2020-10-18 |
Mario | Merge branch 'master' into Mario/q3compat_sanity |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'TimePath/classnames' into 'master' |
tree | commitdiff |
2020-10-18 |
TimePath | Tidy up classnames |
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2020-10-18 |
Mario | Merge branch 'bones_was_here/csprogs' into 'master' |
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2020-10-16 |
Mario | Sort most common includes alphabetically |
tree | commitdiff |
2020-10-16 |
Mario | Apply a standard alphabetical sort order to the client... |
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2020-10-16 |
Mario | Merge branch 'Juhu/unnecessary-main-includes' into... |
tree | commitdiff |
2020-10-16 |
Juhu | remove unnecessary main.qh includes (also one server... |
tree | commitdiff |
2020-10-14 |
Mario | Add a function to remove the buff icon model above... |
tree | commitdiff |
2020-10-14 |
Mario | Merge branch 'Juhu/strafehud' into 'master' |
tree | commitdiff |
2020-10-14 |
Mario | Merge branch 'master' into Juhu/strafehud |
tree | commitdiff |
2020-10-07 |
Mario | Fix Arc continuing to fire after the match ends |
tree | commitdiff |
2020-10-05 |
Mario | Merge branch 'terencehill/fps_display_fix' into 'master' |
tree | commitdiff |
2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
tree | commitdiff |
2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
tree | commitdiff |
2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
tree | commitdiff |
2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
tree | commitdiff |
2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
tree | commitdiff |
2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
tree | commitdiff |
2020-09-23 |
Mario | Use a trace log for the client program version message... |
tree | commitdiff |
2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
tree | commitdiff |
2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
tree | commitdiff |
2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
tree | commitdiff |
2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
tree | commitdiff |
2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
tree | commitdiff |
2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
tree | commitdiff |
2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
tree | commitdiff |
2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
tree | commitdiff |
2020-08-09 |
terencehill | Improve indentation consistency in weapon code |
tree | commitdiff |
2020-08-09 |
Mario | Use an ordered list to find triggers to touch, fixes... |
tree | commitdiff |
2020-08-07 |
Juhu | strafehud: use a hook to determine whether the strafehu... |
tree | commitdiff |
2020-08-07 |
Mario | Port some minor code fixes from the default-erasable... |
tree | commitdiff |
2020-08-07 |
Juhu | Merge branch 'master' into Juhu/strafehud |
tree | commitdiff |
2020-08-07 |
Juhu | Revert "add strafe efficiency field for CTS scoreboard" |
tree | commitdiff |
2020-08-07 |
Juhu | Revert "update hash because of new strafe scoreboard... |
tree | commitdiff |
2020-08-06 |
Mario | Add a note about some CSQC model bitflag numbers that... |
tree | commitdiff |
2020-08-06 |
Mario | Add a note about reusing bitflags in csqcmodel_settings.qh |
tree | commitdiff |
2020-08-05 |
Mario | Add a rough stub to replace the "team" gametype with... |
tree | commitdiff |
2020-08-05 |
Mario | Replace "arena" with "ca" when parsing Q3 .arena and... |
tree | commitdiff |
2020-08-05 |
Mario | Merge branch 'master' into Mario/q3compat_sanity |
tree | commitdiff |
2020-08-03 |
Mario | Purge server/constants.qh |
tree | commitdiff |
2020-08-03 |
Mario | Network the ground entity of the player for the sake... |
tree | commitdiff |
2020-08-03 |
Mario | Set the generator forcefield's size to 20% larger than... |
tree | commitdiff |
2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
tree | commitdiff |
2020-08-03 |
Mario | Make sv_gameplayfix_delayprojectiles match the engine... |
tree | commitdiff |
2020-08-02 |
Mario | Rename client's commands folder to command, to match... |
tree | commitdiff |
2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
tree | commitdiff |
2020-08-02 |
Mario | Fix include order of new replicate.qh file |
tree | commitdiff |
2020-08-02 |
Mario | Purge client/defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Minor cleanup of client/defs.qh, move replicated cvars... |
tree | commitdiff |
2020-08-02 |
Mario | Purge server/defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Further cleanup of defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
tree | commitdiff |
2020-08-02 |
Mario | Move generic entity flags to a common constants locatio... |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
tree | commitdiff |
2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
tree | commitdiff |
2020-08-01 |
Mario | Remove some virtually unused macros |
tree | commitdiff |
2020-08-01 |
Mario | Reorganise some more definitions out of defs.qh, show... |
tree | commitdiff |
2020-08-01 |
Mario | Remove the engine STATE_ definitions so they can be... |
tree | commitdiff |
2020-08-01 |
Mario | Move some weapon definitions out of defs.qh, fix compil... |
tree | commitdiff |
2020-08-01 |
Mario | Reorganise item code so that VM-specific code is in... |
tree | commitdiff |
2020-08-01 |
Mario | Rename server/items.qc to server/items/spawning.qc |
tree | commitdiff |
2020-08-01 |
Mario | Rename t_items.qc to items.qc |
tree | commitdiff |
2020-08-01 |
Mario | Draw EF_FLAME and EF_STARDUST effects as box particles... |
tree | commitdiff |
2020-07-31 |
Mario | Clean up target_kill code, allow it to be deactivated |
tree | commitdiff |
2020-07-31 |
Mario | Disable an unused function in the CTF code |
tree | commitdiff |
2020-07-31 |
Mario | Add Read/WriteAngleVector macros to simplify the networ... |
tree | commitdiff |
2020-07-31 |
Mario | Some more cleanup to map objects, allow trigger_delay... |
tree | commitdiff |
2020-07-31 |
Mario | Ensure trigger_flipflop starts disabled upon reset... |
tree | commitdiff |
2020-07-31 |
Mario | Refactor trigger_secret to be standalone (not using... |
tree | commitdiff |
2020-07-31 |
Mario | Minor cleanup to func_vectormamamam, fix message2 not... |
tree | commitdiff |
2020-07-27 |
Mario | Fix monsters respawning not using their original monste... |
tree | commitdiff |
2020-07-27 |
Mario | Don't perform trueaim tracing on the client side when... |
tree | commitdiff |
2020-07-27 |
Mario | Store map flags as well when parsing .arena files |
tree | commitdiff |
2020-07-27 |
Mario | Merge branch 'master' into Mario/q3compat_sanity. Also... |
tree | commitdiff |
2020-07-27 |
Mario | Use monster definitions directly instead of a set ID... |
tree | commitdiff |
2020-07-27 |
Mario | Merge branch 'Mario/headshots' into 'master' |
tree | commitdiff |
2020-07-21 |
Mario | Add support for pitch shifting to the QC sound sending... |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'terencehill/noclip_death_fix' into 'master' |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-18 |
Mario | Attach muzzle effects to weapon data instead of trying... |
tree | commitdiff |
2020-07-18 |
Mario | Make ladders use the same iterative logic as conveyors... |
tree | commitdiff |
2020-07-18 |
Mario | Don't send movedir twice on jumppads |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'Mario/csqc_muzzleflash' into 'master' |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash 838/head |
tree | commitdiff |
2020-07-18 |
Mario | Renumber gametypes after sorting their IDs, fixes sendi... |
tree | commitdiff |
2020-07-18 |
Mario | Store the current gametype as a shortname rather than... |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/gametypes' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/speed_var' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/q3_speaker_fix' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/q3_speaker_fix 844/head |
tree | commitdiff |
2020-07-17 |
Mario | Calculate desired speed on the client side, alleviates... 843/head |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/speed_var |
tree | commitdiff |
2020-07-16 |
Mario | Don't multiply RPC shot direction by 1000 either |
tree | commitdiff |
2020-07-16 |
Mario | Don't multiply shot direction by 1000 in each case... |
tree | commitdiff |
2020-07-16 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash |
tree | commitdiff |
2020-07-16 |
Mario | Fix respawn_ghost effectinfo definition |
tree | commitdiff |
2020-07-16 |
Mario | Disable the use .arena and .defi files in mapinfo gener... |
tree | commitdiff |
2020-07-16 |
Mario | Fix display of maps with missing previews, add a new... |
tree | commitdiff |
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