]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
cl_main: Fix double free of meshentities texture pool when running gamedir
[xonotic/darkplaces.git] / cl_main.c
index c55c543e3537e2d48470b840016e3148f56c5564..343aadbac0309e53066f95e8066571e9f7a12bea 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -360,11 +360,25 @@ Sends a disconnect message to the server
 This is also called on Host_Error, so it shouldn't cause any errors
 =====================
 */
-void CL_Disconnect(void)
+void CL_Disconnect(qbool kicked, const char *fmt, ... )
 {
+       va_list argptr;
+       char reason[512];
+
        if (cls.state == ca_dedicated)
                return;
 
+       if(fmt)
+       {
+               va_start(argptr,fmt);
+               dpvsnprintf(reason,sizeof(reason),fmt,argptr);
+               va_end(argptr);
+       }
+       else
+       {
+               dpsnprintf(reason, sizeof(reason), "Disconnect by user");
+       }
+
        if (Sys_CheckParm("-profilegameonly"))
                Sys_AllowProfiling(false);
 
@@ -395,32 +409,41 @@ void CL_Disconnect(void)
        else if (cls.netcon)
        {
                sizebuf_t buf;
-               unsigned char bufdata[8];
+               unsigned char bufdata[520];
                if (cls.demorecording)
-                       CL_Stop_f(cmd_client);
+                       CL_Stop_f(cmd_local);
 
-               // send disconnect message 3 times to improve chances of server
-               // receiving it (but it still fails sometimes)
-               memset(&buf, 0, sizeof(buf));
-               buf.data = bufdata;
-               buf.maxsize = sizeof(bufdata);
-               if (cls.protocol == PROTOCOL_QUAKEWORLD)
-               {
-                       Con_DPrint("Sending drop command\n");
-                       MSG_WriteByte(&buf, qw_clc_stringcmd);
-                       MSG_WriteString(&buf, "drop");
-               }
-               else
+               if(!kicked)
                {
-                       Con_DPrint("Sending clc_disconnect\n");
-                       MSG_WriteByte(&buf, clc_disconnect);
+                       // send disconnect message 3 times to improve chances of server
+                       // receiving it (but it still fails sometimes)
+                       memset(&buf, 0, sizeof(buf));
+                       buf.data = bufdata;
+                       buf.maxsize = sizeof(bufdata);
+                       if (cls.protocol == PROTOCOL_QUAKEWORLD)
+                       {
+                               Con_DPrint("Sending drop command\n");
+                               MSG_WriteByte(&buf, qw_clc_stringcmd);
+                               MSG_WriteString(&buf, "drop");
+                       }
+                       else
+                       {
+                               Con_DPrint("Sending clc_disconnect\n");
+                               MSG_WriteByte(&buf, clc_disconnect);
+                               if(cls.protocol == PROTOCOL_DARKPLACES8)
+                                       MSG_WriteString(&buf, reason);
+                       }
+                       NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
+                       NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
+                       NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
                }
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, 0, false);
+
                NetConn_Close(cls.netcon);
                cls.netcon = NULL;
-               Con_Printf("Disconnected\n");
+               if(fmt)
+                       Con_Printf("Disconnect: %s\n", reason);
+               else
+                       Con_Printf("Disconnected\n");
        }
        cls.state = ca_disconnected;
        cl.islocalgame = false;
@@ -432,6 +455,9 @@ void CL_Disconnect(void)
 
        // If we're dropped mid-connection attempt, it won't clear otherwise.
        SCR_ClearLoadingScreen(false);
+
+       if(host.hook.SV_Shutdown)
+               host.hook.SV_Shutdown();
 }
 
 /*
@@ -512,9 +538,7 @@ static void CL_Connect_f(cmd_state_t *cmd)
 
 void CL_Disconnect_f(cmd_state_t *cmd)
 {
-       CL_Disconnect ();
-       if (sv.active)
-               SV_Shutdown ();
+       CL_Disconnect(false, Cmd_Argc(cmd) > 1 ? Cmd_Argv(cmd, 1) : NULL);
 }
 
 
@@ -555,8 +579,8 @@ void CL_EstablishConnection(const char *address, int firstarg)
                {
                        int i;
                        *cls.connect_userinfo = 0;
-                       for(i = firstarg; i+2 <= Cmd_Argc(cmd_client); i += 2)
-                               InfoString_SetValue(cls.connect_userinfo, sizeof(cls.connect_userinfo), Cmd_Argv(cmd_client, i), Cmd_Argv(cmd_client, i+1));
+                       for(i = firstarg; i+2 <= Cmd_Argc(cmd_local); i += 2)
+                               InfoString_SetValue(cls.connect_userinfo, sizeof(cls.connect_userinfo), Cmd_Argv(cmd_local, i), Cmd_Argv(cmd_local, i+1));
                }
                else if(firstarg < -1)
                {
@@ -2492,10 +2516,33 @@ static void CL_MeshEntities_Restart(void)
        for (i = 0; i < NUM_MESHENTITIES; i++)
        {
                ent = cl_meshentities + i;
+               Mod_Mesh_Destroy(ent->render.model);
                Mod_Mesh_Create(ent->render.model, cl_meshentitynames[i]);
        }
 }
 
+static void CL_MeshEntities_Start(void)
+{
+       int i;
+       entity_t *ent;
+       for(i = 0; i < NUM_MESHENTITIES; i++)
+       {
+               ent = cl_meshentities + i;
+               Mod_Mesh_Create(ent->render.model, cl_meshentitynames[i]);
+       }
+}
+
+static void CL_MeshEntities_Shutdown(void)
+{
+       int i;
+       entity_t *ent;
+       for(i = 0; i < NUM_MESHENTITIES; i++)
+       {
+               ent = cl_meshentities + i;
+               Mod_Mesh_Destroy(ent->render.model);
+       }
+}
+
 static void CL_MeshEntities_Init(void)
 {
        int i;
@@ -2532,7 +2579,7 @@ static void CL_MeshEntities_Init(void)
                CL_UpdateRenderEntity(&ent->render);
        }
        cl_meshentities[MESH_UI].render.flags = RENDER_NOSELFSHADOW;
-       R_RegisterModule("cl_meshentities", CL_MeshEntities_Restart, CL_MeshEntities_Restart, CL_MeshEntities_Restart, CL_MeshEntities_Restart, CL_MeshEntities_Restart);
+       R_RegisterModule("cl_meshentities", CL_MeshEntities_Start, CL_MeshEntities_Shutdown, CL_MeshEntities_Restart, CL_MeshEntities_Restart, CL_MeshEntities_Restart);
 }
 
 void CL_MeshEntities_Scene_Clear(void)
@@ -2554,10 +2601,6 @@ void CL_MeshEntities_Scene_FinalizeRenderEntity(void)
        VectorCopy(ent->render.model->normalmaxs, ent->render.maxs);
 }
 
-static void CL_MeshEntities_Shutdown(void)
-{
-}
-
 extern cvar_t r_overheadsprites_pushback;
 extern cvar_t r_fullbright_directed_pitch_relative;
 extern cvar_t r_fullbright_directed_pitch;
@@ -2907,7 +2950,7 @@ void CL_Shutdown (void)
        S_StopAllSounds();
        
        // disconnect client from server if active
-       CL_Disconnect();
+       CL_Disconnect(false, NULL);
        
        CL_Video_Shutdown();