2020-05-29 |
Mario | Light refactor of spawnpoint linking code to more accur... |
tree | commitdiff |
2020-05-29 |
Mario | Fix spawnpoints showing up white in teamplay gamemodes... |
tree | commitdiff |
2020-05-29 |
Mario | Optimize spawnpoint drawing further (there is no render... |
tree | commitdiff |
2020-05-29 |
Mario | Simplify spawnpoint distance culling (particles aren... |
tree | commitdiff |
2020-05-29 |
Mario | Merge branch 'terencehill/registry_API' into 'master' |
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2020-05-29 |
Mario | Remove the cvar wrappers that existed for the campaign... |
tree | commitdiff |
2020-05-29 |
Mario | Revert "Whitelist g_respawn_ghosts (does nothing gamepl... |
tree | commitdiff |
2020-05-29 |
Mario | Whitelist g_respawn_ghosts (does nothing gameplay relevant) |
tree | commitdiff |
2020-05-28 |
terencehill | Use a consistent naming scheme for the centerprint... |
tree | commitdiff |
2020-05-28 |
terencehill | Strip BOLD_OPERATOR when a centerprint message gets... |
tree | commitdiff |
2020-05-27 |
terencehill | Fix #2448 "HUD editor cursor stuck after exit" |
tree | commitdiff |
2020-05-27 |
terencehill | Document REGISTRY_DEFINE_GET 821/head |
tree | commitdiff |
2020-05-27 |
terencehill | Weapons_fromstr --> Weapon_from_name |
tree | commitdiff |
2020-05-27 |
terencehill | Registry API: add REGISTRY_GET |
tree | commitdiff |
2020-05-27 |
terencehill | Fix g_fullbrightitems that requires a game restart... |
tree | commitdiff |
2020-05-27 |
Mario | Replace the cam_* cvars with spawnflag bits so they... |
tree | commitdiff |
2020-05-27 |
terencehill | Announce 1 frag remaining when suddendeath mode starts |
tree | commitdiff |
2020-05-26 |
terencehill | Simplify REGISTER_REGISTRY macro |
tree | commitdiff |
2020-05-26 |
Mario | Merge branch 'Mario/pure_entity_fix' into 'master' |
tree | commitdiff |
2020-05-26 |
Mario | Merge branch 'master' into Mario/pure_entity_fix 820/head |
tree | commitdiff |
2020-05-26 |
terencehill | Improve registry API by adding REGISTRY_MAX and REGISTR... |
tree | commitdiff |
2020-05-26 |
Mario | Don't apply picmip to the RPC's texture, possible fix... |
tree | commitdiff |
2020-05-25 |
terencehill | Forbid telefrags while round hasn't started yet. Also... |
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2020-05-25 |
terencehill | Fix impossibility of joining an LMS game introduced... |
tree | commitdiff |
2020-05-25 |
terencehill | Make sure casing physics isn't run if the casing isn... |
tree | commitdiff |
2020-05-25 |
Mario | Merge branch 'terencehill/erebus_tweaks' into 'master' |
tree | commitdiff |
2020-05-24 |
terencehill | Merge branch 'Mario/casing_disconect_fix' into 'master' |
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2020-05-24 |
Mario | Limit the maximum number of physics iterations in a... |
tree | commitdiff |
2020-05-24 |
Mario | Merge branch 'terencehill/frozen_resurfacing' into... |
tree | commitdiff |
2020-05-24 |
terencehill | Improve physics in water when frozen 817/head |
tree | commitdiff |
2020-05-24 |
terencehill | Move resurfacing (when frozen) code to sys_phys_simulate |
tree | commitdiff |
2020-05-24 |
Mario | Allow admins to change the announcer and CTF flag model... |
tree | commitdiff |
2020-05-23 |
terencehill | Merge branch 'Mario/waterjump_fix' into 'master' |
tree | commitdiff |
2020-05-23 |
terencehill | Merge branch 'Mario/frozen_floating' into 'master' |
tree | commitdiff |
2020-05-23 |
Mario | Alternate fix for jittery view while floating in the... 815/head |
tree | commitdiff |
2020-05-23 |
Mario | Lower the movement speed of frozen players further... |
tree | commitdiff |
2020-05-23 |
Mario | Call the gametype vote hooks before updating the map... |
tree | commitdiff |
2020-05-23 |
Mario | If no valid spawnpoints exist in the map, perform anoth... |
tree | commitdiff |
2020-05-23 |
Mario | Ignore client dodging setting while frozen, to allow... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'terencehill/hud_cvar_exporter' into ... |
tree | commitdiff |
2020-05-23 |
terencehill | Remove the HUD_WriteCvars hook as it's no longer needed... 812/head |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'master' into Mario/waterjump_fix |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'master' into Mario/stepdown_maxspeed |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'martin-t/server-quit' into 'master' |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'terencehill/texture_names_fix' into ... |
tree | commitdiff |
2020-05-23 |
Mario | Blacklist g_physics_clientselect_options again and... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'bones_was_here/wl-clientselect_options... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'bones_was_here/guard-resistance' into... |
tree | commitdiff |
2020-05-23 |
Mario | Allow campaigns to include configuration files in their... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'terencehill/cl_deathglow_min' into 'master' |
tree | commitdiff |
2020-05-22 |
terencehill | Remove the old_glowmod field which is no longer needed now 811/head |
tree | commitdiff |
2020-05-22 |
Mario | Apply a workaround to ensure the player limit is return... |
tree | commitdiff |
2020-05-22 |
Mario | Check the player limit when getting player count to... |
tree | commitdiff |
2020-05-22 |
Mario | Make sure cl_dodging exists on the client, fixes issues... |
tree | commitdiff |
2020-05-21 |
terencehill | HUD: allow panels to define in their own files their... |
tree | commitdiff |
2020-05-21 |
terencehill | hud_panel_weapons_orderbyimpulse shouldn't be saved... |
tree | commitdiff |
2020-05-20 |
terencehill | Menu: tie Favorite and Join buttons (and pressing enter... |
tree | commitdiff |
2020-05-20 |
Mario | Spawn the monster at the location of the nade (don... |
tree | commitdiff |
2020-05-20 |
Mario | Add a missing include for the overkill shotgun, fixes... |
tree | commitdiff |
2020-05-20 |
Mario | Fix nades not interacting properly with the overkill... |
tree | commitdiff |
2020-05-20 |
Mario | Update spawnpoints on the client side when their team... |
tree | commitdiff |
2020-05-20 |
Mario | Remove the setorigin call from pure entities that links... |
tree | commitdiff |
2020-05-19 |
terencehill | Tweak the cl_deathglow effect to end with a min glow... |
tree | commitdiff |
2020-05-19 |
Mario | Fix some cases of missing parenthesis in bitflag checks |
tree | commitdiff |
2020-05-19 |
Mario | Apply a workaround to avoid empty sprintf calls in... |
tree | commitdiff |
2020-05-19 |
Mario | Fix some warnings found by FTEQCC |
tree | commitdiff |
2020-05-19 |
Mario | Implement support for spawnflags 32 on target_init... |
tree | commitdiff |
2020-05-19 |
Mario | Remove the 2 second buffer applied to water jumps and... |
tree | commitdiff |
2020-05-18 |
terencehill | Fix names above players not centered if viewed from... |
tree | commitdiff |
2020-05-18 |
terencehill | Fix name above dead players not starting to fade out... |
tree | commitdiff |
2020-05-18 |
Mario | Improve support for per-player counters by spawning... |
tree | commitdiff |
2020-05-18 |
Mario | Rewrite trigger_swamp to not require spawning new entit... |
tree | commitdiff |
2020-05-18 |
Mario | Fix trigger_swamp timer using the wrong field |
tree | commitdiff |
2020-05-18 |
Mario | Merge branch 'garymoon/show-server-name-in-info' into... |
tree | commitdiff |
2020-05-18 |
Gary Moon | Display server hostname in welcome message and info |
tree | commitdiff |
2020-05-18 |
Mario | Allow deactivating trigger_relay_if, trigger_relay_team... |
tree | commitdiff |
2020-05-16 |
Mario | Merge branch 'terencehill/trimmed_sounds' into 'master' |
tree | commitdiff |
2020-05-16 |
terencehill | Don't schedule buff activation before round start |
tree | commitdiff |
2020-05-16 |
terencehill | Fix code indentation issues in shownames.qc |
tree | commitdiff |
2020-05-16 |
terencehill | Fix names above players not following dead players... |
tree | commitdiff |
2020-05-13 |
terencehill | Simplify a message |
tree | commitdiff |
2020-05-13 |
terencehill | Respawn frozen players in a safe spot as soon as they... |
tree | commitdiff |
2020-05-12 |
terencehill | Don't enable the oxygen bar when frozen or in lava... |
tree | commitdiff |
2020-05-12 |
terencehill | Fixes the superweapons portion of #2422 "target_items... |
tree | commitdiff |
2020-05-12 |
terencehill | Fixes the invincible portion of #2422 "target_items... |
tree | commitdiff |
2020-05-12 |
terencehill | Don't show the JOIN_PREVENT message to CA players;... |
tree | commitdiff |
2020-05-11 |
terencehill | Fix compilation units, update hash |
tree | commitdiff |
2020-05-11 |
terencehill | Don't log frags and damage while round hasn't started... |
tree | commitdiff |
2020-05-11 |
terencehill | Freeze tag: force respawning dead players after 1 secon... |
tree | commitdiff |
2020-05-11 |
terencehill | Get rid of 2 useless functions |
tree | commitdiff |
2020-05-10 |
bones_was_here | Change Q3TA/QL item_guard to spawn resistance buff... 803/head |
tree | commitdiff |
2020-05-09 |
terencehill | Fix #2433 "Bold messages appearing twice" |
tree | commitdiff |
2020-05-06 |
terencehill | Merge branch 'Mario/strength_stat_field' into 'master' |
tree | commitdiff |
2020-05-05 |
Mario | Improve reliability of giving buffs via triggers, fixes... |
tree | commitdiff |
2020-05-05 |
Mario | Don't allow giving buffs that are disabled, fixes ... |
tree | commitdiff |
2020-05-05 |
terencehill | Bot AI: fix bots standing still after a while on maps... |
tree | commitdiff |
2020-05-04 |
bones_was_here | Whitelist g_physics_clientselect_options |
tree | commitdiff |
2020-05-02 |
terencehill | Merge branch 'master' into terencehill/erebus_tweaks |
tree | commitdiff |
2020-05-02 |
terencehill | Add a check |
tree | commitdiff |
2020-05-02 |
terencehill | Fix height of csqcplayer when dead, previously it was... |
tree | commitdiff |
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