2020-05-26 |
cloudwalk | Fix most compiler warnings. |
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2020-05-26 |
havoc | Added lightgrid texture based lighting in q3bsp maps... |
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2020-05-25 |
havoc | With MATERIALFLAG_ALPHAGEN_VERTEX we should basically... |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-05-25 |
cloudwalk | Fix most Q3 & QL glow maps |
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2020-05-25 |
havoc | Allow r_viewscale to be set to values higher than 1... |
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2020-05-24 |
havoc | Fix r_celoutlines description to not mention OpenGL... |
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2020-05-19 |
cloudwalk | Reset r_shadow_occlusion_buf on vid_restart. Fixes... |
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2020-05-18 |
cloudwalk | Implement chromatic aberration, configurable with r_col... |
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2020-05-18 |
cloudwalk | Fix a few compile warnings. Remove unused locals. |
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2020-05-18 |
cloudwalk | Fix invalid offset spam when r_showbboxes_client is > 0 |
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2020-05-18 |
cloudwalk | Fix r_water_lowquality description |
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2020-03-23 |
divverent | Fix the corona bug. The render bug only though. |
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2020-03-23 |
divverent | Simplify R_DrawCustomSurface by calling R_DrawCustomSur... |
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2020-01-23 |
havoc | Remove old decal system, cl_decals_newsystem has been... |
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2020-01-22 |
havoc | Get rid of texture_t->currentlayers, this is a legacy... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-17 |
havoc | R_CanSeeBox no longer uses collision_cache for the... |
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2020-01-15 |
havoc | Fix UI rendering to not use the bouncegrid texture... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-02-04 |
divverent | Remove code for r_equalize_entities*. |
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2019-02-04 |
divverent | Remove code for r_fakelight. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-08-05 |
havoc | Upload the VBOs for Mod_Mesh models (such as the UI... |
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2018-08-05 |
havoc | Fix UI corruption caused by poor handling of missing... |
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2018-07-29 |
havoc | Make the VBO handling in RSurf_PrepareVerticesForBatch... |
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2018-07-29 |
havoc | Fix a console dprint about shader compilation that... |
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2018-07-29 |
havoc | Disable the code path that compiles geometry shaders... |
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2018-07-29 |
havoc | Assume that GL_ARB_texture_compression is supported. |
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2018-07-01 |
havoc | Use the model renderer on the UI - this means q3shaders... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-22 |
havoc | Add more CHECKGLERROR calls, and clean up a few obsolet... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Remove some unused parameters on R_SetupShader_Generic. |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-05-01 |
havoc | Generate a pvs for refraction renders just like for... |
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2018-04-30 |
havoc | Fix clipping plane bug on r_water - a line had been... |
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2018-04-30 |
havoc | Fix bugs with unloading of cachepic skinframes in QC... |
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2018-04-29 |
havoc | Fix multiple bugs with ft2 font loading that were cause... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-15 |
havoc | Reworked v_isometric code significantly, it now default... |
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2018-04-15 |
havoc | Changed how polygonbegin guesses if the geometry is... |
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2018-04-14 |
havoc | Added v_isometric cvars, this mode is mostly a curiosit... |
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2018-04-14 |
havoc | Added r_cullentities_trace_expand and pad cvars, these... |
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2018-04-14 |
havoc | Check r_showtris cvar as a float rather than integer... |
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2018-04-13 |
havoc | Fix incorrect layer color values that caused models... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-13 |
havoc | Fix some viewport issues with r_viewfbo and r_bloom... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-09 |
havoc | Improved r_sky_scissor - scissor box is tighter as... |
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2018-04-09 |
havoc | Implemented r_sky_scissor feature (on by default) ... |
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2018-04-09 |
havoc | Added R_SkinFrame_PurgeSkinFrame to de-duplicate some... |
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2018-04-09 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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2018-04-09 |
havoc | Change default value of r_shadows_shadowmapscale from... |
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2018-04-08 |
havoc | Fix a bug with height fog which was revealed by removing |
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2018-04-05 |
divverent | Mark r_fakelight and r_equalize_entities_fullbright... |
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2018-04-05 |
divverent | New alternative to fullbright: r_fullbright_directed. |
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2018-03-25 |
havoc | Change shader permutation flags to 64bit. |
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2018-03-25 |
havoc | Rewrote most of r_lightning.c, it now uses CL_MeshEntit... |
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2018-03-24 |
havoc | Change r_showbboxes to have outlined edges of the box... |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2018-03-11 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2017-08-06 |
havoc | Use the invariant keyword on gl_Position on GLSL 1... |
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2017-04-23 |
havoc | Fix bug where r_showbboxes broke bloom texture updates... |
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2016-11-27 |
havoc | Fix infinite loop that occurred in R_FrameData_Alloc... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-09-14 |
havoc | Overhauled quake3 shader loading such that it now produ... |
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2016-09-12 |
havoc | Changed naming of glsl/default.glsl and hlsl/default... |
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2016-09-11 |
havoc | Overhauled shadowmap rendering to use an atlas texture... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-08-27 |
havoc | Refactored r_shadow_bouncegrid code into several functi... |
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2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2016-03-04 |
divverent | v_yshearing: Make view and input behave more like Duke... |
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2015-11-26 |
divverent | Oops. Add more ifdeffery to the NvOptimus stuff :) |
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2015-11-26 |
divverent | Set NvOptimusEnablement. |
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2015-06-01 |
divverent | Add a cvar: r_water_cameraentitiesonly. |
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2015-03-20 |
havoc | Fix a crash when playing q2bsp maps where t->currentfra... |
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2015-03-05 |
divverent | Fix a coverity false positive. |
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2015-03-05 |
divverent | Don't crash on too-many-water-planes. |
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2015-03-05 |
divverent | Fix a NULL with missing worldmodel. |
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2015-03-02 |
divverent | Just in case, make loadsequence unsigned too. |
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2015-03-02 |
divverent | Just in case, make decalsequence always unsigned too. |
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2014-10-04 |
divverent | Implement GPU-side corona fading |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-04-05 |
divverent | Make r_fxaa also enable postprocessing shaders so only... |
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2014-02-26 |
havoc | make R_View_UpdateEntityVisible more readable and consi... |
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2014-02-24 |
havoc | don't skip nearclip plane in R_CullBox as it is possibl... |
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2014-01-06 |
divverent | Disable r_water_hideplayer while in chase camera view |
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2013-11-30 |
havoc | Patch from graphitemaster adding r_fxaa cvar, this... |
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2013-10-13 |
divverent | Software tcmod/tcgen: skip if pass needs no texcoords... |
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2013-09-21 |
havoc | restore the wrapping behavior on tcMod scroll for compa... |
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