]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-31 LybertaMerged Lyberta/GunGame into Lyberta/master
2017-08-31 LybertaGunGame: Use STAT instead of _STAT.
2017-08-31 LybertaGunGame: Moved from server to common.
2017-08-31 LybertaStarted GunGame.
2017-08-31 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-31 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-31 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-30 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-30 LybertaURS: Improved vampire buff.
2017-08-30 LybertaURS: Added GiveResourceWithLimit.
2017-08-30 LybertaMerge branch 'master' into Lyberta/URS2
2017-08-29 LybertaMerged Lyberta/URS2 into Lyberta/RandomStartWeapons.
2017-08-29 LybertaURS: Better hard limit description.
2017-08-29 LybertaURS: Added file info.
2017-08-29 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-08-29 LybertaURS: Refactored Item_GiveAmmoTo.
2017-08-29 LybertaURS: Fixed compilation unit.
2017-08-29 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-29 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-29 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-29 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-29 LybertaURS: Ported g_damage.qc to URS.
2017-08-28 LybertaURS: Ported Nades mutator to URS.
2017-08-28 LybertaURS: Ported NIX mutator to URS.
2017-08-28 Martin Taibrdocument spectatee_status, disable 2d dmgtext for observers 477/head
2017-08-28 LybertaURS: Ported Instagib mutator to URS.
2017-08-28 LybertaURS: Ported Campcheck mutator to URS.
2017-08-28 LybertaURS: Ported Buffs mutator to URS.
2017-08-28 LybertaURS: Ported Blood loss mutator to URS.
2017-08-28 LybertaURS: Added SetResourceAmount hook.
2017-08-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-28 LybertaSurvival: Use GetResourceAmount.
2017-08-28 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-28 LybertaPlayer templates: Use SetResourceAmount.
2017-08-28 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaRandom start weapons: Use GetResourceAmount.
2017-08-28 LybertaRandom start weapons: Merged URS2.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 terencehillSuppress error output of "which"
2017-08-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-28 LybertaSurvival: New waypoint sprites.
2017-08-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-28 LybertaSurvival: Added plasma and fuel rewards.
2017-08-28 LybertaSurvival: Updated to URS2.
2017-08-28 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-28 LybertaPlayer templates: Updated to URS2.
2017-08-28 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-28 LybertaOnly only players can get random weapons.
2017-08-28 LybertaMerged Lyberta/URS2 into Lyberta/RandomStartWeapons.
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaRandon start weapons: Use GivePlayerResource instead...
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaFixed typo.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-28 LybertaPlayer templates: Use GivePlayerResource instead of...
2017-08-28 LybertaSurvival: Use GivePlayerResource instead of GivePlayerAmmo.
2017-08-28 MarioMerge branch 'martin-t/okmodelsfix' into 'master'
2017-08-28 Martin Taibroverkill: set sv_defaultplayermodel_* for pink and... 473/head
2017-08-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-28 LybertaSurvival: Use GameRules_scoring_add.
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-28 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-28 LybertaSurvival: Updated to new game rules.
2017-08-27 LybertaMerge branch 'Lyberta/Survival' into Lyberta/master
2017-08-27 LybertaMerge branch 'Lyberta/PlayerTemplates' into Lyberta...
2017-08-27 LybertaMerge branch 'Lyberta/TeamplayFixes_' into Lyberta...
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 LybertaMerge branch 'Lyberta/RandomStartWeapons' into Lyberta...
2017-08-27 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMove _cl_playermodel back into defaultXonotic.cfg ...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
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