2024-09-07 |
Spike29 | Merge branch 'uis/opt-stormkeep' into 'master' master |
tree | commitdiff |
2024-08-27 |
Spike29 | Merge branch 'Spike29/more_gametypes' into 'master' |
tree | commitdiff |
2024-08-27 |
Spike29 | Remove the KH gametype from Darkzone, Final Rage, Fuse... |
tree | commitdiff |
2024-08-27 |
Spike29 | Add "new" gametypes (tka, mayhem, tmayhem, surv) to... |
tree | commitdiff |
2024-08-25 |
uis | stormkeep: merge few brushes and minor changes |
tree | commitdiff |
2024-08-25 |
uis | stormkeep: improve brushwork in quad room |
tree | commitdiff |
2024-08-25 |
uis | stormkeep: improve outdoors lamps |
tree | commitdiff |
2024-08-25 |
Spike29 | Campaign: improve the description of the first CTF... |
tree | commitdiff |
2024-08-20 |
Spike29 | Nexball Arena: Use detail brushes (fixes a q3map2 warni... |
tree | commitdiff |
2024-08-14 |
Spike29 | Merge branch 'Mario/entity_fields' into 'master' |
tree | commitdiff |
2024-08-08 |
Spike29 | Space-Elevator: relink the waypoints, for some reason... |
tree | commitdiff |
2024-08-06 |
Spike29 | Space-Elevator: remove unneeded clips on windows, repla... |
tree | commitdiff |
2024-08-06 |
Spike29 | Space-Elevator: fix nonsolid glass |
tree | commitdiff |
2024-08-06 |
bones_was_here | space-elevator: use new q3map2 default light settings |
tree | commitdiff |
2024-07-30 |
Spike29 | Merge branch 'Spike29/nomarks' into 'master' |
tree | commitdiff |
2024-07-29 |
Spike29 | Forgot to merge master first, rebuild some maps with... |
tree | commitdiff |
2024-07-29 |
Spike29 | Merge branch 'master' into Spike29/nomarks |
tree | commitdiff |
2024-07-28 |
Spike29 | Rebuild maps whose grate textures had their "surfacepar... |
tree | commitdiff |
2024-07-06 |
Spike29 | Bromine: on the roof area, fix some grass too close... |
tree | commitdiff |
2024-05-12 |
uis | stormkeep: revert stupid skybox edit, better brushes |
tree | commitdiff |
2024-05-12 |
Spike29 | Small cleanups on Bromine: |
tree | commitdiff |
2024-05-09 |
Spike29 | Merge branch 'Spike29/fix_badly_placed_entities' into... |
tree | commitdiff |
2024-05-05 |
Spike29 | Geoplanetary: fix misplaced dom_controlpoint entities |
tree | commitdiff |
2024-05-02 |
uis | stormkeep: improve brushwork more, remove random caulk... |
tree | commitdiff |
2024-05-02 |
uis | stormkeep: reduce overdraw, improve brushwork |
tree | commitdiff |
2024-04-28 |
Spike29 | Trident: fix misaligned textures on some trim patches |
tree | commitdiff |
2024-04-07 |
Spike29 | Trident: caulk more invisible surfaces and fix misalign... |
tree | commitdiff |
2024-04-01 |
Spike29 | Implosion: raise item_flag_team entities and fix mispla... |
tree | commitdiff |
2024-04-01 |
Spike29 | Geoplanetary: raise item_flag_team entities |
tree | commitdiff |
2024-03-31 |
Spike29 | Courtfun: fix a badly placed onslaught_controlpoint... |
tree | commitdiff |
2024-03-31 |
Spike29 | Vorix: fix 2 badly placed item_health_big entities |
tree | commitdiff |
2024-03-31 |
Spike29 | Courtfun: fix a badly placed item_shield entity |
tree | commitdiff |
2024-03-31 |
Spike29 | Glowplant: fix badly placed entities (2 item_health_med... |
tree | commitdiff |
2024-03-31 |
Spike29 | Erbium: fix 3 badly placed item_armor_small entities |
tree | commitdiff |
2024-03-31 |
Spike29 | Bromine: fix badly placed entities |
tree | commitdiff |
2024-03-30 |
Spike29 | Xoylent: Use common/caulk instead of common/nodraw... |
tree | commitdiff |
2024-03-30 |
Spike29 | Xoylent: Use new q3map2 default light settings |
tree | commitdiff |
2024-03-30 |
Spike29 | SilentSiege: rebuild with q3map2 backsplash disabled |
tree | commitdiff |
2024-03-30 |
Spike29 | Silentsiege: fix nonsolid grates |
tree | commitdiff |
2024-03-30 |
bones_was_here | silentsiege: use new q3map2 default light settings |
tree | commitdiff |
2024-03-30 |
Spike29 | Courtfun: fix nonsolid grates |
tree | commitdiff |
2024-03-30 |
bones_was_here | courtfun: use new q3map2 default light settings |
tree | commitdiff |
2024-03-30 |
Spike29 | Atelier: fix nonsolid grates |
tree | commitdiff |
2024-03-30 |
bones_was_here | atelier: use new q3map2 default light settings |
tree | commitdiff |
2024-03-30 |
Spike29 | Merge branch 'Spike29/darkzone' into 'master' |
tree | commitdiff |
2024-03-24 |
Spike29 | Merge branch 'Juhu/q3df_misc' into 'master' |
tree | commitdiff |
2024-01-06 |
Spike29 | Update the Bromine screenshot (the grass no longer... |
tree | commitdiff |
2024-01-01 |
SpiKe | Merge branch 'uis/opt-trident' into 'master' |
tree | commitdiff |
2024-01-01 |
uis | A lot of changes improving Trident performance |
tree | commitdiff |
2023-12-23 |
uis | Caulk more |
tree | commitdiff |
2023-08-19 |
Spike29 | Stormkeep: use new q3map2 default light settings |
tree | commitdiff |
2023-08-15 |
Spike29 | Afterslime: rebuild with q3map2 backsplash disabled |
tree | commitdiff |
2023-08-15 |
Spike29 | Final Rage: rebuild with q3map2 backsplash disabled |
tree | commitdiff |
2023-08-15 |
bones_was_here | finalrage: use new q3map2 default light settings |
tree | commitdiff |
2023-08-06 |
Spike29 | Darkzone: fix tiny visible caulks + rebuild with q3map2... |
tree | commitdiff |
2023-08-03 |
Spike29 | Leave_em_behind: fix nonsolid grates and glass |
tree | commitdiff |
2023-08-03 |
bones_was_here | leave_em_behind: use new q3map2 default light settings |
tree | commitdiff |
2023-07-09 |
Spike29 | Darkzone: delete an empty _decal entity |
tree | commitdiff |
2023-07-09 |
Spike29 | Darkzone: fix lights with missing targets |
tree | commitdiff |
2023-07-09 |
Spike29 | Darkzone: make the xonlight models non solid, fixes... |
tree | commitdiff |
2023-07-09 |
Spike29 | Techassault: fix a nonsolid grate |
tree | commitdiff |
2023-07-09 |
bones_was_here | techassault: use new q3map2 default light settings |
tree | commitdiff |
2023-07-09 |
Spike29 | Darkzone: fix nonsolid grates |
tree | commitdiff |
2023-07-09 |
bones_was_here | darkzone: use new q3map2 default light settings |
tree | commitdiff |
2023-07-09 |
Spike29 | Remove a leftover file from the Nexuiz tutorial |
tree | commitdiff |
2023-07-05 |
bones_was_here | boil: use new q3map2 default light settings |
tree | commitdiff |
2023-07-05 |
bones_was_here | dance: use new q3map2 default light settings |
tree | commitdiff |
2023-07-05 |
bones_was_here | geoplanetary: use new q3map2 default light settings |
tree | commitdiff |
2023-07-05 |
bones_was_here | implosion: use new q3map2 default light settings |
tree | commitdiff |
2023-07-02 |
Spike29 | Runningman: fix a small z-fight |
tree | commitdiff |
2023-07-02 |
bones_was_here | runningmanctf: use new q3map2 default light settings |
tree | commitdiff |
2023-07-02 |
bones_was_here | runningman: use new q3map2 default light settings |
tree | commitdiff |
2023-07-02 |
bones_was_here | vorix: use new q3map2 default light settings |
tree | commitdiff |
2023-07-02 |
bones_was_here | warfare: use new q3map2 default light settings |
tree | commitdiff |
2023-06-16 |
Spike29 | Bump Trident version xonotic-v0.8.6 |
tree | commitdiff |
2023-06-16 |
Spike29 | Trident: fix misaligned textures |
tree | commitdiff |
2023-06-12 |
bones_was_here | afterslime: use new q3map2 default light settings |
tree | commitdiff |
2023-06-12 |
Spike29 | Nexballarena: fix nonsolid grates and glass |
tree | commitdiff |
2023-06-12 |
bones_was_here | nexballarena: use new q3map2 default light settings |
tree | commitdiff |
2023-06-12 |
Spike29 | Trident: Extend a clip that was too short + fix a tiny... |
tree | commitdiff |
2023-06-11 |
bones_was_here | _hudsetup: use new q3map2 default light settings |
tree | commitdiff |
2023-06-11 |
bones_was_here | bromine: use new q3map2 default light settings |
tree | commitdiff |
2023-06-11 |
bones_was_here | trident: use new q3map2 default light settings |
tree | commitdiff |
2023-06-11 |
bones_was_here | go: use new q3map2 default light settings |
tree | commitdiff |
2023-06-10 |
Spike29 | Glowplant: fix nonsolid grates |
tree | commitdiff |
2023-06-10 |
bones_was_here | glowplant: use new q3map2 default light settings |
tree | commitdiff |
2023-06-10 |
Spike29 | Opium: fix nonsolid grates |
tree | commitdiff |
2023-06-10 |
bones_was_here | opium: use new q3map2 default light settings |
tree | commitdiff |
2023-06-10 |
Spike29 | Erbium: fix nonsolid grates |
tree | commitdiff |
2023-06-03 |
Spike29 | Erbium: Disable the grass shadows + use new q3map2... |
tree | commitdiff |
2023-06-02 |
Mirio | Trident: Minor texture aligments |
tree | commitdiff |
2023-05-30 |
SpiKe | Merge branch 'Spike29/bromine' into 'master' |
tree | commitdiff |
2023-05-30 |
SpiKe | Bromine: disable the grass shadows + minor fixes |
tree | commitdiff |
2023-05-30 |
Spike29 | Bump map version |
tree | commitdiff |
2023-05-30 |
Spike29 | Trident: Fix the new light brush not touching the ceiling |
tree | commitdiff |
2023-05-30 |
Mirio | Trident: Minor cleanup |
tree | commitdiff |
2023-05-30 |
Spike29 | Update the Go screenshot |
tree | commitdiff |
2023-05-28 |
bones_was_here | Merge branch 'pending-release' into 'master' |
tree | commitdiff |
2023-05-27 |
SpiKe | Merge branch 'drjaska/campaign_update' into 'pending... |
tree | commitdiff |
2023-05-27 |
Dr. Jaska | Campaign update |
tree | commitdiff |
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