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Properly calculate falling damage based on player scale. Don't just offset the damage...
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2012-03-19 MirceaKitsuneProperly calculate falling damage based on player scale...
2012-03-19 MirceaKitsuneMake jump pads account the scale gravity of players...
2012-03-19 MirceaKitsunePlayer size now influences a player's weight as well...
2012-03-19 MirceaKitsuneAll 0.7 TODO's which didn't get done are now 0.8
2012-03-18 MirceaKitsuneRemove documentation for Corsair, since we removed...
2012-03-18 MirceaKitsuneAdded known bugs to the release notes
2012-03-18 MirceaKitsuneDraw distance is totally not too low
2012-03-18 MirceaKitsuneAdd new TODOs, some being small bugs to fix before...
2012-03-18 MirceaKitsuneI updated all components, and tested for most of this...
2012-03-18 MirceaKitsuneVore flash: Don't flash when team healing, and use...
2012-03-18 MirceaKitsuneMegahealth is not a powerup. Always enable it
2012-03-18 MirceaKitsuneUndo part of a previous commit, which broke automatic...
2012-03-18 MirceaKitsuneFix a bug causing consumable items to be instantly...
2012-03-18 MirceaKitsuneDisable automatic digestion in RPG, and also trigger...
2012-03-18 MirceaKitsuneDon't apply mirror damage penalty and don't play typehi...
2012-03-18 MirceaKitsuneAdd more new things to the TODO list :/
2012-03-18 MirceaKitsuneAdd a safety check in the first campaign levels
2012-03-18 MirceaKitsuneAllow setting which players to see on the radar. Either...
2012-03-18 MirceaKitsuneDon't show prey on the radar
2012-03-18 MirceaKitsuneImprove Exilspace brightness a little
2012-03-18 MirceaKitsuneA balance and bot skill tweak, as well as more TODO's
2012-03-18 MirceaKitsunePrepare for the 0.7 release, and go into testing and...
2012-03-18 MirceaKitsuneActually, I believe skill 0 for bots works well the...
2012-03-17 MirceaKitsuneFix a problem on Farewell which caused the radar to...
2012-03-17 MirceaKitsuneI'm having some issues with this, leave it for 0.8
2012-03-17 MirceaKitsuneDraw the radar foreground in front of players
2012-03-17 MirceaKitsuneFix the first radar bug, causing the foreground / backg...
2012-03-17 MirceaKitsuneSmaller default zoom for the radar
2012-03-17 MirceaKitsuneFound some bugs regarding the minimap
2012-03-17 MirceaKitsuneHopefully fix display digits showing on gibbed dead...
2012-03-17 MirceaKitsuneNo... buts take a lot of performance, so only allow...
2012-03-17 MirceaKitsuneApply menu_maxplayers when the menu is initialized...
2012-03-16 MirceaKitsuneMake particles depend on player scale even more
2012-03-16 MirceaKitsuneActually, no
2012-03-16 MirceaKitsuneApply the bot offset to the swallow speed as well,...
2012-03-16 MirceaKitsuneBalance the new skill damage feature and make it accept...
2012-03-15 MirceaKitsuneDamage offset for bots depending on skill. Needs to...
2012-03-15 MirceaKitsuneMaybe later
2012-03-15 MirceaKitsuneCvar the speeds of punchangle and punchvector, and...
2012-03-15 MirceaKitsuneChange some balancing and bot settings, and add more...
2012-03-15 MirceaKitsuneAdded settings for anaglyph stereo in the Video menu...
2012-03-15 MirceaKitsuneReplace vixen.zym with vixen.iqm in defaultVT.cfg,...
2012-03-15 MirceaKitsuneRename keybinds properly
2012-03-15 MirceaKitsuneUse a more correct way of toggling the HUD, and fix...
2012-03-15 MirceaKitsuneGive surfaceparm metalsteps to more desertfactory textu...
2012-03-15 MirceaKitsuneThis TODO isn't such a good idea
2012-03-15 MirceaKitsunePunchangle strength depends on healthsize difference...
2012-03-15 MirceaKitsuneDon't regurgitate fully digested prey silently by default
2012-03-15 MirceaKitsuneAllow _mini radars as well... I think they're important...
2012-03-15 MirceaKitsuneGood menu settings for the radar
2012-03-15 MirceaKitsuneCleanup radar code. I'll adapt the radar menu to the...
2012-03-15 MirceaKitsuneBig improvements to the radar, and us a good set of...
2012-03-15 MirceaKitsuneRename teamradar to radar, and also allow it in non...
2012-03-15 MirceaKitsuneI'm pretty sure the correct blue color is being used
2012-03-15 MirceaKitsuneUse setproperty instead of R_SetView
2012-03-15 MirceaKitsuneFix a bug causing the stomach load helper voice to...
2012-03-15 MirceaKitsuneFix a bug causing stomach load not to show for spectate...
2012-03-15 MirceaKitsuneAllow observers to see player names, and also show...
2012-03-15 MirceaKitsuneFix player names showing for prey
2012-03-15 MirceaKitsuneRemove a bug which is either very rare or was a fake...
2012-03-15 MirceaKitsuneFix a weird bug in a recent commit which was breaking...
2012-03-15 MirceaKitsuneMake dropped consumables work with g_nodepthtestitems
2012-03-15 MirceaKitsuneGive better colors and glow to the insides of the color...
2012-03-15 MirceaKitsuneFix textures not being transparent on greatwall_revisit...
2012-03-15 MirceaKitsuneUpdate waypoint caches for all maps that need them
2012-03-15 MirceaKitsuneAllow r_shadows 2 to be enabled (ambient shadows),...
2012-03-15 MirceaKitsunePrey / predator velocity when regurgitating / being...
2012-03-15 MirceaKitsuneMake weapon display warn amount depend on weapon and...
2012-03-15 MirceaKitsuneMY display digits are cured! (hopefully). Also add...
2012-03-15 MirceaKitsuneFurther improve display digits
2012-03-15 MirceaKitsuneUse a better system for initiating weapon display digit...
2012-03-14 MirceaKitsuneDon't apply the same effect in two places of the code...
2012-03-14 MirceaKitsuneUnfortunately, I have to delay a major bug for version...
2012-03-14 MirceaKitsuneFix a bug with the grabber hook not spawning if shootin...
2012-03-14 MirceaKitsuneMove anti-aliasing and FBO to the Video menu instead...
2012-03-14 MirceaKitsuneCreate missing preview images for both menu skins
2012-03-14 MirceaKitsuneDistributed digestion confirmed to be working
2012-03-14 MirceaKitsuneFix g_nodepthtestplayers
2012-03-14 MirceaKitsuneBump some TODO notes, and delay some features to releas...
2012-03-08 MirceaKitsuneAdd two new bugs to the list
2012-03-08 MirceaKitsuneSpecify cdtrack by name in all maps
2012-03-08 MirceaKitsuneShow stomach load when g_healthsize is off, because...
2012-03-08 MirceaKitsuneFix healthsize FOV
2012-03-04 MirceaKitsuneRemaining parts of the new maps
2012-03-04 MirceaKitsuneColorize display digits red when ammo is too low
2012-03-03 MirceaKitsuneDocument the voice pitch feature
2012-03-03 MirceaKitsuneProperly precache macro walking sounds
2012-03-03 MirceaKitsuneImplement engine framework in the gamecode for changing...
2012-03-03 MirceaKitsuneAdd the last feature to the release notes
2012-03-03 MirceaKitsuneMake the macro earthquake effect work for spectators too
2012-03-03 MirceaKitsuneFix and improve the final touches for footstep earthquakes
2012-03-03 MirceaKitsuneFix lightning on Skycastle. Seems this map doesn't...
2012-03-03 MirceaKitsuneAnother mission successful
2012-03-03 MirceaKitsuneMerge branch 'master' into mirceakitsune/macro_walk_effects
2012-03-03 MirceaKitsuneSome important TODO's
2012-03-01 MirceaKitsuneBetter songs for the new maps, and add another idea...
2012-03-01 MirceaKitsuneCommit the rest of the new maps
2012-03-01 MirceaKitsuneRealize some TODO's are already done or cannot be done
2012-03-01 MirceaKitsuneCampaign: Disable HUD armor power in in the levels...
2012-03-01 MirceaKitsuneSome more plans regarding textures and maps
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