From eacc6ff396af72fb4e2382fa187e52b96501ee14 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 11 Jun 2016 20:36:06 +1000 Subject: [PATCH] Fix argument number, hopefully fixes crash --- qcsrc/server/mutators/events.qh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/mutators/events.qh b/qcsrc/server/mutators/events.qh index a18b6b80d..55f4e1496 100644 --- a/qcsrc/server/mutators/events.qh +++ b/qcsrc/server/mutators/events.qh @@ -442,8 +442,8 @@ MUTATOR_HOOKABLE(SV_ParseServerCommand, EV_SV_ParseServerCommand); #define EV_Spawn_Score(i, o) \ /** player wanting to spawn */ i(entity, MUTATOR_ARGV_0_entity) \ /** spot to be evaluated */ i(entity, MUTATOR_ARGV_1_entity) \ - /** spot score, _x is priority, _y is "distance" */ i(vector, MUTATOR_ARGV_0_vector) \ - /**/ o(vector, MUTATOR_ARGV_0_vector) \ + /** spot score, _x is priority, _y is "distance" */ i(vector, MUTATOR_ARGV_2_vector) \ + /**/ o(vector, MUTATOR_ARGV_2_vector) \ /**/ MUTATOR_HOOKABLE(Spawn_Score, EV_Spawn_Score); -- 2.39.2