2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Forest Hale
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 // for secure rcon authentication
31 #define QWMASTER_PORT 27000
32 #define DPMASTER_PORT 27950
34 // note this defaults on for dedicated servers, off for listen servers
35 cvar_t sv_public = {0, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect; -3: already block at getchallenge level"};
36 cvar_t sv_public_rejectreason = {0, "sv_public_rejectreason", "The server is closing.", "Rejection reason for connects when sv_public is -2"};
37 static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
39 static cvar_t sv_masters [] =
41 {CVAR_SAVE, "sv_master1", "", "user-chosen master server 1"},
42 {CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
43 {CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
44 {CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
45 {0, "sv_masterextra1", "69.59.212.88", "ghdigital.com - default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
46 {0, "sv_masterextra2", "64.22.107.125", "dpmaster.deathmask.net - default master server 2 (admin: Willis)"}, // admin: Willis
47 {0, "sv_masterextra3", "92.62.40.73", "dpmaster.tchr.no - default master server 3 (admin: tChr)"}, // admin: tChr
51 static cvar_t sv_qwmasters [] =
53 {CVAR_SAVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
54 {CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
55 {CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
56 {CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
57 {0, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
58 {0, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
59 {0, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
60 {0, "sv_qwmasterextra4", "masterserver.exhale.de:27000", "German master server. (admin: unknown)"},
61 {0, "sv_qwmasterextra5", "kubus.rulez.pl:27000", "Poland master server. (admin: unknown)"},
65 static double nextheartbeattime = 0;
67 sizebuf_t net_message;
68 static unsigned char net_message_buf[NET_MAXMESSAGE];
70 cvar_t net_messagetimeout = {0, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
71 cvar_t net_connecttimeout = {0, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
72 cvar_t net_connectfloodblockingtimeout = {0, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)"};
73 cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
74 cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
76 cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
77 static cvar_t cl_netpacketloss_send = {0, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
78 static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
79 static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
80 static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
81 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
82 static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
83 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
84 static cvar_t net_slist_favorites = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
85 static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
86 static cvar_t gameversion_min = {0, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
87 static cvar_t gameversion_max = {0, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
88 static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
89 static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
90 static cvar_t rcon_secure_maxdiff = {0, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
91 extern cvar_t rcon_secure;
92 extern cvar_t rcon_secure_challengetimeout;
94 /* statistic counters */
95 static int packetsSent = 0;
96 static int packetsReSent = 0;
97 static int packetsReceived = 0;
98 static int receivedDuplicateCount = 0;
99 static int droppedDatagrams = 0;
101 static int unreliableMessagesSent = 0;
102 static int unreliableMessagesReceived = 0;
103 static int reliableMessagesSent = 0;
104 static int reliableMessagesReceived = 0;
106 double masterquerytime = -1000;
107 int masterquerycount = 0;
108 int masterreplycount = 0;
109 int serverquerycount = 0;
110 int serverreplycount = 0;
112 /// this is only false if there are still servers left to query
113 static qboolean serverlist_querysleep = true;
114 static qboolean serverlist_paused = false;
115 /// this is pushed a second or two ahead of realtime whenever a master server
116 /// reply is received, to avoid issuing queries while master replies are still
117 /// flooding in (which would make a mess of the ping times)
118 static double serverlist_querywaittime = 0;
120 static unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
121 static unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
123 static int cl_numsockets;
124 static lhnetsocket_t *cl_sockets[16];
125 static int sv_numsockets;
126 static lhnetsocket_t *sv_sockets[16];
128 netconn_t *netconn_list = NULL;
129 mempool_t *netconn_mempool = NULL;
131 cvar_t cl_netport = {0, "cl_port", "0", "forces client to use chosen port number if not 0"};
132 cvar_t sv_netport = {0, "port", "26000", "server port for players to connect to"};
133 cvar_t net_address = {0, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
134 cvar_t net_address_ipv6 = {0, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
136 char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
137 int cl_net_extresponse_count = 0;
138 int cl_net_extresponse_last = 0;
140 char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
141 int sv_net_extresponse_count = 0;
142 int sv_net_extresponse_last = 0;
144 // ServerList interface
145 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
146 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
148 serverlist_infofield_t serverlist_sortbyfield;
149 int serverlist_sortflags;
151 int serverlist_viewcount = 0;
152 unsigned short serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
154 int serverlist_maxcachecount = 0;
155 int serverlist_cachecount = 0;
156 serverlist_entry_t *serverlist_cache = NULL;
158 qboolean serverlist_consoleoutput;
160 static int nFavorites = 0;
161 static lhnetaddress_t favorites[MAX_FAVORITESERVERS];
163 void NetConn_UpdateFavorites(void)
167 p = net_slist_favorites.string;
168 while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
170 if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
175 /// helper function to insert a value into the viewset
176 /// spare entries will be removed
177 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
180 if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
181 i = serverlist_viewcount++;
183 i = SERVERLIST_VIEWLISTSIZE - 1;
186 for( ; i > index ; i-- )
187 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
189 serverlist_viewlist[index] = (int)(entry - serverlist_cache);
192 /// we suppose serverlist_viewcount to be valid, ie > 0
193 static void _ServerList_ViewList_Helper_Remove( int index )
195 serverlist_viewcount--;
196 for( ; index < serverlist_viewcount ; index++ )
197 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
200 /// \returns true if A should be inserted before B
201 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
203 int result = 0; // > 0 if for numbers A > B and for text if A < B
205 if( serverlist_sortflags & SLSF_FAVORITESFIRST )
207 if(A->info.isfavorite != B->info.isfavorite)
208 return A->info.isfavorite;
211 switch( serverlist_sortbyfield ) {
213 result = A->info.ping - B->info.ping;
215 case SLIF_MAXPLAYERS:
216 result = A->info.maxplayers - B->info.maxplayers;
218 case SLIF_NUMPLAYERS:
219 result = A->info.numplayers - B->info.numplayers;
222 result = A->info.numbots - B->info.numbots;
225 result = A->info.numhumans - B->info.numhumans;
228 result = A->info.freeslots - B->info.freeslots;
231 result = A->info.protocol - B->info.protocol;
234 result = strcmp( B->info.cname, A->info.cname );
237 result = strcasecmp( B->info.game, A->info.game );
240 result = strcasecmp( B->info.map, A->info.map );
243 result = strcasecmp( B->info.mod, A->info.mod );
246 result = strcasecmp( B->info.name, A->info.name );
249 result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
251 case SLIF_ISFAVORITE:
252 result = !!B->info.isfavorite - !!A->info.isfavorite;
255 Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
261 if( serverlist_sortflags & SLSF_DESCENDING )
267 // if the chosen sort key is identical, sort by index
268 // (makes this a stable sort, so that later replies from servers won't
269 // shuffle the servers around when they have the same ping)
273 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
275 // This should actually be done with some intermediate and end-of-function return
287 case SLMO_GREATEREQUAL:
289 case SLMO_NOTCONTAIN:
290 case SLMO_STARTSWITH:
291 case SLMO_NOTSTARTSWITH:
294 Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
299 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
302 char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
303 COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
304 for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
305 bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
307 for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
308 bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
311 // Same here, also using an intermediate & final return would be more appropriate
315 return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
316 case SLMO_NOTCONTAIN:
317 return !*bufferB || !strstr( bufferA, bufferB );
318 case SLMO_STARTSWITH:
319 //Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
320 return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
321 case SLMO_NOTSTARTSWITH:
322 return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
324 return strcmp( bufferA, bufferB ) < 0;
326 return strcmp( bufferA, bufferB ) <= 0;
328 return strcmp( bufferA, bufferB ) == 0;
330 return strcmp( bufferA, bufferB ) > 0;
332 return strcmp( bufferA, bufferB ) != 0;
333 case SLMO_GREATEREQUAL:
334 return strcmp( bufferA, bufferB ) >= 0;
336 Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
341 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
343 if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
345 if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
347 if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
349 if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
351 if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
353 if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
355 if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
357 if( *mask->info.cname
358 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
361 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
364 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
367 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
370 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
372 if( *mask->info.qcstatus
373 && !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
375 if( *mask->info.players
376 && !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
378 if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
383 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
385 int start, end, mid, i;
388 // reject incompatible servers
390 entry->info.gameversion != gameversion.integer
393 gameversion_min.integer >= 0 // min/max range set by user/mod?
394 && gameversion_max.integer >= 0
395 && gameversion_min.integer >= entry->info.gameversion // version of server in min/max range?
396 && gameversion_max.integer <= entry->info.gameversion
401 // refresh the "favorite" status
402 entry->info.isfavorite = false;
403 if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
405 for(i = 0; i < nFavorites; ++i)
407 if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
409 entry->info.isfavorite = true;
415 // FIXME: change this to be more readable (...)
416 // now check whether it passes through the masks
417 for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
418 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
421 for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
422 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
424 if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
427 if( !serverlist_viewcount ) {
428 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
431 // ok, insert it, we just need to find out where exactly:
434 // check whether to insert it as new first item
435 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(0) ) ) {
436 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
438 } // check whether to insert it as new last item
439 else if( !_ServerList_Entry_Compare( entry, ServerList_GetViewEntry(serverlist_viewcount - 1) ) ) {
440 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
444 end = serverlist_viewcount - 1;
445 while( end > start + 1 )
447 mid = (start + end) / 2;
448 // test the item that lies in the middle between start and end
449 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(mid) ) )
450 // the item has to be in the upper half
453 // the item has to be in the lower half
456 _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
459 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
462 for( i = 0; i < serverlist_viewcount; i++ )
464 if (ServerList_GetViewEntry(i) == entry)
466 _ServerList_ViewList_Helper_Remove(i);
472 void ServerList_RebuildViewList(void)
476 serverlist_viewcount = 0;
477 for( i = 0 ; i < serverlist_cachecount ; i++ ) {
478 serverlist_entry_t *entry = &serverlist_cache[i];
479 // also display entries that are currently being refreshed [11/8/2007 Black]
480 if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
481 ServerList_ViewList_Insert( entry );
485 void ServerList_ResetMasks(void)
489 memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
490 memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
491 // numbots needs to be compared to -1 to always succeed
492 for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
493 serverlist_andmasks[i].info.numbots = -1;
494 for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
495 serverlist_ormasks[i].info.numbots = -1;
498 void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
501 int numplayers = 0, maxplayers = 0;
502 for (i = 0;i < serverlist_cachecount;i++)
504 if (serverlist_cache[i].query == SQS_QUERIED)
506 numplayers += serverlist_cache[i].info.numhumans;
507 maxplayers += serverlist_cache[i].info.maxplayers;
510 *numplayerspointer = numplayers;
511 *maxplayerspointer = maxplayers;
515 static void _ServerList_Test(void)
518 if (serverlist_maxcachecount <= 1024)
520 serverlist_maxcachecount = 1024;
521 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
523 for( i = 0 ; i < 1024 ; i++ ) {
524 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
525 serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
526 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
527 serverlist_cache[serverlist_cachecount].finished = true;
528 dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
529 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
530 serverlist_cachecount++;
535 void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
537 masterquerytime = realtime;
538 masterquerycount = 0;
539 masterreplycount = 0;
541 serverquerycount = 0;
542 serverreplycount = 0;
543 serverlist_cachecount = 0;
544 serverlist_viewcount = 0;
545 serverlist_maxcachecount = 0;
546 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
548 // refresh all entries
550 for( n = 0 ; n < serverlist_cachecount ; n++ ) {
551 serverlist_entry_t *entry = &serverlist_cache[ n ];
552 entry->query = SQS_REFRESHING;
553 entry->querycounter = 0;
556 serverlist_consoleoutput = consoleoutput;
558 //_ServerList_Test();
560 NetConn_QueryMasters(querydp, queryqw);
565 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
567 int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
571 if (cl_netpacketloss_receive.integer)
572 for (i = 0;i < cl_numsockets;i++)
573 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
575 if (developer_networking.integer)
577 char addressstring[128], addressstring2[128];
578 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
581 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
582 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
583 Com_HexDumpToConsole((unsigned char *)data, length);
586 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
591 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
595 if (cl_netpacketloss_send.integer)
596 for (i = 0;i < cl_numsockets;i++)
597 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
599 ret = LHNET_Write(mysocket, data, length, peeraddress);
600 if (developer_networking.integer)
602 char addressstring[128], addressstring2[128];
603 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
604 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
605 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
606 Com_HexDumpToConsole((unsigned char *)data, length);
611 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
613 // note this does not include the trailing NULL because we add that in the parser
614 return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
617 qboolean NetConn_CanSend(netconn_t *conn)
619 conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
620 conn->outgoing_netgraph[conn->outgoing_packetcounter].time = realtime;
621 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
622 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
623 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
624 if (realtime > conn->cleartime)
628 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
633 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables)
637 // if this packet was supposedly choked, but we find ourselves sending one
638 // anyway, make sure the size counting starts at zero
639 // (this mostly happens on level changes and disconnects and such)
640 if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
641 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
643 if (protocol == PROTOCOL_QUAKEWORLD)
646 qboolean sendreliable;
648 // note that it is ok to send empty messages to the qw server,
649 // otherwise it won't respond to us at all
651 sendreliable = false;
652 // if the remote side dropped the last reliable message, resend it
653 if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
655 // if the reliable transmit buffer is empty, copy the current message out
656 if (!conn->sendMessageLength && conn->message.cursize)
658 memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
659 conn->sendMessageLength = conn->message.cursize;
660 SZ_Clear(&conn->message); // clear the message buffer
661 conn->qw.reliable_sequence ^= 1;
664 // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
665 StoreLittleLong(sendbuffer, (unsigned int)conn->outgoing_unreliable_sequence | ((unsigned int)sendreliable<<31));
666 // last received unreliable packet number, and last received reliable packet number (0 or 1)
667 StoreLittleLong(sendbuffer + 4, (unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
669 conn->outgoing_unreliable_sequence++;
670 // client sends qport in every packet
671 if (conn == cls.netcon)
673 *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
675 // also update cls.qw_outgoing_sequence
676 cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
678 if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
680 Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
684 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
686 // add the reliable message if there is one
689 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
690 memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
691 packetLen += conn->sendMessageLength;
692 conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
695 // add the unreliable message if possible
696 if (packetLen + data->cursize <= 1400)
698 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
699 memcpy(sendbuffer + packetLen, data->data, data->cursize);
700 packetLen += data->cursize;
703 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
706 unreliableMessagesSent++;
708 totallen += packetLen + 28;
712 unsigned int packetLen;
713 unsigned int dataLen;
716 // if a reliable message fragment has been lost, send it again
717 if (conn->sendMessageLength && (realtime - conn->lastSendTime) > 1.0)
719 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
721 dataLen = conn->sendMessageLength;
726 dataLen = MAX_PACKETFRAGMENT;
730 packetLen = NET_HEADERSIZE + dataLen;
732 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
733 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence - 1);
734 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
736 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
738 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
740 conn->lastSendTime = realtime;
744 totallen += packetLen + 28;
747 // if we have a new reliable message to send, do so
748 if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
750 if (conn->message.cursize > (int)sizeof(conn->sendMessage))
752 Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, (int)sizeof(conn->sendMessage));
753 conn->message.overflowed = true;
757 if (developer_networking.integer && conn == cls.netcon)
759 Con_Print("client sending reliable message to server:\n");
760 SZ_HexDumpToConsole(&conn->message);
763 memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
764 conn->sendMessageLength = conn->message.cursize;
765 SZ_Clear(&conn->message);
767 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
769 dataLen = conn->sendMessageLength;
774 dataLen = MAX_PACKETFRAGMENT;
778 packetLen = NET_HEADERSIZE + dataLen;
780 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
781 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
782 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
784 conn->nq.sendSequence++;
786 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
788 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
790 conn->lastSendTime = realtime;
792 reliableMessagesSent++;
794 totallen += packetLen + 28;
797 // if we have an unreliable message to send, do so
800 packetLen = NET_HEADERSIZE + data->cursize;
802 if (packetLen > (int)sizeof(sendbuffer))
804 Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
808 StoreBigLong(sendbuffer, packetLen | NETFLAG_UNRELIABLE);
809 StoreBigLong(sendbuffer + 4, conn->outgoing_unreliable_sequence);
810 memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
812 conn->outgoing_unreliable_sequence++;
814 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
816 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
819 unreliableMessagesSent++;
821 totallen += packetLen + 28;
825 // delay later packets to obey rate limit
826 if (conn->cleartime < realtime - 0.1)
827 conn->cleartime = realtime - 0.1;
828 conn->cleartime = conn->cleartime + (double)totallen / (double)rate;
829 if (conn->cleartime < realtime)
830 conn->cleartime = realtime;
835 qboolean NetConn_HaveClientPorts(void)
837 return !!cl_numsockets;
840 qboolean NetConn_HaveServerPorts(void)
842 return !!sv_numsockets;
845 void NetConn_CloseClientPorts(void)
847 for (;cl_numsockets > 0;cl_numsockets--)
848 if (cl_sockets[cl_numsockets - 1])
849 LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
852 void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
854 lhnetaddress_t address;
857 char addressstring2[1024];
858 if (addressstring && addressstring[0])
859 success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
861 success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
864 if ((s = LHNET_OpenSocket_Connectionless(&address)))
866 cl_sockets[cl_numsockets++] = s;
867 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
868 if (addresstype != LHNETADDRESSTYPE_LOOP)
869 Con_Printf("Client opened a socket on address %s\n", addressstring2);
873 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
874 Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
878 Con_Printf("Client unable to parse address %s\n", addressstring);
881 void NetConn_OpenClientPorts(void)
884 NetConn_CloseClientPorts();
885 port = bound(0, cl_netport.integer, 65535);
886 if (cl_netport.integer != port)
887 Cvar_SetValueQuick(&cl_netport, port);
889 Con_Printf("Client using an automatically assigned port\n");
891 Con_Printf("Client using port %i\n", port);
892 NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
893 NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
895 NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
899 void NetConn_CloseServerPorts(void)
901 for (;sv_numsockets > 0;sv_numsockets--)
902 if (sv_sockets[sv_numsockets - 1])
903 LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
906 qboolean NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
908 lhnetaddress_t address;
911 char addressstring2[1024];
914 for (port = defaultport; port <= defaultport + range; port++)
916 if (addressstring && addressstring[0])
917 success = LHNETADDRESS_FromString(&address, addressstring, port);
919 success = LHNETADDRESS_FromPort(&address, addresstype, port);
922 if ((s = LHNET_OpenSocket_Connectionless(&address)))
924 sv_sockets[sv_numsockets++] = s;
925 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
926 if (addresstype != LHNETADDRESSTYPE_LOOP)
927 Con_Printf("Server listening on address %s\n", addressstring2);
932 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
933 Con_Printf("Server failed to open socket on address %s\n", addressstring2);
938 Con_Printf("Server unable to parse address %s\n", addressstring);
939 // if it cant parse one address, it wont be able to parse another for sure
946 void NetConn_OpenServerPorts(int opennetports)
949 NetConn_CloseServerPorts();
950 NetConn_UpdateSockets();
951 port = bound(0, sv_netport.integer, 65535);
954 Con_Printf("Server using port %i\n", port);
955 if (sv_netport.integer != port)
956 Cvar_SetValueQuick(&sv_netport, port);
957 if (cls.state != ca_dedicated)
958 NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
962 qboolean ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
963 NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
965 NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
968 if (sv_numsockets == 0)
969 Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
972 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
974 int i, a = LHNETADDRESS_GetAddressType(address);
975 for (i = 0;i < cl_numsockets;i++)
976 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
977 return cl_sockets[i];
981 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
983 int i, a = LHNETADDRESS_GetAddressType(address);
984 for (i = 0;i < sv_numsockets;i++)
985 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
986 return sv_sockets[i];
990 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
993 conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
994 conn->mysocket = mysocket;
995 conn->peeraddress = *peeraddress;
996 conn->lastMessageTime = realtime;
997 conn->message.data = conn->messagedata;
998 conn->message.maxsize = sizeof(conn->messagedata);
999 conn->message.cursize = 0;
1000 // LordHavoc: (inspired by ProQuake) use a short connect timeout to
1001 // reduce effectiveness of connection request floods
1002 conn->timeout = realtime + net_connecttimeout.value;
1003 LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
1004 conn->next = netconn_list;
1005 netconn_list = conn;
1009 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress);
1010 void NetConn_Close(netconn_t *conn)
1013 // remove connection from list
1015 // allow the client to reconnect immediately
1016 NetConn_ClearConnectFlood(&(conn->peeraddress));
1018 if (conn == netconn_list)
1019 netconn_list = conn->next;
1022 for (c = netconn_list;c;c = c->next)
1024 if (c->next == conn)
1026 c->next = conn->next;
1030 // not found in list, we'll avoid crashing here...
1038 static int clientport = -1;
1039 static int clientport2 = -1;
1040 static int hostport = -1;
1041 void NetConn_UpdateSockets(void)
1045 if (cls.state != ca_dedicated)
1047 if (clientport2 != cl_netport.integer)
1049 clientport2 = cl_netport.integer;
1050 if (cls.state == ca_connected)
1051 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
1053 if (cls.state == ca_disconnected && clientport != clientport2)
1055 clientport = clientport2;
1056 NetConn_CloseClientPorts();
1058 if (cl_numsockets == 0)
1059 NetConn_OpenClientPorts();
1062 if (hostport != sv_netport.integer)
1064 hostport = sv_netport.integer;
1066 Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
1069 for (j = 0;j < MAX_RCONS;j++)
1071 i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
1072 if(cls.rcon_commands[i][0])
1074 if(realtime > cls.rcon_timeout[i])
1077 LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
1078 Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
1079 cls.rcon_commands[i][0] = 0;
1087 static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length, protocolversion_t protocol, double newtimeout)
1089 int originallength = length;
1093 if (protocol == PROTOCOL_QUAKEWORLD)
1095 int sequence, sequence_ack;
1096 int reliable_ack, reliable_message;
1100 sequence = LittleLong(*((int *)(data + 0)));
1101 sequence_ack = LittleLong(*((int *)(data + 4)));
1105 if (conn != cls.netcon)
1110 // TODO: use qport to identify that this client really is who they say they are? (and elsewhere in the code to identify the connection without a port match?)
1111 //qport = LittleShort(*((int *)(data + 8)));
1117 reliable_message = (sequence >> 31) & 1;
1118 reliable_ack = (sequence_ack >> 31) & 1;
1119 sequence &= ~(1<<31);
1120 sequence_ack &= ~(1<<31);
1121 if (sequence <= conn->qw.incoming_sequence)
1123 //Con_DPrint("Got a stale datagram\n");
1126 count = sequence - (conn->qw.incoming_sequence + 1);
1129 droppedDatagrams += count;
1130 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1133 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1134 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1135 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1136 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1137 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1140 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1141 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1142 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1143 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1144 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1145 if (reliable_ack == conn->qw.reliable_sequence)
1147 // received, now we will be able to send another reliable message
1148 conn->sendMessageLength = 0;
1149 reliableMessagesReceived++;
1151 conn->qw.incoming_sequence = sequence;
1152 if (conn == cls.netcon)
1153 cls.qw_incoming_sequence = conn->qw.incoming_sequence;
1154 conn->qw.incoming_acknowledged = sequence_ack;
1155 conn->qw.incoming_reliable_acknowledged = reliable_ack;
1156 if (reliable_message)
1157 conn->qw.incoming_reliable_sequence ^= 1;
1158 conn->lastMessageTime = realtime;
1159 conn->timeout = realtime + newtimeout;
1160 unreliableMessagesReceived++;
1161 SZ_Clear(&net_message);
1162 SZ_Write(&net_message, data, length);
1170 unsigned int sequence;
1173 qlength = (unsigned int)BuffBigLong(data);
1174 flags = qlength & ~NETFLAG_LENGTH_MASK;
1175 qlength &= NETFLAG_LENGTH_MASK;
1176 // control packets were already handled
1177 if (!(flags & NETFLAG_CTL) && qlength == length)
1179 sequence = BuffBigLong(data + 4);
1183 if (flags & NETFLAG_UNRELIABLE)
1185 if (sequence >= conn->nq.unreliableReceiveSequence)
1187 if (sequence > conn->nq.unreliableReceiveSequence)
1189 count = sequence - conn->nq.unreliableReceiveSequence;
1190 droppedDatagrams += count;
1191 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1194 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1195 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1196 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1197 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1198 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1201 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1202 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1203 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1204 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1205 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1206 conn->nq.unreliableReceiveSequence = sequence + 1;
1207 conn->lastMessageTime = realtime;
1208 conn->timeout = realtime + newtimeout;
1209 unreliableMessagesReceived++;
1212 SZ_Clear(&net_message);
1213 SZ_Write(&net_message, data, length);
1219 // Con_DPrint("Got a stale datagram\n");
1222 else if (flags & NETFLAG_ACK)
1224 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
1225 if (sequence == (conn->nq.sendSequence - 1))
1227 if (sequence == conn->nq.ackSequence)
1229 conn->nq.ackSequence++;
1230 if (conn->nq.ackSequence != conn->nq.sendSequence)
1231 Con_DPrint("ack sequencing error\n");
1232 conn->lastMessageTime = realtime;
1233 conn->timeout = realtime + newtimeout;
1234 if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
1236 unsigned int packetLen;
1237 unsigned int dataLen;
1240 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
1241 memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
1243 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
1245 dataLen = conn->sendMessageLength;
1250 dataLen = MAX_PACKETFRAGMENT;
1254 packetLen = NET_HEADERSIZE + dataLen;
1256 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
1257 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
1258 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
1260 conn->nq.sendSequence++;
1262 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
1264 conn->lastSendTime = realtime;
1269 conn->sendMessageLength = 0;
1272 // Con_DPrint("Duplicate ACK received\n");
1275 // Con_DPrint("Stale ACK received\n");
1278 else if (flags & NETFLAG_DATA)
1280 unsigned char temppacket[8];
1281 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
1282 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
1283 StoreBigLong(temppacket, 8 | NETFLAG_ACK);
1284 StoreBigLong(temppacket + 4, sequence);
1285 NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
1286 if (sequence == conn->nq.receiveSequence)
1288 conn->lastMessageTime = realtime;
1289 conn->timeout = realtime + newtimeout;
1290 conn->nq.receiveSequence++;
1291 if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
1292 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
1293 conn->receiveMessageLength += length;
1295 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
1296 "Dropping the message!\n", sequence );
1297 conn->receiveMessageLength = 0;
1300 if (flags & NETFLAG_EOM)
1302 reliableMessagesReceived++;
1303 length = conn->receiveMessageLength;
1304 conn->receiveMessageLength = 0;
1307 SZ_Clear(&net_message);
1308 SZ_Write(&net_message, conn->receiveMessage, length);
1315 receivedDuplicateCount++;
1323 void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
1325 cls.connect_trying = false;
1326 M_Update_Return_Reason("");
1327 // the connection request succeeded, stop current connection and set up a new connection
1329 // if we're connecting to a remote server, shut down any local server
1330 if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
1331 Host_ShutdownServer ();
1332 // allocate a net connection to keep track of things
1333 cls.netcon = NetConn_Open(mysocket, peeraddress);
1334 Con_Printf("Connection accepted to %s\n", cls.netcon->address);
1335 key_dest = key_game;
1337 cls.demonum = -1; // not in the demo loop now
1338 cls.state = ca_connected;
1339 cls.signon = 0; // need all the signon messages before playing
1340 cls.protocol = initialprotocol;
1341 // reset move sequence numbering on this new connection
1342 cls.servermovesequence = 0;
1343 if (cls.protocol == PROTOCOL_QUAKEWORLD)
1344 Cmd_ForwardStringToServer("new");
1345 if (cls.protocol == PROTOCOL_QUAKE)
1347 // write a keepalive (clc_nop) as it seems to greatly improve the
1348 // chances of connecting to a netquake server
1350 unsigned char buf[4];
1351 memset(&msg, 0, sizeof(msg));
1353 msg.maxsize = sizeof(buf);
1354 MSG_WriteChar(&msg, clc_nop);
1355 NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false);
1359 int NetConn_IsLocalGame(void)
1361 if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
1366 static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
1370 serverlist_entry_t *entry = NULL;
1372 // search the cache for this server and update it
1373 for (n = 0;n < serverlist_cachecount;n++) {
1374 entry = &serverlist_cache[ n ];
1375 if (!strcmp(addressstring, entry->info.cname))
1379 if (n == serverlist_cachecount)
1381 // LAN search doesnt require an answer from the master server so we wont
1382 // know the ping nor will it be initialized already...
1385 if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
1388 if (serverlist_maxcachecount <= serverlist_cachecount)
1390 serverlist_maxcachecount += 64;
1391 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1393 entry = &serverlist_cache[n];
1395 memset(entry, 0, sizeof(*entry));
1396 // store the data the engine cares about (address and ping)
1397 strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
1398 entry->info.ping = 100000;
1399 entry->querytime = realtime;
1400 // if not in the slist menu we should print the server to console
1401 if (serverlist_consoleoutput)
1402 Con_Printf("querying %s\n", addressstring);
1403 ++serverlist_cachecount;
1405 // if this is the first reply from this server, count it as having replied
1406 pingtime = (int)((realtime - entry->querytime) * 1000.0 + 0.5);
1407 pingtime = bound(0, pingtime, 9999);
1408 if (entry->query == SQS_REFRESHING) {
1409 entry->info.ping = pingtime;
1410 entry->query = SQS_QUERIED;
1412 // convert to unsigned to catch the -1
1413 // I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
1414 entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
1418 // other server info is updated by the caller
1422 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
1424 serverlist_entry_t *entry = &serverlist_cache[n];
1425 serverlist_info_t *info = &entry->info;
1426 // update description strings for engine menu and console output
1427 dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
1428 dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
1430 info->gameversion != gameversion.integer
1433 gameversion_min.integer >= 0 // min/max range set by user/mod?
1434 && gameversion_max.integer >= 0
1435 && gameversion_min.integer >= info->gameversion // version of server in min/max range?
1436 && gameversion_max.integer <= info->gameversion
1439 info->mod, info->map);
1440 if (entry->query == SQS_QUERIED)
1442 if(!serverlist_paused)
1443 ServerList_ViewList_Remove(entry);
1445 // if not in the slist menu we should print the server to console (if wanted)
1446 else if( serverlist_consoleoutput )
1447 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1448 // and finally, update the view set
1449 if(!serverlist_paused)
1450 ServerList_ViewList_Insert( entry );
1451 // update the entry's state
1452 serverlist_cache[n].query = SQS_QUERIED;
1455 // returns true, if it's sensible to continue the processing
1456 static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qboolean isfavorite ) {
1458 serverlist_entry_t *entry;
1460 // ignore the rest of the message if the serverlist is full
1461 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1463 // also ignore it if we have already queried it (other master server response)
1464 for( n = 0 ; n < serverlist_cachecount ; n++ )
1465 if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1468 if( n < serverlist_cachecount ) {
1469 // the entry has already been queried once or
1473 if (serverlist_maxcachecount <= n)
1475 serverlist_maxcachecount += 64;
1476 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1479 entry = &serverlist_cache[n];
1481 memset(entry, 0, sizeof(entry));
1482 entry->protocol = protocol;
1483 // store the data the engine cares about (address and ping)
1484 strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
1486 entry->info.isfavorite = isfavorite;
1488 // no, then reset the ping right away
1489 entry->info.ping = -1;
1490 // we also want to increase the serverlist_cachecount then
1491 serverlist_cachecount++;
1494 entry->query = SQS_QUERYING;
1499 static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qboolean isextended)
1502 if (serverlist_consoleoutput)
1503 Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
1506 char ipstring [128];
1509 if (data[0] == '\\')
1511 unsigned short port = data[5] * 256 + data[6];
1513 if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
1514 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
1516 // move on to next address in packet
1521 else if (data[0] == '/' && isextended && length >= 19)
1523 unsigned short port = data[17] * 256 + data[18];
1529 /// \TODO: make some basic checks of the IP address (broadcast, ...)
1532 ifname = LHNETADDRESS_GetInterfaceName(senderaddress);
1535 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x%%%s]:%hu",
1536 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1537 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1543 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x]:%hu",
1544 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1545 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1550 // move on to next address in packet
1556 Con_Print("Error while parsing the server list\n");
1560 if (serverlist_consoleoutput && developer_networking.integer)
1561 Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
1563 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
1569 // begin or resume serverlist queries
1570 serverlist_querysleep = false;
1571 serverlist_querywaittime = realtime + 3;
1574 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
1576 qboolean fromserver;
1577 int ret, c, control;
1579 char *string, addressstring2[128], ipstring[32];
1580 char stringbuf[16384];
1582 // quakeworld ingame packet
1583 fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
1585 // convert the address to a string incase we need it
1586 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1588 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1590 // received a command string - strip off the packaging and put it
1591 // into our string buffer with NULL termination
1594 length = min(length, (int)sizeof(stringbuf) - 1);
1595 memcpy(stringbuf, data, length);
1596 stringbuf[length] = 0;
1599 if (developer_networking.integer)
1601 Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
1602 Com_HexDumpToConsole(data, length);
1605 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
1608 for (j = 0;j < MAX_RCONS;j++)
1610 // note: this value from i is used outside the loop too...
1611 i = (cls.rcon_ringpos + j) % MAX_RCONS;
1612 if(cls.rcon_commands[i][0])
1613 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1622 dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
1623 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
1625 e = strchr(rcon_password.string, ' ');
1626 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
1628 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, strlen(argbuf), (unsigned char *) rcon_password.string, n))
1632 strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
1633 NetConn_Write(mysocket, buf, 46 + strlen(buf + 46), peeraddress);
1634 cls.rcon_commands[i][0] = 0;
1637 for (k = 0;k < MAX_RCONS;k++)
1638 if(cls.rcon_commands[k][0])
1639 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[k]))
1644 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
1645 // extend the timeout on other requests as we asked for a challenge
1646 for (l = 0;l < MAX_RCONS;l++)
1647 if(cls.rcon_commands[l][0])
1648 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[l]))
1649 cls.rcon_timeout[l] = realtime + rcon_secure_challengetimeout.value;
1652 return true; // we used up the challenge, so we can't use this oen for connecting now anyway
1656 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
1658 // darkplaces or quake3
1659 char protocolnames[1400];
1660 Protocol_Names(protocolnames, sizeof(protocolnames));
1661 Con_DPrintf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
1662 M_Update_Return_Reason("Got challenge response");
1663 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1664 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1665 // TODO: add userinfo stuff here instead of using NQ commands?
1666 NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s%s\\challenge\\%s", protocolnames, cls.connect_userinfo, string + 10), peeraddress);
1669 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
1671 // darkplaces or quake3
1672 M_Update_Return_Reason("Accepted");
1673 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
1676 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
1678 char rejectreason[32];
1679 cls.connect_trying = false;
1681 length = min(length - 7, (int)sizeof(rejectreason) - 1);
1682 memcpy(rejectreason, string, length);
1683 rejectreason[length] = 0;
1684 M_Update_Return_Reason(rejectreason);
1687 if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
1689 serverlist_info_t *info;
1694 // search the cache for this server and update it
1695 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1699 info = &serverlist_cache[n].info;
1704 info->qcstatus[0] = 0;
1705 info->players[0] = 0;
1706 info->protocol = -1;
1707 info->numplayers = 0;
1709 info->maxplayers = 0;
1710 info->gameversion = 0;
1712 p = strchr(string, '\n');
1715 *p = 0; // cut off the string there
1719 Con_Printf("statusResponse without players block?\n");
1721 if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1722 if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1723 if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1724 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1725 if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
1726 if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
1727 if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
1728 if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1729 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
1730 if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1731 if (p != NULL) strlcpy(info->players, p, sizeof(info->players));
1732 info->numhumans = info->numplayers - max(0, info->numbots);
1733 info->freeslots = info->maxplayers - info->numplayers;
1735 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1739 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
1741 serverlist_info_t *info;
1745 // search the cache for this server and update it
1746 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1750 info = &serverlist_cache[n].info;
1755 info->qcstatus[0] = 0;
1756 info->players[0] = 0;
1757 info->protocol = -1;
1758 info->numplayers = 0;
1760 info->maxplayers = 0;
1761 info->gameversion = 0;
1763 if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1764 if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1765 if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1766 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1767 if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
1768 if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
1769 if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
1770 if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1771 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
1772 if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1773 info->numhumans = info->numplayers - max(0, info->numbots);
1774 info->freeslots = info->maxplayers - info->numplayers;
1776 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1780 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1782 // Extract the IP addresses
1785 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
1788 if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1790 // Extract the IP addresses
1793 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
1796 if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1798 // Extract the IP addresses
1802 if (serverlist_consoleoutput)
1803 Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
1804 while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
1806 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
1807 if (serverlist_consoleoutput && developer_networking.integer)
1808 Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
1810 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
1814 // move on to next address in packet
1818 // begin or resume serverlist queries
1819 serverlist_querysleep = false;
1820 serverlist_querywaittime = realtime + 3;
1823 if (!strncmp(string, "extResponse ", 12))
1825 ++cl_net_extresponse_count;
1826 if(cl_net_extresponse_count > NET_EXTRESPONSE_MAX)
1827 cl_net_extresponse_count = NET_EXTRESPONSE_MAX;
1828 cl_net_extresponse_last = (cl_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
1829 dpsnprintf(cl_net_extresponse[cl_net_extresponse_last], sizeof(cl_net_extresponse[cl_net_extresponse_last]), "\"%s\" %s", addressstring2, string + 12);
1832 if (!strncmp(string, "ping", 4))
1834 if (developer_extra.integer)
1835 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
1836 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1839 if (!strncmp(string, "ack", 3))
1841 // QuakeWorld compatibility
1842 if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
1844 // challenge message
1845 Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
1846 M_Update_Return_Reason("Got QuakeWorld challenge response");
1847 cls.qw_qport = qport.integer;
1848 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1849 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1850 NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo, cls.connect_userinfo), peeraddress);
1853 if (length >= 1 && string[0] == 'j' && cls.connect_trying)
1856 M_Update_Return_Reason("QuakeWorld Accepted");
1857 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
1860 if (length > 2 && !memcmp(string, "n\\", 2))
1862 serverlist_info_t *info;
1866 if (serverlist_consoleoutput && developer_networking.integer >= 2)
1867 Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
1870 // search the cache for this server and update it
1871 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1875 info = &serverlist_cache[n].info;
1876 strlcpy(info->game, "QuakeWorld", sizeof(info->game));
1877 if ((s = SearchInfostring(string, "*gamedir" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
1878 if ((s = SearchInfostring(string, "map" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
1879 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
1881 info->numplayers = 0; // updated below
1882 info->numhumans = 0; // updated below
1883 if ((s = SearchInfostring(string, "maxclients" )) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
1884 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
1886 // count active players on server
1887 // (we could gather more info, but we're just after the number)
1888 s = strchr(string, '\n');
1892 while (s < string + length)
1894 for (;s < string + length && *s != '\n';s++)
1896 if (s >= string + length)
1904 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1908 if (string[0] == 'n')
1911 Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
1913 // we may not have liked the packet, but it was a command packet, so
1914 // we're done processing this packet now
1917 // quakeworld ingame packet
1918 if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
1921 CL_ParseServerMessage();
1924 // netquake control packets, supported for compatibility only
1925 if (length >= 5 && (control = BuffBigLong(data)) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1928 serverlist_info_t *info;
1932 SZ_Clear(&net_message);
1933 SZ_Write(&net_message, data, length);
1939 if (developer_extra.integer)
1940 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
1941 if (cls.connect_trying)
1943 lhnetaddress_t clientportaddress;
1944 clientportaddress = *peeraddress;
1945 LHNETADDRESS_SetPort(&clientportaddress, MSG_ReadLong());
1946 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1947 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1948 M_Update_Return_Reason("Accepted");
1949 NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
1953 if (developer_extra.integer)
1954 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
1955 cls.connect_trying = false;
1956 M_Update_Return_Reason((char *)MSG_ReadString());
1958 case CCREP_SERVER_INFO:
1959 if (developer_extra.integer)
1960 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
1961 // LordHavoc: because the quake server may report weird addresses
1962 // we just ignore it and keep the real address
1964 // search the cache for this server and update it
1965 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1969 info = &serverlist_cache[n].info;
1970 strlcpy(info->game, "Quake", sizeof(info->game));
1971 strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
1972 strlcpy(info->name, MSG_ReadString(), sizeof(info->name));
1973 strlcpy(info->map , MSG_ReadString(), sizeof(info->map));
1974 info->numplayers = MSG_ReadByte();
1975 info->maxplayers = MSG_ReadByte();
1976 info->protocol = MSG_ReadByte();
1978 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1981 case CCREP_RCON: // RocketGuy: ProQuake rcon support
1982 if (developer_extra.integer)
1983 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
1985 Con_Printf("%s\n", MSG_ReadString());
1987 case CCREP_PLAYER_INFO:
1988 // we got a CCREP_PLAYER_INFO??
1989 //if (developer_extra.integer)
1990 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
1992 case CCREP_RULE_INFO:
1993 // we got a CCREP_RULE_INFO??
1994 //if (developer_extra.integer)
1995 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
2000 SZ_Clear(&net_message);
2001 // we may not have liked the packet, but it was a valid control
2002 // packet, so we're done processing this packet now
2006 if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2007 CL_ParseServerMessage();
2011 void NetConn_QueryQueueFrame(void)
2017 static double querycounter = 0;
2019 if(!net_slist_pause.integer && serverlist_paused)
2020 ServerList_RebuildViewList();
2021 serverlist_paused = net_slist_pause.integer != 0;
2023 if (serverlist_querysleep)
2026 // apply a cool down time after master server replies,
2027 // to avoid messing up the ping times on the servers
2028 if (serverlist_querywaittime > realtime)
2031 // each time querycounter reaches 1.0 issue a query
2032 querycounter += cl.realframetime * net_slist_queriespersecond.value;
2033 maxqueries = (int)querycounter;
2034 maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
2035 querycounter -= maxqueries;
2037 if( maxqueries == 0 ) {
2041 // scan serverlist and issue queries as needed
2042 serverlist_querysleep = true;
2044 timeouttime = realtime - net_slist_timeout.value;
2045 for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
2047 serverlist_entry_t *entry = &serverlist_cache[ index ];
2048 if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
2053 serverlist_querysleep = false;
2054 if( entry->querycounter != 0 && entry->querytime > timeouttime )
2059 if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
2061 lhnetaddress_t address;
2064 LHNETADDRESS_FromString(&address, entry->info.cname, 0);
2065 if (entry->protocol == PROTOCOL_QUAKEWORLD)
2067 for (socket = 0; socket < cl_numsockets ; socket++)
2068 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
2072 for (socket = 0; socket < cl_numsockets ; socket++)
2073 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
2076 // update the entry fields
2077 entry->querytime = realtime;
2078 entry->querycounter++;
2080 // if not in the slist menu we should print the server to console
2081 if (serverlist_consoleoutput)
2082 Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
2088 // have we tried to refresh this server?
2089 if( entry->query == SQS_REFRESHING ) {
2090 // yes, so update the reply count (since its not responding anymore)
2092 if(!serverlist_paused)
2093 ServerList_ViewList_Remove(entry);
2095 entry->query = SQS_TIMEDOUT;
2100 void NetConn_ClientFrame(void)
2103 lhnetaddress_t peeraddress;
2104 NetConn_UpdateSockets();
2105 if (cls.connect_trying && cls.connect_nextsendtime < realtime)
2107 if (cls.connect_remainingtries == 0)
2108 M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
2109 cls.connect_nextsendtime = realtime + 1;
2110 cls.connect_remainingtries--;
2111 if (cls.connect_remainingtries <= -10)
2113 cls.connect_trying = false;
2114 M_Update_Return_Reason("Connect: Failed");
2117 // try challenge first (newer DP server or QW)
2118 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
2119 // then try netquake as a fallback (old server, or netquake)
2120 SZ_Clear(&net_message);
2121 // save space for the header, filled in later
2122 MSG_WriteLong(&net_message, 0);
2123 MSG_WriteByte(&net_message, CCREQ_CONNECT);
2124 MSG_WriteString(&net_message, "QUAKE");
2125 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
2126 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2127 NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
2128 SZ_Clear(&net_message);
2130 for (i = 0;i < cl_numsockets;i++)
2132 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2134 // R_TimeReport("clientreadnetwork");
2135 NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
2136 // R_TimeReport("clientparsepacket");
2139 NetConn_QueryQueueFrame();
2140 if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
2142 Con_Print("Connection timed out\n");
2144 Host_ShutdownServer ();
2148 #define MAX_CHALLENGES 128
2151 lhnetaddress_t address;
2155 challenge[MAX_CHALLENGES];
2157 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
2161 for (i = 0;i < bufferlength - 1;i++)
2165 c = rand () % (127 - 33) + 33;
2166 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
2172 /// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
2173 static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qboolean fullstatus)
2176 unsigned int nb_clients = 0, nb_bots = 0, i;
2182 // How many clients are there?
2183 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2185 if (svs.clients[i].active)
2188 if (!svs.clients[i].netconnection)
2194 if(prog->globaloffsets.worldstatus >= 0)
2196 const char *str = PRVM_G_STRING(prog->globaloffsets.worldstatus);
2202 for(q = str; *q; ++q)
2203 if(*q != '\\' && *q != '\n')
2209 /// \TODO: we should add more information for the full status string
2210 length = dpsnprintf(out_msg, out_size,
2211 "\377\377\377\377%s\x0A"
2212 "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
2213 "\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
2217 fullstatus ? "statusResponse" : "infoResponse",
2218 gamename, com_modname, gameversion.integer, svs.maxclients,
2219 nb_clients, nb_bots, sv.worldbasename, hostname.string, NET_PROTOCOL_VERSION,
2220 *qcstatus ? "\\qcstatus\\" : "", qcstatus,
2221 challenge ? "\\challenge\\" : "", challenge ? challenge : "",
2222 fullstatus ? "\n" : "");
2224 // Make sure it fits in the buffer
2234 savelength = length;
2236 ptr = out_msg + length;
2237 left = (int)out_size - length;
2239 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2241 client_t *cl = &svs.clients[i];
2244 int nameind, cleanind, pingvalue;
2246 char cleanname [sizeof(cl->name)];
2248 // Remove all characters '"' and '\' in the player name
2253 curchar = cl->name[nameind++];
2254 if (curchar != '"' && curchar != '\\')
2256 cleanname[cleanind++] = curchar;
2257 if (cleanind == sizeof(cleanname) - 1)
2260 } while (curchar != '\0');
2261 cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
2263 pingvalue = (int)(cl->ping * 1000.0f);
2264 if(cl->netconnection)
2265 pingvalue = bound(1, pingvalue, 9999);
2270 if(prog->fieldoffsets.clientstatus >= 0)
2272 const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
2278 for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
2279 if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
2285 if ((gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) && (teamplay.integer > 0))
2287 if(cl->frags == -666) // spectator
2288 strlcpy(teambuf, " 0", sizeof(teambuf));
2289 else if(cl->colors == 0x44) // red team
2290 strlcpy(teambuf, " 1", sizeof(teambuf));
2291 else if(cl->colors == 0xDD) // blue team
2292 strlcpy(teambuf, " 2", sizeof(teambuf));
2293 else if(cl->colors == 0xCC) // yellow team
2294 strlcpy(teambuf, " 3", sizeof(teambuf));
2295 else if(cl->colors == 0x99) // pink team
2296 strlcpy(teambuf, " 4", sizeof(teambuf));
2298 strlcpy(teambuf, " 0", sizeof(teambuf));
2303 // note: team number is inserted according to SoF2 protocol
2305 length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
2311 length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
2320 // turn it into an infoResponse!
2321 out_msg[savelength] = 0;
2322 memcpy(out_msg + 4, "infoResponse\x0A", 13);
2323 memmove(out_msg + 17, out_msg + 19, savelength - 19);
2340 static qboolean NetConn_PreventConnectFlood(lhnetaddress_t *peeraddress)
2342 int floodslotnum, bestfloodslotnum;
2343 double bestfloodtime;
2344 lhnetaddress_t noportpeeraddress;
2345 // see if this is a connect flood
2346 noportpeeraddress = *peeraddress;
2347 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2348 bestfloodslotnum = 0;
2349 bestfloodtime = sv.connectfloodaddresses[bestfloodslotnum].lasttime;
2350 for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2352 if (bestfloodtime >= sv.connectfloodaddresses[floodslotnum].lasttime)
2354 bestfloodtime = sv.connectfloodaddresses[floodslotnum].lasttime;
2355 bestfloodslotnum = floodslotnum;
2357 if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2359 // this address matches an ongoing flood address
2360 if (realtime < sv.connectfloodaddresses[floodslotnum].lasttime + net_connectfloodblockingtimeout.value)
2362 // renew the ban on this address so it does not expire
2363 // until the flood has subsided
2364 sv.connectfloodaddresses[floodslotnum].lasttime = realtime;
2365 //Con_Printf("Flood detected!\n");
2368 // the flood appears to have subsided, so allow this
2369 bestfloodslotnum = floodslotnum; // reuse the same slot
2373 // begin a new timeout on this address
2374 sv.connectfloodaddresses[bestfloodslotnum].address = noportpeeraddress;
2375 sv.connectfloodaddresses[bestfloodslotnum].lasttime = realtime;
2376 //Con_Printf("Flood detection initiated!\n");
2380 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress)
2383 lhnetaddress_t noportpeeraddress;
2384 // see if this is a connect flood
2385 noportpeeraddress = *peeraddress;
2386 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2387 for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2389 if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2391 // this address matches an ongoing flood address
2393 sv.connectfloodaddresses[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
2394 sv.connectfloodaddresses[floodslotnum].lasttime = 0;
2395 //Con_Printf("Flood cleared!\n");
2400 typedef qboolean (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
2402 qboolean hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2407 t1 = (long) time(NULL);
2408 t2 = strtol(s, NULL, 0);
2409 if(abs(t1 - t2) > rcon_secure_maxdiff.integer)
2412 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
2415 return !memcmp(mdfourbuf, hash, 16);
2418 qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2423 if(slen < (int)(sizeof(challenge[0].string)) - 1)
2426 // validate the challenge
2427 for (i = 0;i < MAX_CHALLENGES;i++)
2428 if(challenge[i].time > 0)
2429 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strncmp(challenge[i].string, s, sizeof(challenge[0].string) - 1))
2431 // if the challenge is not recognized, drop the packet
2432 if (i == MAX_CHALLENGES)
2435 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
2438 if(memcmp(mdfourbuf, hash, 16))
2441 // unmark challenge to prevent replay attacks
2442 challenge[i].time = 0;
2447 qboolean plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2449 return !strcmp(password, hash);
2452 /// returns a string describing the user level, or NULL for auth failure
2453 const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
2455 const char *text, *userpass_start, *userpass_end, *userpass_startpass;
2456 static char buf[MAX_INPUTLINE];
2458 qboolean restricted = false;
2459 qboolean have_usernames = false;
2461 userpass_start = rcon_password.string;
2462 while((userpass_end = strchr(userpass_start, ' ')))
2464 have_usernames = true;
2465 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2467 if(comparator(peeraddress, buf, password, cs, cslen))
2469 userpass_start = userpass_end + 1;
2471 if(userpass_start[0])
2473 userpass_end = userpass_start + strlen(userpass_start);
2474 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2479 have_usernames = false;
2480 userpass_start = rcon_restricted_password.string;
2481 while((userpass_end = strchr(userpass_start, ' ')))
2483 have_usernames = true;
2484 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2486 if(comparator(peeraddress, buf, password, cs, cslen))
2488 userpass_start = userpass_end + 1;
2490 if(userpass_start[0])
2492 userpass_end = userpass_start + strlen(userpass_start);
2493 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2497 return NULL; // DENIED
2500 for(text = s; text != endpos; ++text)
2501 if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
2502 return NULL; // block possible exploits against the parser/alias expansion
2506 size_t l = strlen(s);
2509 hasquotes = (strchr(s, '"') != NULL);
2510 // sorry, we can't allow these substrings in wildcard expressions,
2511 // as they can mess with the argument counts
2512 text = rcon_restricted_commands.string;
2513 while(COM_ParseToken_Console(&text))
2515 // com_token now contains a pattern to check for...
2516 if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
2519 if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
2522 else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
2524 if(!strcmp(com_token, s))
2527 else // single-arg expression? must match the beginning of the command
2529 if(!strcmp(com_token, s))
2531 if(!memcmp(va("%s ", com_token), s, strlen(com_token) + 1))
2535 // if we got here, nothing matched!
2543 userpass_startpass = strchr(userpass_start, ':');
2544 if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
2545 return va("%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
2547 return va("%srcon", restricted ? "restricted " : "");
2550 void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos)
2554 // looks like a legitimate rcon command with the correct password
2555 const char *s_ptr = s;
2556 Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
2557 while(s_ptr != endpos)
2559 size_t l = strlen(s_ptr);
2561 Con_Printf(" %s;", s_ptr);
2566 if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2567 Con_Rcon_Redirect_Init(mysocket, peeraddress);
2570 size_t l = strlen(s);
2573 client_t *host_client_save = host_client;
2574 Cmd_ExecuteString(s, src_command);
2575 host_client = host_client_save;
2576 // in case it is a command that changes host_client (like restart)
2580 Con_Rcon_Redirect_End();
2584 Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
2588 extern void SV_SendServerinfo (client_t *client);
2589 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
2591 int i, ret, clientnum, best;
2594 char *s, *string, response[1400], addressstring2[128];
2595 static char stringbuf[16384];
2596 qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
2601 // convert the address to a string incase we need it
2602 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
2604 // see if we can identify the sender as a local player
2605 // (this is necessary for rcon to send a reliable reply if the client is
2606 // actually on the server, not sending remotely)
2607 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2608 if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
2610 if (i == svs.maxclients)
2613 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
2615 // received a command string - strip off the packaging and put it
2616 // into our string buffer with NULL termination
2619 length = min(length, (int)sizeof(stringbuf) - 1);
2620 memcpy(stringbuf, data, length);
2621 stringbuf[length] = 0;
2624 if (developer_extra.integer)
2626 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
2627 Com_HexDumpToConsole(data, length);
2630 if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -3))
2632 for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
2634 if(challenge[i].time > 0)
2635 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
2637 if (besttime > challenge[i].time)
2638 besttime = challenge[best = i].time;
2640 // if we did not find an exact match, choose the oldest and
2641 // update address and string
2642 if (i == MAX_CHALLENGES)
2645 challenge[i].address = *peeraddress;
2646 NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
2648 challenge[i].time = realtime;
2649 // send the challenge
2650 NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
2653 if (length > 8 && !memcmp(string, "connect\\", 8))
2658 if (!(s = SearchInfostring(string, "challenge")))
2660 // validate the challenge
2661 for (i = 0;i < MAX_CHALLENGES;i++)
2662 if(challenge[i].time > 0)
2663 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
2665 // if the challenge is not recognized, drop the packet
2666 if (i == MAX_CHALLENGES)
2669 if(!(islocal || sv_public.integer > -2))
2671 if (developer_extra.integer)
2672 Con_Printf("Datagram_ParseConnectionless: sending \"reject %s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
2673 NetConn_WriteString(mysocket, va("\377\377\377\377reject %s", sv_public_rejectreason.string), peeraddress);
2677 // check engine protocol
2678 if(!(s = SearchInfostring(string, "protocol")) || strcmp(s, "darkplaces 3"))
2680 if (developer_extra.integer)
2681 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
2682 NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
2686 // see if this is a duplicate connection request or a disconnected
2687 // client who is rejoining to the same client slot
2688 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2690 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2692 // this is a known client...
2693 if (client->spawned)
2695 // client crashed and is coming back,
2696 // keep their stuff intact
2697 if (developer_extra.integer)
2698 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
2699 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2701 SV_SendServerinfo(client);
2706 // client is still trying to connect,
2707 // so we send a duplicate reply
2708 if (developer_extra.integer)
2709 Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
2710 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2716 if (NetConn_PreventConnectFlood(peeraddress))
2719 // find an empty client slot for this new client
2720 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2723 if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
2725 // allocated connection
2726 if (developer_extra.integer)
2727 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
2728 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2729 // now set up the client
2731 SV_ConnectClient(clientnum, conn);
2733 NetConn_Heartbeat(1);
2738 // no empty slots found - server is full
2739 if (developer_extra.integer)
2740 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
2741 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
2745 if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
2747 const char *challenge = NULL;
2749 // If there was a challenge in the getinfo message
2750 if (length > 8 && string[7] == ' ')
2751 challenge = string + 8;
2753 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
2755 if (developer_extra.integer)
2756 Con_DPrintf("Sending reply to master %s - %s\n", addressstring2, response);
2757 NetConn_WriteString(mysocket, response, peeraddress);
2761 if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
2763 const char *challenge = NULL;
2765 // If there was a challenge in the getinfo message
2766 if (length > 10 && string[9] == ' ')
2767 challenge = string + 10;
2769 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
2771 if (developer_extra.integer)
2772 Con_DPrintf("Sending reply to client %s - %s\n", addressstring2, response);
2773 NetConn_WriteString(mysocket, response, peeraddress);
2777 if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
2779 char *password = string + 20;
2780 char *timeval = string + 37;
2781 char *s = strchr(timeval, ' ');
2782 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2783 const char *userlevel;
2785 if(rcon_secure.integer > 1)
2789 return true; // invalid packet
2792 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
2793 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2796 if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
2798 char *password = string + 25;
2799 char *challenge = string + 42;
2800 char *s = strchr(challenge, ' ');
2801 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2802 const char *userlevel;
2804 return true; // invalid packet
2807 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
2808 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2811 if (length >= 5 && !memcmp(string, "rcon ", 5))
2814 char *s = string + 5;
2815 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2818 if(rcon_secure.integer > 0)
2821 for (i = 0;!ISWHITESPACE(*s);s++)
2822 if (i < (int)sizeof(password) - 1)
2824 if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
2827 if (!ISWHITESPACE(password[0]))
2829 const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
2830 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2834 if (!strncmp(string, "extResponse ", 12))
2836 ++sv_net_extresponse_count;
2837 if(sv_net_extresponse_count > NET_EXTRESPONSE_MAX)
2838 sv_net_extresponse_count = NET_EXTRESPONSE_MAX;
2839 sv_net_extresponse_last = (sv_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
2840 dpsnprintf(sv_net_extresponse[sv_net_extresponse_last], sizeof(sv_net_extresponse[sv_net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
2843 if (!strncmp(string, "ping", 4))
2845 if (developer_extra.integer)
2846 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
2847 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
2850 if (!strncmp(string, "ack", 3))
2852 // we may not have liked the packet, but it was a command packet, so
2853 // we're done processing this packet now
2856 // netquake control packets, supported for compatibility only, and only
2857 // when running game protocols that are normally served via this connection
2859 // (this protects more modern protocols against being used for
2860 // Quake packet flood Denial Of Service attacks)
2861 if (length >= 5 && (i = BuffBigLong(data)) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
2865 const char *protocolname;
2868 SZ_Clear(&net_message);
2869 SZ_Write(&net_message, data, length);
2875 if (developer_extra.integer)
2876 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
2877 if(!(islocal || sv_public.integer > -2))
2879 if (developer_extra.integer)
2880 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"%s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
2881 SZ_Clear(&net_message);
2882 // save space for the header, filled in later
2883 MSG_WriteLong(&net_message, 0);
2884 MSG_WriteByte(&net_message, CCREP_REJECT);
2885 MSG_WriteString(&net_message, va("%s\n", sv_public_rejectreason.string));
2886 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2887 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2888 SZ_Clear(&net_message);
2892 protocolname = MSG_ReadString();
2893 protocolnumber = MSG_ReadByte();
2894 if (strcmp(protocolname, "QUAKE") || protocolnumber != NET_PROTOCOL_VERSION)
2896 if (developer_extra.integer)
2897 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
2898 SZ_Clear(&net_message);
2899 // save space for the header, filled in later
2900 MSG_WriteLong(&net_message, 0);
2901 MSG_WriteByte(&net_message, CCREP_REJECT);
2902 MSG_WriteString(&net_message, "Incompatible version.\n");
2903 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2904 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2905 SZ_Clear(&net_message);
2909 // see if this connect request comes from a known client
2910 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2912 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2914 // this is either a duplicate connection request
2915 // or coming back from a timeout
2916 // (if so, keep their stuff intact)
2919 if (developer_extra.integer)
2920 Con_DPrintf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
2921 SZ_Clear(&net_message);
2922 // save space for the header, filled in later
2923 MSG_WriteLong(&net_message, 0);
2924 MSG_WriteByte(&net_message, CCREP_ACCEPT);
2925 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
2926 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2927 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2928 SZ_Clear(&net_message);
2930 // if client is already spawned, re-send the
2931 // serverinfo message as they'll need it to play
2932 if (client->spawned)
2935 SV_SendServerinfo(client);
2942 // this is a new client, check for connection flood
2943 if (NetConn_PreventConnectFlood(peeraddress))
2946 // find a slot for the new client
2947 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2950 if (!client->active && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
2952 // connect to the client
2953 // everything is allocated, just fill in the details
2954 strlcpy (conn->address, addressstring2, sizeof (conn->address));
2955 if (developer_extra.integer)
2956 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
2957 // send back the info about the server connection
2958 SZ_Clear(&net_message);
2959 // save space for the header, filled in later
2960 MSG_WriteLong(&net_message, 0);
2961 MSG_WriteByte(&net_message, CCREP_ACCEPT);
2962 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
2963 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2964 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2965 SZ_Clear(&net_message);
2966 // now set up the client struct
2968 SV_ConnectClient(clientnum, conn);
2970 NetConn_Heartbeat(1);
2975 if (developer_extra.integer)
2976 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
2977 // no room; try to let player know
2978 SZ_Clear(&net_message);
2979 // save space for the header, filled in later
2980 MSG_WriteLong(&net_message, 0);
2981 MSG_WriteByte(&net_message, CCREP_REJECT);
2982 MSG_WriteString(&net_message, "Server is full.\n");
2983 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2984 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2985 SZ_Clear(&net_message);
2987 case CCREQ_SERVER_INFO:
2988 if (developer_extra.integer)
2989 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
2990 if(!(islocal || sv_public.integer > -1))
2992 if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
2995 char myaddressstring[128];
2996 if (developer_extra.integer)
2997 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
2998 SZ_Clear(&net_message);
2999 // save space for the header, filled in later
3000 MSG_WriteLong(&net_message, 0);
3001 MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
3002 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
3003 MSG_WriteString(&net_message, myaddressstring);
3004 MSG_WriteString(&net_message, hostname.string);
3005 MSG_WriteString(&net_message, sv.name);
3006 // How many clients are there?
3007 for (i = 0, numclients = 0;i < svs.maxclients;i++)
3008 if (svs.clients[i].active)
3010 MSG_WriteByte(&net_message, numclients);
3011 MSG_WriteByte(&net_message, svs.maxclients);
3012 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
3013 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3014 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3015 SZ_Clear(&net_message);
3018 case CCREQ_PLAYER_INFO:
3019 if (developer_extra.integer)
3020 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
3021 if(!(islocal || sv_public.integer > -1))
3025 int playerNumber, activeNumber, clientNumber;
3028 playerNumber = MSG_ReadByte();
3030 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
3031 if (client->active && ++activeNumber == playerNumber)
3033 if (clientNumber != svs.maxclients)
3035 SZ_Clear(&net_message);
3036 // save space for the header, filled in later
3037 MSG_WriteLong(&net_message, 0);
3038 MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
3039 MSG_WriteByte(&net_message, playerNumber);
3040 MSG_WriteString(&net_message, client->name);
3041 MSG_WriteLong(&net_message, client->colors);
3042 MSG_WriteLong(&net_message, client->frags);
3043 MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
3044 MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
3045 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3046 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3047 SZ_Clear(&net_message);
3051 case CCREQ_RULE_INFO:
3052 if (developer_extra.integer)
3053 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
3054 if(!(islocal || sv_public.integer > -1))
3061 // find the search start location
3062 prevCvarName = MSG_ReadString();
3063 var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
3065 // send the response
3066 SZ_Clear(&net_message);
3067 // save space for the header, filled in later
3068 MSG_WriteLong(&net_message, 0);
3069 MSG_WriteByte(&net_message, CCREP_RULE_INFO);
3072 MSG_WriteString(&net_message, var->name);
3073 MSG_WriteString(&net_message, var->string);
3075 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3076 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3077 SZ_Clear(&net_message);
3083 SZ_Clear(&net_message);
3084 // we may not have liked the packet, but it was a valid control
3085 // packet, so we're done processing this packet now
3090 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->spawned ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
3093 SV_ReadClientMessage();
3101 void NetConn_ServerFrame(void)
3104 lhnetaddress_t peeraddress;
3105 for (i = 0;i < sv_numsockets;i++)
3106 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
3107 NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
3108 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
3110 // never timeout loopback connections
3111 if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
3113 Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
3115 SV_DropClient(false);
3121 void NetConn_SleepMicroseconds(int microseconds)
3123 LHNET_SleepUntilPacket_Microseconds(microseconds);
3126 void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
3130 lhnetaddress_t masteraddress;
3131 lhnetaddress_t broadcastaddress;
3134 if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
3137 // 26000 is the default quake server port, servers on other ports will not
3139 // note this is IPv4-only, I doubt there are IPv6-only LANs out there
3140 LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
3144 for (i = 0;i < cl_numsockets;i++)
3148 const char *cmdname, *extraoptions;
3149 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3151 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3153 // search LAN for Quake servers
3154 SZ_Clear(&net_message);
3155 // save space for the header, filled in later
3156 MSG_WriteLong(&net_message, 0);
3157 MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
3158 MSG_WriteString(&net_message, "QUAKE");
3159 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
3160 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3161 NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
3162 SZ_Clear(&net_message);
3164 // search LAN for DarkPlaces servers
3165 NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
3168 // build the getservers message to send to the dpmaster master servers
3169 if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
3171 cmdname = "getserversExt";
3172 extraoptions = " ipv4 ipv6"; // ask for IPv4 and IPv6 servers
3176 cmdname = "getservers";
3179 dpsnprintf(request, sizeof(request), "\377\377\377\377%s %s %u empty full%s", cmdname, gamename, NET_PROTOCOL_VERSION, extraoptions);
3182 for (masternum = 0;sv_masters[masternum].name;masternum++)
3184 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
3187 NetConn_WriteString(cl_sockets[i], request, &masteraddress);
3191 // search favorite servers
3192 for(j = 0; j < nFavorites; ++j)
3194 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3196 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3197 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
3204 // only query QuakeWorld servers when the user wants to
3207 for (i = 0;i < cl_numsockets;i++)
3211 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3213 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3215 // search LAN for QuakeWorld servers
3216 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
3218 // build the getservers message to send to the qwmaster master servers
3219 // note this has no -1 prefix, and the trailing nul byte is sent
3220 dpsnprintf(request, sizeof(request), "c\n");
3224 for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
3226 if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
3228 if (m_state != m_slist)
3230 char lookupstring[128];
3231 LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
3232 Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
3235 NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
3239 // search favorite servers
3240 for(j = 0; j < nFavorites; ++j)
3242 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3244 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3246 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
3247 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
3254 if (!masterquerycount)
3256 Con_Print("Unable to query master servers, no suitable network sockets active.\n");
3257 M_Update_Return_Reason("No network");
3261 void NetConn_Heartbeat(int priority)
3263 lhnetaddress_t masteraddress;
3265 lhnetsocket_t *mysocket;
3267 // if it's a state change (client connected), limit next heartbeat to no
3268 // more than 30 sec in the future
3269 if (priority == 1 && nextheartbeattime > realtime + 30.0)
3270 nextheartbeattime = realtime + 30.0;
3272 // limit heartbeatperiod to 30 to 270 second range,
3273 // lower limit is to avoid abusing master servers with excess traffic,
3274 // upper limit is to avoid timing out on the master server (which uses
3276 if (sv_heartbeatperiod.value < 30)
3277 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
3278 if (sv_heartbeatperiod.value > 270)
3279 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
3281 // make advertising optional and don't advertise singleplayer games, and
3282 // only send a heartbeat as often as the admin wants
3283 if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
3285 nextheartbeattime = realtime + sv_heartbeatperiod.value;
3286 for (masternum = 0;sv_masters[masternum].name;masternum++)
3287 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
3288 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
3292 static void Net_Heartbeat_f(void)
3295 NetConn_Heartbeat(2);
3297 Con_Print("No server running, can not heartbeat to master server.\n");
3300 void PrintStats(netconn_t *conn)
3302 if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
3303 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
3305 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
3308 void Net_Stats_f(void)
3311 Con_Printf("unreliable messages sent = %i\n", unreliableMessagesSent);
3312 Con_Printf("unreliable messages recv = %i\n", unreliableMessagesReceived);
3313 Con_Printf("reliable messages sent = %i\n", reliableMessagesSent);
3314 Con_Printf("reliable messages received = %i\n", reliableMessagesReceived);
3315 Con_Printf("packetsSent = %i\n", packetsSent);
3316 Con_Printf("packetsReSent = %i\n", packetsReSent);
3317 Con_Printf("packetsReceived = %i\n", packetsReceived);
3318 Con_Printf("receivedDuplicateCount = %i\n", receivedDuplicateCount);
3319 Con_Printf("droppedDatagrams = %i\n", droppedDatagrams);
3320 Con_Print("connections =\n");
3321 for (conn = netconn_list;conn;conn = conn->next)
3325 void Net_Refresh_f(void)
3327 if (m_state != m_slist) {
3328 Con_Print("Sending new requests to master servers\n");
3329 ServerList_QueryList(false, true, false, true);
3330 Con_Print("Listening for replies...\n");
3332 ServerList_QueryList(false, true, false, false);
3335 void Net_Slist_f(void)
3337 ServerList_ResetMasks();
3338 serverlist_sortbyfield = SLIF_PING;
3339 serverlist_sortflags = 0;
3340 if (m_state != m_slist) {
3341 Con_Print("Sending requests to master servers\n");
3342 ServerList_QueryList(true, true, false, true);
3343 Con_Print("Listening for replies...\n");
3345 ServerList_QueryList(true, true, false, false);
3348 void Net_SlistQW_f(void)
3350 ServerList_ResetMasks();
3351 serverlist_sortbyfield = SLIF_PING;
3352 serverlist_sortflags = 0;
3353 if (m_state != m_slist) {
3354 Con_Print("Sending requests to master servers\n");
3355 ServerList_QueryList(true, false, true, true);
3356 serverlist_consoleoutput = true;
3357 Con_Print("Listening for replies...\n");
3359 ServerList_QueryList(true, false, true, false);
3362 void NetConn_Init(void)
3365 lhnetaddress_t tempaddress;
3366 netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
3367 Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
3368 Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
3369 Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
3370 Cmd_AddCommand("net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
3371 Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
3372 Cvar_RegisterVariable(&rcon_restricted_password);
3373 Cvar_RegisterVariable(&rcon_restricted_commands);
3374 Cvar_RegisterVariable(&rcon_secure_maxdiff);
3375 Cvar_RegisterVariable(&net_slist_queriespersecond);
3376 Cvar_RegisterVariable(&net_slist_queriesperframe);
3377 Cvar_RegisterVariable(&net_slist_timeout);
3378 Cvar_RegisterVariable(&net_slist_maxtries);
3379 Cvar_RegisterVariable(&net_slist_favorites);
3380 Cvar_RegisterVariable(&net_slist_pause);
3381 Cvar_RegisterVariable(&net_messagetimeout);
3382 Cvar_RegisterVariable(&net_connecttimeout);
3383 Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
3384 Cvar_RegisterVariable(&cl_netlocalping);
3385 Cvar_RegisterVariable(&cl_netpacketloss_send);
3386 Cvar_RegisterVariable(&cl_netpacketloss_receive);
3387 Cvar_RegisterVariable(&hostname);
3388 Cvar_RegisterVariable(&developer_networking);
3389 Cvar_RegisterVariable(&cl_netport);
3390 Cvar_RegisterVariable(&sv_netport);
3391 Cvar_RegisterVariable(&net_address);
3392 Cvar_RegisterVariable(&net_address_ipv6);
3393 Cvar_RegisterVariable(&sv_public);
3394 Cvar_RegisterVariable(&sv_public_rejectreason);
3395 Cvar_RegisterVariable(&sv_heartbeatperiod);
3396 for (i = 0;sv_masters[i].name;i++)
3397 Cvar_RegisterVariable(&sv_masters[i]);
3398 Cvar_RegisterVariable(&gameversion);
3399 Cvar_RegisterVariable(&gameversion_min);
3400 Cvar_RegisterVariable(&gameversion_max);
3401 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
3402 if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
3404 if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
3406 Con_Printf("-ip option used, setting net_address to \"%s\"\n", com_argv[i + 1]);
3407 Cvar_SetQuick(&net_address, com_argv[i + 1]);
3410 Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
3412 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
3413 if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
3415 i = atoi(com_argv[i + 1]);
3416 if (i >= 0 && i < 65536)
3418 Con_Printf("-port option used, setting port cvar to %i\n", i);
3419 Cvar_SetValueQuick(&sv_netport, i);
3422 Con_Printf("-port option used, but %i is not a valid port number\n", i);
3426 net_message.data = net_message_buf;
3427 net_message.maxsize = sizeof(net_message_buf);
3428 net_message.cursize = 0;
3432 void NetConn_Shutdown(void)
3434 NetConn_CloseClientPorts();
3435 NetConn_CloseServerPorts();