2011-11-17 |
MirceaKitsune | Fix something in my last commit |
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2011-11-17 |
MirceaKitsune | Several changes aimed at reducing the view poking out... |
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2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-11-16 |
MirceaKitsune | Two more visual effects, making the view get pushed... |
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2011-11-15 |
MirceaKitsune | Play predator and prey taunts when swallowing or being... |
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2011-08-02 |
MirceaKitsune | If the prey has been fully digested, silently detach... |
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2011-08-02 |
MirceaKitsune | The inflicter of regurgitation damage is the prey getti... |
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2011-08-02 |
MirceaKitsune | Remove g_healthsize_vore_pos, since it wasn't working... |
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2011-08-01 |
MirceaKitsune | Some tweaks to the last feature |
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2011-08-01 |
MirceaKitsune | Allow prey to stay inside dead predators (long as they... |
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2011-08-01 |
MirceaKitsune | No vore taunts for dead prey and predators with dead... |
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2011-07-31 |
MirceaKitsune | Spawn gibs when regurgitating a dead body below gib... |
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2011-07-31 |
MirceaKitsune | Make sure health doesn't go below the limit |
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2011-07-31 |
MirceaKitsune | Don't allow some vore functions when dead |
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2011-07-31 |
MirceaKitsune | Amplify digestion damage for dead prey |
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2011-07-31 |
MirceaKitsune | Add a damage limit down to which dead prey can be diges... |
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2011-07-31 |
MirceaKitsune | Allow dead prey to remain in the stomach and be digeste... |
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2011-07-31 |
MirceaKitsune | Remove the feature to keep dead prey in the belly,... |
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2011-07-31 |
MirceaKitsune | Wash stomach fluids faster off players that are underwater |
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2011-07-31 |
MirceaKitsune | Tweak how regurgitation colors are applied for prey... |
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2011-07-30 |
MirceaKitsune | Not if we're a gibbed dead body or not visible any... |
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2011-07-30 |
MirceaKitsune | Some code and code comment arrangements for the last... |
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2011-07-30 |
MirceaKitsune | Implement constant particles falling off regurgitated... |
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2011-07-19 |
MirceaKitsune | Rework the buttons yet again. Both grabber modes is... |
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2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
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2011-07-19 |
MirceaKitsune | Ah... keep primary fire for stomach kicks though |
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2011-07-19 |
MirceaKitsune | Move vore swallowing to the alt fire button, which... |
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2011-07-18 |
MirceaKitsune | Remove forgotten debug print |
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2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
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2011-07-18 |
MirceaKitsune | Fix a bug that caused the stomach load to be filtered... |
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2011-07-18 |
MirceaKitsune | Fix extra space in my last commit |
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2011-07-18 |
MirceaKitsune | More descriptive swallow message when out of prey capacity |
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2011-07-18 |
MirceaKitsune | Make prey pop out of the predator if the pred becomes... |
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2011-07-18 |
MirceaKitsune | Properly prevent swallowing more players than your... |
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2011-07-18 |
MirceaKitsune | Randomize the position of prey in the stomach, now... |
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2011-07-18 |
MirceaKitsune | Fix distributed digestion |
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2011-07-18 |
MirceaKitsune | Actually fix the speedcap |
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2011-07-18 |
MirceaKitsune | Adapt the speedcap to the new system |
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2011-07-18 |
MirceaKitsune | Get the gravity system to work properly |
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2011-07-18 |
MirceaKitsune | New system for applying stomach load and weight |
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2011-07-18 |
MirceaKitsune | Use floor() instead of ceil() for max load, to match... |
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2011-07-18 |
MirceaKitsune | Fix how weight is calculated and applied |
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2011-07-18 |
MirceaKitsune | Adjust some more cvars to the new system |
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2011-07-18 |
MirceaKitsune | Rename some cvars |
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2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
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2011-07-18 |
MirceaKitsune | More progress on the mass based stomach system, impleme... |
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2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
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2011-07-16 |
MirceaKitsune | Also use the proper alpha cvars for the swallow model |
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2011-07-16 |
MirceaKitsune | Fix the swallow model not showing to spectators when... |
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2011-07-16 |
MirceaKitsune | Finally fix the prey scanning issue! I was forgetting... |
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2011-07-16 |
MirceaKitsune | Revert everything. Neither the old method nor the new... |
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2011-07-16 |
MirceaKitsune | Use a different, and very weird solution for the prey... |
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2011-07-16 |
MirceaKitsune | Fix a big issue in the new tick check for prey. The... |
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2011-07-16 |
MirceaKitsune | Better comment on my last change |
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2011-07-16 |
MirceaKitsune | Fully fix the multiplayer swallowing issue, which will... |
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2011-07-16 |
MirceaKitsune | First part of fixing the multiplayer swallowing issue... |
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2011-07-14 |
MirceaKitsune | Animations for predators and prey as they are swallowin... |
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2011-07-14 |
MirceaKitsune | Don't have a min and max value on the damage stomach... |
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2011-07-14 |
MirceaKitsune | Fix the speedcap when stomach load is 0, and begin... |
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2011-07-14 |
MirceaKitsune | Regurgitation speedcap is now based on stomach load... |
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2011-07-13 |
MirceaKitsune | Use pow() for all scale differences, which should make... |
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2011-07-13 |
MirceaKitsune | Base stomach kick sounds on player scale difference... |
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2011-07-13 |
MirceaKitsune | Rename a particle effect |
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2011-07-11 |
MirceaKitsune | Deal some damage (very little) to predators who are... |
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2011-07-11 |
MirceaKitsune | Fix toggling g_vore while a vore is existent |
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2011-07-11 |
MirceaKitsune | Play the hit sound for predators |
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2011-07-11 |
MirceaKitsune | Don't require re-pressing for stomach kicks for bots... |
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2011-07-11 |
MirceaKitsune | Don't hide the predator's stomach model behind walls... |
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2011-07-11 |
MirceaKitsune | Revert last commit, it was not needed |
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2011-07-11 |
MirceaKitsune | Bots don't need to re-press to kick |
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2011-07-10 |
MirceaKitsune | Require re-pressing the stomach kick key by default |
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2011-07-10 |
MirceaKitsune | Use a different cvar for the swallow model than the... |
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2011-07-10 |
MirceaKitsune | Remove the swallow model in more circumstances |
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2011-07-10 |
MirceaKitsune | Also show the swallow model to a prey that's been regur... |
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2011-07-10 |
MirceaKitsune | Tweak and update several things for the swallow model |
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2011-07-10 |
MirceaKitsune | Fix a weird bug |
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2011-07-10 |
MirceaKitsune | Get the swallow model working as intended. Adjustments... |
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2011-07-10 |
MirceaKitsune | Properly position the swallow model based on view |
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2011-07-10 |
MirceaKitsune | Put trace in place for positioning the swallow model... |
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2011-07-10 |
MirceaKitsune | Change how the swallow model is attached and applied |
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2011-07-10 |
MirceaKitsune | Allow the swallow model to be removed again when there... |
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2011-07-09 |
MirceaKitsune | Improve the last commit |
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2011-07-09 |
MirceaKitsune | Properly set and update the swallow model |
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2011-07-09 |
MirceaKitsune | Correct positioning of the swallow model, and some... |
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2011-07-09 |
MirceaKitsune | Put code in place for a "swallow model", which will... |
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2011-07-09 |
MirceaKitsune | Swallow progress fill rate is influenced by the prey... |
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2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
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2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
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2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
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2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
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2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
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2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
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2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
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2011-07-08 |
MirceaKitsune | 75% probability that receiving a stomach kick will... |
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2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
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2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
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2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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