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git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/log
Debugger [Wed, 8 May 2013 11:09:54 +0000 (13:09 +0200)]
mapimage, mapinfo, tons of texture alignments
kuniuthefrogg [Tue, 7 May 2013 22:16:49 +0000 (00:16 +0200)]
fresh map picture.
kuniuthefrogg [Tue, 7 May 2013 22:14:17 +0000 (00:14 +0200)]
More bugs reported. And fixed.
kuniuthefrogg [Tue, 7 May 2013 21:52:10 +0000 (23:52 +0200)]
bugfix
kuniuthefrogg [Mon, 6 May 2013 20:43:02 +0000 (22:43 +0200)]
fix some annoying movement obstacles.
kuniuthefrogg [Mon, 6 May 2013 20:19:19 +0000 (22:19 +0200)]
new map pic, fix some reported bugs
kuniuthefrogg [Mon, 6 May 2013 15:44:53 +0000 (17:44 +0200)]
it seems map leaked last time. Weird, but let's hope it won't leak now.
Debugger [Sun, 5 May 2013 13:56:25 +0000 (15:56 +0200)]
edited mapinfo
Debugger [Tue, 30 Apr 2013 18:41:52 +0000 (20:41 +0200)]
another texture bug fixed
Debugger [Tue, 30 Apr 2013 18:38:35 +0000 (20:38 +0200)]
breakable barrels added and texture bugs fixed
Debugger [Tue, 30 Apr 2013 18:22:39 +0000 (20:22 +0200)]
finally, fixed
Debugger [Tue, 30 Apr 2013 18:11:31 +0000 (20:11 +0200)]
removed mg ammo
Debugger [Tue, 30 Apr 2013 18:06:49 +0000 (20:06 +0200)]
replaced the mapimage by a new one
kuniuthefrogg [Mon, 29 Apr 2013 20:34:27 +0000 (22:34 +0200)]
more clipping, texture alignments, minor architecture changes, add one more spawnpoint
Debugger [Sun, 28 Apr 2013 15:18:35 +0000 (17:18 +0200)]
removed some unnoticeabel water: small reflexion bug fixed
kuniuthefrogg [Mon, 22 Apr 2013 22:08:39 +0000 (00:08 +0200)]
Silent Siege - duel/ffa map by Justin
kuniuthefrogg [Mon, 22 Apr 2013 21:25:28 +0000 (23:25 +0200)]
small revision
kuniuthefrogg [Mon, 22 Apr 2013 21:19:49 +0000 (23:19 +0200)]
another try
Samual Lenks [Mon, 22 Apr 2013 21:18:20 +0000 (17:18 -0400)]
Merge remote-tracking branch 'origin/Mirio/xoylent'
Samual Lenks [Mon, 22 Apr 2013 21:15:00 +0000 (17:15 -0400)]
Merge remote-tracking branch 'origin/Mirio/red-planet'
Samual Lenks [Mon, 22 Apr 2013 21:07:06 +0000 (17:07 -0400)]
Remove team modes from Runningman, move TDM to RunningmanCTF
Samual Lenks [Mon, 22 Apr 2013 21:04:57 +0000 (17:04 -0400)]
Merge remote-tracking branch 'origin/Mirio/runningmanctf'
Samual Lenks [Mon, 22 Apr 2013 21:03:50 +0000 (17:03 -0400)]
Merge remote-tracking branch 'origin/Mirio/runningman'
kuniuthefrogg [Mon, 22 Apr 2013 20:35:35 +0000 (22:35 +0200)]
new mappic, more playerclip, fix spawnpoint error
kuniuthefrogg [Mon, 22 Apr 2013 17:46:05 +0000 (19:46 +0200)]
new mappic, updated mapinfo, final polishing of item layout and barels and clips and such
Mirio [Mon, 22 Apr 2013 11:56:21 +0000 (13:56 +0200)]
Set hidden, mapinfo, screenshot
Mirio [Mon, 22 Apr 2013 11:54:42 +0000 (13:54 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 20:05:40 +0000 (22:05 +0200)]
Fix trigger_hurt, add screenshot
Debugger [Sun, 21 Apr 2013 19:44:27 +0000 (21:44 +0200)]
explodeable barrels added
Mirio [Sun, 21 Apr 2013 19:42:23 +0000 (21:42 +0200)]
Barrels go boom
Debugger [Sun, 21 Apr 2013 19:24:17 +0000 (21:24 +0200)]
automatically turn on reflexions for clients
Debugger [Sun, 21 Apr 2013 19:19:39 +0000 (21:19 +0200)]
fixed some visual errors plus mapinfo/infoscreenshots
Mirio [Sun, 21 Apr 2013 19:19:10 +0000 (21:19 +0200)]
Barrels go boom
Debugger [Sun, 21 Apr 2013 16:52:34 +0000 (18:52 +0200)]
mapinfo, autoscreenshots fixed
Debugger [Sun, 21 Apr 2013 16:10:09 +0000 (18:10 +0200)]
fixed some console output bug
Debugger [Sun, 21 Apr 2013 14:23:54 +0000 (16:23 +0200)]
fixed a few things
Debugger [Sun, 21 Apr 2013 14:19:47 +0000 (16:19 +0200)]
oilrig.map
Debugger [Sun, 21 Apr 2013 13:26:32 +0000 (15:26 +0200)]
adapted textures follow the texture naming convention now
Debugger [Sun, 21 Apr 2013 12:29:11 +0000 (14:29 +0200)]
minor clip and alignment fixes
Mirio [Sun, 21 Apr 2013 11:22:59 +0000 (13:22 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 11:20:04 +0000 (13:20 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 11:18:25 +0000 (13:18 +0200)]
Map cleanup, mapinfo, screenshot, waypoints
Mirio [Sun, 21 Apr 2013 11:16:24 +0000 (13:16 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 11:11:50 +0000 (13:11 +0200)]
Map cleanup, screenshot, mapinfo
Mirio [Sun, 21 Apr 2013 11:02:14 +0000 (13:02 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 11:00:12 +0000 (13:00 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 10:54:04 +0000 (12:54 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 10:51:55 +0000 (12:51 +0200)]
Oops forgot version
Mirio [Sun, 21 Apr 2013 10:48:37 +0000 (12:48 +0200)]
Map cleanup, mapinfo, screenshot
Mirio [Sun, 21 Apr 2013 10:38:38 +0000 (12:38 +0200)]
Different changes, map cleanup
kuniuthefrogg [Sat, 20 Apr 2013 20:24:41 +0000 (22:24 +0200)]
autoscreenshots, some more playerclip, texturing fixes
kuniuthefrogg [Sat, 20 Apr 2013 20:18:35 +0000 (22:18 +0200)]
fix Mirios autoscreenshotzz
Debugger [Sat, 20 Apr 2013 16:36:35 +0000 (18:36 +0200)]
edited some minor stuff
Debugger [Fri, 19 Apr 2013 21:31:57 +0000 (23:31 +0200)]
edited mapinfo
Debugger [Fri, 19 Apr 2013 21:28:08 +0000 (23:28 +0200)]
edited mapinfo
kuniuthefrogg [Fri, 19 Apr 2013 20:52:03 +0000 (22:52 +0200)]
add autoscreenshot entity, fix outdated gametypes in mapinfo
Debugger [Fri, 19 Apr 2013 20:50:08 +0000 (22:50 +0200)]
fixed some stuff
Maik Merten [Fri, 19 Apr 2013 17:17:14 +0000 (19:17 +0200)]
add some computers to empty room (*some* purpose)
Maik Merten [Thu, 18 Apr 2013 18:07:19 +0000 (20:07 +0200)]
more water tweaks
Maik Merten [Thu, 18 Apr 2013 17:59:55 +0000 (19:59 +0200)]
put water surface into a skybox so it covers a huuuuge virtual area. Make actual water invisible.
Maik Merten [Wed, 17 Apr 2013 18:27:29 +0000 (20:27 +0200)]
nothing to see here
Maik Merten [Wed, 17 Apr 2013 18:26:08 +0000 (20:26 +0200)]
remove some annoying and ugly struts, put a lighting post in there
Maik Merten [Wed, 17 Apr 2013 18:03:36 +0000 (20:03 +0200)]
close bottom clip box (with the new terrain you could escape)
Maik Merten [Wed, 17 Apr 2013 17:30:47 +0000 (19:30 +0200)]
rework sea floor so that players cannot see the edge (effectively the oil rig now stands on an underwater mountain, the seabed no being discernible due to underwater fog)
kuniuthefrogg [Tue, 16 Apr 2013 18:41:11 +0000 (20:41 +0200)]
add the shader file to shaderlist.txt
Maik Merten [Tue, 16 Apr 2013 18:16:19 +0000 (20:16 +0200)]
new terrain, add autoscreenshot entity
kuniuthefrogg [Tue, 16 Apr 2013 07:19:28 +0000 (09:19 +0200)]
aaghrrr .shader file too
kuniuthefrogg [Tue, 16 Apr 2013 07:15:02 +0000 (09:15 +0200)]
forgot to commit custom shaders ... also some compile values tweaks.
kuniuthefrogg [Mon, 15 Apr 2013 21:17:02 +0000 (23:17 +0200)]
Fuse - cool duel map, winner of 2012 duel contest
kuniuthefrogg [Mon, 15 Apr 2013 20:19:44 +0000 (22:19 +0200)]
some more items tweaking
Maik Merten [Mon, 15 Apr 2013 19:42:59 +0000 (21:42 +0200)]
minor caulk fix
Maik Merten [Sun, 14 Apr 2013 18:37:45 +0000 (20:37 +0200)]
minor texture scaling fixes
Maik Merten [Sun, 14 Apr 2013 18:27:06 +0000 (20:27 +0200)]
minor texture scaling correction
Maik Merten [Sun, 14 Apr 2013 18:24:50 +0000 (20:24 +0200)]
more texturing fixes
Maik Merten [Sun, 14 Apr 2013 16:49:28 +0000 (18:49 +0200)]
mark many detail brushes as... detail
Debugger [Sun, 14 Apr 2013 16:35:36 +0000 (18:35 +0200)]
updated waypoint files so BOTs dont run into water constantly
Maik Merten [Sun, 14 Apr 2013 16:21:50 +0000 (18:21 +0200)]
some texturing refinement, working skybox, fog to the horizon
Debugger [Sun, 14 Apr 2013 15:54:03 +0000 (17:54 +0200)]
ready for merge after compiling
Debugger [Sun, 14 Apr 2013 15:52:52 +0000 (17:52 +0200)]
added strength on the bridge
Debugger [Sun, 14 Apr 2013 12:06:07 +0000 (14:06 +0200)]
ready for merge after compiling
Debugger [Sat, 13 Apr 2013 21:45:31 +0000 (23:45 +0200)]
fixed some entities and replaced rifle
Debugger [Sat, 13 Apr 2013 21:22:04 +0000 (23:22 +0200)]
retextured oilrig and rebuilt a few things
Debugger [Sat, 13 Apr 2013 20:06:31 +0000 (22:06 +0200)]
fixed a z-fighting issue
kuniuthefrogg [Sat, 13 Apr 2013 19:55:15 +0000 (21:55 +0200)]
yet another update
kuniuthefrogg [Sat, 13 Apr 2013 16:21:32 +0000 (18:21 +0200)]
small bugfix, texture alignment and such
kuniuthefrogg [Sat, 13 Apr 2013 13:00:22 +0000 (15:00 +0200)]
made barrels breakable, some item-placement fixes
FruitieX [Tue, 5 Mar 2013 13:15:55 +0000 (15:15 +0200)]
Merge remote-tracking branch 'origin/master' into fruitiex/runningmanfix
FruitieX [Tue, 5 Mar 2013 13:14:25 +0000 (15:14 +0200)]
overcaulk fix :D
Samual Lenks [Sun, 3 Mar 2013 17:22:10 +0000 (12:22 -0500)]
Keyhunt belongs on the DM version, not team version
Samual Lenks [Sun, 3 Mar 2013 17:11:30 +0000 (12:11 -0500)]
Merge remote-tracking branch 'origin/samual/runningman_separate'
Samual Lenks [Sun, 3 Mar 2013 17:07:32 +0000 (12:07 -0500)]
Update the image
kuniuthefrogg [Fri, 1 Mar 2013 22:19:14 +0000 (23:19 +0100)]
Merge branch 'kuniuthefrogg/abyss' of ssh://push.git.xonotic.org/xonotic-maps.pk3dir into kuniuthefrogg/abyss
kuniuthefrogg [Fri, 1 Mar 2013 21:20:13 +0000 (22:20 +0100)]
fix jumppads
FruitieX [Thu, 28 Feb 2013 21:44:36 +0000 (23:44 +0200)]
hurr align some things
FruitieX [Thu, 28 Feb 2013 21:40:28 +0000 (23:40 +0200)]
samual's runningman thing :-)
FruitieX [Wed, 20 Feb 2013 22:58:11 +0000 (00:58 +0200)]
z-fight fix
FruitieX [Fri, 15 Feb 2013 21:35:50 +0000 (23:35 +0200)]
Merge branch 'samual/runningman_separate' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir into samual/runningman_separate
FruitieX [Fri, 15 Feb 2013 21:35:01 +0000 (23:35 +0200)]
OOPS I $(touch runningmanctf.map)'d IT AGAIN
FruitieX [Fri, 15 Feb 2013 21:05:30 +0000 (23:05 +0200)]
align thing above flag thing. yay!
Samual Lenks [Fri, 15 Feb 2013 12:27:20 +0000 (07:27 -0500)]
New image for runningman-ctf map