2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
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2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
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2011-07-13 |
MirceaKitsune | Apply the chase_active cvar of the spectatee, not of... |
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2011-07-13 |
MirceaKitsune | Player respawn effect |
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2011-07-11 |
MirceaKitsune | Use Xonotic's system for selecting teams and spectating |
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2011-07-11 |
MirceaKitsune | Don't hide the predator's stomach model behind walls... |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | Empty predator / prey swallow progress upon respawn |
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2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
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2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
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2011-07-09 |
MirceaKitsune | Only show the health and armor of team mates, not enemi... |
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2011-07-09 |
MirceaKitsune | Remove the team bubble, now that we have new shownames |
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2011-07-09 |
MirceaKitsune | Remove radar_showennemies, so player names can show... |
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2011-07-09 |
MirceaKitsune | Offset the names for scaled players, to match the prope... |
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2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
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2011-07-08 |
MirceaKitsune | Don't check the warmup stage to see if armor is enabled... |
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2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
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2011-07-08 |
MirceaKitsune | Misc tweaks on several things |
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2011-07-08 |
MirceaKitsune | Fix my last fix |
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2011-07-07 |
MirceaKitsune | Re-fix players showing as stomach models after being... |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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2011-07-07 |
MirceaKitsune | Fix stomach states not being applied correctly when... |
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2011-07-06 |
MirceaKitsune | Adapt the coloring system in Xonotic. The second player... |
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2011-05-03 |
MirceaKitsune | Fix fake prey getting rendered as well |
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2011-05-03 |
MirceaKitsune | No need to check if self == other when setting player... |
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2011-05-03 |
MirceaKitsune | Let's not forget the fake prey |
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2011-05-03 |
MirceaKitsune | Allow scaling prey down when the neighboring prey featu... |
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2011-05-03 |
MirceaKitsune | Rename cvar |
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2011-05-03 |
MirceaKitsune | Cvar the distance by which prey are separated in the... |
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2011-05-03 |
MirceaKitsune | First step in making prey that have the same predator... |
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2011-05-03 |
MirceaKitsune | Copy ring settings for spectators |
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2011-05-03 |
MirceaKitsune | Use self.stat_eaten instead of checking self.predator... |
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2011-05-03 |
MirceaKitsune | Port respawn ghosts from Xonotic, original code by... |
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2011-05-03 |
MirceaKitsune | Some major changes to fake prey and the way prey is... |
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2011-05-02 |
MirceaKitsune | Copy spectatee scale |
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2011-05-02 |
MirceaKitsune | Base prey view height on the size difference between... |
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2011-05-02 |
MirceaKitsune | Do update health-based scale for prey, just not the... |
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2011-05-02 |
MirceaKitsune | Some tiny tweaks |
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2011-05-02 |
MirceaKitsune | Use a different method of applying the predator's scale... |
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2011-05-02 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/health_size |
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2011-05-02 |
MirceaKitsune | Fix player sizing working in reverse |
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2011-05-02 |
MirceaKitsune | Limit the health below / past which player size may... |
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2011-05-02 |
MirceaKitsune | Allow specifying health at which the player is default... |
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2011-05-02 |
MirceaKitsune | Fix view offset with prey at different sizes. |
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2011-05-02 |
MirceaKitsune | Set the view offset according to the payer size. Due... |
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2011-05-02 |
MirceaKitsune | Don't smoothly scale players, but let the amount of... |
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2011-05-02 |
MirceaKitsune | Don't resize the bounding box any more, due to the... |
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2011-05-01 |
MirceaKitsune | Account crouching for the bbox. Still need to fix issue... |
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2011-05-01 |
MirceaKitsune | Set bounding box to the size of the player model. This... |
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2011-05-01 |
MirceaKitsune | Basic implementation for scaling players based on their... |
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2011-04-19 |
MirceaKitsune | Remove my previous prevention of running the models... |
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2011-04-19 |
MirceaKitsune | Finally fix the animation issue when eating players... |
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2011-04-19 |
MirceaKitsune | Some rather major changes to the model setting system... |
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2011-04-16 |
MirceaKitsune | Add iqm support to the code, and use it for weapons... |
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2011-04-16 |
MirceaKitsune | Fix bug with fake prey being removed from predator |
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2011-04-16 |
MirceaKitsune | Finally fix the server code attempting to animate stoma... |
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2011-04-16 |
MirceaKitsune | Prefix all sounds as .wav, since this is the way it... |
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2011-04-15 |
MirceaKitsune | Remove part of an old forgotten Nexuiz code |
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2011-04-15 |
MirceaKitsune | Do it AFTER setting the new player origin, else the... |
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2011-04-15 |
MirceaKitsune | Fix a bug that caused insane speeds when respawning... |
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2011-04-14 |
MirceaKitsune | Port a xonotic feature with UTF-8 characters |
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2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
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2011-02-28 |
MirceaKitsune | More server side code I forgot |
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2011-02-28 |
MirceaKitsune | Port weapon reload code server side from Xonotic (code... |
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2011-02-28 |
MirceaKitsune | Make the vore taunt play-rate server side. There's... |
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2011-02-28 |
MirceaKitsune | Implement ambient taunts for predators, and rework... |
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2011-02-27 |
MirceaKitsune | Set the proper voice types in code |
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2011-02-27 |
MirceaKitsune | Put code in place to allow different types of taunts |
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2011-02-27 |
MirceaKitsune | Finally, remove the last known bugs, and nail the last... |
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2011-02-27 |
MirceaKitsune | Use fakepredator in more important cases |
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2011-02-27 |
MirceaKitsune | Implement full digest feature. When enabled, the pred... |
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2011-02-27 |
MirceaKitsune | Only play the regen sound when regen is actually enabled. |
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2011-02-27 |
MirceaKitsune | Health and armor regen sounds. Taken from Xonotic |
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2011-02-26 |
MirceaKitsune | Separate health and armor regen pauses |
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2011-02-25 |
MirceaKitsune | Port crosshair pickup effect from Xonotic |
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2010-10-03 |
MirceaKitsune | simplify player/botclip collision cvars |
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2010-10-03 |
MirceaKitsune | Implement botclip collisions |
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2010-09-24 |
MirceaKitsune | Non-colliding players in last level (since you all... |
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2010-09-13 |
MirceaKitsune | Campaign mode hooks |
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2010-09-12 |
MirceaKitsune | Add a cvar that allows disabling the vore system. Yes... |
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2010-09-09 |
MirceaKitsune | team vore also needs to be enabled in order to show... |
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2010-09-09 |
MirceaKitsune | Get rid of networking a cvar by doing another check... |
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2010-09-09 |
MirceaKitsune | Rename another cvar to reflect reality |
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2010-09-09 |
MirceaKitsune | Fix Nexuiz's "players hear bot announcers" bug |
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2010-09-08 |
MirceaKitsune | Do the same for the stomach model |
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2010-09-08 |
MirceaKitsune | Get the extension properly |
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2010-09-08 |
MirceaKitsune | use a different system for applying the belly states |
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2010-09-08 |
MirceaKitsune | Fix an old temporary test code I had forgotten :) |
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2010-09-08 |
MirceaKitsune | eater -> predator, because that's a more correct word |
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2010-09-07 |
MirceaKitsune | Fix the other bug too. We now have no more known bugs :) |
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2010-09-07 |
MirceaKitsune | Team heal indicator for the team bubble. You will now... |
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2010-09-07 |
MirceaKitsune | Hide that message differently for spectators |
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2010-09-07 |
MirceaKitsune | Fix some comments for that last change |
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2010-09-07 |
MirceaKitsune | Add a message that lets us know we can leave the belly... |
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2010-09-06 |
MirceaKitsune | Correct button name |
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2010-09-05 |
MirceaKitsune | Finally fix the model issues! Might be done in a slight... |
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2010-09-05 |
MirceaKitsune | First step toward fixing a big issue with animations... |
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2010-09-05 |
MirceaKitsune | Add a cvar to allow disabling / changing the alpha... |
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2010-09-05 |
MirceaKitsune | More useless stuff |
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2010-09-05 |
MirceaKitsune | Spectatorcopy stat_digesting |
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