcpy (description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
@@ -3844,8 +3871,8 @@ void CL_ParseServerMessage(void)
                                        i &= 31;
                                        while(count > 0)
                                        {
-                                               dpsnprintf (temp, sizeof (temp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat (description, temp, sizeof (description));
+                                               dpsnprintf (tempdesc, sizeof (tempdesc), "%3i:%s ", cmdlog[i], cmdlogname[i]);
+                                               strlcat (description, tempdesc, sizeof (description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3881,11 +3908,10 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_disconnect:
-                               Con_Printf ("Server disconnected\n");
                                if (cls.demonum != -1)
-                                       CL_NextDemo ();
+                                       CL_NextDemo();
                                else
-                                       CL_Disconnect ();
+                                       CL_DisconnectEx(true, cls.protocol == PROTOCOL_DARKPLACES8 ? MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)) : "Server disconnected");
                                break;
 
                        case svc_print:
@@ -3964,7 +3990,7 @@ void CL_ParseServerMessage(void)
                                        Host_Error("svc_setview >= MAX_EDICTS");
                                if (cl.viewentity >= cl.max_entities)
                                        CL_ExpandEntities(cl.viewentity);
-                               // LordHavoc: assume first setview recieved is the real player entity
+                               // LadyHavoc: assume first setview recieved is the real player entity
                                if (!cl.realplayerentity)
                                        cl.realplayerentity = cl.viewentity;
                                // update cl.playerentity to this one if it is a valid player
@@ -3985,7 +4011,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_sound:
-                               CL_ParseStartSoundPacket(false);
+                               CL_ParseStartSoundPacket(cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false);
                                break;
 
                        case svc_precache:
@@ -3996,13 +4022,14 @@ void CL_ParseServerMessage(void)
                                }
                                else
                                {
-                                       int i = (unsigned short)MSG_ReadShort(&cl_message);
-                                       char *s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
+                                       char *s;
+                                       i = (unsigned short)MSG_ReadShort(&cl_message);
+                                       s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
                                        if (i < 32768)
                                        {
                                                if (i >= 1 && i < MAX_MODELS)
                                                {
-                                                       dp_model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL);
+                                                       model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL);
                                                        if (!model)
                                                                Con_DPrintf("svc_precache: Mod_ForName(\"%s\") failed\n", s);
                                                        cl.model_precache[i] = model;
@@ -4093,18 +4120,16 @@ void CL_ParseServerMessage(void)
 
                        case svc_setpause:
                                cl.paused = MSG_ReadByte(&cl_message) != 0;
-#ifdef CONFIG_CD
                                if (cl.paused)
                                        CDAudio_Pause ();
                                else
                                        CDAudio_Resume ();
-#endif
                                S_PauseGameSounds (cl.paused);
                                break;
 
                        case svc_signonnum:
                                i = MSG_ReadByte(&cl_message);
-                               // LordHavoc: it's rude to kick off the client if they missed the
+                               // LadyHavoc: it's rude to kick off the client if they missed the
                                // reconnect somehow, so allow signon 1 even if at signon 1
                                if (i <= cls.signon && i != 1)
                                        Host_Error ("Received signon %i when at %i", i, cls.signon);
@@ -4135,7 +4160,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_spawnstaticsound:
-                               CL_ParseStaticSound (false);
+                               CL_ParseStaticSound (cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false);
                                break;
 
                        case svc_spawnstaticsound2:
@@ -4145,12 +4170,10 @@ void CL_ParseServerMessage(void)
                        case svc_cdtrack:
                                cl.cdtrack = MSG_ReadByte(&cl_message);
                                cl.looptrack = MSG_ReadByte(&cl_message);
-#ifdef CONFIG_CD
                                if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
                                        CDAudio_Play ((unsigned char)cls.forcetrack, true);
                                else
                                        CDAudio_Play ((unsigned char)cl.cdtrack, true);
-#endif
                                break;
 
                        case svc_intermission:
@@ -4177,7 +4200,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_sellscreen:
-                               Cmd_ExecuteString ("help", src_command, true);
+                               Cmd_ExecuteString(cmd_local, "help", src_local, true);
                                break;
                        case svc_hidelmp:
                                if (gamemode == GAME_TENEBRAE)
@@ -4259,7 +4282,7 @@ void CL_ParseServerMessage(void)
 
        parsingerror = false;
 
-       // LordHavoc: this was at the start of the function before cl_autodemo was
+       // LadyHavoc: this was at the start of the function before cl_autodemo was
        // implemented
        if (cls.demorecording)
        {
@@ -4280,7 +4303,7 @@ void CL_Parse_DumpPacket(void)
 void CL_Parse_ErrorCleanUp(void)
 {
        CL_StopDownload(0, 0);
-       QW_CL_StopUpload();
+       QW_CL_StopUpload_f(cmd_local);
 }
 
 void CL_Parse_Init(void)
@@ -4313,15 +4336,15 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_iplog_name);
        Cvar_RegisterVariable(&cl_readpicture_force);
 
-       Cmd_AddCommand("nextul", QW_CL_NextUpload, "sends next fragment of current upload buffer (screenshot for example)");
-       Cmd_AddCommand("stopul", QW_CL_StopUpload, "aborts current upload (screenshot for example)");
-       Cmd_AddCommand("skins", QW_CL_Skins_f, "downloads missing qw skins from server");
-       Cmd_AddCommand("changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
-       Cmd_AddCommand("cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
-       Cmd_AddCommand("cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
-       Cmd_AddCommand("stopdownload", CL_StopDownload_f, "terminates a download");
-       Cmd_AddCommand("cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
-       Cmd_AddCommand("iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
+       Cmd_AddCommand(CF_CLIENT, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)");
+       Cmd_AddCommand(CF_CLIENT, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
+       Cmd_AddCommand(CF_CLIENT, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
+       Cmd_AddCommand(CF_CLIENT, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "stopdownload", CL_StopDownload_f, "terminates a download");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
+       Cmd_AddCommand(CF_CLIENT, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
 }
 
 void CL_Parse_Shutdown(void)