2018-09-07 |
Mario | Hopefully fix compilation unit |
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2018-09-07 |
Mario | Capitalize all health/armor items for consistency |
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2018-09-07 |
Mario | Capitalize mega item names |
tree | commitdiff |
2018-09-06 |
Mario | Note in the documentation that item_wepammo uses both... |
tree | commitdiff |
2018-09-05 |
Mario | Remove an unnecessary ammo check |
tree | commitdiff |
2018-09-05 |
Mario | Translate item names |
tree | commitdiff |
2018-09-05 |
Mario | First part of a fix for untranslated item ammo names... |
tree | commitdiff |
2018-09-03 |
Mario | Merge branch 'terencehill/clientkill' into 'master' |
tree | commitdiff |
2018-08-24 |
terencehill | Remove 2 unused function parameters |
tree | commitdiff |
2018-08-24 |
terencehill | Turn 2 vectors into ints |
tree | commitdiff |
2018-08-22 |
Mario | Merge branch 'Lyberta/GamemodesSplit' into 'master' |
tree | commitdiff |
2018-08-22 |
Mario | Merge branch 'master' into Mario/morphed_explosivesmodel |
tree | commitdiff |
2018-08-22 |
Mario | Merge branch 'master' into morphed/energyweapons |
tree | commitdiff |
2018-08-21 |
terencehill | Merge branch 'terencehill/bot_ai' into 'master' |
tree | commitdiff |
2018-08-21 |
terencehill | Merge branch 'master' into terencehill/bot_ai |
tree | commitdiff |
2018-08-21 |
Lyberta | Merge branch 'master' into Lyberta/GamemodesSplit |
tree | commitdiff |
2018-08-20 |
terencehill | Merge branch 'terencehill/keepaway_enhancements' |
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2018-08-20 |
terencehill | Keepaway: spawn the ball only when the game starts... |
tree | commitdiff |
2018-08-18 |
terencehill | Keepaway : Remove redundant use of another entity for... |
tree | commitdiff |
2018-08-17 |
terencehill | Merge branch 'byteManiak/types' into 'master' |
tree | commitdiff |
2018-08-17 |
byteManiak | Data types |
tree | commitdiff |
2018-08-16 |
terencehill | Keepaway: don't allow players to get the ball if game... |
tree | commitdiff |
2018-08-15 |
terencehill | Don't allow all the waypoints to blink at the same... |
tree | commitdiff |
2018-08-15 |
terencehill | Fix item waypoint blink effect not working |
tree | commitdiff |
2018-08-15 |
terencehill | Improve 2 comments |
tree | commitdiff |
2018-08-15 |
terencehill | Merge branch 'terencehill/formatmessage_fix' into ... |
tree | commitdiff |
2018-08-14 |
terencehill | Move more ClientKill code to clientkill.qc |
tree | commitdiff |
2018-08-09 |
terencehill | Use a tracebox instead of traceline to check if player... |
tree | commitdiff |
2018-08-05 |
terencehill | Fix #2066 "Hagar secondary works in CA before round... |
tree | commitdiff |
2018-08-05 |
terencehill | Merge branch 'terencehill/bot_waypoints' into 'master' |
tree | commitdiff |
2018-08-05 |
terencehill | Fix extra new line in the beginning of menu_cmd dumpcom... |
tree | commitdiff |
2018-08-03 |
Rudolf Polzer | Merge remote-tracking branch 'origin/divVerent/fullbright' |
tree | commitdiff |
2018-07-29 |
Lyberta | Merge branch 'master' into Lyberta/GamemodesSplit |
tree | commitdiff |
2018-07-29 |
terencehill | Fix "bot connected" message displayed after "bot joined... |
tree | commitdiff |
2018-07-29 |
terencehill | Merge branch 'Lyberta/FixJoinBestTeam' into 'master' |
tree | commitdiff |
2018-07-26 |
terencehill | Clean up some sandbox code |
tree | commitdiff |
2018-07-26 |
terencehill | Rename .old_solid to .solid_prev as the former is persi... |
tree | commitdiff |
2018-07-25 |
Martin Taibr | Merge branch 'Lyberta/AssaultIcons' into 'master' |
tree | commitdiff |
2018-07-25 |
Lyberta | Merge branch 'master' into Lyberta/FixJoinBestTeam |
tree | commitdiff |
2018-07-24 |
terencehill | Fix #2069 "LMS doesn't remove 25h on some maps (forest2... |
tree | commitdiff |
2018-07-21 |
Mario | Use the old method for setting health in hook code... |
tree | commitdiff |
2018-07-17 |
terencehill | Merge branch 'master' into terencehill/bot_ai |
tree | commitdiff |
2018-07-17 |
Lyberta | Split gamemodes into cl and sv. |
tree | commitdiff |
2018-07-16 |
Lyberta | Merge branch 'master' into Lyberta/AssaultIcons 576/head |
tree | commitdiff |
2018-07-16 |
Mario | Merge branch 'Lyberta/TeamplayOverhaul' into 'master' |
tree | commitdiff |
2018-07-14 |
Lyberta | Removed unused code from CTF and Invasion. |
tree | commitdiff |
2018-07-14 |
Lyberta | Merge branch 'master' into Lyberta/TeamplayOverhaul |
tree | commitdiff |
2018-07-11 |
Lyberta | Enabled Assault waypoint icons. |
tree | commitdiff |
2018-07-11 |
Mario | Merge branch 'sev/lumaIcons' into 'master' |
tree | commitdiff |
2018-07-10 |
Lyberta | Teamplay: Fixed Domination. |
tree | commitdiff |
2018-07-10 |
Lyberta | Merge branch 'master' into Lyberta/TeamplayOverhaul |
tree | commitdiff |
2018-07-06 |
terencehill | Adapt indentation of TC calls to the surrounding code... |
tree | commitdiff |
2018-07-03 |
Mario | Merge branch 'martin-t/rpc-acc' into 'master' |
tree | commitdiff |
2018-07-02 |
terencehill | Bot AI: fix wrong checks causing incorrect bot role... |
tree | commitdiff |
2018-07-02 |
terencehill | Merge branch 'master' into terencehill/bot_ai |
tree | commitdiff |
2018-06-29 |
terencehill | Reduce GetResourceAmount calls in gamemodes code where... |
tree | commitdiff |
2018-06-28 |
terencehill | Bot AI: improve Domination bot roles |
tree | commitdiff |
2018-06-28 |
terencehill | Bot AI: improve Assault bot roles |
tree | commitdiff |
2018-06-28 |
terencehill | Fix a loop not working as intended |
tree | commitdiff |
2018-06-28 |
terencehill | Bot AI: improve Onslaught bot roles |
tree | commitdiff |
2018-06-27 |
terencehill | Bot AI: improve Keepaway bot roles |
tree | commitdiff |
2018-06-26 |
terencehill | Bot AI: make droppable items (flags, keys, etc...)... |
tree | commitdiff |
2018-06-26 |
Mario | Fix the source entity of the shotgun melee, fixes inabi... |
tree | commitdiff |
2018-06-26 |
Mario | Fix an ammo consumption warning with the arc bolts |
tree | commitdiff |
2018-06-26 |
Mario | Don't open the click radar if demo is active (fixes... |
tree | commitdiff |
2018-06-25 |
Mario | Add mutator hooks for freezing/unfreezing, make use... |
tree | commitdiff |
2018-06-25 |
Mario | Merge branch 'Mario/morphed_explosivesmodel' into ... |
tree | commitdiff |
2018-06-25 |
Mario | Merge branch 'terencehill/scoreboard_columnns_set'... |
tree | commitdiff |
2018-06-25 |
Mario | Check the specific cases instead of using weapon_prepar... |
tree | commitdiff |
2018-06-24 |
terencehill | Bot AI: Attempt to improve freezetag roles (less priori... |
tree | commitdiff |
2018-06-23 |
Mario | Fix a relink warning |
tree | commitdiff |
2018-06-22 |
terencehill | Bot AI: Freezetag: fix initial role assignment (always... |
tree | commitdiff |
2018-06-22 |
terencehill | Bot AI: Freezetag: fix wrong count of unfrozen players... |
tree | commitdiff |
2018-06-22 |
Mario | Instead of checking for instagib, check if the death... |
tree | commitdiff |
2018-06-22 |
Mario | Correctly link the entity with the area grid in QC... |
tree | commitdiff |
2018-06-22 |
Mario | Don't attach LOD models to triggers |
tree | commitdiff |
2018-06-20 |
terencehill | Merge branch 'master' into terencehill/bot_ai |
tree | commitdiff |
2018-06-20 |
Mario | Fix not being able to set a health item to take health |
tree | commitdiff |
2018-06-19 |
Mario | Make sure the hunter-killer rocket loses its target... |
tree | commitdiff |
2018-06-19 |
Mario | Compilation unit passes locally, what more can I do |
tree | commitdiff |
2018-06-19 |
Mario | Define spawnflags in ammo.qh for now (another compilati... |
tree | commitdiff |
2018-06-19 |
Mario | Fix the compilation unit, apparently |
tree | commitdiff |
2018-06-19 |
Mario | Merge remote-tracking branch 'origin/master' |
tree | commitdiff |
2018-06-19 |
Mario | Merge branch 'Mario/playerdemo_removal' |
tree | commitdiff |
2018-06-18 |
terencehill | Remove a redundant Weapons_from call |
tree | commitdiff |
2018-06-18 |
terencehill | Consistent indentation for clanarena.qc code |
tree | commitdiff |
2018-06-18 |
terencehill | Clan Arena, warmup stage: fix bots standing still after... |
tree | commitdiff |
2018-06-18 |
Mario | Don't play the "new toys, new toys!" roflsound by default |
tree | commitdiff |
2018-06-18 |
Mario | Add a few checks to the spam weapons to prevent them... |
tree | commitdiff |
2018-06-18 |
Mario | Fix some typos and remove an unused constant |
tree | commitdiff |
2018-06-18 |
Mario | Merge branch 'Mario/event_heal' into 'master' |
tree | commitdiff |
2018-06-17 |
Mario | Add a note to trigger_heal for later |
tree | commitdiff |
2018-06-17 |
Mario | Use the new unlimited resource constant |
tree | commitdiff |
2018-06-17 |
Mario | Merge branch 'master' into Mario/event_heal |
tree | commitdiff |
2018-06-17 |
Mario | Use a constant to define the 'unlimited' resource limit |
tree | commitdiff |
2018-06-17 |
Mario | Add an item flag to mark items as resources (as opposed... |
tree | commitdiff |
2018-06-17 |
Mario | Use Heal in more places (turrets, trigger_heal, mage... |
tree | commitdiff |
2018-06-17 |
Mario | To match resource limit behaviour, set the 'unlimited... |
tree | commitdiff |
2018-06-17 |
Mario | Merge branch 'master' into Mario/event_heal |
tree | commitdiff |
2018-06-17 |
Mario | Also fix the multiplier so it doesn't heal generators... |
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