From 65700aaf3fca8b5843b72e1584c391e1508184be Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 25 Nov 2017 11:05:38 +1000 Subject: [PATCH] Include stale-move negation's cvars in mutators.cfg --- mutators.cfg | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/mutators.cfg b/mutators.cfg index be74e8187..9682293db 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -472,3 +472,11 @@ set g_dynamic_handicap 0 "Whether to enable dynamic handicap." set g_dynamic_handicap_scale 1 "The scale of the handicap. Larger values mean more penalties for strong players and more buffs for weak players." set g_dynamic_handicap_min 0 "The minimum value of the handicap." set g_dynamic_handicap_max 0 "The maximum value of the handicap." + +// ===================== +// stale-move negation +// ===================== +set g_smneg 0 "Stale-move negation: penalize repeated use of the same weapon" +set g_smneg_bonus 1 "Stale-move negation: allow weapons to become stronger than their baseline" +set g_smneg_bonus_asymptote 4 "Stale-move negation: damage = infinity at this bonus level" +set g_smneg_cooldown_factor 0.25 "Stale-move negation: penalty cooldown factor" -- 2.39.2