From a0b7e67446ec1cacab022c16314b25891d77d1b4 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 17 Nov 2011 19:43:36 +0200 Subject: [PATCH 1/1] Code functionality for ammo digits. Grabber display is now fully functional, but note it will show wrong values if your ammo drops under 3 digits (a bug that will need to be fixed). --- data/qcsrc/server/cl_weaponsystem.qc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/data/qcsrc/server/cl_weaponsystem.qc b/data/qcsrc/server/cl_weaponsystem.qc index 015fb264..2d55ff26 100644 --- a/data/qcsrc/server/cl_weaponsystem.qc +++ b/data/qcsrc/server/cl_weaponsystem.qc @@ -1630,6 +1630,12 @@ void W_DisplayDigitThink() self.skin = stof(txt); } } + else // ammo display + { + txt = ftos(self.owner.(self.owner.current_ammo)); + txt = substring(txt, self.cnt - 1, 1); + self.skin = stof(txt); + } self.nextthink = time; } -- 2.39.2