2018-03-30 |
terencehill | Fix 2 typos |
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2018-03-30 |
TimePath | Fix #1971 |
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2018-03-30 |
TimePath | Support BSD sed |
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2018-03-29 |
Lyberta | Improved SetResourceLimit. |
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2018-03-28 |
TimePath | Run the consistency scripts |
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2018-03-28 |
TimePath | debug_text_3d_fn: rename velocity parameter |
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2018-03-27 |
Lyberta | Merge branch 'master' into Lyberta/GiveResourceWithLimit |
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2018-03-27 |
Lyberta | Added ResourceAmountChanged hook. |
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2018-03-25 |
Mario | Send scale as a Coord (it absolutely needs accuracy... |
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2018-03-23 |
Mario | Hide hidden weapons from the weapons panel unless held |
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2018-03-23 |
Mario | Initialize viewloc_mousepos to the center of the screen... |
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2018-03-19 |
terencehill | Fix duplicated [[accumulate]] |
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2018-03-19 |
Lyberta | Merge branch 'master' into Lyberta/GiveResourceWithLimit |
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2018-03-19 |
Lyberta | Merge branch 'master' into Lyberta/FilterItemDefinition |
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2018-03-19 |
terencehill | Group some STATIC_INIT functions |
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2018-03-19 |
Mario | Update gameplay hash |
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2018-03-19 |
Lyberta | Fixed compilation units. |
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2018-03-19 |
Lyberta | Small fixes. |
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2018-03-19 |
Lyberta | Better random item selection algorithm. |
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2018-03-19 |
Lyberta | Delete prespawned item if it is not allowed. |
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2018-03-19 |
Lyberta | Added FilterItemDefinition hook. |
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2018-03-19 |
Lyberta | Fixed hash change. |
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2018-03-19 |
Lyberta | Added GiveResourceWithLimit hook. |
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2018-03-18 |
Mario | Make sure dual plasma turret's attack is hidden |
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2018-03-17 |
Freddy | Move non-generic entity flags to their own headers |
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2018-03-17 |
Freddy | trigger_music can now be controlled with relays |
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2018-03-17 |
Mario | Fix attacking |
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2018-03-17 |
Mario | Disable some input buttons while typing |
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2018-03-17 |
Mario | Add an option to allow bots to typefrag |
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2018-03-17 |
Rudolf Polzer | Transifex autosync |
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2018-03-16 |
Mario | Fix and tweak trigger_music to work with side-scrolling... |
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2018-03-16 |
Freddy | minor cleanup for trigger_music and target_music |
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2018-03-16 |
Freddy | Whitelist falloff entity field |
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2018-03-15 |
Freddy | Remove a few more magic numbers and minor code cleanup |
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2018-03-15 |
Freddy | trigger_multi: replace magic numbers, minor cleanup |
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2018-03-14 |
terencehill | scoreboard_columns_help: fix 'sum' description |
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2018-03-14 |
terencehill | scoreboard_columns_help: invert order of 2 messages |
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2018-03-14 |
terencehill | Make scoreboard_columns_set help messages translator... |
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2018-03-13 |
terencehill | Restore ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo... |
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2018-03-13 |
Freddy | trigger_monoflop: replace magic number |
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2018-03-13 |
Freddy | magicear: replace magic numbers |
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2018-03-13 |
terencehill | SP_ELO doesn't need a label since it's not a real score... |
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2018-03-13 |
Freddy | minor cleanup for jumppads |
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2018-03-13 |
Freddy | Rename variables to not overlap with builtin functions |
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2018-03-12 |
terencehill | Merge branch 'terencehill/quickmenu_fixes' |
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2018-03-12 |
terencehill | Quickmenu: fix ambiguity of hud_panel_quickmenu_transla... |
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2018-03-12 |
terencehill | Quickmenu: turn some debbug printfs and LOG_WARNFs... |
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2018-03-12 |
terencehill | Quickmenu: fix an almost unnoticeable wrong highlightin... |
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2018-03-12 |
terencehill | Quickmenu: fix repetition of commands when they are... |
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2018-03-12 |
Freddy | Cleanup for trigger_impulse |
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2018-03-12 |
Freddy | trigger_hurt: minor cleanup |
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2018-03-12 |
Freddy | trigger_heal: minor cleanup |
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2018-03-12 |
Freddy | trigger_gravity: use .active instead of .state, remove... |
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2018-03-12 |
Freddy | trigger_flipflop: minor cleanup |
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2018-03-11 |
Freddy | trigger_counter: replace magic number and document... |
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2018-03-11 |
Freddy | target_speaker: deprecate GLOBAL (BIT(2)) spawnflag... |
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2018-03-11 |
Freddy | target_spawn: replace magic number |
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2018-03-11 |
Freddy | Add a comment |
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2018-03-11 |
Freddy | trigger_changelevel: replace magic number, whitelist... |
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2018-03-11 |
terencehill | Reimplement g_pickup_respawntime_initial_random 1 to... |
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2018-03-11 |
Mario | Allow using offhand nades when the player has hook... |
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2018-03-11 |
Mario | Default nade alpha to 1 (fixes client projectiles) |
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2018-03-10 |
terencehill | Menu, mutators dialog, weapon arena settings: improve... |
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2018-03-10 |
terencehill | Make use of defined constants in colormapPaletteColor... |
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2018-03-10 |
Freddy | teleport_dest: replace magic numbers |
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2018-03-10 |
Freddy | misc_laser: .active instead of .state, replace magic... |
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2018-03-10 |
Mario | Add a new nade type |
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2018-03-10 |
Freddy | Remove magic numbers in misc_follow |
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2018-03-10 |
Freddy | Whitelist some trigger entity fields |
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2018-03-10 |
Freddy | Fix sound for func_vectormamamam |
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2018-03-09 |
terencehill | Shorten a variable name used in 70K+ checks (when macro... |
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2018-03-09 |
terencehill | Remove duplicate FIELD_VEC(fld, maxs) |
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2018-03-09 |
Freddy | func_vectormamamam: remove magic numbers and better... |
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2018-03-09 |
terencehill | Fix weapon arena tooltip ("that weapon" -> "a set of... |
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2018-03-09 |
Freddy | Replace magic numbers in func_train |
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2018-03-09 |
Freddy | func_rotating: stop sound when deactivated, minor cleanup |
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2018-03-09 |
Freddy | func_rain and func_snow: back to weird field name to... |
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2018-03-09 |
Freddy | func_rain and func_snow: fix density, remove magic... |
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2018-03-08 |
Freddy | Simplify func_sparks spawnfunc |
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2018-03-08 |
Mario | Merge branch 'master' into Mario/crouch |
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2018-03-08 |
Mario | Reduce Arc range |
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2018-03-07 |
Mario | Some minor fixes to the mutators dialog |
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2018-03-07 |
Freddy | func_pointparticles: use relays, replace magic numbers |
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2018-03-07 |
Freddy | Minor cleanup for func_plat |
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2018-03-07 |
Freddy | Conveyors: use .active instead of .state |
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2018-03-07 |
Freddy | Merge branch 'master' into DefaultUser/trigger_cleanup |
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2018-03-07 |
Mario | Merge branch 'martin-t/nottarg' into 'master' |
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2018-03-07 |
Mario | Maybe fix compilation unit |
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2018-03-07 |
Mario | Clear out a macro from trigger_common_read |
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2018-03-06 |
Freddy | Common file for trigger/func states, replace more magic... |
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2018-03-06 |
Freddy | Remove magic number state from func_breakable |
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2018-03-06 |
Freddy | func_breakable: replace spawnflag magic numbers |
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2018-03-06 |
Freddy | Move entity spawnflags to a common file |
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2018-03-06 |
Freddy | Update comment |
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2018-03-06 |
terencehill | Fix compilation unit for real |
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2018-03-06 |
Mario | Disable it in code too |
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2018-03-06 |
Mario | Disable dropping buffs by default (overlaps with the... |
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2018-03-05 |
Freddy | Remove code duplication for func_door and func_door_rot... |
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2018-03-05 |
Freddy | door_secret: precache all sounds, fix problems with... |
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2018-03-05 |
terencehill | Fix compilation unit |
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next |