/* file generated by qcc, do not modify */ #ifndef CLPROGDEFS_H #define CLPROGDEFS_H /* typedef struct cl_globalvars_s { int pad[28]; int self; int other; int world; float time; float frametime; float player_localentnum; float player_localnum; float maxclients; float clientcommandframe; float servercommandframe; string_t mapname; vec3_t v_forward; vec3_t v_up; vec3_t v_right; float trace_allsolid; float trace_startsolid; float trace_fraction; vec3_t trace_endpos; vec3_t trace_plane_normal; float trace_plane_dist; int trace_ent; float trace_inopen; float trace_inwater; func_t CSQC_Init; func_t CSQC_Shutdown; func_t CSQC_InputEvent; func_t CSQC_UpdateView; func_t CSQC_ConsoleCommand; vec3_t pmove_org; vec3_t pmove_vel; vec3_t pmove_mins; vec3_t pmove_maxs; float input_timelength; vec3_t input_angles; vec3_t input_movevalues; float input_buttons; float movevar_gravity; float movevar_stopspeed; float movevar_maxspeed; float movevar_spectatormaxspeed; float movevar_accelerate; float movevar_airaccelerate; float movevar_wateraccelerate; float movevar_friction; float movevar_waterfriction; float movevar_entgravity; } cl_globalvars_t; typedef struct cl_entvars_s { float modelindex; vec3_t absmin; vec3_t absmax; float entnum; float drawmask; func_t predraw; float movetype; float solid; vec3_t origin; vec3_t oldorigin; vec3_t velocity; vec3_t angles; vec3_t avelocity; string_t classname; string_t model; float frame; float skin; float effects; vec3_t mins; vec3_t maxs; vec3_t size; func_t touch; func_t use; func_t think; func_t blocked; float nextthink; int chain; string_t netname; int enemy; float flags; float colormap; int owner; } cl_entvars_t; #define CL_PROGHEADER_CRC 52195 */ #endif