]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-06-03 MarioFix compilation unit test
2020-06-03 MarioMake sure r_sky is turned on in the ultra/ultimate...
2020-06-03 Rudolf PolzerTransifex autosync
2020-06-02 terencehillDon't count dead players when selecting a spawnpoint
2020-06-02 terencehillAutomatically join players 1 second after they connect...
2020-06-02 terencehillPart 2 of "Check joinAllowed again before actually...
2020-06-02 MarioStore the vehicle definition into a field so that it...
2020-06-02 terencehillAdd a note on where to add new effects. Update hash
2020-06-02 terencehillFix respawn ghost particle effect not working. Its...
2020-06-02 terencehillImprove and add context to some translatable messages
2020-06-02 terencehillMake it clear that effectinfo.qc is not compiled withou...
2020-06-02 terencehillIf cl_lockview is enabled disable crosshair, spawn...
2020-06-02 terencehillUnset damagedbycontents for respawn ghosts
2020-06-02 Rudolf PolzerTransifex autosync
2020-06-01 MarioImprove prediction of typing preventing movement
2020-06-01 MarioAdd default values to the new respawn ghost cvars in...
2020-06-01 terencehillDon't randomize respawn ghost time (g_respawn_ghosts_ti...
2020-06-01 terencehillAdd cl_respawn_ghosts_keepcolors (disabled by default)
2020-06-01 terencehillLMS: show the NOLIVES message even to players joining...
2020-06-01 terencehillPrevent a division by 0
2020-06-01 terencehillMove SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc...
2020-06-01 terencehillMove hud_panel_engineinfo_framecounter_decimals and...
2020-06-01 Rudolf PolzerTransifex autosync
2020-05-31 MarioIf respawn ghosts are disabled, fade out the player...
2020-05-31 MarioReset glowmod and colormap after the skipforcemodels...
2020-05-31 MarioDon't apply glowmod or colormap to respawn ghosts
2020-05-31 MarioUpdate gameplay hash
2020-05-31 MarioRestrict g_waypointsprite_normdistance to the maximum...
2020-05-31 MarioMerge branch 'bones_was_here/buffs_optional_waypoints...
2020-05-31 bones_was_hereAllow buff waypoint sprites to be disabled
2020-05-31 MarioOffset exact trigger testing by a single QU to account...
2020-05-31 Rudolf PolzerTransifex autosync
2020-05-30 MarioOnly show a Sending cvar message when connected to...
2020-05-30 MarioAdd MusicGoat to credits
2020-05-30 MarioMake sure the new entries to the credits are sorted...
2020-05-30 MarioUpdate Havoc's name in credits, remove Samual from...
2020-05-30 MarioAdd Cloudwalk to engine addition credits
2020-05-30 terencehillAllow normal revival during automatic revival. It fixes...
2020-05-30 terencehillOn death stop player powerup pickup sound and play...
2020-05-30 terencehillcenterprint_kill --> centerprint_Kill
2020-05-30 MarioRemove an obscure macro from trigger code that was...
2020-05-30 MarioImplement support for target_teleporter to be used...
2020-05-30 MarioAdd some useful lerp lib functions made use of in the...
2020-05-29 Rudolf PolzerTransifex autosync
2020-05-29 terencehillSplit the W_Setup* macros
2020-05-29 terencehillFix crosshair_chase not resetting player's alpha upon...
2020-05-29 terencehillInventory: check at runtime if the Inventory_groups_...
2020-05-29 MarioWhitelist some more gameplay irrelevant cvars
2020-05-29 MarioWhitelist sv_radio (does nothing gameplay relevant)
2020-05-29 MarioStop player powerup sounds when respawning
2020-05-29 MarioRemove some unnecessary item bits, increase maximum...
2020-05-29 MarioFix compilation unit test
2020-05-29 MarioDisable prvm_garbagecollection_enable by default (impro...
2020-05-29 MarioLight refactor of spawnpoint linking code to more accur...
2020-05-29 MarioFix spawnpoints showing up white in teamplay gamemodes...
2020-05-29 MarioOptimize spawnpoint drawing further (there is no render...
2020-05-29 MarioSimplify spawnpoint distance culling (particles aren...
2020-05-29 MarioMerge branch 'terencehill/registry_API' into 'master'
2020-05-29 MarioRemove the cvar wrappers that existed for the campaign...
2020-05-29 MarioRevert "Whitelist g_respawn_ghosts (does nothing gamepl...
2020-05-29 Rudolf PolzerTransifex autosync
2020-05-29 MarioWhitelist g_respawn_ghosts (does nothing gameplay relevant)
2020-05-28 terencehillUse a consistent naming scheme for the centerprint...
2020-05-28 terencehillStrip BOLD_OPERATOR when a centerprint message gets...
2020-05-28 MarioEnable sv_disablenotify in Xonotic's configuration
2020-05-28 Rudolf PolzerTransifex autosync
2020-05-27 terencehillFix #2448 "HUD editor cursor stuck after exit"
2020-05-27 terencehillDocument REGISTRY_DEFINE_GET 821/head
2020-05-27 terencehillWeapons_fromstr --> Weapon_from_name
2020-05-27 terencehillRegistry API: add REGISTRY_GET
2020-05-27 terencehillFix g_fullbrightitems that requires a game restart...
2020-05-27 MarioReplace the cam_* cvars with spawnflag bits so they...
2020-05-27 terencehillAnnounce 1 frag remaining when suddendeath mode starts
2020-05-26 terencehillSimplify REGISTER_REGISTRY macro
2020-05-26 MarioMerge branch 'Mario/pure_entity_fix' into 'master'
2020-05-26 MarioMerge branch 'master' into Mario/pure_entity_fix 820/head
2020-05-26 terencehillImprove registry API by adding REGISTRY_MAX and REGISTR...
2020-05-26 MarioRevert "Don't apply picmip to the RPC's texture, possib...
2020-05-26 MarioDon't apply picmip to the RPC's texture, possible fix...
2020-05-26 MarioMerge branch 'bones_was_here/make' into 'master'
2020-05-26 bones_was_hereAdjust Makefile to be consistent with qcsrc/Makefile 819/head
2020-05-25 terencehillForbid telefrags while round hasn't started yet. Also...
2020-05-25 terencehillFix impossibility of joining an LMS game introduced...
2020-05-25 terencehillMake sure casing physics isn't run if the casing isn...
2020-05-25 MarioMerge branch 'terencehill/erebus_tweaks' into 'master'
2020-05-24 terencehillMerge branch 'Mario/casing_disconect_fix' into 'master'
2020-05-24 MarioLimit the maximum number of physics iterations in a...
2020-05-24 MarioEnable g_spawnpoints_auto_move_out_of_solid by default...
2020-05-24 MarioMerge branch 'terencehill/frozen_resurfacing' into...
2020-05-24 terencehillImprove physics in water when frozen 817/head
2020-05-24 terencehillMove resurfacing (when frozen) code to sys_phys_simulate
2020-05-24 MarioAllow admins to change the announcer and CTF flag model...
2020-05-23 terencehillMerge branch 'Mario/waterjump_fix' into 'master'
2020-05-23 terencehillMerge branch 'Mario/frozen_floating' into 'master'
2020-05-23 MarioAlternate fix for jittery view while floating in the... 815/head
2020-05-23 MarioLower the movement speed of frozen players further...
2020-05-23 MarioCall the gametype vote hooks before updating the map...
2020-05-23 MarioIf no valid spawnpoints exist in the map, perform anoth...
2020-05-23 MarioIgnore client dodging setting while frozen, to allow...
2020-05-23 MarioUpdate gameplay hash 809/head
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