2021-03-09 |
cloudwalk | cmd: Dynamically allocate the command interpreters |
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2020-12-29 |
havoc | Fix crash in q3bsp loading on submodels where it was... |
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2020-12-21 |
cloudwalk | shader_glsl: Don't use the r_colorfringe codepath if... |
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2020-12-19 |
havoc | Replaced some model fields and changed their purpose... |
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2020-12-16 |
cloudwalk | gl: Fix r_lockpvs behaving like r_lockvisibility. Minor... |
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2020-12-03 |
cloudwalk | gl_rmain: Fix skybox fog disappearing with certain... |
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2020-11-30 |
cloudwalk | gl_rmain: Comments and style fix (no pun intended...) |
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2020-11-30 |
havoc | Refactored lightmap update handling and added cvars... |
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2020-11-09 |
cloudwalk | Revert "cmd: Merge cmd_server and cmd_client into cmd_l... |
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2020-11-08 |
cloudwalk | gl_rmain: Duplicate the lightmap update code to avoid... |
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2020-11-08 |
cloudwalk | gl_rmain: Render anything RENDER_VIEWMODEL when in... |
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2020-10-27 |
cloudwalk | cmd: Merge cmd_server and cmd_client into cmd_local... |
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2020-10-25 |
cloudwalk | gl_rmain: Small cleanup |
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2020-10-20 |
cloudwalk | gl_rmain: Don't draw any entities except the world... |
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2020-10-20 |
cloudwalk | gl_rmain: Remove some dead code |
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2020-10-20 |
cloudwalk | gl_rmain: Instead of avoiding a call to R_BuildLightmap... |
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2020-10-02 |
cloudwalk | model_shared: Rename dp_model_t to model_t, to avoid... |
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2020-09-17 |
cloudwalk | Unify the command and cvar flags, under the CF_ prefix. |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-08-18 |
cloudwalk | gl_rmain: Perform lightmap updates only on visible... |
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2020-07-22 |
cloudwalk | gl_rmain: Nerf bloom intensity. It won't burn your... |
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2020-07-22 |
cloudwalk | Experimental restoration of GLES2 support. It *might... |
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2020-07-21 |
cloudwalk | gl_rmain: Get the notexture texture from a single source |
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2020-07-17 |
cloudwalk | gl_rmain: Disable water (and warpzones) when r_lockvisi... |
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2020-07-17 |
cloudwalk | gl_rmain: Don't set frustum when r_lockvisibility or... |
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2020-06-29 |
cloudwalk | Use PRIx64 in C++-friendly form |
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2020-06-29 |
havoc | Rename render_modellight_lightdir to render_modellight_... |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-24 |
cloudwalk | Fix remnants of fog being applied to UIs |
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2020-06-24 |
cloudwalk | Don't apply gl_lightmaps to UI elements |
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2020-06-24 |
cloudwalk | Don't lerp nailgun and super nailgun. Trades smoothness... |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-16 |
cloudwalk | Implement "forcenearest" particle effect key, ported... |
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2020-06-15 |
cloudwalk | Turned on the defogger (Don't apply fog to UI. Check... |
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2020-06-15 |
cloudwalk | Use stdint.h types instead of self-defined dp[u]int |
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2020-06-11 |
cloudwalk | Initial implementation of command flag system |
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2020-06-02 |
cloudwalk | Fix compiler warning |
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2020-06-01 |
havoc | Fix a bug with r_batch_debugdynamicvertexpath in R_Draw... |
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2020-05-31 |
havoc | Fix multiple bugs with r_viewscale in r_shadow_deferred... |
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2020-05-29 |
cloudwalk | Fix long standing compile warning that might bite later |
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2020-05-27 |
havoc | Fix a warning and remove an unused prototype. |
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2020-05-26 |
cloudwalk | Fix most compiler warnings. |
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2020-05-26 |
havoc | Added lightgrid texture based lighting in q3bsp maps... |
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2020-05-25 |
havoc | With MATERIALFLAG_ALPHAGEN_VERTEX we should basically... |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-05-25 |
cloudwalk | Fix most Q3 & QL glow maps |
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2020-05-25 |
havoc | Allow r_viewscale to be set to values higher than 1... |
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2020-05-24 |
havoc | Fix r_celoutlines description to not mention OpenGL... |
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2020-05-19 |
cloudwalk | Reset r_shadow_occlusion_buf on vid_restart. Fixes... |
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2020-05-18 |
cloudwalk | Implement chromatic aberration, configurable with r_col... |
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2020-05-18 |
cloudwalk | Fix a few compile warnings. Remove unused locals. |
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2020-05-18 |
cloudwalk | Fix invalid offset spam when r_showbboxes_client is > 0 |
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2020-05-18 |
cloudwalk | Fix r_water_lowquality description |
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2020-03-23 |
divverent | Fix the corona bug. The render bug only though. |
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2020-03-23 |
divverent | Simplify R_DrawCustomSurface by calling R_DrawCustomSur... |
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2020-01-23 |
havoc | Remove old decal system, cl_decals_newsystem has been... |
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2020-01-22 |
havoc | Get rid of texture_t->currentlayers, this is a legacy... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-17 |
havoc | R_CanSeeBox no longer uses collision_cache for the... |
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2020-01-15 |
havoc | Fix UI rendering to not use the bouncegrid texture... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-02-04 |
divverent | Remove code for r_equalize_entities*. |
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2019-02-04 |
divverent | Remove code for r_fakelight. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-08-05 |
havoc | Upload the VBOs for Mod_Mesh models (such as the UI... |
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2018-08-05 |
havoc | Fix UI corruption caused by poor handling of missing... |
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2018-07-29 |
havoc | Make the VBO handling in RSurf_PrepareVerticesForBatch... |
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2018-07-29 |
havoc | Fix a console dprint about shader compilation that... |
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2018-07-29 |
havoc | Disable the code path that compiles geometry shaders... |
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2018-07-29 |
havoc | Assume that GL_ARB_texture_compression is supported. |
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2018-07-01 |
havoc | Use the model renderer on the UI - this means q3shaders... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Add more CHECKGLERROR calls, and clean up a few obsolet... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Remove some unused parameters on R_SetupShader_Generic. |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-05-01 |
havoc | Generate a pvs for refraction renders just like for... |
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2018-04-30 |
havoc | Fix clipping plane bug on r_water - a line had been... |
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2018-04-30 |
havoc | Fix bugs with unloading of cachepic skinframes in QC... |
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2018-04-29 |
havoc | Fix multiple bugs with ft2 font loading that were cause... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-15 |
havoc | Reworked v_isometric code significantly, it now default... |
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2018-04-15 |
havoc | Changed how polygonbegin guesses if the geometry is... |
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2018-04-14 |
havoc | Added v_isometric cvars, this mode is mostly a curiosit... |
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2018-04-14 |
havoc | Added r_cullentities_trace_expand and pad cvars, these... |
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2018-04-14 |
havoc | Check r_showtris cvar as a float rather than integer... |
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2018-04-13 |
havoc | Fix incorrect layer color values that caused models... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-13 |
havoc | Fix some viewport issues with r_viewfbo and r_bloom... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-09 |
havoc | Improved r_sky_scissor - scissor box is tighter as... |
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2018-04-09 |
havoc | Implemented r_sky_scissor feature (on by default) ... |
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2018-04-09 |
havoc | Added R_SkinFrame_PurgeSkinFrame to de-duplicate some... |
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2018-04-09 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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