2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2015-10-17 |
divverent | q1bsp: Warn if a texture has an altframe but no frame. |
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2015-10-17 |
divverent | q1bsp: Warn if an animated texture has exactly one... |
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2015-10-17 |
divverent | q1bsp: Only warn once per "bad animating texture". |
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2015-03-21 |
havoc | Fix a crash when playing q2bsp maps where t->currentfra... |
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2015-03-06 |
Rudolf Polzer | ::stable-branch::reset=704d101890948f0f496ce4fe73be5231... |
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2015-03-05 |
divverent | Fix a dead initialization. Fix a use of an uninitialize... |
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2014-12-29 |
eihrul | fix Con_Printf in Mod_Q2BSP_LoadNodes |
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2014-12-29 |
eihrul | miscellaneous fixes from graphitemaster |
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2014-12-09 |
eihrul | fix Con_Printf in Mod_Q2BSP_LoadNodes |
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2014-12-09 |
eihrul | miscellaneous fixes from graphitemaster |
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2014-11-26 |
divverent | fix a buffer overlap with newer mac osx strlcpy |
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2014-11-26 |
divverent | fix a buffer overlap with newer mac osx strlcpy |
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2014-06-28 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-04 |
havoc | Corrected two comments regarding IBSP version of the... |
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2014-06-04 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-06-04 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-06-01 |
havoc | Corrected two comments regarding IBSP version of the... |
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2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-05-13 |
havoc | Removed collision_prefernudgedfraction cvar and trace... |
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2014-05-13 |
havoc | Removed collision_prefernudgedfraction cvar and trace... |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2014-05-08 |
havoc | Fixed LightPoint code to deal better with lightmap... |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2014-05-08 |
havoc | Fixed LightPoint code to deal better with lightmap... |
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2013-12-18 |
havoc | Patch from graphitemaster adding r_fxaa cvar, this... |
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2013-11-30 |
havoc | Patch from graphitemaster adding r_fxaa cvar, this... |
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2013-03-21 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-02-28 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-02-25 |
havoc | changed Q1BSP traceline to only use the surface-hitting... |
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2013-02-17 |
havoc | changed Q1BSP traceline to only use the surface-hitting... |
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2012-12-31 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-12-22 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-12-13 |
eihrul | silence more warnings |
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2012-12-01 |
eihrul | silence more warnings |
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2012-06-15 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-05-24 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
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2012-05-13 |
havoc | fix some int to bool conversion warnings on MSVS2008 |
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2012-05-05 |
havoc | fix some int to bool conversion warnings on MSVS2008 |
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2012-04-19 |
divverent | remove some more dead code |
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2012-04-19 |
divverent | remove some more dead code |
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2012-03-09 |
havoc | fix the compiler error fo' reals this time |
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2012-03-09 |
havoc | fix compile error |
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2012-03-09 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2012-02-20 |
havoc | fix the compiler error fo' reals this time |
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2012-02-20 |
havoc | fix compile error |
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2012-02-20 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2011-12-23 |
divverent | mod_obj_orientation cvar: 1 = DP's previous behaviour... |
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2011-12-23 |
divverent | mod_obj_orientation cvar: 1 = DP's previous behaviour... |
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2011-11-26 |
divverent | fix lightmapscale logic for sRGB lightmaps to actually... |
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2011-11-26 |
divverent | fix lightmapscale logic for sRGB lightmaps to actually... |
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2011-11-25 |
divverent | fix typo |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-25 |
divverent | fix typo |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-08 |
divverent | fix compile error regarding vid_sRGB declaration |
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2011-11-08 |
divverent | fix compile error regarding vid_sRGB declaration |
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2011-10-31 |
havoc | hit q1bsp sky as a solid in surface traceline |
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2011-10-31 |
divverent | framegroups: add support for group names specified... |
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2011-10-31 |
havoc | hit q1bsp sky as a solid in surface traceline |
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2011-10-27 |
divverent | framegroups: add support for group names specified... |
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2011-10-23 |
divverent | fix factors in sRGBlightmaps code |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | fix factors in sRGBlightmaps code |
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2011-10-21 |
divverent | option: mod_q3bsp_sRGBlightmaps (experimental) |
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2011-10-21 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-21 |
divverent | sRGB: also convert vertex colors |
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2011-10-21 |
divverent | rename the function |
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2011-10-21 |
divverent | convert lightmaps to sRGB for nice sRGB support |
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2011-10-21 |
divverent | option: mod_q3bsp_sRGBlightmaps (experimental) |
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2011-10-20 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-20 |
divverent | sRGB: also convert vertex colors |
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2011-10-20 |
divverent | rename the function |
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2011-10-20 |
divverent | convert lightmaps to sRGB for nice sRGB support |
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2011-09-11 |
divverent | mod_q3shader_force_addalpha (default 0) |
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2011-09-06 |
divverent | mod_q3shader_force_addalpha (default 0) |
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2011-08-30 |
divverent | offsetbias: changed range to 0..1 to match what the... |
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2011-08-30 |
vortex | Offsetmapping: new "Bias" parameter that sets a custom... |
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2011-08-30 |
divverent | offsetbias: changed range to 0..1 to match what the... |
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2011-08-29 |
vortex | Offsetmapping: new "Bias" parameter that sets a custom... |
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2011-07-31 |
vortex | Lightmaps merging debug print ("copying original lightm... |
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2011-07-31 |
vortex | Lightmaps merging debug print ("copying original lightm... |
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2011-06-30 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-28 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-27 |
havoc | another attempt at fixing solid water in the dedicated... |
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2011-06-27 |
havoc | another attempt at fixing solid water in the dedicated... |
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2011-06-26 |
havoc | cleaned up the fix for solid water in q1bsp dedicated... |
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2011-06-26 |
havoc | fix q1bsp dedicated server collisions, a simplification... |
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2011-06-26 |
havoc | cleaned up the fix for solid water in q1bsp dedicated... |
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2011-06-26 |
havoc | fix q1bsp dedicated server collisions, a simplification... |
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2011-06-23 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-06-22 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-05-29 |
havoc | added r_trippy cvar |
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2011-05-29 |
havoc | added r_trippy cvar |
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2011-05-09 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-07 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-04-19 |
havoc | added RENDERPATH_GLES1 |
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