From ca03733fba98709e25d9a02882ac947f4144af6a Mon Sep 17 00:00:00 2001 From: Cloudwalk Date: Wed, 21 Jul 2021 14:44:16 -0400 Subject: [PATCH] cl_main: Destroy mesh entities on restart to fix memlist getting cluttered --- cl_main.c | 1 + 1 file changed, 1 insertion(+) diff --git a/cl_main.c b/cl_main.c index 4471edd3..6d46bc77 100644 --- a/cl_main.c +++ b/cl_main.c @@ -2493,6 +2493,7 @@ static void CL_MeshEntities_Restart(void) for (i = 0; i < NUM_MESHENTITIES; i++) { ent = cl_meshentities + i; + Mod_Mesh_Destroy(ent->render.model); Mod_Mesh_Create(ent->render.model, cl_meshentitynames[i]); } } -- 2.39.2