2020-10-02 |
cloudwalk | Remove unneeded #includes in some headers. Make some... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2013-03-26 |
eihrul | factor out skeletal animation transform generation... |
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2010-10-08 |
divverent | SSE patch by kyre, with runtime CPU detection and a... |
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2010-03-07 |
eihrul | experimental IQM model format support |
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2009-12-21 |
havoc | added mem_bigendian variable |
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2007-09-03 |
havoc | fix an array declaration that lacked extern |
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2006-11-06 |
havoc | changed md3 tag storage to be the original float[12... |
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2006-06-08 |
havoc | no longer converts vertex-morph model formats to float... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-08-30 |
havoc | added PSK model support (UnrealTournament 2003/2004... |
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2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
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2005-08-28 |
havoc | added .dpm model support |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-18 |
havoc | got rid of aliasskin/aliaslayer system for rendering... |
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2004-09-23 |
havoc | added a Mod_BuildNormals function to accelerate vertex... |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-05-23 |
havoc | aliasvertex_t no longer exists, models are now stored... |
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2003-04-18 |
havoc | reorganized aliaslayer_t handling to fix a few bugs |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2002-12-02 |
havoc | md3 model support and some cleanups to skin loading... |
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2002-11-28 |
havoc | mdl/md2 transitioned to meshes |
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2002-11-28 |
havoc | most of the new alias mesh system is in place now... |
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2002-11-27 |
havoc | changed format of aliasvertex_t to use floats (hopefull... |
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2002-11-26 |
havoc | cleaned up md3 structs |
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2002-11-26 |
havoc | mdl and md2 vertices are now stored in a different... |
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2002-11-25 |
havoc | reverse engineered md3 format and wrote struct declarat... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-05-30 |
lordhavoc | added newline at end to appease gcc |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2000-11-26 |
lordhavoc | work around gcc lacking support for no-size arrays... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-22 |
lordhavoc | Initial revision |
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