]> git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc/server
Allow dead prey to remain in the stomach and be digested. Not as fake prey this time...
[voretournament/voretournament.git] / data / qcsrc / server /
2011-07-31 MirceaKitsuneAllow dead prey to remain in the stomach and be digeste...
2011-07-31 MirceaKitsuneRemove the feature to keep dead prey in the belly,...
2011-07-31 MirceaKitsuneWash stomach fluids faster off players that are underwater
2011-07-31 MirceaKitsuneTweak how regurgitation colors are applied for prey...
2011-07-30 MirceaKitsuneNot if we're a gibbed dead body or not visible any...
2011-07-30 MirceaKitsuneSome code and code comment arrangements for the last...
2011-07-30 MirceaKitsuneImplement constant particles falling off regurgitated...
2011-07-22 MirceaKitsuneFix a bug causing the strength fire sound to be spammed...
2011-07-19 MirceaKitsuneFix a bug with forced reloading
2011-07-19 MirceaKitsuneRework the buttons yet again. Both grabber modes is...
2011-07-19 MirceaKitsuneMerge branch 'master' into mirceakitsune/firing_buttons
2011-07-19 MirceaKitsuneAh... keep primary fire for stomach kicks though
2011-07-19 MirceaKitsuneTeach bots to use the new firing button
2011-07-19 MirceaKitsuneMove vore swallowing to the alt fire button, which...
2011-07-19 MirceaKitsuneAllow grabber secondary to be toggled
2011-07-19 MirceaKitsuneNo alt fire if hooked or firing the hook
2011-07-19 MirceaKitsuneCrosshair style based on weapon and firing type
2011-07-19 MirceaKitsuneGrabber firing type now depends on distance, rather...
2011-07-19 MirceaKitsuneCreate a crosshair style stat
2011-07-18 MirceaKitsuneFix a typo causing bad values to show
2011-07-18 MirceaKitsuneRemove forgotten debug print
2011-07-18 MirceaKitsuneMerge branch 'master' into mirceakitsune/quantity_stoma...
2011-07-18 MirceaKitsuneFix a bug that caused the stomach load to be filtered...
2011-07-18 MirceaKitsuneFix extra space in my last commit
2011-07-18 MirceaKitsuneMore descriptive swallow message when out of prey capacity
2011-07-18 MirceaKitsuneMake prey pop out of the predator if the pred becomes...
2011-07-18 MirceaKitsuneProperly prevent swallowing more players than your...
2011-07-18 MirceaKitsuneRandomize the position of prey in the stomach, now...
2011-07-18 MirceaKitsuneFix distributed digestion
2011-07-18 MirceaKitsuneAdapt walking speed based on stomach load to the new...
2011-07-18 MirceaKitsuneActually fix the speedcap
2011-07-18 MirceaKitsuneAdapt the speedcap to the new system
2011-07-18 MirceaKitsuneGet the gravity system to work properly
2011-07-18 MirceaKitsuneNew system for applying stomach load and weight
2011-07-18 MirceaKitsuneUse floor() instead of ceil() for max load, to match...
2011-07-18 MirceaKitsuneFix how weight is calculated and applied
2011-07-18 MirceaKitsuneAdjust some more cvars to the new system
2011-07-18 MirceaKitsuneRename some cvars
2011-07-18 MirceaKitsuneFurther progress on the belly mass system
2011-07-18 MirceaKitsuneMore progress on the mass based stomach system, impleme...
2011-07-18 MirceaKitsuneFirst part of a mass based swallowing system. Swallow...
2011-07-16 MirceaKitsuneAlso use the proper alpha cvars for the swallow model
2011-07-16 MirceaKitsuneFix the swallow model not showing to spectators when...
2011-07-16 MirceaKitsuneLimit how often the Grabber's beam effect is sent ...
2011-07-16 MirceaKitsuneFix the view weapon model not animating in multiplayer...
2011-07-16 MirceaKitsuneFix the server attempting to attach the exterior weapon...
2011-07-16 MirceaKitsuneFix an issue with the grabber reloading
2011-07-16 MirceaKitsuneDon't skip some important checks for the grabber while...
2011-07-16 MirceaKitsuneFinally fix the prey scanning issue! I was forgetting...
2011-07-16 MirceaKitsuneRevert everything. Neither the old method nor the new...
2011-07-16 MirceaKitsuneUse a different, and very weird solution for the prey...
2011-07-16 MirceaKitsuneFix a big issue in the new tick check for prey. The...
2011-07-16 MirceaKitsuneProperly check if we have enough ammo for an attack
2011-07-16 MirceaKitsuneDon't attempt to switch weapons if we're out of ammo...
2011-07-16 MirceaKitsuneProperly skip reloading when there's no ammo left
2011-07-16 MirceaKitsuneBetter comment on my last change
2011-07-16 MirceaKitsuneFully fix the multiplayer swallowing issue, which will...
2011-07-16 MirceaKitsuneFirst part of fixing the multiplayer swallowing issue...
2011-07-15 MirceaKitsuneMore animations and animation tweaks
2011-07-14 MirceaKitsuneAnimations for predators and prey as they are swallowin...
2011-07-14 MirceaKitsuneIt seems I can delete most FTEQCC_YOU_SUCK_THIS_IS_NOT_...
2011-07-14 MirceaKitsuneMake bots much smarter :)
2011-07-14 MirceaKitsuneDon't have a min and max value on the damage stomach...
2011-07-14 MirceaKitsuneFix the speedcap when stomach load is 0, and begin...
2011-07-14 MirceaKitsuneRegurgitation speedcap is now based on stomach load...
2011-07-13 MirceaKitsuneOnly spawn casings when we first begin reloading. Makes...
2011-07-13 MirceaKitsuneUse pow() for all scale differences, which should make...
2011-07-13 MirceaKitsuneBase stomach kick sounds on player scale difference...
2011-07-13 MirceaKitsuneRename a particle effect
2011-07-13 MirceaKitsuneApply the chase_active cvar of the spectatee, not of...
2011-07-13 MirceaKitsunePlayer respawn effect
2011-07-13 MirceaKitsuneOffset player sound volume based on player scale by...
2011-07-13 MirceaKitsuneAlso cut the veolcity of predators, the closer they...
2011-07-12 MirceaKitsuneNo warmup stage or start delay in RPG
2011-07-12 MirceaKitsuneGrabber reload particles
2011-07-12 MirceaKitsuneCastings for the grabber. Spawns a used rusty fuel...
2011-07-12 MirceaKitsuneBot AI: Don't leave when gentle vore is enabled
2011-07-12 MirceaKitsuneGrabber: Don't behave differently while the player...
2011-07-12 MirceaKitsuneCode for my last commit
2011-07-12 MirceaKitsuneBetter Grabber impact effects
2011-07-12 MirceaKitsuneFix a silly bug, that caused the world to be treated...
2011-07-11 MirceaKitsuneSort mutators properly
2011-07-11 MirceaKitsuneBot AI: If reverse scoring is on, it's in the interest...
2011-07-11 MirceaKitsuneMake "reverse scoring" a mutator, and tweak other things
2011-07-11 MirceaKitsuneBot AI: When reverse scoring is on, it's in the interes...
2011-07-11 MirceaKitsuneBot AI: Base the decision to team heal around HOW damag...
2011-07-11 MirceaKitsuneDeal some damage (very little) to predators who are...
2011-07-11 MirceaKitsuneUse Xonotic's system for selecting teams and spectating
2011-07-11 MirceaKitsuneFix toggling g_vore while a vore is existent
2011-07-11 MirceaKitsuneHopefully fix a bug causing ammo to get to negative...
2011-07-11 MirceaKitsuneFix grabber checking the wrong ammo value while hooked...
2011-07-11 MirceaKitsunePlay the hit sound for predators
2011-07-11 MirceaKitsuneDon't require re-pressing for stomach kicks for bots...
2011-07-11 MirceaKitsuneDon't hide the predator's stomach model behind walls...
2011-07-11 MirceaKitsuneRevert last commit, it was not needed
2011-07-11 MirceaKitsuneBots don't need to re-press to kick
2011-07-10 MirceaKitsuneRequire re-pressing the stomach kick key by default
2011-07-10 MirceaKitsuneUse a different cvar for the swallow model than the...
2011-07-10 MirceaKitsuneRemove the swallow model in more circumstances
2011-07-10 MirceaKitsuneAlso show the swallow model to a prey that's been regur...
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