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xonotic/xonotic-data.pk3dir.git
12 years agohandle an entity being antilag-takenback multiple times
Rudolf Polzer [Thu, 27 Oct 2011 08:28:42 +0000 (10:28 +0200)]
handle an entity being antilag-takenback multiple times

12 years agoset proper colormap value for respawn ghosts
Rudolf Polzer [Thu, 27 Oct 2011 08:01:44 +0000 (10:01 +0200)]
set proper colormap value for respawn ghosts

12 years agoCopyBody: unlink the color from the player slot when cloning
Rudolf Polzer [Thu, 27 Oct 2011 08:00:48 +0000 (10:00 +0200)]
CopyBody: unlink the color from the player slot when cloning

12 years agoMerge remote-tracking branch 'origin/atheros/secret'
Rudolf Polzer [Thu, 27 Oct 2011 07:35:27 +0000 (09:35 +0200)]
Merge remote-tracking branch 'origin/atheros/secret'

Conflicts:
qcsrc/server/progs.src

12 years agoShorten save code
Mircea Kitsune [Wed, 26 Oct 2011 21:30:34 +0000 (00:30 +0300)]
Shorten save code

12 years agoMake the clipboard work again, at the expense of not implementing it exactly how...
Mircea Kitsune [Wed, 26 Oct 2011 21:27:45 +0000 (00:27 +0300)]
Make the clipboard work again, at the expense of not implementing it exactly how I wanted initially

12 years agoAttempt to separate saving and loading into separate functions, so they can be used...
Mircea Kitsune [Wed, 26 Oct 2011 21:23:09 +0000 (00:23 +0300)]
Attempt to separate saving and loading into separate functions, so they can be used for other forms of storage apart from the clipboard later on. Currently doesn't work, and brakes the clipboard.

12 years agoLimit impact execution time to avoid sounds playing each frame. Impact sounds can...
Mircea Kitsune [Wed, 26 Oct 2011 16:19:44 +0000 (19:19 +0300)]
Limit impact execution time to avoid sounds playing each frame. Impact sounds can still be triggered every 0.1 second... but to be honest, that sounds kinda cool B-)

12 years agoRequire a minimum velocity for material effects, on either the object or the entity...
Mircea Kitsune [Wed, 26 Oct 2011 16:09:32 +0000 (19:09 +0300)]
Require a minimum velocity for material effects, on either the object or the entity colliding with it

12 years agoFix menu name for flesh
Mircea Kitsune [Wed, 26 Oct 2011 15:47:07 +0000 (18:47 +0300)]
Fix menu name for flesh

12 years agoAdd flesh as a new material. Enjoy spawning player meshes and listening to them crunc...
Mircea Kitsune [Wed, 26 Oct 2011 15:39:44 +0000 (18:39 +0300)]
Add flesh as a new material. Enjoy spawning player meshes and listening to them crunch against the walls :D

12 years agoBody impact / crunch sounds. For darker pleasures :P
Mircea Kitsune [Wed, 26 Oct 2011 15:35:00 +0000 (18:35 +0300)]
Body impact / crunch sounds. For darker pleasures :P

12 years agoImprove the stone impact sounds a bit
Mircea Kitsune [Wed, 26 Oct 2011 14:49:01 +0000 (17:49 +0300)]
Improve the stone impact sounds a bit

12 years agoName all impact sound files accordingly
Mircea Kitsune [Wed, 26 Oct 2011 14:30:03 +0000 (17:30 +0300)]
Name all impact sound files accordingly

12 years agoAdd the no material setting to the menu, but don't default it
Mircea Kitsune [Wed, 26 Oct 2011 14:25:26 +0000 (17:25 +0300)]
Add the no material setting to the menu, but don't default it

12 years agoAdd stone and wood sounds to the code. Also no need to return if material isn't set.
Mircea Kitsune [Wed, 26 Oct 2011 14:24:24 +0000 (17:24 +0300)]
Add stone and wood sounds to the code. Also no need to return if material isn't set.

12 years agoStone impact sounds by stephan. http://www.pdsounds.org/sounds/assorted_gravel_rock_a...
Mircea Kitsune [Wed, 26 Oct 2011 14:21:48 +0000 (17:21 +0300)]
Stone impact sounds by stephan. http://www.pdsounds.org/sounds/assorted_gravel_rock_and_stones

12 years agoFix some broken things with hud configs (wtf th you didn't add the cvars to hud_confi...
Samual [Wed, 26 Oct 2011 14:12:57 +0000 (10:12 -0400)]
Fix some broken things with hud configs (wtf th you didn't add the cvars to hud_config.qc or defaultXonotic.cfg?)

12 years agoWood impact sounds, by Independent.nu. http://opengameart.org/content/35-wooden-crack...
Mircea Kitsune [Wed, 26 Oct 2011 14:04:56 +0000 (17:04 +0300)]
Wood impact sounds, by Independent.nu. http://opengameart.org/content/35-wooden-crackshitsdestructions

12 years agoAllow objects without a material
Mircea Kitsune [Wed, 26 Oct 2011 13:44:16 +0000 (16:44 +0300)]
Allow objects without a material

12 years agoMetal impact sounds. There will be 5 sounds per material.
Mircea Kitsune [Wed, 26 Oct 2011 13:39:41 +0000 (16:39 +0300)]
Metal impact sounds. There will be 5 sounds per material.

12 years agoObject materials. They influence what sounds are generated when the object impacts...
Mircea Kitsune [Wed, 26 Oct 2011 13:39:18 +0000 (16:39 +0300)]
Object materials. They influence what sounds are generated when the object impacts a surface, as well as particles that will be generated. Main material types will be: metal, stone, wood. Currently, only metal has been fully implemented.

12 years agoAdjust defaults. Also persist all menu settings (seta), which should make it easier...
Mircea Kitsune [Wed, 26 Oct 2011 12:49:56 +0000 (15:49 +0300)]
Adjust defaults. Also persist all menu settings (seta), which should make it easier for some players I think

12 years agoBound the minimum and maximum scale of objects server-side, to avoid griefers being...
Mircea Kitsune [Wed, 26 Oct 2011 12:24:47 +0000 (15:24 +0300)]
Bound the minimum and maximum scale of objects server-side, to avoid griefers being able to spam objects that are either too tiny to trace, or huge enough to block an entire map.

12 years agoAdd damageforcescale as an editable object property
Mircea Kitsune [Wed, 26 Oct 2011 12:10:52 +0000 (15:10 +0300)]
Add damageforcescale as an editable object property

12 years agoDon't multiply size with scale is scale is 0, causing the bounding box to become...
Mircea Kitsune [Wed, 26 Oct 2011 11:04:31 +0000 (14:04 +0300)]
Don't multiply size with scale is scale is 0, causing the bounding box to become 0 itself. This fixes the last known bug

12 years agoFix the clipboard color issue. The problem was my own stupidity. Still another bug...
Mircea Kitsune [Wed, 26 Oct 2011 11:00:08 +0000 (14:00 +0300)]
Fix the clipboard color issue. The problem was my own stupidity. Still another bug to solve

12 years agouse stov instead of stof's where possible. The clipboard is still broken however
Mircea Kitsune [Wed, 26 Oct 2011 10:17:11 +0000 (13:17 +0300)]
use stov instead of stof's where possible. The clipboard is still broken however

12 years agoAllow setting the object color and glow color of objects. Note that the menu color...
Mircea Kitsune [Wed, 26 Oct 2011 09:48:35 +0000 (12:48 +0300)]
Allow setting the object color and glow color of objects. Note that the menu color picker does not work yet, since I need to figure a way around it sending the RGB vector with quotation marks (eg: "0 0 0" instead of 0 0 0).

12 years agoMerge remote-tracking branch 'origin/samual/hud_updates'
Jakob MG [Wed, 26 Oct 2011 07:11:34 +0000 (09:11 +0200)]
Merge remote-tracking branch 'origin/samual/hud_updates'

12 years agog_vehicle_*_bouncefactor - allow setting bouncyness per vehicle. g_vehicle_*_bouncest...
Jakob MG [Wed, 26 Oct 2011 07:09:26 +0000 (09:09 +0200)]
g_vehicle_*_bouncefactor - allow setting bouncyness per vehicle. g_vehicle_*_bouncestop - allow stopspeed per vehicle. g_vehicle_*_bouncepain - allow world colission pain per vehicle. Fix raptor landing animation.

12 years agofix http://dev.xonotic.org/issues/785 (wrong hud after spectating a vehicle & joining)
Jakob MG [Wed, 26 Oct 2011 05:04:05 +0000 (07:04 +0200)]
fix http://dev.xonotic.org/issues/785 (wrong hud after spectating a vehicle & joining)

12 years agoNow that getwrappedline bug is fixed, change minfontsize to 0 -- Also, add defaults...
Samual [Wed, 26 Oct 2011 01:31:51 +0000 (21:31 -0400)]
Now that getwrappedline bug is fixed, change minfontsize to 0 -- Also, add defaults to autocvars.qh for the new hud_panel_centerprint cvars. (They didn't exist since 0.5)

12 years agoMerge remote branch 'origin/master' into samual/hud_updates
Samual [Wed, 26 Oct 2011 01:00:39 +0000 (21:00 -0400)]
Merge remote branch 'origin/master' into samual/hud_updates

12 years agoRemove old aliases/commands which do nothing now
Samual [Tue, 25 Oct 2011 22:54:35 +0000 (18:54 -0400)]
Remove old aliases/commands which do nothing now

12 years agoFix for new sv_fraginfo cvar name
Samual [Tue, 25 Oct 2011 22:36:46 +0000 (18:36 -0400)]
Fix for new sv_fraginfo cvar name

12 years agoAllow editing object alpha as well
Mircea Kitsune [Tue, 25 Oct 2011 22:20:32 +0000 (01:20 +0300)]
Allow editing object alpha as well

12 years agoDivide menu into two sections; Visual object properties, and Physical object properties
Mircea Kitsune [Tue, 25 Oct 2011 22:12:15 +0000 (01:12 +0300)]
Divide menu into two sections; Visual object properties, and Physical object properties

12 years agoAdapt bounding box size to model size
Mircea Kitsune [Tue, 25 Oct 2011 22:08:08 +0000 (01:08 +0300)]
Adapt bounding box size to model size

12 years agoAllow editing the scale of the object
Mircea Kitsune [Tue, 25 Oct 2011 22:02:54 +0000 (01:02 +0300)]
Allow editing the scale of the object

12 years agoFix a bug in the sandbox menu
Mircea Kitsune [Tue, 25 Oct 2011 21:27:57 +0000 (00:27 +0300)]
Fix a bug in the sandbox menu

12 years agoUse another switch
Mircea Kitsune [Tue, 25 Oct 2011 21:25:50 +0000 (00:25 +0300)]
Use another switch

12 years agoUse switches instead of if checks where possible
Mircea Kitsune [Tue, 25 Oct 2011 21:21:45 +0000 (00:21 +0300)]
Use switches instead of if checks where possible

12 years agoAllow editing of object physics
Mircea Kitsune [Tue, 25 Oct 2011 21:07:13 +0000 (00:07 +0300)]
Allow editing of object physics

12 years agoDefault frame and skin for newly spawned objects
Mircea Kitsune [Tue, 25 Oct 2011 20:53:32 +0000 (23:53 +0300)]
Default frame and skin for newly spawned objects

12 years agoAdd skin and frame to the Sandbox Tools menu. It might be a little confusing at first...
Mircea Kitsune [Tue, 25 Oct 2011 20:52:07 +0000 (23:52 +0300)]
Add skin and frame to the Sandbox Tools menu. It might be a little confusing at first, but that's the only way to put these settings in the menu that I can think of.

12 years agoAllow editing the object's skin too. Add both skin and frame to the copied clipboard...
Mircea Kitsune [Tue, 25 Oct 2011 20:21:23 +0000 (23:21 +0300)]
Allow editing the object's skin too. Add both skin and frame to the copied clipboard properties

12 years agoImplementation of object editing. The first property that can be edited so far is...
Mircea Kitsune [Tue, 25 Oct 2011 20:13:47 +0000 (23:13 +0300)]
Implementation of object editing. The first property that can be edited so far is the animation frame of the object.

12 years agomore isNew debugging
Rudolf Polzer [Tue, 25 Oct 2011 18:31:48 +0000 (20:31 +0200)]
more isNew debugging

12 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 25 Oct 2011 18:22:58 +0000 (20:22 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoadd missing precaches
Rudolf Polzer [Tue, 25 Oct 2011 18:22:46 +0000 (20:22 +0200)]
add missing precaches

12 years agoAdd master cvar for cl_reticle so you can disable/enable it altogether.
Samual [Tue, 25 Oct 2011 17:30:00 +0000 (13:30 -0400)]
Add master cvar for cl_reticle so you can disable/enable it altogether.

12 years agoUse SOLID_BBOX instead of SOLID_BSP. BSP is much better, but can lag the server to...
Mircea Kitsune [Tue, 25 Oct 2011 16:52:05 +0000 (19:52 +0300)]
Use SOLID_BBOX instead of SOLID_BSP. BSP is much better, but can lag the server to bits :/

12 years agoMerge remote branch 'origin/master' into samual/hud_updates
Samual [Tue, 25 Oct 2011 15:02:41 +0000 (11:02 -0400)]
Merge remote branch 'origin/master' into samual/hud_updates

12 years agoMenu buttons for Remove, Copy, and Paste
Mircea Kitsune [Tue, 25 Oct 2011 13:03:58 +0000 (16:03 +0300)]
Menu buttons for Remove, Copy, and Paste

12 years agomenu_sandbox_spawn_model should be seta, so the last used model can be persisted
Mircea Kitsune [Tue, 25 Oct 2011 12:56:09 +0000 (15:56 +0300)]
menu_sandbox_spawn_model should be seta, so the last used model can be persisted

12 years agoFirst functionality for the sandbox menu. Allows specifying the model in an input...
Mircea Kitsune [Tue, 25 Oct 2011 12:55:39 +0000 (15:55 +0300)]
First functionality for the sandbox menu. Allows specifying the model in an input field, and spawning the object by button.

12 years agoOh... I forgot to return :)
Mircea Kitsune [Tue, 25 Oct 2011 12:32:40 +0000 (15:32 +0300)]
Oh... I forgot to return :)

12 years agoRemove an obvious and useless comment
Mircea Kitsune [Tue, 25 Oct 2011 12:31:30 +0000 (15:31 +0300)]
Remove an obvious and useless comment

12 years agoNo need to use == "" or != "" checks for strings. Dunno why I remember those were...
Mircea Kitsune [Tue, 25 Oct 2011 12:27:47 +0000 (15:27 +0300)]
No need to use == "" or != "" checks for strings. Dunno why I remember those were needed...

12 years agoProperly strunzone the clipboard, fixing the bug in the last commit
Mircea Kitsune [Tue, 25 Oct 2011 12:25:01 +0000 (15:25 +0300)]
Properly strunzone the clipboard, fixing the bug in the last commit

12 years agoUse a single string to copy and paste object properties (listing each setting), inste...
Mircea Kitsune [Tue, 25 Oct 2011 12:13:59 +0000 (15:13 +0300)]
Use a single string to copy and paste object properties (listing each setting), instead of multiple floats and strings. This introduces a new bug: After pasting the object, the clipboard empties, due to string unzoning.

12 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 25 Oct 2011 11:58:21 +0000 (13:58 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoget rid of some uses of the insane tokenizer
Rudolf Polzer [Tue, 25 Oct 2011 11:57:44 +0000 (13:57 +0200)]
get rid of some uses of the insane tokenizer

12 years agoAdd a message for invalid commands
Mircea Kitsune [Tue, 25 Oct 2011 11:53:24 +0000 (14:53 +0300)]
Add a message for invalid commands

12 years agoDocument copying / pasting in the help system
Mircea Kitsune [Tue, 25 Oct 2011 11:49:38 +0000 (14:49 +0300)]
Document copying / pasting in the help system

12 years agoReorder some code and add movetype to the clipboard, which will be customizable once...
Mircea Kitsune [Tue, 25 Oct 2011 11:44:48 +0000 (14:44 +0300)]
Reorder some code and add movetype to the clipboard, which will be customizable once editing objects is implemented

12 years agoCopy / paste: Rename arguments, add proper information messages, and don't allow...
Mircea Kitsune [Tue, 25 Oct 2011 11:40:39 +0000 (14:40 +0300)]
Copy / paste: Rename arguments, add proper information messages, and don't allow pasting objects if the clipboard is empty

12 years agoAllow copying and pasting of objects. This is done by saving each object's property...
Mircea Kitsune [Tue, 25 Oct 2011 11:29:33 +0000 (14:29 +0300)]
Allow copying and pasting of objects. This is done by saving each object's property to player float / string, then spawning new objects with those properties upon the paste command.

12 years agoVehicle antilag, take 2
Jakob MG [Tue, 25 Oct 2011 10:29:01 +0000 (12:29 +0200)]
Vehicle antilag, take 2

12 years agoAdd Sandbox Tools to all menu skins
Mircea Kitsune [Tue, 25 Oct 2011 10:27:03 +0000 (13:27 +0300)]
Add Sandbox Tools to all menu skins

12 years agoSandbox Tools menu. Works just like the Join Team menu, and is binded to F7 by defaul...
Mircea Kitsune [Tue, 25 Oct 2011 10:24:16 +0000 (13:24 +0300)]
Sandbox Tools menu. Works just like the Join Team menu, and is binded to F7 by default. Currently an empty menu, with sandbox commands to follow.

12 years agoBetter default editor distances
Mircea Kitsune [Tue, 25 Oct 2011 10:00:27 +0000 (13:00 +0300)]
Better default editor distances

12 years agoantilag_find is no public interface, remove it
Rudolf Polzer [Tue, 25 Oct 2011 09:58:48 +0000 (11:58 +0200)]
antilag_find is no public interface, remove it

12 years agoUse a shared function for tracing editable objects, as that part of the code will...
Mircea Kitsune [Tue, 25 Oct 2011 09:55:49 +0000 (12:55 +0300)]
Use a shared function for tracing editable objects, as that part of the code will be rather common

12 years agoMinor tweaks
Mircea Kitsune [Tue, 25 Oct 2011 09:41:29 +0000 (12:41 +0300)]
Minor tweaks

12 years agoalias sandbox for "cmd g_sandbox", for easier console usage
Mircea Kitsune [Tue, 25 Oct 2011 09:22:22 +0000 (12:22 +0300)]
alias sandbox for "cmd g_sandbox", for easier console usage

12 years agoUse the correct name for the grab key in the sandbox help system
Mircea Kitsune [Tue, 25 Oct 2011 09:12:29 +0000 (12:12 +0300)]
Use the correct name for the grab key in the sandbox help system

12 years agoAdd button8 (grab button) to keybinds.txt. Also document the use of grabbing and...
Mircea Kitsune [Tue, 25 Oct 2011 09:09:51 +0000 (12:09 +0300)]
Add button8 (grab button) to keybinds.txt. Also document the use of grabbing and object_remove in the sandbox help system

12 years agoMore documentation and some minor changes for drag code
Mircea Kitsune [Tue, 25 Oct 2011 08:54:41 +0000 (11:54 +0300)]
More documentation and some minor changes for drag code

12 years agoRevert "Vehicle antilag"
Jakob MG [Tue, 25 Oct 2011 08:53:46 +0000 (10:53 +0200)]
Revert "Vehicle antilag"

This reverts commit 6bc4bcbfd12aa53b22fef9f8de202f11151dfc13.

12 years agoDocument the new functionality of the Drag system.
Mircea Kitsune [Tue, 25 Oct 2011 08:30:39 +0000 (11:30 +0300)]
Document the new functionality of the Drag system.

12 years agoOnly allow a player to edit / remove his own objects, not any objects on the map
Mircea Kitsune [Mon, 24 Oct 2011 23:11:33 +0000 (02:11 +0300)]
Only allow a player to edit / remove his own objects, not any objects on the map

12 years agoUse a different way to check distance and dragging requirements. This fixes a bug...
Mircea Kitsune [Mon, 24 Oct 2011 23:08:42 +0000 (02:08 +0300)]
Use a different way to check distance and dragging requirements. This fixes a bug where if a dragged object went out of range, it would be stuck floating until you looked at it again.

12 years agoDon't un-drag an object if it goes out of range. Only use range to decide whether...
Mircea Kitsune [Mon, 24 Oct 2011 22:55:07 +0000 (01:55 +0300)]
Don't un-drag an object if it goes out of range. Only use range to decide whether to pick it up or not

12 years agoUse a different method of checking grab distance
Mircea Kitsune [Mon, 24 Oct 2011 22:51:52 +0000 (01:51 +0300)]
Use a different method of checking grab distance

12 years agoDon't consider grabbing a cheat if sandbox mode is enabled
Mircea Kitsune [Mon, 24 Oct 2011 22:27:00 +0000 (01:27 +0300)]
Don't consider grabbing a cheat if sandbox mode is enabled

12 years agoOops, forgot an important line
Mircea Kitsune [Mon, 24 Oct 2011 22:04:40 +0000 (01:04 +0300)]
Oops, forgot an important line

12 years agoAllow grabbing to be used for sandbox objects, even when sv_cheats is disabled. The...
Mircea Kitsune [Mon, 24 Oct 2011 22:04:06 +0000 (01:04 +0300)]
Allow grabbing to be used for sandbox objects, even when sv_cheats is disabled. The changes to the grabbing code will need to be reviewed a bit, but should work fine.

12 years agoMore changes to the dragging system, to make it usable outside of the cheats code
Mircea Kitsune [Mon, 24 Oct 2011 21:52:28 +0000 (00:52 +0300)]
More changes to the dragging system, to make it usable outside of the cheats code

12 years agoAttempt to separate the drag function from the cheats code, so the sandbox system...
Mircea Kitsune [Mon, 24 Oct 2011 21:35:14 +0000 (00:35 +0300)]
Attempt to separate the drag function from the cheats code, so the sandbox system can use it too. I hope I did this properly.

12 years agoMerge remote branch 'origin/master' into samual/hud_updates
Samual [Mon, 24 Oct 2011 20:30:16 +0000 (16:30 -0400)]
Merge remote branch 'origin/master' into samual/hud_updates

12 years agoCorrect comment
Samual [Mon, 24 Oct 2011 20:29:45 +0000 (16:29 -0400)]
Correct comment

12 years agoDon't print messages which START outside of the panel (this way messages larger than...
Samual [Mon, 24 Oct 2011 20:27:28 +0000 (16:27 -0400)]
Don't print messages which START outside of the panel (this way messages larger than the panel still are shown, but ones which were outside of the bounds in the first place are never shown)

12 years agoReplace traceline() with WarpZone_TraceLine()
Mircea Kitsune [Mon, 24 Oct 2011 20:11:20 +0000 (23:11 +0300)]
Replace traceline() with WarpZone_TraceLine()

12 years agoUse realowner instead of owner. This seems to not break the collisions
Mircea Kitsune [Mon, 24 Oct 2011 20:09:19 +0000 (23:09 +0300)]
Use realowner instead of owner. This seems to not break the collisions

12 years agoFix the trace detection issue. Apparently, objects were not being traced because...
Mircea Kitsune [Mon, 24 Oct 2011 20:07:42 +0000 (23:07 +0300)]
Fix the trace detection issue. Apparently, objects were not being traced because the player was set as their owner. My mind is somewhat blown at this one.

12 years agoAdd checks to getWrappedLine to prevent parsing through messages with no size (they...
Samual [Mon, 24 Oct 2011 18:40:54 +0000 (14:40 -0400)]
Add checks to getWrappedLine to prevent parsing through messages with no size (they wouldn't be displayed ANYWAY, waste of processing power :P)

12 years agoComment out debug print
Samual [Mon, 24 Oct 2011 18:27:34 +0000 (14:27 -0400)]
Comment out debug print

12 years agoChanges to cl_velocityzoom according to terencehill and divVerent's suggestions
Samual [Mon, 24 Oct 2011 18:24:48 +0000 (14:24 -0400)]
Changes to cl_velocityzoom according to terencehill and divVerent's suggestions