#include "quakedef.h" #include "r_stats.h" cvar_t r_speeds_graph = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph", "0", "display a graph of renderer statistics "}; cvar_t r_speeds_graph_filter[8] = { {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"}, {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"}, }; cvar_t r_speeds_graph_length = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"}; cvar_t r_speeds_graph_seconds = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"}; cvar_t r_speeds_graph_x = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_x", "0", "position of graph"}; cvar_t r_speeds_graph_y = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_y", "0", "position of graph"}; cvar_t r_speeds_graph_width = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_width", "256", "size of graph"}; cvar_t r_speeds_graph_height = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_height", "128", "size of graph"}; cvar_t r_speeds_graph_maxtimedelta = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"}; cvar_t r_speeds_graph_maxdefault = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"}; const char *r_stat_name[r_stat_count] = { "timedelta", "quality", "renders", "entities", "entities_surfaces", "entities_triangles", "world_leafs", "world_portals", "world_surfaces", "world_triangles", "lightmapupdates", "lightmapupdatepixels", "particles", "drawndecals", "totaldecals", "draws", "draws_vertices", "draws_elements", "lights", "lights_clears", "lights_scissored", "lights_lighttriangles", "lights_shadowtriangles", "lights_dynamicshadowtriangles", "bouncegrid_lights", "bouncegrid_particles", "bouncegrid_traces", "bouncegrid_hits", "bouncegrid_splats", "bouncegrid_bounces", "photoncache_animated", "photoncache_cached", "photoncache_traced", "bloom", "bloom_copypixels", "bloom_drawpixels", "rendertargets_used", "rendertargets_pixels", "indexbufferuploadcount", "indexbufferuploadsize", "vertexbufferuploadcount", "vertexbufferuploadsize", "framedatacurrent", "framedatasize", "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index "bufferdatacurrent_index16", "bufferdatacurrent_index32", "bufferdatacurrent_uniform", "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index "bufferdatasize_index16", "bufferdatasize_index32", "bufferdatasize_uniform", "animcache_skeletal_count", "animcache_skeletal_bones", "animcache_skeletal_maxbones", "animcache_shade_count", "animcache_shade_vertices", "animcache_shade_maxvertices", "animcache_shape_count", "animcache_shape_vertices", "animcache_shape_maxvertices", "batch_batches", "batch_withgaps", "batch_surfaces", "batch_vertices", "batch_triangles", "fast_batches", "fast_surfaces", "fast_vertices", "fast_triangles", "copytriangles_batches", "copytriangles_surfaces", "copytriangles_vertices", "copytriangles_triangles", "dynamic_batches", "dynamic_surfaces", "dynamic_vertices", "dynamic_triangles", "dynamicskeletal_batches", "dynamicskeletal_surfaces", "dynamicskeletal_vertices", "dynamicskeletal_triangles", "dynamic_batches_because_cvar", "dynamic_surfaces_because_cvar", "dynamic_vertices_because_cvar", "dynamic_triangles_because_cvar", "dynamic_batches_because_lightmapvertex", "dynamic_surfaces_because_lightmapvertex", "dynamic_vertices_because_lightmapvertex", "dynamic_triangles_because_lightmapvertex", "dynamic_batches_because_deformvertexes_autosprite", "dynamic_surfaces_because_deformvertexes_autosprite", "dynamic_vertices_because_deformvertexes_autosprite", "dynamic_triangles_because_deformvertexes_autosprite", "dynamic_batches_because_deformvertexes_autosprite2", "dynamic_surfaces_because_deformvertexes_autosprite2", "dynamic_vertices_because_deformvertexes_autosprite2", "dynamic_triangles_because_deformvertexes_autosprite2", "dynamic_batches_because_deformvertexes_normal", "dynamic_surfaces_because_deformvertexes_normal", "dynamic_vertices_because_deformvertexes_normal", "dynamic_triangles_because_deformvertexes_normal", "dynamic_batches_because_deformvertexes_wave", "dynamic_surfaces_because_deformvertexes_wave", "dynamic_vertices_because_deformvertexes_wave", "dynamic_triangles_because_deformvertexes_wave", "dynamic_batches_because_deformvertexes_bulge", "dynamic_surfaces_because_deformvertexes_bulge", "dynamic_vertices_because_deformvertexes_bulge", "dynamic_triangles_because_deformvertexes_bulge", "dynamic_batches_because_deformvertexes_move", "dynamic_surfaces_because_deformvertexes_move", "dynamic_vertices_because_deformvertexes_move", "dynamic_triangles_because_deformvertexes_move", "dynamic_batches_because_tcgen_lightmap", "dynamic_surfaces_because_tcgen_lightmap", "dynamic_vertices_because_tcgen_lightmap", "dynamic_triangles_because_tcgen_lightmap", "dynamic_batches_because_tcgen_vector", "dynamic_surfaces_because_tcgen_vector", "dynamic_vertices_because_tcgen_vector", "dynamic_triangles_because_tcgen_vector", "dynamic_batches_because_tcgen_environment", "dynamic_surfaces_because_tcgen_environment", "dynamic_vertices_because_tcgen_environment", "dynamic_triangles_because_tcgen_environment", "dynamic_batches_because_tcmod_turbulent", "dynamic_surfaces_because_tcmod_turbulent", "dynamic_vertices_because_tcmod_turbulent", "dynamic_triangles_because_tcmod_turbulent", "dynamic_batches_because_nogaps", "dynamic_surfaces_because_nogaps", "dynamic_vertices_because_nogaps", "dynamic_triangles_because_nogaps", "dynamic_batches_because_derived", "dynamic_surfaces_because_derived", "dynamic_vertices_because_derived", "dynamic_triangles_because_derived", "entitycache_count", "entitycache_surfaces", "entitycache_vertices", "entitycache_triangles", "entityanimate_count", "entityanimate_surfaces", "entityanimate_vertices", "entityanimate_triangles", "entityskeletal_count", "entityskeletal_surfaces", "entityskeletal_vertices", "entityskeletal_triangles", "entitystatic_count", "entitystatic_surfaces", "entitystatic_vertices", "entitystatic_triangles", "entitycustom_count", "entitycustom_surfaces", "entitycustom_vertices", "entitycustom_triangles", }; char r_speeds_timestring[4096]; int speedstringcount, r_timereport_active; double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0; int r_speeds_longestitem = 0; void R_TimeReport(const char *desc) { char tempbuf[256]; int length; int t; if (r_speeds.integer < 2 || !r_timereport_active) return; CHECKGLERROR if (r_speeds.integer == 2) GL_Finish(); CHECKGLERROR r_timereport_temp = r_timereport_current; r_timereport_current = Sys_DirtyTime(); t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5); length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc); if (length < 0) length = (int)sizeof(tempbuf) - 1; if (r_speeds_longestitem < length) r_speeds_longestitem = length; for (;length < r_speeds_longestitem;length++) tempbuf[length] = ' '; tempbuf[length] = 0; if (speedstringcount + length > (vid_conwidth.integer / 8)) { strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring)); speedstringcount = 0; } strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring)); speedstringcount += length; } void R_TimeReport_BeginFrame(void) { speedstringcount = 0; r_speeds_timestring[0] = 0; r_timereport_active = false; memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); if (r_speeds.integer >= 2) { r_timereport_active = true; r_timereport_start = r_timereport_current = Sys_DirtyTime(); } } static int R_CountLeafTriangles(const model_t *model, const mleaf_t *leaf) { int i, triangles = 0; for (i = 0;i < leaf->numleafsurfaces;i++) triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles; return triangles; } #define R_SPEEDS_GRAPH_COLORS 8 #define R_SPEEDS_GRAPH_TEXTLENGTH 64 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}}; extern float viewscalefpsadjusted; void R_TimeReport_EndFrame(void) { int j, lines; cl_locnode_t *loc; char string[1024+4096]; mleaf_t *viewleaf; static double oldtime = 0; r_refdef.stats[r_stat_timedelta] = (int)((host.realtime - oldtime) * 1000000.0); oldtime = host.realtime; r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality); string[0] = 0; if (r_speeds.integer) { // put the location name in the r_speeds display as it greatly helps // when creating loc files loc = CL_Locs_FindNearest(cl.movement_origin); viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL; dpsnprintf(string, sizeof(string), "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n" "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n" "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n" "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n" "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n" "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n" "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n" "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n" "photon cache efficiency:%6i cached%6i traced%6ianimated\n" "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n" "%3i rendertargets%8i pixels\n" "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n" "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n" "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n" "copytris%5i count%5i surfaces%7i vertices %7i triangles\n" "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n" "%s" , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2] , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles] , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality] , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize] , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles] , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces] , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated] , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels] , r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels] , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize] , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices] , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles] , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles] , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles] , r_speeds_timestring); } speedstringcount = 0; r_speeds_timestring[0] = 0; r_timereport_active = false; if (r_speeds.integer >= 2) { r_timereport_active = true; r_timereport_start = r_timereport_current = Sys_DirtyTime(); } if (string[0]) { int i, y; if (string[strlen(string)-1] == '\n') string[strlen(string)-1] = 0; lines = 1; for (i = 0;string[i];i++) if (string[i] == '\n') lines++; y = vid_conheight.integer - sb_lines - lines * 8; i = j = 0; r_draw2d_force = true; DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0); while (string[i]) { j = i; while (string[i] && string[i] != '\n') i++; if (i - j > 0) DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT); if (string[i] == '\n') i++; y += 8; } r_draw2d_force = false; } if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192)) Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192)); if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f) Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f)); if (r_speeds_graph.integer) { // if we currently have no graph data, reset the graph data entirely int i; if (!cls.r_speeds_graph_data) for (i = 0;i < r_stat_count;i++) cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0; if (cls.r_speeds_graph_length != r_speeds_graph_length.integer) { int stat, index, d, graph_length, *graph_data; cls.r_speeds_graph_length = r_speeds_graph_length.integer; cls.r_speeds_graph_current = 0; if (cls.r_speeds_graph_data) Mem_Free(cls.r_speeds_graph_data); cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats)); // initialize the graph to have the current values throughout history graph_data = cls.r_speeds_graph_data; graph_length = cls.r_speeds_graph_length; index = 0; for (stat = 0;stat < r_stat_count;stat++) { d = r_refdef.stats[stat]; if (stat == r_stat_timedelta) d = 0; for (i = 0;i < graph_length;i++) graph_data[index++] = d; } } } else { if (cls.r_speeds_graph_length) { cls.r_speeds_graph_length = 0; Mem_Free(cls.r_speeds_graph_data); cls.r_speeds_graph_data = NULL; cls.r_speeds_graph_current = 0; } } if (cls.r_speeds_graph_length) { char legend[128]; int i; const int *data; float x, y, width, height, scalex, scaley; int range_default = max(r_speeds_graph_maxdefault.integer, 1); int color, stat, stats, index, range_min, range_max; int graph_current, graph_length, *graph_data; int statindex[R_SPEEDS_GRAPH_COLORS]; int sum; // add current stats to the graph_data cls.r_speeds_graph_current++; if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length) cls.r_speeds_graph_current = 0; // poke each new stat into the current offset of its graph graph_data = cls.r_speeds_graph_data; graph_current = cls.r_speeds_graph_current; graph_length = cls.r_speeds_graph_length; for (stat = 0;stat < r_stat_count;stat++) graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat]; // update the graph ranges for (stat = 0;stat < r_stat_count;stat++) { if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat]) cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat]; if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat]) cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat]; } // force 2D drawing to occur even if r_render is 0 r_draw2d_force = true; // position the graph width = r_speeds_graph_width.value; height = r_speeds_graph_height.value; x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width); y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height); // fill background with a pattern of gray and black at one second intervals scalex = (float)width / (float)r_speeds_graph_seconds.value; for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++) { float x1 = x + width - (i + 1) * scalex; float x2 = x + width - i * scalex; if (x1 < x) x1 = x; if (i & 1) DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0); else DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0); } // count how many stats match our pattern stats = 0; color = 0; for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++) { // look at all stat names and find ones matching the filter statindex[color] = -1; if (!r_speeds_graph_filter[color].string) continue; for (stat = 0;stat < r_stat_count;stat++) if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string)) break; if (stat >= r_stat_count) continue; // record that this color is this stat for the line drawing loop statindex[color] = stat; // draw the legend text in the background of the graph dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]); DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT); // count how many stats we need to graph in vertex buffer stats++; } if (stats) { // legend text is drawn after the graphs // render the graph lines, we'll go back and render the legend text later scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value); stats = 0; for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++) { // look at all stat names and find ones matching the filter stat = statindex[color]; if (stat < 0) continue; // prefer to graph stats with 0 base, but if they are // negative we have no choice range_min = cls.r_speeds_graph_datamin[stat]; range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default); // some stats we specifically override the graph scale on if (stat == r_stat_timedelta) range_max = r_speeds_graph_maxtimedelta.integer; scaley = height / (range_max - range_min); // generate lines (2 vertices each) // to deal with incomplete data we walk right to left data = graph_data + stat * graph_length; index = graph_current; sum = 0; for (i = 0;i < graph_length - 1;) { float x1, y1, x2, y2; x1 = max(x, x + width - sum * scalex); y1 = y + height - (data[index] - range_min) * scaley; sum += graph_data[r_stat_timedelta * graph_length + index]; index--; if (index < 0) index = graph_length - 1; i++; x2 = max(x, x + width - sum * scalex); y2 = y + height - (data[index] - range_min) * scaley; DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0); } } } // return to not drawing anything if r_render is 0 r_draw2d_force = false; } memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); }