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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20 // models.c -- model loading and caching
21
22 // models are the only shared resource between a client and server running
23 // on the same machine.
24
25 #include "quakedef.h"
26 #include "image.h"
27
28 cvar_t r_mipsprites = {CF_CLIENT | CF_ARCHIVE, "r_mipsprites", "1", "mipmaps sprites so they render faster in the distance and do not display noise artifacts"};
29 cvar_t r_labelsprites_scale = {CF_CLIENT | CF_ARCHIVE, "r_labelsprites_scale", "1", "global scale to apply to label sprites before conversion to HUD coordinates"};
30 cvar_t r_labelsprites_roundtopixels = {CF_CLIENT | CF_ARCHIVE, "r_labelsprites_roundtopixels", "1", "try to make label sprites sharper by rounding their size to 0.5x or 1x and by rounding their position to whole pixels if possible"};
31 cvar_t r_overheadsprites_perspective = {CF_CLIENT | CF_ARCHIVE, "r_overheadsprites_perspective", "5", "fake perspective effect for SPR_OVERHEAD sprites"};
32 cvar_t r_overheadsprites_pushback = {CF_CLIENT | CF_ARCHIVE, "r_overheadsprites_pushback", "15", "how far to pull the SPR_OVERHEAD sprites toward the eye (used to avoid intersections with 3D models)"};
33 cvar_t r_overheadsprites_scalex = {CF_CLIENT | CF_ARCHIVE, "r_overheadsprites_scalex", "1", "additional scale for overhead sprites for x axis"};
34 cvar_t r_overheadsprites_scaley = {CF_CLIENT | CF_ARCHIVE, "r_overheadsprites_scaley", "1", "additional scale for overhead sprites for y axis"};
35 cvar_t r_track_sprites = {CF_CLIENT | CF_ARCHIVE, "r_track_sprites", "1", "track SPR_LABEL* sprites by putting them as indicator at the screen border to rotate to"};
36 cvar_t r_track_sprites_flags = {CF_CLIENT | CF_ARCHIVE, "r_track_sprites_flags", "1", "1: Rotate sprites accordingly, 2: Make it a continuous rotation"};
37 cvar_t r_track_sprites_scalew = {CF_CLIENT | CF_ARCHIVE, "r_track_sprites_scalew", "1", "width scaling of tracked sprites"};
38 cvar_t r_track_sprites_scaleh = {CF_CLIENT | CF_ARCHIVE, "r_track_sprites_scaleh", "1", "height scaling of tracked sprites"};
39
40 /*
41 ===============
42 Mod_SpriteInit
43 ===============
44 */
45 void Mod_SpriteInit (void)
46 {
47         Cvar_RegisterVariable(&r_mipsprites);
48         Cvar_RegisterVariable(&r_labelsprites_scale);
49         Cvar_RegisterVariable(&r_labelsprites_roundtopixels);
50         Cvar_RegisterVariable(&r_overheadsprites_perspective);
51         Cvar_RegisterVariable(&r_overheadsprites_pushback);
52         Cvar_RegisterVariable(&r_overheadsprites_scalex);
53         Cvar_RegisterVariable(&r_overheadsprites_scaley);
54         Cvar_RegisterVariable(&r_track_sprites);
55         Cvar_RegisterVariable(&r_track_sprites_flags);
56         Cvar_RegisterVariable(&r_track_sprites_scalew);
57         Cvar_RegisterVariable(&r_track_sprites_scaleh);
58 }
59
60 static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qbool fullbright, qbool additive)
61 {
62         if (!skinframe)
63                 skinframe = R_SkinFrame_LoadMissing();
64         texture->offsetmapping = OFFSETMAPPING_OFF;
65         texture->offsetscale = 1;
66         texture->offsetbias = 0;
67         texture->specularscalemod = 1;
68         texture->specularpowermod = 1;
69         texture->basematerialflags = MATERIALFLAG_WALL;
70         texture->basealpha = 1.0f;
71         if (fullbright)
72                 texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
73         if (additive)
74                 texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
75         else if (skinframe->hasalpha)
76                 texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
77         texture->currentmaterialflags = texture->basematerialflags;
78         texture->materialshaderpass = texture->shaderpasses[0] = Mod_CreateShaderPass(loadmodel->mempool, skinframe);
79         texture->currentskinframe = skinframe;
80         texture->surfaceflags = 0;
81         texture->supercontents = SUPERCONTENTS_SOLID;
82         if (!(texture->basematerialflags & MATERIALFLAG_BLENDED))
83                 texture->supercontents |= SUPERCONTENTS_OPAQUE;
84         texture->transparentsort = TRANSPARENTSORT_DISTANCE;
85         // WHEN ADDING DEFAULTS HERE, REMEMBER TO PUT DEFAULTS IN ALL LOADERS
86         // JUST GREP FOR "specularscalemod = 1".
87 }
88
89 extern cvar_t gl_texturecompression_sprites;
90
91 static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, qbool additive)
92 {
93         int                                     i, j, groupframes, realframes, x, y, origin[2], width, height;
94         qbool                   fullbright;
95         dspriteframetype_t      *pinframetype;
96         dspriteframe_t          *pinframe;
97         dspritegroup_t          *pingroup;
98         dspriteinterval_t       *pinintervals;
99         skinframe_t                     *skinframe;
100         float                           modelradius, interval;
101         char                            name[MAX_QPATH], fogname[MAX_QPATH];
102         const void                      *startframes;
103         int                 texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | ((gl_texturecompression.integer && gl_texturecompression_sprites.integer) ? TEXF_COMPRESS : 0) | TEXF_ISSPRITE | TEXF_PICMIP | TEXF_ALPHA | TEXF_CLAMP;
104         modelradius = 0;
105
106         if (loadmodel->numframes < 1)
107                 Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
108
109         // LadyHavoc: hack to allow sprites to be non-fullbright
110         fullbright = true;
111         for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
112                 if (loadmodel->name[i] == '!')
113                         fullbright = false;
114
115 //
116 // load the frames
117 //
118         startframes = datapointer;
119         realframes = 0;
120         for (i = 0;i < loadmodel->numframes;i++)
121         {
122                 pinframetype = (dspriteframetype_t *)datapointer;
123                 datapointer += sizeof(dspriteframetype_t);
124
125                 if (LittleLong (pinframetype->type) == SPR_SINGLE)
126                         groupframes = 1;
127                 else
128                 {
129                         pingroup = (dspritegroup_t *)datapointer;
130                         datapointer += sizeof(dspritegroup_t);
131
132                         groupframes = LittleLong(pingroup->numframes);
133
134                         datapointer += sizeof(dspriteinterval_t) * groupframes;
135                 }
136
137                 for (j = 0;j < groupframes;j++)
138                 {
139                         pinframe = (dspriteframe_t *)datapointer;
140                         if (version == SPRITE32_VERSION)
141                                 datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height) * 4;
142                         else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
143                                 datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height);
144                 }
145                 realframes += groupframes;
146         }
147
148         loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
149         loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
150         loadmodel->num_textures = realframes;
151         loadmodel->num_texturesperskin = 1;
152         loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
153
154         datapointer = (unsigned char *)startframes;
155         realframes = 0;
156         for (i = 0;i < loadmodel->numframes;i++)
157         {
158                 pinframetype = (dspriteframetype_t *)datapointer;
159                 datapointer += sizeof(dspriteframetype_t);
160
161                 if (LittleLong (pinframetype->type) == SPR_SINGLE)
162                 {
163                         groupframes = 1;
164                         interval = 0.1f;
165                 }
166                 else
167                 {
168                         pingroup = (dspritegroup_t *)datapointer;
169                         datapointer += sizeof(dspritegroup_t);
170
171                         groupframes = LittleLong(pingroup->numframes);
172
173                         pinintervals = (dspriteinterval_t *)datapointer;
174                         datapointer += sizeof(dspriteinterval_t) * groupframes;
175
176                         interval = LittleFloat(pinintervals[0].interval);
177                         if (interval < 0.01f)
178                                 Host_Error("Mod_Sprite_SharedSetup: invalid interval");
179                 }
180
181                 dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
182                 loadmodel->animscenes[i].firstframe = realframes;
183                 loadmodel->animscenes[i].framecount = groupframes;
184                 loadmodel->animscenes[i].framerate = 1.0f / interval;
185                 loadmodel->animscenes[i].loop = true;
186
187                 for (j = 0;j < groupframes;j++)
188                 {
189                         pinframe = (dspriteframe_t *)datapointer;
190                         datapointer += sizeof(dspriteframe_t);
191
192                         origin[0] = LittleLong (pinframe->origin[0]);
193                         origin[1] = LittleLong (pinframe->origin[1]);
194                         width = LittleLong (pinframe->width);
195                         height = LittleLong (pinframe->height);
196
197                         loadmodel->sprite.sprdata_frames[realframes].left = origin[0];
198                         loadmodel->sprite.sprdata_frames[realframes].right = origin[0] + width;
199                         loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
200                         loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
201
202                         x = (int)max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
203                         y = (int)max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
204                         if (modelradius < x + y)
205                                 modelradius = x + y;
206
207                         if (cls.state != ca_dedicated)
208                         {
209                                 skinframe = NULL;
210                                 // note: Nehahra's null.spr has width == 0 and height == 0
211                                 if (width > 0 && height > 0)
212                                 {
213                                         if (groupframes > 1)
214                                         {
215                                                 dpsnprintf (name, sizeof(name), "%s_%i_%i", loadmodel->name, i, j);
216                                                 dpsnprintf (fogname, sizeof(fogname), "%s_%i_%ifog", loadmodel->name, i, j);
217                                         }
218                                         else
219                                         {
220                                                 dpsnprintf (name, sizeof(name), "%s_%i", loadmodel->name, i);
221                                                 dpsnprintf (fogname, sizeof(fogname), "%s_%ifog", loadmodel->name, i);
222                                         }
223                                         if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags | TEXF_COMPRESS, false, false)))
224                                         {
225                                                 unsigned char *pixels = (unsigned char *) Mem_Alloc(loadmodel->mempool, width*height*4);
226                                                 if (version == SPRITE32_VERSION)
227                                                 {
228                                                         for (x = 0;x < width*height;x++)
229                                                         {
230                                                                 pixels[x*4+2] = datapointer[x*4+0];
231                                                                 pixels[x*4+1] = datapointer[x*4+1];
232                                                                 pixels[x*4+0] = datapointer[x*4+2];
233                                                                 pixels[x*4+3] = datapointer[x*4+3];
234                                                         }
235                                                 }
236                                                 else //if (version == SPRITEHL_VERSION || version == SPRITE_VERSION)
237                                                         Image_Copy8bitBGRA(datapointer, pixels, width*height, palette ? palette : palette_bgra_transparent);
238                                                 skinframe = R_SkinFrame_LoadInternalBGRA(name, texflags, pixels, width, height, 0, 0, 0, false);
239                                                 // texflags |= TEXF_COMPRESS;
240                                                 Mem_Free(pixels);
241                                         }
242                                 }
243                                 if (skinframe == NULL)
244                                         skinframe = R_SkinFrame_LoadMissing();
245                                 Mod_SpriteSetupTexture(&loadmodel->data_textures[realframes], skinframe, fullbright, additive);
246                         }
247
248                         if (version == SPRITE32_VERSION)
249                                 datapointer += width * height * 4;
250                         else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
251                                 datapointer += width * height;
252                         realframes++;
253                 }
254         }
255
256         modelradius = sqrt(modelradius);
257         for (i = 0;i < 3;i++)
258         {
259                 loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
260                 loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
261         }
262         loadmodel->radius = modelradius;
263         loadmodel->radius2 = modelradius * modelradius;
264 }
265
266 void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
267 {
268         int version;
269         const unsigned char *datapointer;
270
271         datapointer = (unsigned char *)buffer;
272
273         loadmodel->modeldatatypestring = "SPR1";
274
275         loadmodel->type = mod_sprite;
276
277         loadmodel->Draw = R_Model_Sprite_Draw;
278         loadmodel->DrawDepth = NULL;
279         loadmodel->DrawLight = NULL;
280
281         version = LittleLong(((dsprite_t *)buffer)->version);
282         if (version == SPRITE_VERSION || version == SPRITE32_VERSION)
283         {
284                 dsprite_t *pinqsprite;
285
286                 pinqsprite = (dsprite_t *)datapointer;
287                 datapointer += sizeof(dsprite_t);
288
289                 loadmodel->numframes = LittleLong (pinqsprite->numframes);
290                 loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
291                 loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
292
293                 Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, false);
294         }
295         else if (version == SPRITEHL_VERSION)
296         {
297                 int i, rendermode;
298                 unsigned char palette[256][4];
299                 const unsigned char *in;
300                 dspritehl_t *pinhlsprite;
301
302                 pinhlsprite = (dspritehl_t *)datapointer;
303                 datapointer += sizeof(dspritehl_t);
304
305                 loadmodel->numframes = LittleLong (pinhlsprite->numframes);
306                 loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
307                 loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
308                 rendermode = pinhlsprite->rendermode;
309
310                 in = datapointer;
311                 datapointer += 2;
312                 i = in[0] + in[1] * 256;
313                 if (i != 256)
314                         Host_Error ("Mod_IDSP_Load: unexpected number of palette colors %i (should be 256)", i);
315                 in = datapointer;
316                 datapointer += 768;
317                 switch(rendermode)
318                 {
319                 case SPRHL_OPAQUE:
320                         for (i = 0;i < 256;i++)
321                         {
322                                 palette[i][2] = in[i*3+0];
323                                 palette[i][1] = in[i*3+1];
324                                 palette[i][0] = in[i*3+2];
325                                 palette[i][3] = 255;
326                         }
327                         break;
328                 case SPRHL_ADDITIVE:
329                         for (i = 0;i < 256;i++)
330                         {
331                                 palette[i][2] = in[i*3+0];
332                                 palette[i][1] = in[i*3+1];
333                                 palette[i][0] = in[i*3+2];
334                                 palette[i][3] = 255;
335                         }
336                         // also passes additive == true to Mod_Sprite_SharedSetup
337                         break;
338                 case SPRHL_INDEXALPHA:
339                         for (i = 0;i < 256;i++)
340                         {
341                                 palette[i][2] = in[765];
342                                 palette[i][1] = in[766];
343                                 palette[i][0] = in[767];
344                                 palette[i][3] = i;
345                                 in += 3;
346                         }
347                         break;
348                 case SPRHL_ALPHATEST:
349                         for (i = 0;i < 256;i++)
350                         {
351                                 palette[i][2] = in[i*3+0];
352                                 palette[i][1] = in[i*3+1];
353                                 palette[i][0] = in[i*3+2];
354                                 palette[i][3] = 255;
355                         }
356                         palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
357                         // should this use alpha test or alpha blend?  (currently blend)
358                         break;
359                 default:
360                         Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
361                         return;
362                 }
363
364                 Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), rendermode == SPRHL_ADDITIVE);
365         }
366         else
367                 Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
368                                         loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
369
370         // TODO: Note that isanimated only means whether vertices change due to
371         // the animation. This may happen due to sprframe parameters changing.
372         // Mere texture chanegs OTOH shouldn't require isanimated to be 1.
373         loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1);
374 }
375
376
377 void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
378 {
379         int i, version;
380         qbool fullbright;
381         const dsprite2_t *pinqsprite;
382         skinframe_t *skinframe;
383         float modelradius;
384         int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ISSPRITE | TEXF_PICMIP | TEXF_COMPRESS | TEXF_ALPHA | TEXF_CLAMP;
385
386         loadmodel->modeldatatypestring = "SPR2";
387
388         loadmodel->type = mod_sprite;
389
390         loadmodel->Draw = R_Model_Sprite_Draw;
391         loadmodel->DrawDepth = NULL;
392         loadmodel->DrawLight = NULL;
393
394         pinqsprite = (dsprite2_t *)buffer;
395
396         version = LittleLong(pinqsprite->version);
397         if (version != SPRITE2_VERSION)
398                 Host_Error("Mod_IDS2_Load: %s has wrong version number (%i should be 2 (quake 2)", loadmodel->name, version);
399
400         loadmodel->numframes = LittleLong (pinqsprite->numframes);
401         if (loadmodel->numframes < 1)
402                 Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
403         loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
404         loadmodel->synctype = ST_SYNC;
405
406         // LadyHavoc: hack to allow sprites to be non-fullbright
407         fullbright = true;
408         for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
409                 if (loadmodel->name[i] == '!')
410                         fullbright = false;
411
412         loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
413         loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
414         loadmodel->num_textures = loadmodel->numframes;
415         loadmodel->num_texturesperskin = 1;
416         loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
417
418         modelradius = 0;
419         for (i = 0;i < loadmodel->numframes;i++)
420         {
421                 int origin[2], x, y, width, height;
422                 const dsprite2frame_t *pinframe;
423                 mspriteframe_t *sprframe;
424
425                 dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
426                 loadmodel->animscenes[i].firstframe = i;
427                 loadmodel->animscenes[i].framecount = 1;
428                 loadmodel->animscenes[i].framerate = 10;
429                 loadmodel->animscenes[i].loop = true;
430
431                 pinframe = &pinqsprite->frames[i];
432
433                 origin[0] = LittleLong (pinframe->origin_x);
434                 origin[1] = LittleLong (pinframe->origin_y);
435                 width = LittleLong (pinframe->width);
436                 height = LittleLong (pinframe->height);
437
438                 sprframe = &loadmodel->sprite.sprdata_frames[i];
439
440                 // note that sp2 origin[0] is positive, where as it is negative in
441                 // spr/spr32/hlspr
442                 sprframe->left = -origin[0];
443                 sprframe->right = -origin[0] + width;
444                 sprframe->up = origin[1];
445                 sprframe->down = origin[1] - height;
446
447                 x = (int)max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
448                 y = (int)max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
449                 if (modelradius < x + y)
450                         modelradius = x + y;
451         }
452
453         if (cls.state != ca_dedicated)
454         {
455                 for (i = 0;i < loadmodel->numframes;i++)
456                 {
457                         const dsprite2frame_t *pinframe;
458                         pinframe = &pinqsprite->frames[i];
459                         if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags, false, false)))
460                         {
461                                 Con_Printf(CON_ERROR "Mod_IDS2_Load: failed to load %s", pinframe->name);
462                                 skinframe = R_SkinFrame_LoadMissing();
463                         }
464                         Mod_SpriteSetupTexture(&loadmodel->data_textures[i], skinframe, fullbright, false);
465                 }
466         }
467
468         modelradius = sqrt(modelradius);
469         for (i = 0;i < 3;i++)
470         {
471                 loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
472                 loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
473         }
474         loadmodel->radius = modelradius;
475         loadmodel->radius2 = modelradius * modelradius;
476
477         // TODO: Note that isanimated only means whether vertices change due to
478         // the animation. This may happen due to sprframe parameters changing.
479         // Mere texture chanegs OTOH shouldn't require isanimated to be 1.
480         loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1);
481 }