2020-12-27 |
terencehill | Remove some bInputType checks that now are redundant... |
tree | commitdiff |
2020-12-27 |
terencehill | Minigames: implement correct handling of cursor if... |
tree | commitdiff |
2020-12-27 |
terencehill | Reduce indentation of a code block in HUD_Minigame_Inpu... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote: reset keyboard selection in a simpler way... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote: capture and ignore right mouse click; it... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote screen: capture and ignore key release events... |
tree | commitdiff |
2020-12-27 |
terencehill | Turn cp_bob_dmg into a float |
tree | commitdiff |
2020-12-26 |
terencehill | Turn com_phys_gravity field into a float |
tree | commitdiff |
2020-12-26 |
terencehill | Remove unused com_phys_acc field |
tree | commitdiff |
2020-12-26 |
terencehill | Quickmenu: restart expire time by hovering over a diffe... |
tree | commitdiff |
2020-12-26 |
terencehill | Optimize W_Tuba_NoteOn |
tree | commitdiff |
2020-12-20 |
terencehill | Fix CSQC_Ent_Update parameters in 2 prints |
tree | commitdiff |
2020-12-20 |
Mario | Merge branch 'Mario/damagetext_reliable' into 'master' |
tree | commitdiff |
2020-12-20 |
Mario | Merge branch 'master' into Mario/damagetext_reliable |
tree | commitdiff |
2020-12-17 |
Mario | Fix entity positioning of QC MOVETYPE_FOLLOW |
tree | commitdiff |
2020-12-16 |
terencehill | Fix inconsistent indentation in hud.qc |
tree | commitdiff |
2020-12-16 |
terencehill | Fix inconsistent indentation in 2 files |
tree | commitdiff |
2020-12-16 |
terencehill | Share (and compact) some duplicated code in the radar... |
tree | commitdiff |
2020-12-16 |
Mario | Merge branch 'Mario/firstrun_mention_stats' into 'master' |
tree | commitdiff |
2020-12-15 |
terencehill | Default cl_hitsound to 1 (fixed sound) if it isn't... |
tree | commitdiff |
2020-12-15 |
Mario | Merge branch 'terencehill/hitsound_menu_pitch_2' into... |
tree | commitdiff |
2020-12-14 |
terencehill | Fix some oddities |
tree | commitdiff |
2020-12-14 |
terencehill | Add radio buttons to allow setting hit indication sound... |
tree | commitdiff |
2020-12-13 |
Mario | Merge branch 'master' into Mario/damagetext_reliable |
tree | commitdiff |
2020-12-13 |
Mario | Merge branch 'terencehill/oxygen_bar_start_alpha' into... |
tree | commitdiff |
2020-12-12 |
Mario | Don't end the match at a 0:0 tie unless the server... |
tree | commitdiff |
2020-12-10 |
terencehill | Disable crosshair (and crosshair_chase) if chase_front... |
tree | commitdiff |
2020-12-10 |
Mario | Fix #2519 |
tree | commitdiff |
2020-12-09 |
Mario | Fix notification choices not working properly (they... |
tree | commitdiff |
2020-12-08 |
Mario | Add a note to the first run dialog letting clients... |
tree | commitdiff |
2020-12-07 |
Mario | Record player race move time in PlayerPreThink so it... |
tree | commitdiff |
2020-12-06 |
Mario | Merge branch 'Mario/ghost_botname_fix' into 'master' |
tree | commitdiff |
2020-12-06 |
Mario | Add a wrapper for networked cvars and attach them to... |
tree | commitdiff |
2020-12-06 |
Mario | Obey strict sorting when comparing player scores, fixes... |
tree | commitdiff |
2020-12-05 |
terencehill | Show full oxygen bar with a low alpha, fade it in until... |
tree | commitdiff |
2020-12-03 |
terencehill | Don't show any tooltip with the name of the selected... |
tree | commitdiff |
2020-12-03 |
Mario | Remove a redundant real client check from notification... |
tree | commitdiff |
2020-12-03 |
Mario | Merge branch 'z411/notif-fix' into 'master' |
tree | commitdiff |
2020-12-03 |
Mario | Network damage text with reliable messages by using... |
tree | commitdiff |
2020-12-01 |
Mario | Apply colormaps to gibs and apply a red tint by default... |
tree | commitdiff |
2020-12-01 |
Mario | Add a fix for #1824: Don't attempt to network EntCS... |
tree | commitdiff |
2020-12-01 |
Mario | Add a setup function for target_checkpoint entities... |
tree | commitdiff |
2020-11-23 |
Mario | Merge branch 'master' into z411/notif-fix |
tree | commitdiff |
2020-11-22 |
Mario | Merge branch 'terencehill/crosshair_hittest_settings_fi... |
tree | commitdiff |
2020-11-21 |
terencehill | Fix messy crosshair_hittest settings in the menu: |
tree | commitdiff |
2020-11-18 |
terencehill | Throw casings if chase_active is on and r_drawviewmodel... |
tree | commitdiff |
2020-11-16 |
terencehill | Don't spawn casings from the 1st person weapon model... |
tree | commitdiff |
2020-11-16 |
Mario | Add g_balance_electro_secondary_limit setting to allow... |
tree | commitdiff |
2020-11-14 |
terencehill | Rearrange checkboxes in the server filter row to be... |
tree | commitdiff |
2020-11-14 |
terencehill | Advanced menu tooltips: display cvar value next to... |
tree | commitdiff |
2020-11-14 |
terencehill | Get rid of an useless global |
tree | commitdiff |
2020-11-13 |
Mario | Nullify the think function on map entities, works aroun... |
tree | commitdiff |
2020-11-11 |
Mario | Add a rough frontal view mode to the chase camera |
tree | commitdiff |
2020-11-10 |
z411 | Fix broken notifications with bots |
tree | commitdiff |
2020-11-07 |
Mario | Don't apply view bobbing while observing |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'Mario/arc_bolt_bounce' into 'master' |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'Mario/rocket_wall_fix' into 'master' |
tree | commitdiff |
2020-11-06 |
Mario | Perform an initial trace to the position of the gun... |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
tree | commitdiff |
2020-11-06 |
Mario | Fix minor whitespace mismatch |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'terencehill/ft_autorevive_progress' into... |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'master' into terencehill/ft_autorevive_pr... |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'Mario/filter_highping' into 'master' |
tree | commitdiff |
2020-11-06 |
Mario | Add a checkbox to filter high latency servers (enabled... |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
tree | commitdiff |
2020-11-06 |
Mario | Perform a full projectile update when passing through... |
tree | commitdiff |
2020-11-02 |
Mario | Don't disable rendering completely if the player is... |
tree | commitdiff |
2020-11-01 |
Mario | Make automatic revival message white, as it is just... |
tree | commitdiff |
2020-11-01 |
Mario | Minor cleanup to vehicle code: make hover tags common... |
tree | commitdiff |
2020-11-01 |
Mario | Don't apply view bobbing while inside a vehicle (curren... |
tree | commitdiff |
2020-11-01 |
Mario | Fix compilation unit test |
tree | commitdiff |
2020-11-01 |
Mario | Don't play teleportation sounds on dead players |
tree | commitdiff |
2020-11-01 |
Mario | Remove medic buff team healing functionality, fixes... |
tree | commitdiff |
2020-11-01 |
terencehill | Fix distance check |
tree | commitdiff |
2020-11-01 |
Mario | Melee only mutator does not require items in the map |
tree | commitdiff |
2020-11-01 |
Mario | Add a gametype flag to signify that the mode forces... |
tree | commitdiff |
2020-11-01 |
terencehill | Shownames: calculate distance only when really needed... |
tree | commitdiff |
2020-11-01 |
Mario | Calculate a rough shot origin to show Arc smoke effects... |
tree | commitdiff |
2020-11-01 |
Mario | Don't attempt to play "welcome" announcement, as it... |
tree | commitdiff |
2020-11-01 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
tree | commitdiff |
2020-10-28 |
terencehill | Remove an extra new line prepended to LOG_INFO messages |
tree | commitdiff |
2020-10-28 |
terencehill | Attempt to prevent sound spam when a dead player gets... |
tree | commitdiff |
2020-10-26 |
Mario | Purge autocvars.qh from the codebase, cvars are defined... |
tree | commitdiff |
2020-10-26 |
Mario | Purge autocvars.qh from the client-side codebase, cvars... |
tree | commitdiff |
2020-10-19 |
Mario | Clean up keepaway code a bit, replace references to... |
tree | commitdiff |
2020-10-19 |
Mario | Merge branch 'Mario/model_stair_smoothing' into 'master' |
tree | commitdiff |
2020-10-19 |
Mario | Merge branch 'master' into Mario/model_stair_smoothing |
tree | commitdiff |
2020-10-19 |
Mario | Clean up nexball gametype definition |
tree | commitdiff |
2020-10-19 |
Mario | Minor cleanup to player score sorting functions |
tree | commitdiff |
2020-10-19 |
Mario | Add a mutator hook to allow mutators to force drawing... |
tree | commitdiff |
2020-10-19 |
Mario | If item touching or spawning is already handled, don... |
tree | commitdiff |
2020-10-18 |
Mario | Fix inventory system networking so that it stores the... |
tree | commitdiff |
2020-10-18 |
Mario | Remove an empty legacy include file |
tree | commitdiff |
2020-10-18 |
Mario | Port some minor cleanups from the guide branch |
tree | commitdiff |
2020-10-18 |
Mario | Minor cleanup to nades mutator |
tree | commitdiff |
2020-10-18 |
Mario | Fix plasma turrets using a server-side particle effect... |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'TimePath/classnames' into 'master' |
tree | commitdiff |
2020-10-18 |
TimePath | Tidy up classnames |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'bones_was_here/csprogs' into 'master' |
tree | commitdiff |
2020-10-16 |
Mario | Resolve a rabbit hole of header dependencies |
tree | commitdiff |
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