2011-03-02 |
Mircea Kitsune | Use some more direct values with the new system |
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2011-03-02 |
Mircea Kitsune | crosshair_ring instead of crosshair_ring_sniperrifle... |
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2011-03-02 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-03-02 |
Mircea Kitsune | Move code for a check in an already existing function... |
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2011-03-02 |
Rudolf Polzer | Merge remote branch 'origin/sev/menuskinupdate' |
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2011-03-01 |
Mircea Kitsune | Fix an outdated reload system comment, for the sake... |
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2011-03-01 |
Mircea Kitsune | Precache the reload sound in one place only, until... |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/crosshair_r... |
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2011-03-01 |
Rudolf Polzer | remove that test file again |
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2011-03-01 |
Rudolf Polzer | [TEST COMMIT] add a test file to make ciabot not hide... |
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2011-03-01 |
Rudolf Polzer | An empty commit to test CIAbot |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/fruitiex/uzidebugp... |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/mrbougo/tooltips_fix' |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/misc_b... |
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2011-02-28 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-27 |
Stephan Stahl | Use one less loop |
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2011-02-27 |
Stephan Stahl | removing the old slider animations is enough |
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2011-02-27 |
Stephan Stahl | this way animations should not possible leak ents |
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2011-02-27 |
terencehill | Fix "Unregistered player" coloring |
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2011-02-27 |
terencehill | Make translatable a few HUD strings |
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2011-02-24 |
Samual | Merge remote branch 'origin/master' into samual/crossha... |
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2011-02-23 |
Rudolf Polzer | work around a fteqcc bug; fteqcc currently does not... |
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2011-02-23 |
Rudolf Polzer | fix more issues... still doesn't compile |
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2011-02-23 |
Rudolf Polzer | undo an accidentally done chaneg in last commit |
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2011-02-23 |
Rudolf Polzer | mutator system: refuse to add a mutator for the second... |
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2011-02-23 |
Rudolf Polzer | ORIGINAL GERMAN TOOLTIPS by ItsMe|CapBots |
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2011-02-22 |
sev | Minor Luminos menu skin updates - background, checkbox... |
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2011-02-22 |
Samual | Make it so that crosshair rings work when spectating too |
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2011-02-22 |
Samual | Merge remote branch 'origin/master' into samual/crossha... |
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2011-02-22 |
Samual | Fix typo |
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2011-02-20 |
terencehill | Fix use of SKINOFFSET_CURSOR |
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2011-02-20 |
terencehill | Play sound on mouse release only for enabled buttons... |
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2011-02-19 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/menu_s... |
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2011-02-19 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/misc_b... |
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2011-02-19 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-02-18 |
Rudolf Polzer | move the execution of the font cfg AGAIN |
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2011-02-18 |
Rudolf Polzer | also support notq3a/notta fields, by considering any... |
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2011-02-18 |
Rudolf Polzer | support Q3A's gametype filtering (notteam, notq3a,... |
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2011-02-17 |
terencehill | menu sounds improvements: |
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2011-02-17 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-17 |
terencehill | Radio buttons for crosshair color selection, they work... |
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2011-02-16 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/misc_b... |
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2011-02-16 |
Samual | Add minelayer_maxmines global constant so crosshair... |
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2011-02-16 |
Samual | Redo a lot of the crosshair_ring code, add new ring... |
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2011-02-16 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/hud_notify_... |
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2011-02-16 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/defaults_en... |
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2011-02-16 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/balancesamual' |
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2011-02-15 |
Samual | Just some quick changes to the crosshair rings, I will... |
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2011-02-15 |
Samual | hud_panel_radar 2 (always on) by default for hud_lumino... |
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2011-02-15 |
Rudolf Polzer | fix some translations (by ItsMe|CapBots) |
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2011-02-15 |
Rudolf Polzer | fix g_mirrordamage unused definition |
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2011-02-14 |
Rudolf Polzer | fix two bugs in the recent commits |
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2011-02-14 |
Rudolf Polzer | fix triggering of func_train |
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2011-02-14 |
Rudolf Polzer | path_corner: run triggers for target2 to target4 when... |
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2011-02-14 |
Rudolf Polzer | move hitsound clientside |
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2011-02-14 |
Rudolf Polzer | Merge remote branch 'origin/samual/hitindication' |
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2011-02-14 |
Mircea Kitsune | If we drop a weapon that's loaded, give the ammo back... |
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2011-02-14 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-14 |
Samual | Update the starting health (was 150, now 100 -- no... |
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2011-02-14 |
Samual | Add a cvar to control the font size used in hud_notify... |
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2011-02-13 |
Rudolf Polzer | ALWAYS do hitsound antispam. No need for that weapon... |
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2011-02-13 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/keepaway' |
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2011-02-12 |
Samual | Remove keepaway "type" support which is deprecated. |
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2011-02-12 |
Rudolf Polzer | fix a sprintf bug |
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2011-02-12 |
Samual | Add keepaway information to the scoreboard help command |
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2011-02-12 |
Samual | Remove drops from keepaway - they're redundant with... |
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2011-02-12 |
Samual | Rename "time" to "bctime" in keepaway so that it doesn... |
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2011-02-12 |
terencehill | Remove an empty line from Player Setup window to make... |
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2011-02-12 |
terencehill | Make Bookmark button update its text (Bookmark/Remove... |
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2011-02-12 |
Rudolf Polzer | fix damage bounding in crylink |
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2011-02-12 |
Rudolf Polzer | linkexplode: use secondary mode properly |
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2011-02-12 |
Mircea Kitsune | Actually, that check is not needed at all. If we're... |
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2011-02-12 |
Mircea Kitsune | "we're already holding a weapon we can reload" when... |
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2011-02-12 |
Mircea Kitsune | No need to check self.weapon here |
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2011-02-12 |
Mircea Kitsune | Make a comment more correct |
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2011-02-12 |
Mircea Kitsune | Bot skill level 2 for reloading in-hand weapon. Makes... |
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2011-02-11 |
Mircea Kitsune | Only for bots skill 5 and up. Since only such both... |
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2011-02-11 |
Mircea Kitsune | Only refuse reload scheduled weapons if we have somethi... |
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2011-02-11 |
Mircea Kitsune | Simplify that last code a bit |
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2011-02-11 |
Mircea Kitsune | Only avoid a reload scheduled weapon if our current... |
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2011-02-11 |
Mircea Kitsune | Write that last code in a better way |
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2011-02-11 |
Mircea Kitsune | Bot AI: Don't switch to a weapon scheduled for reloadin... |
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2011-02-11 |
Mircea Kitsune | Fix a small issue in reload code |
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2011-02-11 |
Mircea Kitsune | Remove the first code. Now that bots know how to reload... |
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2011-02-11 |
Mircea Kitsune | Better way of checking if we're already holding a weapo... |
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2011-02-11 |
Mircea Kitsune | Skill limits for each bot reloading decision. Also... |
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2011-02-11 |
Mircea Kitsune | Improve that last code. When not attacking, a bot will... |
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2011-02-11 |
Mircea Kitsune | Make bots reload weapons when not attacking anyone... |
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2011-02-11 |
Mircea Kitsune | Ok, let's do a few changes to the bot AI too. Bots... |
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2011-02-11 |
Mircea Kitsune | Merge two voids back again. It makes more sense this... |
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2011-02-11 |
Mircea Kitsune | Better comments |
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2011-02-11 |
Mircea Kitsune | No need to use floats when calling W_ReloadCheck, as... |
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2011-02-11 |
Mircea Kitsune | Move all checks where they belong |
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2011-02-11 |
Mircea Kitsune | Attempt to sort the code in a better way |
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2011-02-11 |
Mircea Kitsune | Error case: Skip reloading and warn if attempting to... |
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2011-02-11 |
Mircea Kitsune | Improve a comment |
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2011-02-11 |
Mircea Kitsune | Skip melee attack for shotgun while reloading |
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2011-02-11 |
Mircea Kitsune | Comment out that last change, rather |
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2011-02-11 |
Mircea Kitsune | Do not set ATTACK_FINISHED in reload code any more... |
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2011-02-11 |
Mircea Kitsune | Fix that last change |
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next |