2012-05-13 |
divverent | workaround for broken libc on mingw32 |
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2012-04-20 |
divverent | VM_sprintf: use intmax_t for integer types |
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2012-04-19 |
divverent | mark Host_Error as noreturn to help static analysis |
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2012-04-11 |
divverent | fix a typo |
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2012-04-11 |
divverent | PRVM_64: make savegames precision-loss-less |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-02-18 |
divverent | always allow -nosse and -nosse2 flags to change SSE... |
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2011-11-01 |
divverent | Command line: -sessionid, cvars: locksession, (R/O... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-14 |
havoc | removed OffscreenGecko support because it is not maintained |
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2011-10-04 |
divverent | server list: allow more AND and OR masks (except in... |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-05-17 |
divverent | new movement cvar and stat: sv_airaccel_qw_stretchfactor |
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2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
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2011-04-18 |
havoc | fix typo in last commit |
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2011-04-18 |
havoc | move iphone detection above macosx detection |
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2011-04-18 |
havoc | separate out the GLES2 stuff from the iphone stuff |
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2011-04-01 |
havoc | fix compilation when SSE2_PRESENT, also fix compilation... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-03-05 |
divverent | instead, define the FILE_OFFSET_BITS part in the build... |
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2011-01-26 |
eihrul | added SSE2_PRESENT define |
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2011-01-18 |
havoc | lower particle limit when using DP_SMALLMEMORY builds |
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2010-12-23 |
divverent | also make MAX_SCOREBOARDNAME 128 in the small memory... |
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2010-12-21 |
divverent | allow longer player names |
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2010-10-18 |
divverent | as the SSE bug seems fixed now, use SSE in MSVC builds... |
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2010-10-16 |
divverent | only enable SSE if __GNUC__ for the moment... needs... |
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2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
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2010-10-08 |
divverent | SSE patch by kyre, with runtime CPU detection and a... |
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2010-08-27 |
divverent | GLX: use _NET_WM_ICON additionally to the xpm icon... |
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2010-08-22 |
divverent | support more level network eyes, and make them static... |
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2010-07-20 |
divverent | sv_aircontrol_penalty |
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2010-06-04 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-28 |
havoc | raise MAX_STATICENTITIES for a new map goldenboy is... |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-25 |
havoc | use CONFIGFILENAME and STARTCONFIGFILENAME macros inste... |
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2010-02-11 |
havoc | added texturename parameter in particles/particlefont.txt |
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2010-01-25 |
havoc | changed DP_SMALLMEMORY compiles to use the standard... |
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2010-01-08 |
havoc | more memory savings |
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2010-01-08 |
havoc | don't set DP_SMALLMEMORY by default |
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2010-01-08 |
havoc | reduce memory usage by several more megabytes |
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2009-12-29 |
divverent | fix declaration of buildstring |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-24 |
havoc | change a few WIN64 checks to _WIN64 (which actually... |
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2009-12-21 |
havoc | increase NET_MAXMESSAGE in DP_SMALLMEMORY configuration... |
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2009-11-14 |
havoc | increase some limits in DP_SMALLMEMORY |
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2009-11-13 |
havoc | increase MAX_CACHED_PICS in DP_SMALLMEMORY case back... |
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2009-11-13 |
havoc | bump a few limits in DP_SMALLMEMORY (cachedpics was... |
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2009-11-12 |
havoc | fix crash with predicted player locations |
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2009-11-11 |
havoc | rename R_MAX_OCCLUSION_QUERIES to MAX_OCCLUSION_QUERIES... |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-09-18 |
divverent | sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz... |
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2009-08-24 |
divverent | okay, fix the latest fix :P |
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2009-07-08 |
divverent | doxygen comments and config file |
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2009-07-06 |
divverent | twice as many models loadable (for LOD and stuff) |
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2009-05-07 |
divverent | cl_input: movevars for "warsowbunny" mode, also impleme... |
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2009-05-05 |
divverent | CPMA-style cl_movement physics settings possible! Varia... |
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2008-12-28 |
divverent | fix whitespace handling: |
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2008-07-23 |
divverent | add apparently not yet working optimization flags to... |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-01-28 |
divverent | add a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000... |
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2008-01-22 |
divverent | make play/play2 dummies when -nosound |
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2008-01-18 |
res | Removed passing machine type from the makefile to the... |
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2007-12-01 |
divverent | the big chat area/font patch... hope it works well... |
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2007-11-12 |
divverent | move two #defined to quakedef.h, and always include... |
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2007-07-03 |
havoc | commented out STAT_FRAGS (never used in quake either) |
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2007-06-13 |
havoc | added a score-distribution/place/score block left of... |
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2007-05-25 |
havoc | added a 4D noise function for use by shaders |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-11 |
havoc | added friction and waterfriction movevars stats |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-02-23 |
havoc | check __GNUC__ version before defining printf attribute... |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-15 |
havoc | removed NET_MAXRATE (as it served no useful purpose... |
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2006-11-15 |
havoc | made cl_viewmodel_scale apply to csqc and gettaginfo |
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2006-07-17 |
havoc | fix a buffer overflow bug in InfoString_SetValue (thank... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-04 |
havoc | increased sv_maxrate limit to 150000 from 25000 |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-04 |
havoc | upped player limit (MAX_SCOREBOARD) from 64 to 255... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-11 |
havoc | removed crash parameter from Host_ShudownServer, elimin... |
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2006-02-10 |
havoc | added a comment by MAX_LIGHTSTYLES about savegames |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-08-18 |
black | -Increased MAX_LIGHTSTYLES to 256. |
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2005-06-01 |
black | -Added Host_AbortCurrentFrame to hide the longjump... |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-06 |
havoc | changed Host_Init to execute configs only once |
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2004-12-03 |
molivier | Added "ctype.h" to the list of standard headers in... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-10-25 |
molivier | FreeBSD support |
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2004-10-13 |
molivier | Lots of minor fixes and improvements to the sound engin... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-04-05 |
havoc | inlined Host_EndGame in CL_ParseServerMessage's svc_dis... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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