From 02d044f26538be1307e6b240d9504ad5b9193680 Mon Sep 17 00:00:00 2001 From: molivier Date: Wed, 8 Dec 2004 15:36:35 +0000 Subject: [PATCH] A few minor changes in the sound code git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4832 d7cf8633-e32d-0410-b094-e92efae38249 --- snd_main.c | 59 +++++++++++++++++++++--------------------------------- 1 file changed, 23 insertions(+), 36 deletions(-) diff --git a/snd_main.c b/snd_main.c index a7b8d022..779d4b7a 100644 --- a/snd_main.c +++ b/snd_main.c @@ -53,11 +53,9 @@ matrix4x4_t listener_matrix; vec_t sound_nominal_clip_dist=1000.0; mempool_t *snd_mempool; -// sample PAIRS int soundtime; int paintedtime; - // Linked list of known sfx sfx_t *known_sfx = NULL; @@ -93,7 +91,7 @@ const char* ambient_names [2] = { "sound/ambience/water1.wav", "sound/ambience/w void S_SoundInfo_f(void) { - if (!sound_started || !shm) + if (!sound_started) { Con_Print("sound system not started\n"); return; @@ -657,6 +655,10 @@ void S_StopSound(int entnum, int entchannel) void S_StopAllSounds (void) { unsigned int i; + unsigned char *pbuf; + + if (!sound_started) + return; for (i = 0; i < total_channels; i++) S_StopChannel (i); @@ -664,7 +666,23 @@ void S_StopAllSounds (void) total_channels = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; // no statics memset(channels, 0, MAX_CHANNELS * sizeof(channel_t)); - S_ClearBuffer (); + // Clear sound buffer + pbuf = S_LockBuffer(); + if (pbuf != NULL) + { + int setsize = shm->samples * shm->format.width; + int clear = (shm->format.width == 1) ? 0x80 : 0; + + // FIXME: is it (still) true? (check with OSS and ALSA) + // on i586/i686 optimized versions of glibc, glibc *wrongly* IMO, + // reads the memory area before writing to it causing a seg fault + // since the memory is PROT_WRITE only and not PROT_READ|PROT_WRITE + //memset(shm->buffer, clear, shm->samples * shm->format.width); + while (setsize--) + *pbuf++ = clear; + + S_UnlockBuffer (); + } } void S_PauseGameSounds (qboolean toggle) @@ -687,37 +705,6 @@ void S_SetChannelVolume (unsigned int ch_ind, float fvol) } -void S_ClearBuffer(void) -{ - int clear; - unsigned char *pbuf; - - if (!sound_started || !shm) - return; - - if (shm->format.width == 1) - clear = 0x80; // 8 bit sound (unsigned) - else - clear = 0; // 16 bit sound (signed) - - pbuf = S_LockBuffer(); - if (pbuf != NULL) - { - int setsize = shm->samples * shm->format.width; - - while (setsize--) - *pbuf++ = clear; - - // on i586/i686 optimized versions of glibc, glibc *wrongly* IMO, - // reads the memory area before writing to it causing a seg fault - // since the memory is PROT_WRITE only and not PROT_READ|PROT_WRITE - //memset(shm->buffer, clear, shm->samples * shm->format.width); - - S_UnlockBuffer (); - } -} - - /* ================= S_StaticSound @@ -772,7 +759,7 @@ void S_UpdateAmbientSounds (void) for (ambient_channel = 0 ; ambient_channel< NUM_AMBIENTS ; ambient_channel++) { chan = &channels[ambient_channel]; - if (chan->sfx == NULL || (chan->sfx->flags & SFXFLAG_FILEMISSING)) + if (chan->sfx == NULL || chan->sfx->fetcher == NULL) continue; vol = ambient_level.value * ambientlevels[ambient_channel]; -- 2.39.2