2011-04-19 |
MirceaKitsune | Do show 0 minutes when showing remaining time |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Fix HUD timer position when showing time left |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Change the path for radar images to their own subfolder |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Use a simpler method of fetching colors. Needed for... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix and finalize my last code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Highlight team mates in a different color, in the stoma... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix CTS score display |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix an old warning |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make a text slightly larger |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove now useless highlight and stroke parameters... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Further improve some text positioning |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix number positioning with minus / plus |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Finixh positioning the remaining sbar items |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-position half of the HUD items properly with the... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove a positioning change that only causes trouble now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Render number strings whole in sbar |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | First attempt at implementing True Type font support... |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix an outdated reload system comment, for the sake... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix uservec*_enable cvars getting set dynamically,... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several other fixes to the blur / sharpen effects |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix a few other checks and things regarding the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Reduce cvar_set spam as much as possible for the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Dim crosshair color and / or alpha when unarmed |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Only colorize the swallow indicator if one of its color... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Crosshair coloring by health, moar Xonotic code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Port aiming reticles from Xonotic. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix size cvar for the indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add color for swallow indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix a mistake I made by reordering some lines of code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add crosshair ring setting to menu |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Code comments |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Show two lines on HUD while the weapon is being reloade... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | When holding a reloadable weapon, also show its count... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | And lastly, implement the client side part. |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Remove comments saying armor is not used in VT. Now... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Another small positioning tweak |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | More position tweaking |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Properly position the armor icon too |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | First part of reintegrating HUD armor. Text is now... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Add some code comments |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Further fix and improve the sound fading code |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Some more fixes to that hack. Not sure what more can... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Make the hack less ugly, first step. Still needs one... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Use an even uglier hack in the menu, until I can figure... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Improve the cutsound code. Unfortunately, as long as... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | First step toward repairing the volume adjusters with... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Use different content blur cvars for the stomach |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Correct check on the cutsound cvars |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Sound and music cutting effect when inside the stomach |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Oops! Forgot the underwater blur code. Blur postprocess... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Fix some things with the sharpen effect |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | Implement sharpen effect when having the shield or... |
tree | commitdiff |
2011-02-26 |
MirceaKitsune | don't allow blur to get stuck on if we disable the... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Also remove the stomach splash effect for observers |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Only fade out the stomach splash if we're still alive. |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Remove the stomach splash effect at respawn |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Separate image file for the food splash. Currently... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Fade the stomach splash effect in and out. Once you... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Splash screen with green goo when inside the stomach... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Add the screen colorize effect for when in the stomach... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Blur postprocessing effect when damaged. Ported from... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Port blood effect from Xonotic code. When your health... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Colorize the screen when inside water or other fluids... |
tree | commitdiff |
2011-02-25 |
MirceaKitsune | Port crosshair pickup effect from Xonotic |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Fix intermission music being played each frame. Also... |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | More intermission music client side, and fix an issue... |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Add menu entry for intermission art & music |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Don't do intermission in RPG, since no one wins or... |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Why should this block seeing the timer? |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Fix an overlap with the map vote window, by removing... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Better artwork cvar names |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Tabs are better :P |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Further fix the map voting code, and remove some now... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Properly fix the map list. Another check was the proble... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fix the map voting screen. I have no idea why that... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fade cvar adjustments |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fix a dumb issue |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Don't show artwork for spectators. Perhaps someone... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Comments |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Cvar the alpha too |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Artwork fading effect |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | artwork cvars |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Draw artwork behind the scoreboard |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Properly choose won or lost images |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | First step toward implementing an artwork system; Draw... |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Campaign mode hooks |
tree | commitdiff |
next |