2015-01-25 |
TimePath | Replace `vector_[xyz]` with `vector.[xyz]` where possible |
tree | commitdiff |
2015-01-25 |
TimePath | Work around a gmqcc bug |
tree | commitdiff |
2015-01-25 |
TimePath | Rename menu files to be consistent |
tree | commitdiff |
2015-01-25 |
TimePath | Delete empty files |
tree | commitdiff |
2015-01-25 |
TimePath | Remove some `#ifdef GMQCC` conditionals |
tree | commitdiff |
2015-01-25 |
TimePath | Kill uses of `local` and `noref` |
tree | commitdiff |
2015-01-25 |
TimePath | Declare more ints as ints |
tree | commitdiff |
2015-01-25 |
TimePath | Declare more ints as ints |
tree | commitdiff |
2015-01-24 |
Mario | Begin fixing the monster (only 700 more lines to go... |
tree | commitdiff |
2015-01-24 |
TimePath | Declare more ints as ints |
tree | commitdiff |
2015-01-24 |
TimePath | Declare more ints as ints |
tree | commitdiff |
2015-01-24 |
Mario | Fix some more things |
tree | commitdiff |
2015-01-24 |
Mario | Fix some cases of noref |
tree | commitdiff |
2015-01-24 |
Mario | Remove some cases of local noref |
tree | commitdiff |
2015-01-24 |
Mario | Why wasn't this done in the first place, instead of... |
tree | commitdiff |
2015-01-24 |
Mario | Make TRUE and FALSE booleans |
tree | commitdiff |
2015-01-24 |
TimePath | Merge remote-tracking branch 'origin/Mario/qc_updates... |
tree | commitdiff |
2015-01-24 |
TimePath | Declare ints as ints |
tree | commitdiff |
2015-01-24 |
Mario | Fix compile and add more fun |
tree | commitdiff |
2015-01-24 |
Mario | More fun stuff |
tree | commitdiff |
2015-01-24 |
Mario | Figured out why it crashed, time to fix the other leaks |
tree | commitdiff |
2015-01-24 |
Mario | Fix a weird crash (hoping there aren't any more of... |
tree | commitdiff |
2015-01-24 |
Mario | Turn #define'd constants into actual constants |
tree | commitdiff |
2015-01-24 |
Mario | Can only hope there's no mistakes in this |
tree | commitdiff |
2015-01-24 |
Mario | Not much to do in announcer.qc |
tree | commitdiff |
2015-01-24 |
Mario | Client projectiles |
tree | commitdiff |
2015-01-24 |
Mario | Fix compile |
tree | commitdiff |
2015-01-24 |
Mario | Integerize client's vehicles.qc |
tree | commitdiff |
2015-01-24 |
Mario | Also do functions |
tree | commitdiff |
2015-01-24 |
Mario | cl_cmd.qc |
tree | commitdiff |
2015-01-24 |
Mario | One file down, a few hundred to go |
tree | commitdiff |
2015-01-23 |
Mario | Let's not make them macros |
tree | commitdiff |
2015-01-23 |
Mario | Move TRUE and FALSE definitions to util-pre.qh and... |
tree | commitdiff |
2015-01-23 |
Mario | Merge branch 'sev/hud_weapon_panel' into 'master' |
tree | commitdiff |
2015-01-23 |
Mario | Merge branch 'sev/menu_play_char' into 'master' |
tree | commitdiff |
2015-01-23 |
Mario | Merge branch 'terencehill/cvar_updates' into 'master' |
tree | commitdiff |
2015-01-23 |
Mario | Merge branch 'terencehill/ready_restart_tweaks' into... |
tree | commitdiff |
2015-01-23 |
Mario | Merge branch 'sev/menu_listbox_doubleclick' |
tree | commitdiff |
2015-01-22 |
Severin Meyer | Fix minus key bug in the weaponslist |
tree | commitdiff |
2015-01-22 |
Severin Meyer | Move double click detection from listbox subtypes to... |
tree | commitdiff |
2015-01-22 |
Mario | Merge branch 'sev/hud_kh' into 'master' |
tree | commitdiff |
2015-01-22 |
Mario | Merge branch 'master' into sev/hud_kh |
tree | commitdiff |
2015-01-21 |
terencehill | Block players while the countdown to game start is... |
tree | commitdiff |
2015-01-21 |
terencehill | Don't play "Prepare for battle" announcement again... |
tree | commitdiff |
2015-01-21 |
Severin Meyer | Thighten up the panel selection border in the HUD editor |
tree | commitdiff |
2015-01-21 |
Severin Meyer | Add cvar hud_panel_weapons_label_scale |
tree | commitdiff |
2015-01-21 |
Severin Meyer | Improve the distribution of icons in the HUD weapons... |
tree | commitdiff |
2015-01-21 |
Severin Meyer | Use unicode character for the playlist play symbol |
tree | commitdiff |
2015-01-20 |
Mario | Fix a couple of minor things that have been bugging... |
tree | commitdiff |
2015-01-19 |
Mario | Merge branch 'sev/hud_ammo_panel' into 'master' |
tree | commitdiff |
2015-01-18 |
Severin Meyer | Use proper infinity symbol for infinite ammo count |
tree | commitdiff |
2015-01-18 |
Severin Meyer | For a low ammo count, use slightly brighter red for... |
tree | commitdiff |
2015-01-18 |
Severin Meyer | Add hud_panel_ammo_noncurrent_scale cvar |
tree | commitdiff |
2015-01-18 |
Severin Meyer | Add hud_panel_ammo_noncurrent_alpha cvar |
tree | commitdiff |
2015-01-18 |
Severin Meyer | Never black out the current ammo, even if empty. A... |
tree | commitdiff |
2015-01-18 |
Severin Meyer | Refactor the DrawAmmoItem() function: remove redundant... |
tree | commitdiff |
2015-01-18 |
Mario | Merge branch 'terencehill/music_player' into 'master' |
tree | commitdiff |
2015-01-18 |
Mario | Fix hit indication with arc and cl_hitsound 2-3 |
tree | commitdiff |
2015-01-13 |
Rudolf Polzer | Show optionally condensed fonts right again :) |
tree | commitdiff |
2015-01-13 |
terencehill | Revert removal of some autocvar initializations (compat... |
tree | commitdiff |
2015-01-12 |
terencehill | Remove autocvar_crosshair_ring_vortex* and autocvar_cro... |
tree | commitdiff |
2015-01-12 |
terencehill | Update cl_reticle* cvars and fix/improve their descriptions |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge branch 'terencehill/teams_override_cvars' into... |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge branch 'sev/luma_supplement' into 'master' |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge branch 'sev/scoreboard_skin' into 'master' |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge branch 'terencehill/eliminatedplayer_fix' into... |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge branch 'terencehill/keybinds.txt.it_update' into... |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Gib clones when they die, as I have no good way of... |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Adjust newlines a bit to make the code more readable. |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Kill god mode support for clones/corpses. |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Rename anindecide_init to animdecide_load_if_needed... |
tree | commitdiff |
2015-01-11 |
Rudolf Polzer | Merge remote-tracking branch 'origin/mrbougo/clonefixes' |
tree | commitdiff |
2015-01-10 |
Rudolf Polzer | Oops, clear useless flags at the end for consistency. |
tree | commitdiff |
2015-01-10 |
Rudolf Polzer | Add missing flag. |
tree | commitdiff |
2015-01-10 |
Rudolf Polzer | Fix detection of useless waypoints. |
tree | commitdiff |
2015-01-10 |
Rudolf Polzer | Fix initialization of Race and CTS game modes. |
tree | commitdiff |
2015-01-09 |
Rudolf Polzer | Minor autowaypointer fixes. |
tree | commitdiff |
2015-01-07 |
terencehill | Fix "spectating a frozen player also darkens the specta... |
tree | commitdiff |
2015-01-06 |
Rudolf Polzer | Condense fonts in listboxes too, where they are influen... |
tree | commitdiff |
2014-12-30 |
terencehill | Merge branch 'master' into terencehill/music_player |
tree | commitdiff |
2014-12-30 |
terencehill | Rename button Play/Pause to Pause for brevity's sake |
tree | commitdiff |
2014-12-30 |
terencehill | Make the play button resume the track if paused |
tree | commitdiff |
2014-12-30 |
Mario | Fix blaster in NIX |
tree | commitdiff |
2014-12-29 |
Rudolf Polzer | Better handle empty player name by showing "Player... |
tree | commitdiff |
2014-12-29 |
Mario | Merge branch 'TimePath/issues/1438,1439' into 'master' |
tree | commitdiff |
2014-12-29 |
TimePath | Check for jetpack activation, fixes #1438 |
tree | commitdiff |
2014-12-28 |
Severin Meyer | Implement a more intuitive Keyhunt HUD section: Show... |
tree | commitdiff |
2014-12-28 |
Mario | Merge branch 'terencehill/playerstats_fix' into 'master' |
tree | commitdiff |
2014-12-27 |
terencehill | Simplify sliderTeams update code |
tree | commitdiff |
2014-12-27 |
terencehill | g_keepaway_teams_override doesn't exist anymore |
tree | commitdiff |
2014-12-27 |
terencehill | Fix bad initialization of playerstats db handlers ... |
tree | commitdiff |
2014-12-27 |
terencehill | Add a check |
tree | commitdiff |
2014-12-27 |
Mario | Merge branch 'terencehill/team_slider_fix' into 'master' |
tree | commitdiff |
2014-12-27 |
Mario | Merge branch 'TimePath/refactor/mod_operator' into... |
tree | commitdiff |
2014-12-27 |
Mario | Merge branch 'TimePath/refactor/nocompat' into 'master' |
tree | commitdiff |
2014-12-26 |
Rudolf Polzer | Merge branch 'sev/legacy_char_replacement' into 'master' |
tree | commitdiff |
2014-12-26 |
TimePath | Remove dead code |
tree | commitdiff |
2014-12-25 |
terencehill | Reload Team slider value when switching gametype |
tree | commitdiff |
2014-12-25 |
Severin Meyer | Use a proper triangle character defined by Unicode... |
tree | commitdiff |
2014-12-25 |
Rudolf Polzer | Merge branch 'sev/menu_charmap' into 'master' |
tree | commitdiff |
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