#ifndef QSTATS_H #define QSTATS_H // // stats are integers communicated to the client by the server // #define MAX_CL_STATS 256 #define STAT_HEALTH 0 //#define STAT_FRAGS 1 #define STAT_WEAPON 2 #define STAT_AMMO 3 #define STAT_ARMOR 4 #define STAT_WEAPONFRAME 5 #define STAT_SHELLS 6 #define STAT_NAILS 7 #define STAT_ROCKETS 8 #define STAT_CELLS 9 #define STAT_ACTIVEWEAPON 10 #define STAT_TOTALSECRETS 11 #define STAT_TOTALMONSTERS 12 #define STAT_SECRETS 13 ///< bumped on client side by svc_foundsecret #define STAT_MONSTERS 14 ///< bumped by svc_killedmonster #define STAT_ITEMS 15 ///< FTE, DP #define STAT_VIEWHEIGHT 16 ///< FTE, DP //#define STAT_TIME 17 ///< FTE //#define STAT_VIEW2 20 ///< FTE #define STAT_VIEWZOOM 21 ///< DP #define MIN_VM_STAT 32 ///< stat range available to VM_SV_AddStat #define MAX_VM_STAT 220 ///< stat range available to VM_SV_AddStat #define STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR 220 ///< DP #define STAT_MOVEVARS_AIRCONTROL_PENALTY 221 ///< DP #define STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW 222 ///< DP #define STAT_MOVEVARS_AIRSTRAFEACCEL_QW 223 ///< DP #define STAT_MOVEVARS_AIRCONTROL_POWER 224 ///< DP #define STAT_MOVEFLAGS 225 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL 226 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_ACCEL 227 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED 228 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL 229 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO 230 ///< DP #define STAT_MOVEVARS_AIRSTOPACCELERATE 231 ///< DP #define STAT_MOVEVARS_AIRSTRAFEACCELERATE 232 ///< DP #define STAT_MOVEVARS_MAXAIRSTRAFESPEED 233 ///< DP #define STAT_MOVEVARS_AIRCONTROL 234 ///< DP #define STAT_FRAGLIMIT 235 ///< DP #define STAT_TIMELIMIT 236 ///< DP #define STAT_MOVEVARS_WALLFRICTION 237 ///< DP #define STAT_MOVEVARS_FRICTION 238 ///< DP #define STAT_MOVEVARS_WATERFRICTION 239 ///< DP #define STAT_MOVEVARS_TICRATE 240 ///< DP #define STAT_MOVEVARS_TIMESCALE 241 ///< DP #define STAT_MOVEVARS_GRAVITY 242 ///< DP #define STAT_MOVEVARS_STOPSPEED 243 ///< DP #define STAT_MOVEVARS_MAXSPEED 244 ///< DP #define STAT_MOVEVARS_SPECTATORMAXSPEED 245 ///< DP #define STAT_MOVEVARS_ACCELERATE 246 ///< DP #define STAT_MOVEVARS_AIRACCELERATE 247 ///< DP #define STAT_MOVEVARS_WATERACCELERATE 248 ///< DP #define STAT_MOVEVARS_ENTGRAVITY 249 ///< DP #define STAT_MOVEVARS_JUMPVELOCITY 250 ///< DP #define STAT_MOVEVARS_EDGEFRICTION 251 ///< DP #define STAT_MOVEVARS_MAXAIRSPEED 252 ///< DP #define STAT_MOVEVARS_STEPHEIGHT 253 ///< DP #define STAT_MOVEVARS_AIRACCEL_QW 254 ///< DP #define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 ///< DP #endif