2010-01-29 |
havoc | patch from Paul Jackson for per-pixel varying specular... |
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2010-01-27 |
havoc | implemented fake reflection cubemaps... requires that... |
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2010-01-25 |
havoc | faster surface culling check in light processing |
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2010-01-25 |
havoc | fix water rendering bugs (was rendering water surface... |
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2010-01-24 |
havoc | attempt to fix white flicker when r_water is toggled |
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2010-01-12 |
havoc | fix black models in fixed function rendering path |
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2010-01-11 |
vortex | patch from div0 for SPR_OVERHEAD sprites 'virtual persp... |
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2010-01-08 |
havoc | more reductions in memory usage |
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2010-01-07 |
havoc | no longer uses rectangle textures for deferred renderin... |
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2010-01-05 |
havoc | fix some bugs with cgGL path |
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2010-01-05 |
eihrul | textureGatherOffset fix - take #2 |
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2010-01-05 |
eihrul | don't use textureGatherOffset as Catalyst GLSL doesn... |
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2010-01-05 |
eihrul | fixed missing \n" |
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2010-01-05 |
havoc | fix some shader compile errors related to MODE_LIGHTDIR... |
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2010-01-05 |
blub | Make SHADERPERMUTATION_COUNT be the actual size of... |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2010-01-05 |
havoc | fix r_hdr intensity problems |
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2010-01-04 |
havoc | fix GLSL compile error on cubemap lights with deferred... |
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2010-01-04 |
havoc | renamed r_frame to r_textureframe for better readabilit... |
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2010-01-04 |
havoc | moved R_Mesh_TexCoordPointer, R_Mesh_ColorPointer,... |
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2010-01-03 |
blub | r_glsl_dumpshader: shaderpermutationinfo[i].pretext... |
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2010-01-02 |
havoc | upload all q1bsp lightmaps on first frame, rather than... |
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2009-12-30 |
havoc | default r_lerpsprites to 0 because it causes flickering |
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2009-12-30 |
havoc | fix water rendering bugs where the clipping plane was... |
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2009-12-30 |
havoc | fix water rendering |
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2009-12-30 |
havoc | implemented support for caching compressed textures... |
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2009-12-28 |
eihrul | don't explicitly enable GL_ARB_shadow extension in... |
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2009-12-28 |
havoc | fix a NULL free attempt |
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2009-12-28 |
eihrul | fix stray semicolon |
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2009-12-28 |
havoc | removed TEXF_MANUALFLUSHUPDATES flag, now bufferpixels... |
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2009-12-28 |
havoc | moved almost all R_GetTexture calls into R_Mesh_TexBind |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-24 |
havoc | reorganized GLSL shader |
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2009-12-24 |
havoc | improved Cg error reporting |
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2009-12-23 |
havoc | make CgGL render path work |
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2009-12-23 |
blub | Adding FreeType2 and UTF-8 Support. |
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2009-12-23 |
havoc | fix SUPPORTCG checks |
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2009-12-23 |
havoc | the beginnings of a cgGL rendering path experiment... |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-21 |
havoc | fix some issues with r_hdr 1 (or r_hdr_scenebrightness... |
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2009-12-21 |
havoc | force R_GetCurrentTexture to regenerate data when |
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2009-12-21 |
havoc | use floats rather than doubles for view matrix stuff |
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2009-12-21 |
havoc | added gl_nopartialtextureupdates cvar which disables... |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-20 |
havoc | disable r_transparentdepthmasking by default until... |
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2009-12-20 |
havoc | GLSL shaders no longer use gl_TexCoord[] varying variables |
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2009-12-20 |
havoc | GLSL shaders no longer use gl_TextureMatrix, now all... |
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2009-12-20 |
havoc | eliminated R_Mesh_TextureState function and rmeshstate_... |
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2009-12-20 |
havoc | fixed cl_decals_models 1 rendering |
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2009-12-20 |
havoc | implemented fogging for cl_decals_newsystem 1 |
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2009-12-20 |
havoc | fix GL11/GL13 fogged sprite rendering and q1bsp sky... |
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2009-12-20 |
havoc | fix fog mask scrolling on q1bsp sky |
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2009-12-20 |
havoc | fix bug with cl_decals_newsystem where submodels and... |
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2009-12-20 |
havoc | fix bug where r_shadow_deferred 1 caused transparent... |
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2009-12-20 |
havoc | added r_transparentdepthmasking cvar (defaults to 1... |
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2009-12-20 |
havoc | fix bug with deluxemapping (I thought GLSL had a recip... |
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2009-12-20 |
havoc | force shadowmapping when deferred rendering is on |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-14 |
havoc | reworked animcache code to store information in ent... |
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2009-12-14 |
havoc | increase r_framedatasize in increments instead of by... |
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2009-12-14 |
havoc | fix crash when r_framedatasize increases |
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2009-12-14 |
havoc | fix void * arithmetic error on MSVC |
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2009-12-13 |
havoc | added R_FrameData_Alloc and Store functions (a per... |
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2009-12-09 |
havoc | removed DOT3 lighting path (bumpmapped lighting on... |
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2009-12-09 |
havoc | renderer now uses vid.renderpath to select rendering... |
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2009-12-08 |
havoc | some cleanup |
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2009-12-08 |
havoc | minor cleanup |
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2009-12-08 |
havoc | removed r_glsl_usegeneric cvar (always on now) |
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2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-12-07 |
havoc | renamed gl_stencil to vid.stencil |
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2009-12-07 |
havoc | load fog textures in all cases again |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2009-12-04 |
havoc | fix Mem_Free NULL pointer warnings |
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2009-12-04 |
havoc | remove const qualifiers on Mem_Free calls on r_surfacelist |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-20 |
havoc | reworked decal system to limit the number of decal... |
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2009-11-20 |
havoc | fix crash on Nexuiz demos/demo2 with new decal system... |
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2009-11-14 |
havoc | no longer checking texture_t->currentalpha < 1 in |
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2009-11-13 |
havoc | fix two typos in last commit |
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2009-11-13 |
havoc | separate handling of num_pvsclusterbytes in ViewCache... |
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2009-11-12 |
havoc | move R_Main_ResizeViewCache call to fix a crash |
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2009-11-12 |
havoc | no longer uses trace culling on csqc entities and other... |
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2009-11-12 |
havoc | resize view cache each frame instead of at newmap |
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2009-11-12 |
havoc | disable dynamic viewcache until bugs are fixed |
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2009-11-11 |
havoc | reduce gl_rmain size a bit |
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2009-11-11 |
havoc | rename R_MAX_OCCLUSION_QUERIES to MAX_OCCLUSION_QUERIES... |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-11 |
havoc | some optimizations to model decals |
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2009-11-08 |
havoc | added r_farclip_base and r_farclip_world cvars to contr... |
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2009-11-08 |
havoc | fix bug with alt textures (pressed buttons in q1bsp) |
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2009-11-08 |
havoc | new decal system (cl_decals_newsystem 1 to activate) |
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2009-11-07 |
divverent | better default for fog |
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2009-11-07 |
havoc | laid groundwork for a new decal system |
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2009-11-06 |
divverent | equalization: reduce min ambient, it was too high |
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2009-11-06 |
havoc | remove some dead code |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | msurface_t pointer arrays are now const, as are the... |
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2009-11-06 |
havoc | renamed polygonelements, skyboxelements, skysphereeleme... |
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2009-11-06 |
havoc | added fogging info to rsurface state so model scaling... |
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2009-11-06 |
havoc | changed sky rendering to occur after depthmask polygons... |
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