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git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Mon, 12 Mar 2018 22:14:09 +0000 (23:14 +0100)]
Merge branch 'terencehill/quickmenu_fixes'
terencehill [Mon, 12 Mar 2018 21:38:18 +0000 (22:38 +0100)]
Quickmenu: fix ambiguity of hud_panel_quickmenu_translatecommands checkbox name; reload current page when that checkbox is toggled
terencehill [Mon, 12 Mar 2018 19:17:30 +0000 (20:17 +0100)]
Quickmenu: turn some debbug printfs and LOG_WARNFs into LOG_INFOF
terencehill [Mon, 12 Mar 2018 19:11:09 +0000 (20:11 +0100)]
Quickmenu: fix an almost unnoticeable wrong highlighting due to precision errors
terencehill [Mon, 12 Mar 2018 19:03:19 +0000 (20:03 +0100)]
Quickmenu: fix repetition of commands when they are split into multiple pages
Freddy [Mon, 12 Mar 2018 17:28:01 +0000 (18:28 +0100)]
Cleanup for trigger_impulse
Freddy [Mon, 12 Mar 2018 15:16:30 +0000 (16:16 +0100)]
trigger_hurt: minor cleanup
Freddy [Mon, 12 Mar 2018 15:02:55 +0000 (16:02 +0100)]
trigger_heal: minor cleanup
Freddy [Mon, 12 Mar 2018 14:32:27 +0000 (15:32 +0100)]
trigger_gravity: use .active instead of .state, remove magic numbers
Freddy [Mon, 12 Mar 2018 13:33:28 +0000 (14:33 +0100)]
trigger_flipflop: minor cleanup
Freddy [Sun, 11 Mar 2018 16:45:33 +0000 (17:45 +0100)]
trigger_counter: replace magic number and document hidden feature
Freddy [Sun, 11 Mar 2018 16:18:12 +0000 (17:18 +0100)]
target_speaker: deprecate GLOBAL (BIT(2)) spawnflag, remove magic numbers
Freddy [Sun, 11 Mar 2018 15:54:36 +0000 (16:54 +0100)]
target_spawn: replace magic number
Freddy [Sun, 11 Mar 2018 15:23:27 +0000 (16:23 +0100)]
Add a comment
Freddy [Sun, 11 Mar 2018 14:40:12 +0000 (15:40 +0100)]
trigger_changelevel: replace magic number, whitelist fields
also a bit of comments
terencehill [Sun, 11 Mar 2018 14:33:33 +0000 (15:33 +0100)]
Reimplement g_pickup_respawntime_initial_random 1 to be more self-contained and to generate a different respawn time when game starts after warmup; it fixes #2000
Mario [Sun, 11 Mar 2018 13:04:19 +0000 (23:04 +1000)]
Allow using offhand nades when the player has hook in their inventory
Mario [Sun, 11 Mar 2018 02:53:35 +0000 (12:53 +1000)]
Default nade alpha to 1 (fixes client projectiles)
terencehill [Sat, 10 Mar 2018 22:35:51 +0000 (23:35 +0100)]
Menu, mutators dialog, weapon arena settings: improve layout a little bit
terencehill [Sat, 10 Mar 2018 22:28:14 +0000 (23:28 +0100)]
Make use of defined constants in colormapPaletteColor code
Freddy [Sat, 10 Mar 2018 20:37:18 +0000 (21:37 +0100)]
teleport_dest: replace magic numbers
Freddy [Sat, 10 Mar 2018 20:28:29 +0000 (21:28 +0100)]
misc_laser: .active instead of .state, replace magic numbers
Mario [Sat, 10 Mar 2018 18:03:07 +0000 (04:03 +1000)]
Add a new nade type
Freddy [Sat, 10 Mar 2018 15:26:39 +0000 (16:26 +0100)]
Remove magic numbers in misc_follow
Freddy [Sat, 10 Mar 2018 15:18:56 +0000 (16:18 +0100)]
Whitelist some trigger entity fields
Freddy [Sat, 10 Mar 2018 15:17:48 +0000 (16:17 +0100)]
Fix sound for func_vectormamamam
terencehill [Fri, 9 Mar 2018 23:45:38 +0000 (00:45 +0100)]
Shorten a variable name used in 70K+ checks (when macros are expanded), reducing size of server.qc by 560KB+
terencehill [Fri, 9 Mar 2018 23:27:24 +0000 (00:27 +0100)]
Remove duplicate FIELD_VEC(fld, maxs)
Freddy [Fri, 9 Mar 2018 22:19:45 +0000 (23:19 +0100)]
func_vectormamamam: remove magic numbers and better variable names
terencehill [Fri, 9 Mar 2018 19:01:14 +0000 (20:01 +0100)]
Fix weapon arena tooltip ("that weapon" -> "a set of weapons") and while at it shorten it
Freddy [Fri, 9 Mar 2018 17:39:09 +0000 (18:39 +0100)]
Replace magic numbers in func_train
Freddy [Fri, 9 Mar 2018 16:35:59 +0000 (17:35 +0100)]
func_rotating: stop sound when deactivated, minor cleanup
Freddy [Fri, 9 Mar 2018 13:25:29 +0000 (14:25 +0100)]
func_rain and func_snow: back to weird field name to not use an engine field
Freddy [Fri, 9 Mar 2018 01:52:49 +0000 (02:52 +0100)]
func_rain and func_snow: fix density, remove magic numbers and use colormap instead of cnt for color
Freddy [Thu, 8 Mar 2018 14:56:37 +0000 (15:56 +0100)]
Simplify func_sparks spawnfunc
Mario [Thu, 8 Mar 2018 05:33:47 +0000 (15:33 +1000)]
Merge branch 'master' into Mario/crouch
# Conflicts:
# qcsrc/common/physics/player.qc
# qcsrc/server/client.qc
Mario [Thu, 8 Mar 2018 01:57:43 +0000 (11:57 +1000)]
Reduce Arc range
Mario [Wed, 7 Mar 2018 23:56:49 +0000 (09:56 +1000)]
Some minor fixes to the mutators dialog
Freddy [Wed, 7 Mar 2018 20:52:54 +0000 (21:52 +0100)]
func_pointparticles: use relays, replace magic numbers
Freddy [Wed, 7 Mar 2018 16:55:12 +0000 (17:55 +0100)]
Minor cleanup for func_plat
Freddy [Wed, 7 Mar 2018 16:20:55 +0000 (17:20 +0100)]
Conveyors: use .active instead of .state
Freddy [Wed, 7 Mar 2018 13:46:01 +0000 (14:46 +0100)]
Merge branch 'master' into DefaultUser/trigger_cleanup
Mario [Wed, 7 Mar 2018 08:18:03 +0000 (08:18 +0000)]
Merge branch 'martin-t/nottarg' into 'master'
Kill nottargeted field
See merge request xonotic/xonotic-data.pk3dir!537
Mario [Wed, 7 Mar 2018 07:57:17 +0000 (17:57 +1000)]
Maybe fix compilation unit
Mario [Wed, 7 Mar 2018 01:56:11 +0000 (11:56 +1000)]
Clear out a macro from trigger_common_read
Freddy [Tue, 6 Mar 2018 23:00:24 +0000 (00:00 +0100)]
Common file for trigger/func states, replace more magic numbers
Freddy [Tue, 6 Mar 2018 19:04:50 +0000 (20:04 +0100)]
Remove magic number state from func_breakable
Freddy [Tue, 6 Mar 2018 18:57:21 +0000 (19:57 +0100)]
func_breakable: replace spawnflag magic numbers
Freddy [Tue, 6 Mar 2018 14:42:58 +0000 (15:42 +0100)]
Move entity spawnflags to a common file
Freddy [Tue, 6 Mar 2018 13:26:26 +0000 (14:26 +0100)]
Update comment
terencehill [Tue, 6 Mar 2018 12:06:25 +0000 (13:06 +0100)]
Fix compilation unit for real
Mario [Tue, 6 Mar 2018 06:32:34 +0000 (16:32 +1000)]
Disable it in code too
Mario [Tue, 6 Mar 2018 06:30:15 +0000 (16:30 +1000)]
Disable dropping buffs by default (overlaps with the flag dropping, active buffs aren't as wacky anymore)
Freddy [Mon, 5 Mar 2018 20:57:40 +0000 (21:57 +0100)]
Remove code duplication for func_door and func_door_rotating spawnfuncs
Freddy [Mon, 5 Mar 2018 20:55:51 +0000 (21:55 +0100)]
door_secret: precache all sounds, fix problems with wait < 0, more minor adjustments
terencehill [Mon, 5 Mar 2018 18:51:05 +0000 (19:51 +0100)]
Fix compilation unit
Freddy [Mon, 5 Mar 2018 14:37:00 +0000 (15:37 +0100)]
Don't use PLAT_CRUSH for doors (same as DOOR_DONT_LINK)
Freddy [Mon, 5 Mar 2018 13:50:18 +0000 (14:50 +0100)]
Move door_rotating_* functions into the proper file
Mario [Mon, 5 Mar 2018 13:38:08 +0000 (23:38 +1000)]
Also update prediction for crouching underwater
Freddy [Mon, 5 Mar 2018 13:31:17 +0000 (14:31 +0100)]
Doors: Use PLAT_CRUSH instead of 8 (already in use for other infos)
Also remove more magic numbers
Freddy [Mon, 5 Mar 2018 12:26:24 +0000 (13:26 +0100)]
Replace magic numbers in door_rotating, fix sound precache issues
Also remove useless spawnflag check
Freddy [Mon, 5 Mar 2018 12:23:28 +0000 (13:23 +0100)]
Use BIT() macro in door.qh
Rudolf Polzer [Mon, 5 Mar 2018 06:24:01 +0000 (07:24 +0100)]
Transifex autosync
Freddy [Sun, 4 Mar 2018 23:25:28 +0000 (00:25 +0100)]
Fix Sub_CalcMove calls for already moving entities
Freddy [Sun, 4 Mar 2018 17:21:58 +0000 (18:21 +0100)]
Remove magic numbers from platforms (func_plat)
Mario [Sun, 4 Mar 2018 17:18:35 +0000 (03:18 +1000)]
Allow crouching underwater (some maps depend on it)
Mario [Sun, 4 Mar 2018 03:49:02 +0000 (13:49 +1000)]
Merge branch 'Mario/arc'
Mario [Sun, 4 Mar 2018 03:31:37 +0000 (13:31 +1000)]
Merge branch 'master' into Mario/arc
Mario [Sat, 3 Mar 2018 15:31:19 +0000 (01:31 +1000)]
Remove observers from monster attack target list and reset their dphitcontentsmask
Mario [Sat, 3 Mar 2018 13:39:22 +0000 (23:39 +1000)]
Bring back the FPS counter in the scoreboard
terencehill [Sat, 3 Mar 2018 12:52:08 +0000 (13:52 +0100)]
"Last seen:" --> "Last match:"
terencehill [Sat, 3 Mar 2018 12:31:02 +0000 (13:31 +0100)]
HUD panrel dialogs: shorten strings in items that enable/disable panels (a few of them were barely readable because too much compressed)
Mario [Sat, 3 Mar 2018 07:01:49 +0000 (17:01 +1000)]
But use saved angles in 3rd person mode (no idea)
Mario [Sat, 3 Mar 2018 06:59:27 +0000 (16:59 +1000)]
Don't use saved angles (seems to fix warpzones)
Mario [Sat, 3 Mar 2018 06:50:08 +0000 (16:50 +1000)]
Fix 3rd person beam and don't show muzzle effect if view model is turned off (mostly fixes screen covered by the effect)
Mario [Sat, 3 Mar 2018 06:33:45 +0000 (16:33 +1000)]
Use the actual shot tag when possible
Rudolf Polzer [Sat, 3 Mar 2018 06:23:57 +0000 (07:23 +0100)]
Transifex autosync
Mario [Sat, 3 Mar 2018 05:54:11 +0000 (15:54 +1000)]
Update effectinfo.inc too
Mario [Sat, 3 Mar 2018 03:56:27 +0000 (13:56 +1000)]
Give arc an impact effect, and attempt to update beam's shot origin offset using local weapon entity
Mario [Sat, 3 Mar 2018 02:40:44 +0000 (12:40 +1000)]
Fix weapon arena menu display
Mario [Sat, 3 Mar 2018 02:32:37 +0000 (12:32 +1000)]
Merge branch 'master' into Mario/arc
Mirio [Fri, 2 Mar 2018 13:59:16 +0000 (13:59 +0000)]
Update languages.txt
Mario [Fri, 2 Mar 2018 13:02:28 +0000 (23:02 +1000)]
Make more of the shotorg adjustments available to CSQC
Rudolf Polzer [Fri, 2 Mar 2018 06:24:54 +0000 (07:24 +0100)]
Transifex autosync
Mario [Thu, 1 Mar 2018 14:46:02 +0000 (00:46 +1000)]
Fix special command third parameter
Mario [Thu, 1 Mar 2018 14:29:17 +0000 (00:29 +1000)]
Clean up a movetype check in warpzone code
Mario [Thu, 1 Mar 2018 13:34:41 +0000 (23:34 +1000)]
Move crouch checking into prediction code (fixes crouching prediction)
Mario [Thu, 1 Mar 2018 12:47:30 +0000 (22:47 +1000)]
Testing some adjustments to the Arc (visual and balance)
Mario [Thu, 1 Mar 2018 10:16:20 +0000 (10:16 +0000)]
Merge branch 'terencehill/menu_statslist_strings' into 'master'
Menu statslist strings
Closes #1904
See merge request xonotic/xonotic-data.pk3dir!539
Rudolf Polzer [Thu, 1 Mar 2018 06:23:59 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Wed, 28 Feb 2018 19:17:13 +0000 (20:17 +0100)]
Menu: don't allow customization of drag tolerance for slider and listbox in the skins since it's not a aesthetic parameter; cursor position checks in ListBox_mouseDrag now don't look wrong (drag tolerance x-y components were inverted because listbox used slider drag tolerance values!)
terencehill [Wed, 28 Feb 2018 18:45:07 +0000 (19:45 +0100)]
Remove an unused function
Mirio [Wed, 28 Feb 2018 15:27:55 +0000 (16:27 +0100)]
Add Irish, Chinese-China and Korean to the menu
Rudolf Polzer [Wed, 28 Feb 2018 06:24:00 +0000 (07:24 +0100)]
Transifex autosync
Mario [Tue, 27 Feb 2018 18:11:07 +0000 (04:11 +1000)]
Make arc heat crosshair ring smooth
Mario [Tue, 27 Feb 2018 17:04:10 +0000 (03:04 +1000)]
Make warnings about unknown gametypes simple debug messages (mod gametypes are unknown, no need to spam about it)
Rudolf Polzer [Tue, 27 Feb 2018 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
Mario [Mon, 26 Feb 2018 12:35:38 +0000 (22:35 +1000)]
Add a mutator hook to skip respawn time calculations (fixes a reference to CA)
Rudolf Polzer [Mon, 26 Feb 2018 06:24:04 +0000 (07:24 +0100)]
Transifex autosync
Mario [Mon, 26 Feb 2018 05:20:45 +0000 (15:20 +1000)]
Remove the null weapon check from W_SetupShot and make sure accuracy_add doesn't try to add accuracy to the null weapon