From a497e3d32b6278dd314cd29a09575d06d4be3013 Mon Sep 17 00:00:00 2001 From: divverent Date: Sat, 19 Mar 2011 21:03:09 +0000 Subject: [PATCH] fix a syntax error in the non-glsl13 case git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10940 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=3b3882e33353f5313b1f64df297ba0f7ce06bf34 --- shader_glsl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/shader_glsl.h b/shader_glsl.h index 515556ae..d8513c5d 100644 --- a/shader_glsl.h +++ b/shader_glsl.h @@ -31,8 +31,8 @@ "# endif\n" "# define dp_varying varying\n" "# define dp_attribute attribute\n" -"# define dp_offsetmapping_dFdx(a) 0\n" -"# define dp_offsetmapping_dFdy(a) 0\n" +"# define dp_offsetmapping_dFdx(a) vec2(0.0, 0.0)\n" +"# define dp_offsetmapping_dFdy(a) vec2(0.0, 0.0)\n" "# define dp_textureGrad(a,b,c,d) texture2D(a,b)\n" "# define dp_texture2D texture2D\n" "# define dp_texture3D texture3D\n" -- 2.39.2