From 39f47d2bb01255d78ed971bf12108c95cf96f81d Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 13 Jul 2011 16:37:38 +0000 Subject: [PATCH] added a FIXME comment - R_CompleteLightPoint should count bouncegrid git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11246 d7cf8633-e32d-0410-b094-e92efae38249 --- r_shadow.c | 1 + 1 file changed, 1 insertion(+) diff --git a/r_shadow.c b/r_shadow.c index c11668d4..a6d42724 100644 --- a/r_shadow.c +++ b/r_shadow.c @@ -6828,6 +6828,7 @@ void R_CompleteLightPoint(vec3_t ambient, vec3_t diffuse, vec3_t lightdir, const intensity *= VectorLength(color); VectorMA(sample + 12, intensity, relativepoint, sample + 12); } + // FIXME: sample bouncegrid too! } if (flags & LP_DYNLIGHT) -- 2.39.2