2020-09-07 |
cloudwalk | Rename src_command to src_local, to clarify its meaning |
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2020-07-22 |
cloudwalk | Misc console print improvements. Increase verbosity |
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2020-07-21 |
cloudwalk | Increase console verbosity so it feels like the engine... |
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2020-07-20 |
cloudwalk | host: Remove sv_fixedframeratesingleplayer |
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2020-07-15 |
cloudwalk | Don't show beam list overflow spam warnings normally |
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2020-07-01 |
cloudwalk | Implement csqc "effect" builtin |
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2020-06-30 |
cloudwalk | (Round 6) Break up host_cmd.c |
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2020-06-29 |
cloudwalk | Add -Wshadow cflag and eliminate its warnings, includin... |
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2020-06-27 |
cloudwalk | Fix some warnings found by cppcheck |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-23 |
cloudwalk | Eradicated the CVAR_NQUSERINFOHACK flag, for good |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-16 |
cloudwalk | Implement "forcenearest" particle effect key, ported... |
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2020-06-15 |
cloudwalk | Play chat sound defined by cvars rather than hardcoded... |
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2020-06-11 |
cloudwalk | Initial implementation of command flag system |
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2020-06-11 |
cloudwalk | Delete the cmd_clientfromserver interpreter. Use cmd_cl... |
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2020-06-08 |
cloudwalk | Reimpl. the cvar alias system. Reimpl. the cvar hash... |
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2020-06-08 |
cloudwalk | Revert the cvar alias system, as a checkpoint pending... |
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2020-06-06 |
cloudwalk | Initial implementation of cvar aliases, with slowmo... |
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2020-05-27 |
cloudwalk | Fix major regression preventing connect to any server... |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-05-24 |
cloudwalk | Revert "Don't try to spawn if the worldmodel is missing... |
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2020-05-21 |
cloudwalk | Fix missing loading screen text. A redraw must always... |
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2020-05-20 |
cloudwalk | Add a few commands to clientfromserver interpreter... |
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2020-05-20 |
cloudwalk | Don't try to spawn if the worldmodel is missing. No... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2018-10-19 |
divverent | Remove the CONFIG_CD macro, and enable faketracks uncon... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2015-03-09 |
divverent | TE_EXPLOSION2: don't crash on colorLength == 0. |
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2015-03-04 |
divverent | Fix NULL crash in QW_CL_RequestNextDownload without... |
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2014-12-09 |
eihrul | more miscellaneous fixes from graphitemaster |
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2014-12-09 |
eihrul | miscellaneous fixes from graphitemaster |
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2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
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2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
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2013-07-29 |
divverent | audit all uses of CL_ParticleEffect and CL_ParticleTrai... |
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2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
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2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
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2013-07-17 |
havoc | added #ifndef DP_MOBILETOUCH on the command history... |
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2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
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2013-02-24 |
divverent | Nevermind, we can't remove that STX char... just add... |
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2013-02-24 |
divverent | Fix bug with cl_parse.c putting extra \2 in the Con_Pri... |
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2012-12-22 |
havoc | added GAME_QUOTH to use the hipnotic hud and workaround... |
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2012-09-20 |
divverent | add a cast to fix compile error |
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2012-09-19 |
divverent | buffer csprogs downloads and load csprogs from the... |
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2012-04-19 |
divverent | remove some more dead code |
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2012-03-12 |
divverent | introducing "scr_loadingscreen_firstforstartup" |
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2012-03-09 |
havoc | patch from Klaus Silveira cleaning up several inefficie... |
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2012-02-10 |
divverent | fix a few clang warnings that try to hint to buffer... |
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2011-12-08 |
havoc | print E5_COMPLEXANIMATION and E5_TRAILEFFECTNUM in |
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2011-10-27 |
divverent | framegroups: add support for group names specified... |
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2011-10-25 |
havoc | only lock the server mutex if executing commands |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
havoc | use checkdisk flag on model loading after ingame downlo... |
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2011-10-17 |
havoc | added sv_threaded cvar, the server can now be moved... |
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2011-10-12 |
havoc | removed S_StartSound_StartPosition function because... |
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2011-10-01 |
divverent | CSQC_Event_Sound: pass pitch shift info; actually apply... |
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2011-09-21 |
divverent | prevent recursive invocation of loading screen |
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2011-09-16 |
havoc | added network protocol for sound speed |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-03-20 |
havoc | make it easier to benchmark steelstorm by stopping... |
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2011-03-11 |
havoc | cache collision trace results from frame to frame |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2011-01-03 |
divverent | get rid of more clang warnings |
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2010-12-26 |
divverent | fix handling of the restart-animation bit |
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2010-11-18 |
havoc | don't spam warnings about bogus frame numbers in states... |
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2010-10-31 |
vortex | new m_newmap() MenuQC function which gets executed... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-05-12 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-11 |
divverent | two more obvious bugs in worldnamenoextension |
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2010-05-11 |
divverent | properly strip the / from worldbasename |
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2010-05-11 |
havoc | somehow I missed this edit in the other maps/ checks |
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2010-05-10 |
divverent | fix compile error |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-04 |
divverent | demo deleting: switch the meaning of the values 2 and... |
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2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
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2010-03-09 |
havoc | implemented a new type of height fog using a texture... |
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2010-02-27 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-02-25 |
havoc | add several more R_TimeReport calls for better analysis... |
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2010-02-25 |
havoc | don't bother calling Mod_ForName in client precache... |
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2010-02-03 |
divverent | strip proquake QC messages if in Quake protocol |
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2010-01-25 |
havoc | changed DP_SMALLMEMORY compiles to use the standard... |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-20 |
divverent | DP_EF_RESTARTANIM_BIT |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-11 |
havoc | better to use NET_MAXMESSAGE than 65536 for download... |
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2009-11-08 |
havoc | new decal system (cl_decals_newsystem 1 to activate) |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-14 |
havoc | tightly sync time if cl_nolerp is on |
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2009-09-02 |
divverent | do not crash when zlib is missing, but instead do not... |
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2009-06-21 |
divverent | teleport bit: always reset animation there too |
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2009-04-13 |
havoc | fix csqc sound precaches which were being freed after... |
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