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1 #ifndef QSTATS_H
2 #define QSTATS_H
3
4 //
5 // stats are integers communicated to the client by the server
6 //
7 #define MAX_CL_STATS            256
8 #define STAT_HEALTH                     0
9 //#define       STAT_FRAGS                      1
10 #define STAT_WEAPON                     2
11 #define STAT_AMMO                       3
12 #define STAT_ARMOR                      4
13 #define STAT_WEAPONFRAME        5
14 #define STAT_SHELLS                     6
15 #define STAT_NAILS                      7
16 #define STAT_ROCKETS            8
17 #define STAT_CELLS                      9
18 #define STAT_ACTIVEWEAPON       10
19 #define STAT_TOTALSECRETS       11
20 #define STAT_TOTALMONSTERS      12
21 #define STAT_SECRETS            13              ///< bumped on client side by svc_foundsecret
22 #define STAT_MONSTERS           14              ///< bumped by svc_killedmonster
23 #define STAT_ITEMS                      15 ///< FTE, DP
24 #define STAT_VIEWHEIGHT         16 ///< FTE, DP
25 //#define STAT_TIME                     17 ///< FTE
26 //#define STAT_VIEW2            20 ///< FTE
27 #define STAT_VIEWZOOM           21 ///< DP
28 #define MIN_VM_STAT         32 ///< stat range available to VM_SV_AddStat
29 #define MAX_VM_STAT         220 ///< stat range available to VM_SV_AddStat
30 #define STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR 220 ///< DP
31 #define STAT_MOVEVARS_AIRCONTROL_PENALTY                                        221 ///< DP
32 #define STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW 222 ///< DP
33 #define STAT_MOVEVARS_AIRSTRAFEACCEL_QW 223 ///< DP
34 #define STAT_MOVEVARS_AIRCONTROL_POWER                                  224 ///< DP
35 #define STAT_MOVEFLAGS                              225 ///< DP
36 #define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL       226 ///< DP
37 #define STAT_MOVEVARS_WARSOWBUNNY_ACCEL                         227 ///< DP
38 #define STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED                      228 ///< DP
39 #define STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL                     229 ///< DP
40 #define STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO       230 ///< DP
41 #define STAT_MOVEVARS_AIRSTOPACCELERATE                         231 ///< DP
42 #define STAT_MOVEVARS_AIRSTRAFEACCELERATE                       232 ///< DP
43 #define STAT_MOVEVARS_MAXAIRSTRAFESPEED                         233 ///< DP
44 #define STAT_MOVEVARS_AIRCONTROL                                        234 ///< DP
45 #define STAT_FRAGLIMIT                                                          235 ///< DP
46 #define STAT_TIMELIMIT                                                          236 ///< DP
47 #define STAT_MOVEVARS_WALLFRICTION                                      237 ///< DP
48 #define STAT_MOVEVARS_FRICTION                                          238 ///< DP
49 #define STAT_MOVEVARS_WATERFRICTION                                     239 ///< DP
50 #define STAT_MOVEVARS_TICRATE                                           240 ///< DP
51 #define STAT_MOVEVARS_TIMESCALE                                         241 ///< DP
52 #define STAT_MOVEVARS_GRAVITY                                           242 ///< DP
53 #define STAT_MOVEVARS_STOPSPEED                                         243 ///< DP
54 #define STAT_MOVEVARS_MAXSPEED                                          244 ///< DP
55 #define STAT_MOVEVARS_SPECTATORMAXSPEED                         245 ///< DP
56 #define STAT_MOVEVARS_ACCELERATE                                        246 ///< DP
57 #define STAT_MOVEVARS_AIRACCELERATE                                     247 ///< DP
58 #define STAT_MOVEVARS_WATERACCELERATE                           248 ///< DP
59 #define STAT_MOVEVARS_ENTGRAVITY                                        249 ///< DP
60 #define STAT_MOVEVARS_JUMPVELOCITY                                      250 ///< DP
61 #define STAT_MOVEVARS_EDGEFRICTION                                      251 ///< DP
62 #define STAT_MOVEVARS_MAXAIRSPEED                                       252 ///< DP
63 #define STAT_MOVEVARS_STEPHEIGHT                                        253 ///< DP
64 #define STAT_MOVEVARS_AIRACCEL_QW                                       254 ///< DP
65 #define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION        255 ///< DP
66
67 #endif