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git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
t0uYK8Ne [Sun, 25 Nov 2018 03:08:50 +0000 (19:08 -0800)]
Set CPMA, Q2, Q3, and Warsow slick friction to 0
Rudolf Polzer [Fri, 16 Nov 2018 06:24:22 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 15 Nov 2018 06:24:28 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Wed, 14 Nov 2018 17:30:53 +0000 (18:30 +0100)]
Update hash
Mario [Sun, 11 Nov 2018 19:39:22 +0000 (19:39 +0000)]
Merge branch '2131-debloat-cts-db' into 'master'
Do not write zero/empty records to cts db
Closes #2131
See merge request xonotic/xonotic-data.pk3dir!620
terencehill [Sun, 11 Nov 2018 18:17:28 +0000 (19:17 +0100)]
Bot AI: fix slightly broken bot movement while targeting an enemy
terencehill [Sun, 11 Nov 2018 18:15:21 +0000 (19:15 +0100)]
Fix #2156 (error message spam during automatic revival in freezetag)
Rudolf Polzer [Sun, 11 Nov 2018 06:24:25 +0000 (07:24 +0100)]
Transifex autosync
Martin Taibr [Sat, 10 Nov 2018 14:34:41 +0000 (15:34 +0100)]
better vscode support
Rudolf Polzer [Fri, 9 Nov 2018 06:24:29 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Tue, 6 Nov 2018 14:44:50 +0000 (15:44 +0100)]
Update hash
Martin Taibr [Mon, 5 Nov 2018 13:40:47 +0000 (14:40 +0100)]
syntax highlighting but not errors in vscode
terencehill [Mon, 5 Nov 2018 13:15:53 +0000 (14:15 +0100)]
Don't use yellow as base color for debug_text_3d strings
terencehill [Sun, 4 Nov 2018 22:03:32 +0000 (23:03 +0100)]
Bot waypoints: fix waypoint creation for certain ladders and jumppads (rare cases)
Martin Taibr [Sun, 4 Nov 2018 17:13:55 +0000 (17:13 +0000)]
Merge branch 'martin-t/fix1994' into 'master'
Fix #1994 in a better way
Closes #1994
See merge request xonotic/xonotic-data.pk3dir!621
Martin Taibr [Sun, 4 Nov 2018 13:32:25 +0000 (14:32 +0100)]
fix issue 1994 in a better way
Martin Taibr [Sun, 4 Nov 2018 13:13:10 +0000 (14:13 +0100)]
update cl_damagetext_offset_screen to match cfg file
terencehill [Sun, 4 Nov 2018 12:42:59 +0000 (12:42 +0000)]
Merge branch 'martin-t/dmgtext' into 'master'
Damagetext improvements
Closes #1983
See merge request xonotic/xonotic-data.pk3dir!533
Rudolf Polzer [Sun, 4 Nov 2018 06:24:17 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sat, 3 Nov 2018 14:17:54 +0000 (15:17 +0100)]
Keep damage text always vertically centered (noticeable when it's stationary)
Rudolf Polzer [Sat, 3 Nov 2018 06:24:22 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Fri, 2 Nov 2018 17:05:40 +0000 (18:05 +0100)]
Allow to print multiple lines with debug_text_3d
terencehill [Thu, 1 Nov 2018 14:25:19 +0000 (15:25 +0100)]
Merge branch 'master' into martin-t/dmgtext
Mario [Thu, 1 Nov 2018 13:49:57 +0000 (23:49 +1000)]
Fix missing parenthesis in multi_trigger
morosophos [Thu, 1 Nov 2018 00:04:47 +0000 (02:04 +0200)]
Do not write zero/empty records to cts db
Mario [Wed, 31 Oct 2018 13:26:43 +0000 (23:26 +1000)]
Allow the bumblebee to go underwater by default
Mario [Tue, 30 Oct 2018 22:53:58 +0000 (08:53 +1000)]
Replace some makevectors calls with the MAKEVECTORS macro
terencehill [Tue, 30 Oct 2018 21:56:47 +0000 (22:56 +0100)]
Fix waypoint removal (08 and 09 were considered as 0 in waypoint_removelink)
Mario [Tue, 30 Oct 2018 21:32:36 +0000 (07:32 +1000)]
Fix octal madness in movetype code macro abuse
Rudolf Polzer [Tue, 30 Oct 2018 06:24:21 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 28 Oct 2018 14:48:08 +0000 (15:48 +0100)]
Fix #2126 "g_keepaway_noncarrier_damage disables damage by map objects"
Rudolf Polzer [Sun, 28 Oct 2018 06:24:24 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sat, 27 Oct 2018 16:40:44 +0000 (18:40 +0200)]
Update hash
terencehill [Sat, 27 Oct 2018 10:51:37 +0000 (12:51 +0200)]
Merge branch 'terencehill/bot_waypoints'
Mario [Fri, 26 Oct 2018 07:11:48 +0000 (17:11 +1000)]
Don't respawn frozen non-players when touching the void
Mario [Fri, 26 Oct 2018 03:03:51 +0000 (13:03 +1000)]
Attach entcs to the client state
Mario [Fri, 26 Oct 2018 02:38:28 +0000 (12:38 +1000)]
Make the client side IS_PLAYER and IS_CLIENT checks more accurate
Mario [Fri, 26 Oct 2018 02:18:55 +0000 (12:18 +1000)]
Send player/local status so CSQC can do some things with it without relying on entnum
Mario [Thu, 25 Oct 2018 22:41:14 +0000 (08:41 +1000)]
Clean up inventory creation code a bit so that it's somewhat spectatable
terencehill [Mon, 22 Oct 2018 15:38:04 +0000 (17:38 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
terencehill [Mon, 22 Oct 2018 15:32:28 +0000 (17:32 +0200)]
Minor cleanups
terencehill [Mon, 22 Oct 2018 14:53:59 +0000 (16:53 +0200)]
WAYPOINT_VERSION 1.01 --> 1.02
terencehill [Mon, 22 Oct 2018 14:40:20 +0000 (16:40 +0200)]
Bot AI: fix bots getting stuck in oblique warpzones (in the map hyperspace there are 2)
Martin Taibr [Sun, 21 Oct 2018 21:07:25 +0000 (23:07 +0200)]
document WEP_FLAG_PENETRATEWALLS
Martin Taibr [Sun, 21 Oct 2018 17:19:27 +0000 (17:19 +0000)]
Merge branch 'Mario/mapinfo_title_fix' into 'master'
Merge branch Mario/mapinfo_title_fix (XXS merge request)
Closes #2086
See merge request xonotic/xonotic-data.pk3dir!591
Mario [Sun, 21 Oct 2018 17:06:58 +0000 (03:06 +1000)]
Optimize the redundancy check and ignore color codes (they're stripped anyway)
Mario [Sun, 21 Oct 2018 16:52:27 +0000 (02:52 +1000)]
Merge branch 'master' into Mario/mapinfo_title_fix
Mario [Sun, 21 Oct 2018 16:47:21 +0000 (16:47 +0000)]
Merge branch 'martin-t/weapon_switch' into 'master'
Option to not reload by weapswitch and not fallback to other weaps from the impulse
See merge request xonotic/xonotic-data.pk3dir!616
Martin Taibr [Sun, 21 Oct 2018 16:32:10 +0000 (18:32 +0200)]
replicate autoreload and impulse fallback cvars
Mario [Sun, 21 Oct 2018 00:19:56 +0000 (10:19 +1000)]
Update hash
Martin Taibr [Sat, 20 Oct 2018 22:32:57 +0000 (00:32 +0200)]
option to not reload by weapswitch and not fallback to other weaps from the impulse
Mario [Sat, 20 Oct 2018 21:28:53 +0000 (07:28 +1000)]
Don't attach nades to the server-side weapon entity, so it can be disabled safely
Mario [Sat, 20 Oct 2018 18:50:04 +0000 (18:50 +0000)]
Merge branch 'Mario/qcphysics_tweaks' into 'master'
Merge branch Mario/qcphysics_tweaks (S merge request)
See merge request xonotic/xonotic-data.pk3dir!612
Mario [Sat, 20 Oct 2018 18:36:19 +0000 (04:36 +1000)]
Merge branch 'master' into Mario/qcphysics_tweaks
Mario [Sat, 20 Oct 2018 18:35:51 +0000 (04:35 +1000)]
Never group loot items, and only throw overkill shards towards players
Mario [Sat, 20 Oct 2018 17:08:50 +0000 (03:08 +1000)]
Enable stepping down by default
Mario [Sat, 20 Oct 2018 17:08:36 +0000 (03:08 +1000)]
Merge branch 'master' into Mario/qcphysics_tweaks
Mario [Sat, 20 Oct 2018 14:53:18 +0000 (14:53 +0000)]
Merge branch 'martin-t/effects' into 'master'
Improve graphics
Closes #1937
See merge request xonotic/xonotic-data.pk3dir!575
Martin Taibr [Sat, 20 Oct 2018 14:40:51 +0000 (16:40 +0200)]
other way around
Martin Taibr [Sat, 20 Oct 2018 14:29:33 +0000 (16:29 +0200)]
Merge branch 'master' into martin-t/effects
Martin Taibr [Sat, 20 Oct 2018 14:29:16 +0000 (16:29 +0200)]
compress skies in default effects
Mario [Thu, 18 Oct 2018 22:41:21 +0000 (08:41 +1000)]
Hide some gametype checks so they somewhat match the server
terencehill [Thu, 18 Oct 2018 20:39:30 +0000 (22:39 +0200)]
Bot waypoints: improve generation of waypoints for warpzones pointing downwards; don't generate waypoints for warpzones pointing upwards, bots can't use them anyway
terencehill [Wed, 17 Oct 2018 20:18:11 +0000 (22:18 +0200)]
Snap to the ground waypoints of source and destination warpzones depending on their respective orientations, not just the one of the source warpzone; it fixes warpzones of the map newtonian-nightmare
Mario [Wed, 17 Oct 2018 15:41:12 +0000 (01:41 +1000)]
Update hash
Mario [Wed, 17 Oct 2018 14:55:39 +0000 (14:55 +0000)]
Merge branch 'Mario/wepgroup_switch' into 'master'
Merge branch Mario/wepgroup_switch
See merge request xonotic/xonotic-data.pk3dir!611
Mario [Wed, 17 Oct 2018 12:08:06 +0000 (12:08 +0000)]
Merge branch 'sev/luma-menu-xpm' into 'master'
Add xpm serverlist icon to menu themes
Closes #2107
See merge request xonotic/xonotic-data.pk3dir!613
Mario [Wed, 17 Oct 2018 08:44:23 +0000 (18:44 +1000)]
Disallow enabling r_water via mapinfo, automatically enable it on maps with warpzones and cameras
Mario [Tue, 16 Oct 2018 23:38:29 +0000 (09:38 +1000)]
Use an attack think loop to keep the attack going instead of spamming weapon think, fixes Arc disconnecting clients with buffer overflows
Mario [Tue, 16 Oct 2018 20:18:31 +0000 (06:18 +1000)]
Don't count non-client attackers as valid for accuracy
Mario [Tue, 16 Oct 2018 20:13:24 +0000 (06:13 +1000)]
Skip some checks if checking sound_allowed on a null entity
Mario [Tue, 16 Oct 2018 12:21:48 +0000 (22:21 +1000)]
Fix hagar's animation resetting after the first attack
Mario [Mon, 15 Oct 2018 15:42:08 +0000 (01:42 +1000)]
Fix compile and move gametype legacy defaults to an attribute
Mario [Mon, 15 Oct 2018 15:31:35 +0000 (01:31 +1000)]
Clean up a bunch of gamemode specific references
Mario [Mon, 15 Oct 2018 14:50:58 +0000 (00:50 +1000)]
Use the weapon entity as a parameter to ATTACK_FINISHED instead of the slot number, fixes a potential issue when dual wielding different weapons and reduces code redundancy
Mario [Mon, 15 Oct 2018 14:22:00 +0000 (00:22 +1000)]
Divide the attack rate by the maximum weapon slots instead of halving it
Mario [Mon, 15 Oct 2018 13:53:29 +0000 (23:53 +1000)]
Tweak alternating dual wielding so weapons fire in time
Mario [Mon, 15 Oct 2018 12:15:58 +0000 (22:15 +1000)]
Update the weapon ammo notification to point people to the developers
Mario [Mon, 15 Oct 2018 11:59:12 +0000 (21:59 +1000)]
Tweak crylink a bit more in Mario balance
Mario [Mon, 15 Oct 2018 11:54:54 +0000 (21:54 +1000)]
Restore shotgun and tweak crylink in Mario balance
Mario [Sat, 13 Oct 2018 16:53:50 +0000 (02:53 +1000)]
Apply some tweaks to the QC movetypes to somewhat match what the engine is doing, attempt to fix players stuck inside other players
Mario [Sat, 13 Oct 2018 15:07:35 +0000 (01:07 +1000)]
Fix compile
terencehill [Sat, 13 Oct 2018 14:58:59 +0000 (16:58 +0200)]
Bot waypoints: don't create waypoints for jumppads that can be used only by a specific team because bots can't tell them from normal ones (e.g. 2 jumppads on newtonian-nightmare)
terencehill [Sat, 13 Oct 2018 14:53:42 +0000 (16:53 +0200)]
Simplify waypoint_removelink
terencehill [Sat, 13 Oct 2018 14:24:04 +0000 (16:24 +0200)]
Bot waypoints: try to add another link if the 32th link of a waypoint was removed
terencehill [Sat, 13 Oct 2018 14:02:10 +0000 (16:02 +0200)]
Bot waypoints: fix removal of the 32th link of a waypoint
terencehill [Sat, 13 Oct 2018 13:55:21 +0000 (15:55 +0200)]
Improve warning message reporting broken hardwired links
Mario [Sat, 13 Oct 2018 13:48:58 +0000 (23:48 +1000)]
Don't rely on the .minelayer_mines field for player's placed mines count (projectiles can lose their owner)
Mario [Sat, 13 Oct 2018 12:03:37 +0000 (22:03 +1000)]
Revert hiding of the weapon entity until a clean solution can be applied
Mario [Sat, 13 Oct 2018 12:02:14 +0000 (22:02 +1000)]
Possible workaround for invisible nades
Mario [Sat, 13 Oct 2018 06:31:17 +0000 (16:31 +1000)]
Allow electro orbs to stick to entities if touchexplode is off
Mario [Sat, 13 Oct 2018 06:25:44 +0000 (16:25 +1000)]
Fix electro orbs not sticking to entities properly
Mario [Sat, 13 Oct 2018 05:47:15 +0000 (15:47 +1000)]
Add an option to alternate between weapons when dual wielding
Mario [Fri, 12 Oct 2018 19:52:06 +0000 (05:52 +1000)]
Reuse W_SwitchWeapon to reduce code duplication
Mario [Fri, 12 Oct 2018 19:44:54 +0000 (05:44 +1000)]
When using specific weapon binds, if the player doesn't have the weapon, attempt to switch to another weapon within the same group
Mario [Fri, 12 Oct 2018 17:28:13 +0000 (03:28 +1000)]
Set nodrawtoclient on the server-side view model (doesn't need to render)
Mario [Fri, 12 Oct 2018 12:38:43 +0000 (22:38 +1000)]
Fix dumpweapons including the special attacks
Mario [Thu, 11 Oct 2018 06:18:51 +0000 (16:18 +1000)]
Remove g_duel_warmup (XPM ruleset turns on warmup when executed)
Mario [Thu, 11 Oct 2018 03:11:30 +0000 (13:11 +1000)]
Move the Say function into client code (not really a player-specific thing)
Mario [Thu, 11 Oct 2018 03:11:10 +0000 (13:11 +1000)]
Don't allow a trigger to target itself (infinite loops tend to be crashy)