]> git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc
Recompile the Tutorial and Voretemple maps with the correct extension for the vixens...
[voretournament/voretournament.git] / data / qcsrc /
2011-11-16 MirceaKitsuneMajor changes to the vixen model! Players now use the...
2011-11-16 MirceaKitsuneDon't offset the FOV based on health when we're an...
2011-11-16 MirceaKitsuneFix a minor thing in my last code
2011-11-16 MirceaKitsuneNew effect: Modify field of view based on side, to...
2011-11-16 MirceaKitsuneTwo more visual effects, making the view get pushed...
2011-11-15 MirceaKitsunePlay predator and prey taunts when swallowing or being...
2011-11-15 MirceaKitsuneUse cvar_set for v_idlescale effects, to match hud_post...
2011-11-15 MirceaKitsuneRequire booting of subsystems whenever spawning
2011-11-15 MirceaKitsuneAdd a new vore effect, causing v_idlescale (wavering...
2011-11-15 MirceaKitsuneAdd code comments
2011-11-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/power
2011-11-15 MirceaKitsuneMake player and weapon glow flicker when power is down
2011-11-15 MirceaKitsuneSome fixes to the power fail sound
2011-11-15 MirceaKitsunePlay a sound when the power fails
2011-11-15 MirceaKitsuneFix last commit
2011-11-15 MirceaKitsuneDon't show crosshair and run helper voice either while...
2011-11-15 MirceaKitsuneMessage and icon for rebooting
2011-11-15 MirceaKitsuneAdd reboot time for the HUD
2011-11-15 MirceaKitsuneRename files properly
2011-11-15 MirceaKitsuneMake the icon blink
2011-11-15 MirceaKitsuneDisplay an icon for the power fail menu. Currently...
2011-11-15 MirceaKitsuneHide crosshair and skip helper voice when there's not...
2011-11-15 MirceaKitsuneDisplay a warning image when the HUD is in failure...
2011-11-15 MirceaKitsuneFirst implementation of powered systems. When armor...
2011-11-15 MirceaKitsuneMatch reading properly
2011-11-15 MirceaKitsuneFix a bug in last commit
2011-11-15 MirceaKitsuneCreate cvars for power system
2011-11-15 MirceaKitsuneProperly fix the damage leaning bug
2011-11-15 MirceaKitsuneDamage player leaning: Skip if the target origin and...
2011-11-15 MirceaKitsuneTweak a blood counter for gibs, which should improve...
2011-11-06 MirceaKitsuneDon't show floating player names when observing
2011-11-06 MirceaKitsuneFix a big issue I forgot with the color picker
2011-11-06 MirceaKitsuneThe Weapon Setup and HUD Setup menus can now be one...
2011-11-06 MirceaKitsuneColor picker for the HUD
2011-11-06 MirceaKitsuneUse the new color picker for crosshair color
2011-11-06 MirceaKitsuneFix a dumb mistake
2011-11-06 MirceaKitsuneProperly get the string colorpicker working
2011-11-06 MirceaKitsuneAttempt to port the Xonotic string color picker, not...
2011-11-06 MirceaKitsuneFix compile issues with latest fteqcc
2011-08-27 MirceaKitsuneDon't fade player leaning back to normal based on damag...
2011-08-27 MirceaKitsuneDon't lean dead players, which causes them to spin...
2011-08-27 MirceaKitsunePort damage / velocity based player leaning from Xonoti...
2011-08-23 MirceaKitsuneChange the bloom slider range, now that the new setting...
2011-08-23 MirceaKitsuneMerge branch 'master' of ssh://git.xonotic.org/~/repo...
2011-08-07 MirceaKitsuneIf the player is dead, use the last scale he had when...
2011-08-04 MirceaKitsuneTook me a while to notice the Grabber didn't have a...
2011-08-04 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-08-04 MirceaKitsuneAdd decals showing on models to the menu, and configura...
2011-08-03 MirceaKitsuneAlso use my ground impact particles for grabber attacks
2011-08-03 MirceaKitsuneI'm bored. Add some ground impact particle effects ^^
2011-08-02 MirceaKitsuneIf the prey has been fully digested, silently detach...
2011-08-02 MirceaKitsuneThe inflicter of regurgitation damage is the prey getti...
2011-08-02 MirceaKitsuneAdd helper setting to the menu
2011-08-02 MirceaKitsuneAllow cvars to toggle each helper
2011-08-02 MirceaKitsuneRename sounds as well
2011-08-02 MirceaKitsuneRename cvars
2011-08-02 MirceaKitsuneStomach load helper
2011-08-02 MirceaKitsuneSpeed helper
2011-08-02 MirceaKitsuneAmmo helper
2011-08-02 MirceaKitsuneArmor helper
2011-08-02 MirceaKitsuneDon't trigger the helper in many circumstances
2011-08-02 MirceaKitsuneBeginning of a helper system (voice that speaks to...
2011-08-02 MirceaKitsuneMake gib sound volume dependent on gib size
2011-08-02 MirceaKitsuneMake small dead bodies more likely to gib, and large...
2011-08-02 MirceaKitsuneDon't make shrinking dead players part of the vore...
2011-08-02 MirceaKitsuneTweak healthsize cvar functionality, and allow specifyi...
2011-08-02 MirceaKitsuneRemove g_healthsize_vore_pos, since it wasn't working...
2011-08-02 MirceaKitsuneFor some reason, this doesn't seem to prevent anything...
2011-08-02 MirceaKitsuneMake the shrink dead prey cvar part of g_healthsize_...
2011-08-02 MirceaKitsuneChange how scaling of dead prey is applied
2011-08-02 MirceaKitsuneFix my last commit
2011-08-02 MirceaKitsuneSpecify a shrink limit for digested dead prey
2011-08-02 MirceaKitsuneCvar the feature to scale dead prey as it digests
2011-08-02 MirceaKitsuneRemove g_vore_neighborprey_scale, as I realized it...
2011-08-02 MirceaKitsuneAllow dead prey to be scaled between 0 and 1 when digested
2011-08-02 MirceaKitsuneFix a bug I introduced in the last commits
2011-08-02 MirceaKitsuneDon't allow scale to be smaller than 0.1, since that...
2011-08-02 MirceaKitsuneDon't allow player / weapon model scale to go under 0
2011-08-01 MirceaKitsuneSome tweaks to the last feature
2011-08-01 MirceaKitsuneAllow prey to stay inside dead predators (long as they...
2011-08-01 MirceaKitsuneNo vore taunts for dead prey and predators with dead...
2011-07-31 MirceaKitsuneOops... fix a bug in a recent bot AI code
2011-07-31 MirceaKitsuneDon't bulge the belly at all if our total prey is very...
2011-07-31 MirceaKitsuneGib size now depends on player size
2011-07-31 MirceaKitsuneTeach bots to use the new feature wisely
2011-07-31 MirceaKitsuneShow HUD status when dead, if we are eaten
2011-07-31 MirceaKitsuneSpawn gibs when regurgitating a dead body below gib...
2011-07-31 MirceaKitsuneMake sure health doesn't go below the limit
2011-07-31 MirceaKitsuneDon't allow some vore functions when dead
2011-07-31 MirceaKitsuneDon't allow prey that's still being digested to respawn
2011-07-31 MirceaKitsuneAmplify digestion damage for dead prey
2011-07-31 MirceaKitsuneAdd a damage limit down to which dead prey can be diges...
2011-07-31 MirceaKitsuneShow minus health for prey on the stomach board
2011-07-31 MirceaKitsuneAllow dead prey to remain in the stomach and be digeste...
2011-07-31 MirceaKitsuneRemove the feature to keep dead prey in the belly,...
2011-07-31 MirceaKitsuneWash stomach fluids faster off players that are underwater
2011-07-31 MirceaKitsuneTweak how regurgitation colors are applied for prey...
2011-07-30 MirceaKitsuneNot if we're a gibbed dead body or not visible any...
2011-07-30 MirceaKitsuneSome code and code comment arrangements for the last...
2011-07-30 MirceaKitsuneImplement constant particles falling off regurgitated...
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