2020-10-16 |
cloudwalk | host: Move out some client and server code |
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2020-09-17 |
cloudwalk | Unify the command and cvar flags, under the CF_ prefix. |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-09-08 |
cloudwalk | Rename COM_CheckParm to Sys_CheckParm and move it to... |
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2020-07-22 |
cloudwalk | Experimental restoration of GLES2 support. It *might... |
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2020-07-21 |
cloudwalk | Increase console verbosity so it feels like the engine... |
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2020-06-20 |
cloudwalk | Add missing parens around inline assignment. Fixes... |
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2020-06-20 |
cloudwalk | Remove vid.samples checks when switching modes. Engine... |
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2020-06-20 |
cloudwalk | Implement command-line support for setting vid_borderless |
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2020-06-19 |
cloudwalk | Host_Main improvements. Workaround to avoid crash with... |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-15 |
cloudwalk | Properly implement borderless windowed mode support |
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2020-06-11 |
cloudwalk | Initial implementation of command flag system |
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2020-05-25 |
havoc | Forcibly disable the alphatocoverage feature because... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2018-10-19 |
divverent | Remove the CONFIG_CD macro, and enable faketracks uncon... |
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2018-09-09 |
havoc | Remove a duplicate definition of qglGetPointerv. |
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2018-08-12 |
havoc | Use GL3.2 Core Profile context. |
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2018-08-12 |
havoc | A bit more cleanup. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-08-12 |
havoc | Use SDL_opengl.h and SDL_opengl_ext.h headers instead... |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-07-31 |
havoc | Fix gl_debug code which was broken as I didn't copy... |
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2018-07-31 |
havoc | Remove some unused stuff related to glDrawRangeElements. |
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2018-07-29 |
havoc | Add gl_debug cvar, if enabled the GL context will have... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-05-22 |
havoc | Clean up GL extensions a bit to only have the stuff... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Add more CHECKGLERROR calls, and clean up a few obsolet... |
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2018-05-22 |
havoc | Remove use of glPolygonStipple - it will need to be... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | vid_bitsperpixel is now locked to 32. |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-04-29 |
havoc | Default vid_desktopfullscreen to 1. |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-05 |
divverent | Manage resetting the key event state on video reinitial... |
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2018-04-03 |
havoc | Remove v_hwgamma feature as it is not worth maintaining... |
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2017-04-23 |
havoc | Removed the gray-out behavior on the gamma settings... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-08-28 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
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2014-10-04 |
divverent | Implement GPU-side corona fading |
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2013-09-17 |
divverent | rename netwmfullscreen to desktopfullscreen; implement... |
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2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
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2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
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2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
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2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
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2013-04-17 |
havoc | set vid_stereobuffer cvar based on whether GL_STEREO... |
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2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2012-12-25 |
eihrul | allow framebuffer objects to be used where non-power... |
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2012-03-12 |
divverent | introducing "scr_loadingscreen_firstforstartup" |
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2012-01-22 |
divverent | WORKAROUND: turn off vid.support.ext_framebuffer_object... |
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2012-01-16 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
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2012-01-16 |
divverent | workaround for upside down bug in dpsoftrast: turn... |
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2011-11-30 |
havoc | bind to GL_ARB_framebuffer_object functions correctly... |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-26 |
havoc | vid_soft_threads 8 by default because excessive threads... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | more sRGB simplification |
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2011-10-21 |
divverent | use the correct sRGB conversion for the gamma ramps |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-20 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-16 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
divverent | for now, turn off FBO if multisampling as their combina... |
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2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-05-19 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-19 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-18 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-07 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-04-18 |
havoc | added RENDERPATH_GLES1 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-02-26 |
havoc | added support for SDL_Window API but it is disabled... |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
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2011-02-08 |
havoc | DPiOS almost works now... |
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2011-02-07 |
havoc | added RENDERPATH_GLES2 |
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