From: Rudolf Polzer Date: Sun, 9 May 2010 13:03:51 +0000 (+0200) Subject: improve the naming of model files to match skin files; improve the menu qc code for... X-Git-Tag: xonotic-v0.1.0preview~637^2^2~7 X-Git-Url: http://git.xonotic.org/?a=commitdiff_plain;h=ef7c4110c22af1dfc0e5807e640168ec3b57fd7a;p=xonotic%2Fxonotic-data.pk3dir.git improve the naming of model files to match skin files; improve the menu qc code for selecting models to no longer access the file system on every click --- diff --git a/models/player/carni.tga b/models/player/carni.tga deleted file mode 100644 index 8794d6678..000000000 Binary files a/models/player/carni.tga and /dev/null differ diff --git a/models/player/carni.txt b/models/player/carni.txt deleted file mode 100644 index d6d082ccb..000000000 --- a/models/player/carni.txt +++ /dev/null @@ -1,10 +0,0 @@ -Carni -models/player/carni -0 -models/player/carni.zym -species alien - -Mutated Warrior - -Sex: Male -Weight: 107 kg \ No newline at end of file diff --git a/models/player/carni.zym_0.sounds b/models/player/carni.zym_0.sounds new file mode 100644 index 000000000..2ff25cb88 --- /dev/null +++ b/models/player/carni.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: carni-lycan +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/carni-lycan/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/carni-lycan/coms/attackinfive 0 +coverme sound/player/carni-lycan/coms/coverme 0 +defend sound/player/carni-lycan/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/carni-lycan/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/carni-lycan/coms/incoming 0 +meet sound/player/carni-lycan/coms/meet 0 +needhelp sound/player/carni-lycan/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/carni-lycan/coms/seenflag 0 +taunt sound/player/carni-lycan/coms/taunt 3 +teamshoot sound/player/carni-lycan/coms/teamshoot 3 +death sound/player/carni-lycan/player/death 3 +drown sound/player/carni-lycan/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/carni-lycan/player/falling 0 +gasp sound/player/carni-lycan/player/gasp 0 +jump sound/player/carni-lycan/player/jump 0 +pain25 sound/player/carni-lycan/player/pain25 0 +pain50 sound/player/carni-lycan/player/pain50 0 +pain75 sound/player/carni-lycan/player/pain75 0 +pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/carni.zym_0.tga b/models/player/carni.zym_0.tga new file mode 100644 index 000000000..8794d6678 Binary files /dev/null and b/models/player/carni.zym_0.tga differ diff --git a/models/player/carni.zym_0.txt b/models/player/carni.zym_0.txt new file mode 100644 index 000000000..e043d347f --- /dev/null +++ b/models/player/carni.zym_0.txt @@ -0,0 +1,6 @@ +name Carni +species alien +sex Male +weight 107 + +Mutated Warrior diff --git a/models/player/carni.zym_1.sounds b/models/player/carni.zym_1.sounds new file mode 100644 index 000000000..2ff25cb88 --- /dev/null +++ b/models/player/carni.zym_1.sounds @@ -0,0 +1,32 @@ +//TAG: carni-lycan +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/carni-lycan/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/carni-lycan/coms/attackinfive 0 +coverme sound/player/carni-lycan/coms/coverme 0 +defend sound/player/carni-lycan/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/carni-lycan/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/carni-lycan/coms/incoming 0 +meet sound/player/carni-lycan/coms/meet 0 +needhelp sound/player/carni-lycan/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/carni-lycan/coms/seenflag 0 +taunt sound/player/carni-lycan/coms/taunt 3 +teamshoot sound/player/carni-lycan/coms/teamshoot 3 +death sound/player/carni-lycan/player/death 3 +drown sound/player/carni-lycan/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/carni-lycan/player/falling 0 +gasp sound/player/carni-lycan/player/gasp 0 +jump sound/player/carni-lycan/player/jump 0 +pain25 sound/player/carni-lycan/player/pain25 0 +pain50 sound/player/carni-lycan/player/pain50 0 +pain75 sound/player/carni-lycan/player/pain75 0 +pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/carni.zym_1.tga b/models/player/carni.zym_1.tga new file mode 100644 index 000000000..0d4d317e4 Binary files /dev/null and b/models/player/carni.zym_1.tga differ diff --git a/models/player/carni.zym_1.txt b/models/player/carni.zym_1.txt new file mode 100644 index 000000000..0e5258499 --- /dev/null +++ b/models/player/carni.zym_1.txt @@ -0,0 +1,7 @@ +name Armored Carni +species alien +sex Male +weight 107 +age 15 + +Mutated Warrior diff --git a/models/player/carni0.sounds b/models/player/carni0.sounds deleted file mode 100644 index 2ff25cb88..000000000 --- a/models/player/carni0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: carni-lycan -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/carni-lycan/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/carni-lycan/coms/attackinfive 0 -coverme sound/player/carni-lycan/coms/coverme 0 -defend sound/player/carni-lycan/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/carni-lycan/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/carni-lycan/coms/incoming 0 -meet sound/player/carni-lycan/coms/meet 0 -needhelp sound/player/carni-lycan/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/carni-lycan/coms/seenflag 0 -taunt sound/player/carni-lycan/coms/taunt 3 -teamshoot sound/player/carni-lycan/coms/teamshoot 3 -death sound/player/carni-lycan/player/death 3 -drown sound/player/carni-lycan/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/carni-lycan/player/falling 0 -gasp sound/player/carni-lycan/player/gasp 0 -jump sound/player/carni-lycan/player/jump 0 -pain25 sound/player/carni-lycan/player/pain25 0 -pain50 sound/player/carni-lycan/player/pain50 0 -pain75 sound/player/carni-lycan/player/pain75 0 -pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/carni1.sounds b/models/player/carni1.sounds deleted file mode 100644 index 2ff25cb88..000000000 --- a/models/player/carni1.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: carni-lycan -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/carni-lycan/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/carni-lycan/coms/attackinfive 0 -coverme sound/player/carni-lycan/coms/coverme 0 -defend sound/player/carni-lycan/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/carni-lycan/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/carni-lycan/coms/incoming 0 -meet sound/player/carni-lycan/coms/meet 0 -needhelp sound/player/carni-lycan/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/carni-lycan/coms/seenflag 0 -taunt sound/player/carni-lycan/coms/taunt 3 -teamshoot sound/player/carni-lycan/coms/teamshoot 3 -death sound/player/carni-lycan/player/death 3 -drown sound/player/carni-lycan/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/carni-lycan/player/falling 0 -gasp sound/player/carni-lycan/player/gasp 0 -jump sound/player/carni-lycan/player/jump 0 -pain25 sound/player/carni-lycan/player/pain25 0 -pain50 sound/player/carni-lycan/player/pain50 0 -pain75 sound/player/carni-lycan/player/pain75 0 -pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/carniarmor.tga b/models/player/carniarmor.tga deleted file mode 100644 index 0d4d317e4..000000000 Binary files a/models/player/carniarmor.tga and /dev/null differ diff --git a/models/player/carniarmor.txt b/models/player/carniarmor.txt deleted file mode 100644 index 8adb0c7ff..000000000 --- a/models/player/carniarmor.txt +++ /dev/null @@ -1,11 +0,0 @@ -Armored Carni -models/player/carniarmor -1 -models/player/carni.zym -species alien - -Mutated Warrior - -Sex: Male -Weight: 107 kg -Age: 15 \ No newline at end of file diff --git a/models/player/crash.zym_0.sounds b/models/player/crash.zym_0.sounds new file mode 100644 index 000000000..51608c5ea --- /dev/null +++ b/models/player/crash.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: soldier +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/soldier/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/soldier/coms/attackinfive 0 +coverme sound/player/soldier/coms/coverme 0 +defend sound/player/soldier/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/soldier/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/soldier/coms/incoming 0 +meet sound/player/soldier/coms/meet 0 +needhelp sound/player/soldier/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/soldier/coms/seenflag 0 +taunt sound/player/soldier/coms/taunt 3 +teamshoot sound/player/soldier/coms/teamshoot 3 +death sound/player/soldier/player/death 3 +drown sound/player/soldier/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/soldier/player/falling 0 +gasp sound/player/soldier/player/gasp 0 +jump sound/player/soldier/player/jump 0 +pain25 sound/player/soldier/player/pain25 0 +pain50 sound/player/soldier/player/pain50 0 +pain75 sound/player/soldier/player/pain75 0 +pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/crash.zym_0.tga b/models/player/crash.zym_0.tga new file mode 100644 index 000000000..57c655b2d Binary files /dev/null and b/models/player/crash.zym_0.tga differ diff --git a/models/player/crash.zym_0.txt b/models/player/crash.zym_0.txt new file mode 100644 index 000000000..c2e1f6670 --- /dev/null +++ b/models/player/crash.zym_0.txt @@ -0,0 +1,6 @@ +name Quark +species robot_shiny +weight 138 +age 3 + +Robot Fighter diff --git a/models/player/crash0.sounds b/models/player/crash0.sounds deleted file mode 100644 index 51608c5ea..000000000 --- a/models/player/crash0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: soldier -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/soldier/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/soldier/coms/attackinfive 0 -coverme sound/player/soldier/coms/coverme 0 -defend sound/player/soldier/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/soldier/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/soldier/coms/incoming 0 -meet sound/player/soldier/coms/meet 0 -needhelp sound/player/soldier/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/soldier/coms/seenflag 0 -taunt sound/player/soldier/coms/taunt 3 -teamshoot sound/player/soldier/coms/teamshoot 3 -death sound/player/soldier/player/death 3 -drown sound/player/soldier/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/soldier/player/falling 0 -gasp sound/player/soldier/player/gasp 0 -jump sound/player/soldier/player/jump 0 -pain25 sound/player/soldier/player/pain25 0 -pain50 sound/player/soldier/player/pain50 0 -pain75 sound/player/soldier/player/pain75 0 -pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/fricka.tga b/models/player/fricka.tga deleted file mode 100644 index 1dc5b02ba..000000000 Binary files a/models/player/fricka.tga and /dev/null differ diff --git a/models/player/fricka.txt b/models/player/fricka.txt deleted file mode 100644 index 982aa9e0e..000000000 --- a/models/player/fricka.txt +++ /dev/null @@ -1,11 +0,0 @@ -Fricka -models/player/fricka -1 -models/player/visitant.zym -species alien - -Mutated Warrior - -Sex: Female -Weight: 57 kg -Age: 16 \ No newline at end of file diff --git a/models/player/grunt.tga b/models/player/grunt.tga deleted file mode 100644 index 0a4d0206e..000000000 Binary files a/models/player/grunt.tga and /dev/null differ diff --git a/models/player/grunt.txt b/models/player/grunt.txt deleted file mode 100644 index f780717e3..000000000 --- a/models/player/grunt.txt +++ /dev/null @@ -1,12 +0,0 @@ -Grunt -models/player/grunt -0 -models/player/grunt.zym -species robot_solid - -Half Mechanical -Human Fighter - -Sex: Male -Weight: 170 kg -Age: 53 diff --git a/models/player/grunt.zym_0.sounds b/models/player/grunt.zym_0.sounds new file mode 100644 index 000000000..2ff25cb88 --- /dev/null +++ b/models/player/grunt.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: carni-lycan +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/carni-lycan/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/carni-lycan/coms/attackinfive 0 +coverme sound/player/carni-lycan/coms/coverme 0 +defend sound/player/carni-lycan/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/carni-lycan/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/carni-lycan/coms/incoming 0 +meet sound/player/carni-lycan/coms/meet 0 +needhelp sound/player/carni-lycan/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/carni-lycan/coms/seenflag 0 +taunt sound/player/carni-lycan/coms/taunt 3 +teamshoot sound/player/carni-lycan/coms/teamshoot 3 +death sound/player/carni-lycan/player/death 3 +drown sound/player/carni-lycan/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/carni-lycan/player/falling 0 +gasp sound/player/carni-lycan/player/gasp 0 +jump sound/player/carni-lycan/player/jump 0 +pain25 sound/player/carni-lycan/player/pain25 0 +pain50 sound/player/carni-lycan/player/pain50 0 +pain75 sound/player/carni-lycan/player/pain75 0 +pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/grunt.zym_0.tga b/models/player/grunt.zym_0.tga new file mode 100644 index 000000000..0a4d0206e Binary files /dev/null and b/models/player/grunt.zym_0.tga differ diff --git a/models/player/grunt.zym_0.txt b/models/player/grunt.zym_0.txt new file mode 100644 index 000000000..34c408066 --- /dev/null +++ b/models/player/grunt.zym_0.txt @@ -0,0 +1,8 @@ +name Grunt +species robot_solid +sex Male +weight 170 +age 53 + +Half Mechanical +Human Fighter diff --git a/models/player/grunt0.sounds b/models/player/grunt0.sounds deleted file mode 100644 index 2ff25cb88..000000000 --- a/models/player/grunt0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: carni-lycan -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/carni-lycan/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/carni-lycan/coms/attackinfive 0 -coverme sound/player/carni-lycan/coms/coverme 0 -defend sound/player/carni-lycan/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/carni-lycan/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/carni-lycan/coms/incoming 0 -meet sound/player/carni-lycan/coms/meet 0 -needhelp sound/player/carni-lycan/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/carni-lycan/coms/seenflag 0 -taunt sound/player/carni-lycan/coms/taunt 3 -teamshoot sound/player/carni-lycan/coms/teamshoot 3 -death sound/player/carni-lycan/player/death 3 -drown sound/player/carni-lycan/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/carni-lycan/player/falling 0 -gasp sound/player/carni-lycan/player/gasp 0 -jump sound/player/carni-lycan/player/jump 0 -pain25 sound/player/carni-lycan/player/pain25 0 -pain50 sound/player/carni-lycan/player/pain50 0 -pain75 sound/player/carni-lycan/player/pain75 0 -pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/headhunter.tga b/models/player/headhunter.tga deleted file mode 100644 index 1ae924909..000000000 Binary files a/models/player/headhunter.tga and /dev/null differ diff --git a/models/player/headhunter.txt b/models/player/headhunter.txt deleted file mode 100644 index 569dc20b6..000000000 --- a/models/player/headhunter.txt +++ /dev/null @@ -1,11 +0,0 @@ -Headhunter -models/player/headhunter -0 -models/player/headhunter.zym -species alien - -Mutated Warrior - -Sex: Male -Weight: 115 kg -Age: 34 \ No newline at end of file diff --git a/models/player/headhunter.zym_0.sounds b/models/player/headhunter.zym_0.sounds new file mode 100644 index 000000000..2ff25cb88 --- /dev/null +++ b/models/player/headhunter.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: carni-lycan +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/carni-lycan/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/carni-lycan/coms/attackinfive 0 +coverme sound/player/carni-lycan/coms/coverme 0 +defend sound/player/carni-lycan/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/carni-lycan/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/carni-lycan/coms/incoming 0 +meet sound/player/carni-lycan/coms/meet 0 +needhelp sound/player/carni-lycan/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/carni-lycan/coms/seenflag 0 +taunt sound/player/carni-lycan/coms/taunt 3 +teamshoot sound/player/carni-lycan/coms/teamshoot 3 +death sound/player/carni-lycan/player/death 3 +drown sound/player/carni-lycan/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/carni-lycan/player/falling 0 +gasp sound/player/carni-lycan/player/gasp 0 +jump sound/player/carni-lycan/player/jump 0 +pain25 sound/player/carni-lycan/player/pain25 0 +pain50 sound/player/carni-lycan/player/pain50 0 +pain75 sound/player/carni-lycan/player/pain75 0 +pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/headhunter.zym_0.tga b/models/player/headhunter.zym_0.tga new file mode 100644 index 000000000..1ae924909 Binary files /dev/null and b/models/player/headhunter.zym_0.tga differ diff --git a/models/player/headhunter.zym_0.txt b/models/player/headhunter.zym_0.txt new file mode 100644 index 000000000..a465d3e73 --- /dev/null +++ b/models/player/headhunter.zym_0.txt @@ -0,0 +1,7 @@ +name Headhunter +species alien +sex Male +weight 115 +age 34 + +Mutated Warrior diff --git a/models/player/headhunter0.sounds b/models/player/headhunter0.sounds deleted file mode 100644 index 2ff25cb88..000000000 --- a/models/player/headhunter0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: carni-lycan -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/carni-lycan/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/carni-lycan/coms/attackinfive 0 -coverme sound/player/carni-lycan/coms/coverme 0 -defend sound/player/carni-lycan/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/carni-lycan/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/carni-lycan/coms/incoming 0 -meet sound/player/carni-lycan/coms/meet 0 -needhelp sound/player/carni-lycan/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/carni-lycan/coms/seenflag 0 -taunt sound/player/carni-lycan/coms/taunt 3 -teamshoot sound/player/carni-lycan/coms/teamshoot 3 -death sound/player/carni-lycan/player/death 3 -drown sound/player/carni-lycan/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/carni-lycan/player/falling 0 -gasp sound/player/carni-lycan/player/gasp 0 -jump sound/player/carni-lycan/player/jump 0 -pain25 sound/player/carni-lycan/player/pain25 0 -pain50 sound/player/carni-lycan/player/pain50 0 -pain75 sound/player/carni-lycan/player/pain75 0 -pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/heroine.tga b/models/player/heroine.tga deleted file mode 100644 index e2621fb96..000000000 Binary files a/models/player/heroine.tga and /dev/null differ diff --git a/models/player/heroine.txt b/models/player/heroine.txt deleted file mode 100644 index 2b7394f26..000000000 --- a/models/player/heroine.txt +++ /dev/null @@ -1,11 +0,0 @@ -Heroine -models/player/heroine -1 -models/player/jeandarc.zym -species human - -Solo Fighter - -Sex: Female -Weight: 50 kg -Age: 23 \ No newline at end of file diff --git a/models/player/insurrectionist.tga b/models/player/insurrectionist.tga deleted file mode 100644 index e6bc1e8d8..000000000 Binary files a/models/player/insurrectionist.tga and /dev/null differ diff --git a/models/player/insurrectionist.txt b/models/player/insurrectionist.txt deleted file mode 100644 index 01b074d16..000000000 --- a/models/player/insurrectionist.txt +++ /dev/null @@ -1,11 +0,0 @@ -Insurrectionist -models/player/insurrectionist -0 -models/player/insurrectionist.zym -species human - -Warrior - -Sex: Male -Weight: 87 kg -Age: 56 \ No newline at end of file diff --git a/models/player/insurrectionist.zym_0.sounds b/models/player/insurrectionist.zym_0.sounds new file mode 100644 index 000000000..3b58cf19b --- /dev/null +++ b/models/player/insurrectionist.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: insurrectionist +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/insurrectionist/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/insurrectionist/coms/attackinfive 0 +coverme sound/player/insurrectionist/coms/coverme 0 +defend sound/player/insurrectionist/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/insurrectionist/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/insurrectionist/coms/incoming 0 +meet sound/player/insurrectionist/coms/meet 0 +needhelp sound/player/insurrectionist/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/insurrectionist/coms/seenflag 0 +taunt sound/player/insurrectionist/coms/taunt 4 +teamshoot sound/player/insurrectionist/coms/teamshoot 3 +death sound/player/insurrectionist/player/death 3 +drown sound/player/insurrectionist/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/insurrectionist/player/falling 0 +gasp sound/player/insurrectionist/player/gasp 0 +jump sound/player/insurrectionist/player/jump 0 +pain25 sound/player/insurrectionist/player/pain25 0 +pain50 sound/player/insurrectionist/player/pain50 0 +pain75 sound/player/insurrectionist/player/pain75 0 +pain100 sound/player/insurrectionist/player/pain100 0 diff --git a/models/player/insurrectionist.zym_0.tga b/models/player/insurrectionist.zym_0.tga new file mode 100644 index 000000000..e6bc1e8d8 Binary files /dev/null and b/models/player/insurrectionist.zym_0.tga differ diff --git a/models/player/insurrectionist.zym_0.txt b/models/player/insurrectionist.zym_0.txt new file mode 100644 index 000000000..860b63d48 --- /dev/null +++ b/models/player/insurrectionist.zym_0.txt @@ -0,0 +1,7 @@ +name Insurrectionist +species human +sex Male +weight 87 +age 56 + +Warrior diff --git a/models/player/insurrectionist0.sounds b/models/player/insurrectionist0.sounds deleted file mode 100644 index 3b58cf19b..000000000 --- a/models/player/insurrectionist0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: insurrectionist -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/insurrectionist/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/insurrectionist/coms/attackinfive 0 -coverme sound/player/insurrectionist/coms/coverme 0 -defend sound/player/insurrectionist/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/insurrectionist/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/insurrectionist/coms/incoming 0 -meet sound/player/insurrectionist/coms/meet 0 -needhelp sound/player/insurrectionist/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/insurrectionist/coms/seenflag 0 -taunt sound/player/insurrectionist/coms/taunt 4 -teamshoot sound/player/insurrectionist/coms/teamshoot 3 -death sound/player/insurrectionist/player/death 3 -drown sound/player/insurrectionist/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/insurrectionist/player/falling 0 -gasp sound/player/insurrectionist/player/gasp 0 -jump sound/player/insurrectionist/player/jump 0 -pain25 sound/player/insurrectionist/player/pain25 0 -pain50 sound/player/insurrectionist/player/pain50 0 -pain75 sound/player/insurrectionist/player/pain75 0 -pain100 sound/player/insurrectionist/player/pain100 0 diff --git a/models/player/jeandarc.zym_1.tga b/models/player/jeandarc.zym_1.tga new file mode 100644 index 000000000..e2621fb96 Binary files /dev/null and b/models/player/jeandarc.zym_1.tga differ diff --git a/models/player/jeandarc.zym_1.txt b/models/player/jeandarc.zym_1.txt new file mode 100644 index 000000000..8555a6bb6 --- /dev/null +++ b/models/player/jeandarc.zym_1.txt @@ -0,0 +1,7 @@ +name Heroine +species human +sex Female +weight 50 +age 23 + +Solo Fighter diff --git a/models/player/lurk.tga b/models/player/lurk.tga deleted file mode 100644 index 1ac6fe1a5..000000000 Binary files a/models/player/lurk.tga and /dev/null differ diff --git a/models/player/lurk.txt b/models/player/lurk.txt deleted file mode 100644 index ebf5e84ca..000000000 --- a/models/player/lurk.txt +++ /dev/null @@ -1,10 +0,0 @@ -Lurk -models/player/lurk -0 -models/player/lurk.zym -species alien - -Reptilian Combatant - -Weight: 84 kg -Age: 47 \ No newline at end of file diff --git a/models/player/lurk.zym_0.sounds b/models/player/lurk.zym_0.sounds new file mode 100644 index 000000000..8346c178e --- /dev/null +++ b/models/player/lurk.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: reptilian +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/reptilian/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/reptilian/coms/attackinfive 0 +coverme sound/player/reptilian/coms/coverme 0 +defend sound/player/reptilian/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/reptilian/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/reptilian/coms/incoming 0 +meet sound/player/reptilian/coms/meet 0 +needhelp sound/player/reptilian/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/reptilian/coms/seenflag 0 +taunt sound/player/reptilian/coms/taunt 3 +teamshoot sound/player/reptilian/coms/teamshoot 3 +death sound/player/reptilian/player/death 3 +drown sound/player/reptilian/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/reptilian/player/falling 0 +gasp sound/player/reptilian/player/gasp 0 +jump sound/player/reptilian/player/jump 0 +pain25 sound/player/reptilian/player/pain25 0 +pain50 sound/player/reptilian/player/pain50 0 +pain75 sound/player/reptilian/player/pain75 0 +pain100 sound/player/reptilian/player/pain100 0 diff --git a/models/player/lurk.zym_0.tga b/models/player/lurk.zym_0.tga new file mode 100644 index 000000000..1ac6fe1a5 Binary files /dev/null and b/models/player/lurk.zym_0.tga differ diff --git a/models/player/lurk.zym_0.txt b/models/player/lurk.zym_0.txt new file mode 100644 index 000000000..a6cad8b38 --- /dev/null +++ b/models/player/lurk.zym_0.txt @@ -0,0 +1,6 @@ +name Lurk +species alien +weight 84 +age 47 + +Reptilian Combatant diff --git a/models/player/lurk.zym_1.sounds b/models/player/lurk.zym_1.sounds new file mode 100644 index 000000000..8346c178e --- /dev/null +++ b/models/player/lurk.zym_1.sounds @@ -0,0 +1,32 @@ +//TAG: reptilian +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/reptilian/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/reptilian/coms/attackinfive 0 +coverme sound/player/reptilian/coms/coverme 0 +defend sound/player/reptilian/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/reptilian/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/reptilian/coms/incoming 0 +meet sound/player/reptilian/coms/meet 0 +needhelp sound/player/reptilian/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/reptilian/coms/seenflag 0 +taunt sound/player/reptilian/coms/taunt 3 +teamshoot sound/player/reptilian/coms/teamshoot 3 +death sound/player/reptilian/player/death 3 +drown sound/player/reptilian/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/reptilian/player/falling 0 +gasp sound/player/reptilian/player/gasp 0 +jump sound/player/reptilian/player/jump 0 +pain25 sound/player/reptilian/player/pain25 0 +pain50 sound/player/reptilian/player/pain50 0 +pain75 sound/player/reptilian/player/pain75 0 +pain100 sound/player/reptilian/player/pain100 0 diff --git a/models/player/lurk.zym_1.tga b/models/player/lurk.zym_1.tga new file mode 100644 index 000000000..07689367e Binary files /dev/null and b/models/player/lurk.zym_1.tga differ diff --git a/models/player/lurk.zym_1.txt b/models/player/lurk.zym_1.txt new file mode 100644 index 000000000..b3ec55595 --- /dev/null +++ b/models/player/lurk.zym_1.txt @@ -0,0 +1,6 @@ +name Reptile +species alien +weight 80 +age 32 + +Reptilian Combatant diff --git a/models/player/lurk0.sounds b/models/player/lurk0.sounds deleted file mode 100644 index 8346c178e..000000000 --- a/models/player/lurk0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: reptilian -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/reptilian/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/reptilian/coms/attackinfive 0 -coverme sound/player/reptilian/coms/coverme 0 -defend sound/player/reptilian/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/reptilian/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/reptilian/coms/incoming 0 -meet sound/player/reptilian/coms/meet 0 -needhelp sound/player/reptilian/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/reptilian/coms/seenflag 0 -taunt sound/player/reptilian/coms/taunt 3 -teamshoot sound/player/reptilian/coms/teamshoot 3 -death sound/player/reptilian/player/death 3 -drown sound/player/reptilian/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/reptilian/player/falling 0 -gasp sound/player/reptilian/player/gasp 0 -jump sound/player/reptilian/player/jump 0 -pain25 sound/player/reptilian/player/pain25 0 -pain50 sound/player/reptilian/player/pain50 0 -pain75 sound/player/reptilian/player/pain75 0 -pain100 sound/player/reptilian/player/pain100 0 diff --git a/models/player/lurk1.sounds b/models/player/lurk1.sounds deleted file mode 100644 index 8346c178e..000000000 --- a/models/player/lurk1.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: reptilian -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/reptilian/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/reptilian/coms/attackinfive 0 -coverme sound/player/reptilian/coms/coverme 0 -defend sound/player/reptilian/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/reptilian/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/reptilian/coms/incoming 0 -meet sound/player/reptilian/coms/meet 0 -needhelp sound/player/reptilian/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/reptilian/coms/seenflag 0 -taunt sound/player/reptilian/coms/taunt 3 -teamshoot sound/player/reptilian/coms/teamshoot 3 -death sound/player/reptilian/player/death 3 -drown sound/player/reptilian/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/reptilian/player/falling 0 -gasp sound/player/reptilian/player/gasp 0 -jump sound/player/reptilian/player/jump 0 -pain25 sound/player/reptilian/player/pain25 0 -pain50 sound/player/reptilian/player/pain50 0 -pain75 sound/player/reptilian/player/pain75 0 -pain100 sound/player/reptilian/player/pain100 0 diff --git a/models/player/lycanthrope.tga b/models/player/lycanthrope.tga deleted file mode 100644 index d212e4da0..000000000 Binary files a/models/player/lycanthrope.tga and /dev/null differ diff --git a/models/player/lycanthrope.txt b/models/player/lycanthrope.txt deleted file mode 100644 index d7795ca58..000000000 --- a/models/player/lycanthrope.txt +++ /dev/null @@ -1,11 +0,0 @@ -Lycanthrope -models/player/lycanthrope -0 -models/player/lycanthrope.zym -species human - -Monsterous Opponent - -Sex: Female -Weight: 106 kg -Age: 24 \ No newline at end of file diff --git a/models/player/lycanthrope.zym_0.sounds b/models/player/lycanthrope.zym_0.sounds new file mode 100644 index 000000000..2ff25cb88 --- /dev/null +++ b/models/player/lycanthrope.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: carni-lycan +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/carni-lycan/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/carni-lycan/coms/attackinfive 0 +coverme sound/player/carni-lycan/coms/coverme 0 +defend sound/player/carni-lycan/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/carni-lycan/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/carni-lycan/coms/incoming 0 +meet sound/player/carni-lycan/coms/meet 0 +needhelp sound/player/carni-lycan/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/carni-lycan/coms/seenflag 0 +taunt sound/player/carni-lycan/coms/taunt 3 +teamshoot sound/player/carni-lycan/coms/teamshoot 3 +death sound/player/carni-lycan/player/death 3 +drown sound/player/carni-lycan/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/carni-lycan/player/falling 0 +gasp sound/player/carni-lycan/player/gasp 0 +jump sound/player/carni-lycan/player/jump 0 +pain25 sound/player/carni-lycan/player/pain25 0 +pain50 sound/player/carni-lycan/player/pain50 0 +pain75 sound/player/carni-lycan/player/pain75 0 +pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/lycanthrope.zym_0.tga b/models/player/lycanthrope.zym_0.tga new file mode 100644 index 000000000..d212e4da0 Binary files /dev/null and b/models/player/lycanthrope.zym_0.tga differ diff --git a/models/player/lycanthrope.zym_0.txt b/models/player/lycanthrope.zym_0.txt new file mode 100644 index 000000000..bb8f64629 --- /dev/null +++ b/models/player/lycanthrope.zym_0.txt @@ -0,0 +1,7 @@ +name Lycanthrope +species human +sex Female +weight 106 +age 24 + +Monsterous Opponent diff --git a/models/player/lycanthrope0.sounds b/models/player/lycanthrope0.sounds deleted file mode 100644 index 2ff25cb88..000000000 --- a/models/player/lycanthrope0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: carni-lycan -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/carni-lycan/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/carni-lycan/coms/attackinfive 0 -coverme sound/player/carni-lycan/coms/coverme 0 -defend sound/player/carni-lycan/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/carni-lycan/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/carni-lycan/coms/incoming 0 -meet sound/player/carni-lycan/coms/meet 0 -needhelp sound/player/carni-lycan/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/carni-lycan/coms/seenflag 0 -taunt sound/player/carni-lycan/coms/taunt 3 -teamshoot sound/player/carni-lycan/coms/teamshoot 3 -death sound/player/carni-lycan/player/death 3 -drown sound/player/carni-lycan/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/carni-lycan/player/falling 0 -gasp sound/player/carni-lycan/player/gasp 0 -jump sound/player/carni-lycan/player/jump 0 -pain25 sound/player/carni-lycan/player/pain25 0 -pain50 sound/player/carni-lycan/player/pain50 0 -pain75 sound/player/carni-lycan/player/pain75 0 -pain100 sound/player/carni-lycan/player/pain100 0 diff --git a/models/player/marine.tga b/models/player/marine.tga deleted file mode 100644 index e75e1c6a7..000000000 Binary files a/models/player/marine.tga and /dev/null differ diff --git a/models/player/marine.txt b/models/player/marine.txt deleted file mode 100644 index 4a6d6f869..000000000 --- a/models/player/marine.txt +++ /dev/null @@ -1,11 +0,0 @@ -Marine -models/player/marine -0 -models/player/marine.zym -species human - -Service Man - -Sex: Male -Weight: 93 kg -Age: 35 \ No newline at end of file diff --git a/models/player/marine.zym_0.sounds b/models/player/marine.zym_0.sounds new file mode 100644 index 000000000..323b13cf0 --- /dev/null +++ b/models/player/marine.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: marine +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/marine/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/marine/coms/attackinfive 0 +coverme sound/player/marine/coms/coverme 0 +defend sound/player/marine/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/marine/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/marine/coms/incoming 0 +meet sound/player/marine/coms/meet 0 +needhelp sound/player/marine/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/marine/coms/seenflag 0 +taunt sound/player/marine/coms/taunt 3 +teamshoot sound/player/marine/coms/teamshoot 4 +death sound/player/marine/player/death 3 +drown sound/player/marine/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/marine/player/fall 1 +gasp sound/player/marine/player/gasp 0 +jump sound/player/marine/player/jump 0 +pain25 sound/player/marine/player/pain25 0 +pain50 sound/player/marine/player/pain50 0 +pain75 sound/player/marine/player/pain75 0 +pain100 sound/player/marine/player/pain100 0 diff --git a/models/player/marine.zym_0.tga b/models/player/marine.zym_0.tga new file mode 100644 index 000000000..e75e1c6a7 Binary files /dev/null and b/models/player/marine.zym_0.tga differ diff --git a/models/player/marine.zym_0.txt b/models/player/marine.zym_0.txt new file mode 100644 index 000000000..f7a8ec580 --- /dev/null +++ b/models/player/marine.zym_0.txt @@ -0,0 +1,7 @@ +name Marine +species human +sex Male +weight 93 +age 35 + +Service Man diff --git a/models/player/marine0.sounds b/models/player/marine0.sounds deleted file mode 100644 index 323b13cf0..000000000 --- a/models/player/marine0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: marine -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/marine/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/marine/coms/attackinfive 0 -coverme sound/player/marine/coms/coverme 0 -defend sound/player/marine/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/marine/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/marine/coms/incoming 0 -meet sound/player/marine/coms/meet 0 -needhelp sound/player/marine/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/marine/coms/seenflag 0 -taunt sound/player/marine/coms/taunt 3 -teamshoot sound/player/marine/coms/teamshoot 4 -death sound/player/marine/player/death 3 -drown sound/player/marine/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/marine/player/fall 1 -gasp sound/player/marine/player/gasp 0 -jump sound/player/marine/player/jump 0 -pain25 sound/player/marine/player/pain25 0 -pain50 sound/player/marine/player/pain50 0 -pain75 sound/player/marine/player/pain75 0 -pain100 sound/player/marine/player/pain100 0 diff --git a/models/player/mulder.tga b/models/player/mulder.tga deleted file mode 100644 index b0e81125d..000000000 Binary files a/models/player/mulder.tga and /dev/null differ diff --git a/models/player/mulder.txt b/models/player/mulder.txt deleted file mode 100644 index 9a4cb8f59..000000000 --- a/models/player/mulder.txt +++ /dev/null @@ -1,10 +0,0 @@ -Mulder -models/player/mulder -1 -models/player/nexus.zym -species robot_solid - -Nexuiz's Soldier - -Weight: 282 kg -Age: 313 diff --git a/models/player/nexus.tga b/models/player/nexus.tga deleted file mode 100644 index fb915b6a8..000000000 Binary files a/models/player/nexus.tga and /dev/null differ diff --git a/models/player/nexus.txt b/models/player/nexus.txt deleted file mode 100644 index ffc0431d5..000000000 --- a/models/player/nexus.txt +++ /dev/null @@ -1,10 +0,0 @@ -Nexus -models/player/nexus -0 -models/player/nexus.zym -species human - -Nexuiz's Soldier - -Weight: 282 kg -Age: 313 \ No newline at end of file diff --git a/models/player/nexus.zym_0.sounds b/models/player/nexus.zym_0.sounds new file mode 100644 index 000000000..51608c5ea --- /dev/null +++ b/models/player/nexus.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: soldier +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/soldier/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/soldier/coms/attackinfive 0 +coverme sound/player/soldier/coms/coverme 0 +defend sound/player/soldier/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/soldier/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/soldier/coms/incoming 0 +meet sound/player/soldier/coms/meet 0 +needhelp sound/player/soldier/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/soldier/coms/seenflag 0 +taunt sound/player/soldier/coms/taunt 3 +teamshoot sound/player/soldier/coms/teamshoot 3 +death sound/player/soldier/player/death 3 +drown sound/player/soldier/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/soldier/player/falling 0 +gasp sound/player/soldier/player/gasp 0 +jump sound/player/soldier/player/jump 0 +pain25 sound/player/soldier/player/pain25 0 +pain50 sound/player/soldier/player/pain50 0 +pain75 sound/player/soldier/player/pain75 0 +pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/nexus.zym_0.tga b/models/player/nexus.zym_0.tga new file mode 100644 index 000000000..fb915b6a8 Binary files /dev/null and b/models/player/nexus.zym_0.tga differ diff --git a/models/player/nexus.zym_0.txt b/models/player/nexus.zym_0.txt new file mode 100644 index 000000000..c33fc9fb3 --- /dev/null +++ b/models/player/nexus.zym_0.txt @@ -0,0 +1,6 @@ +name Nexus +species human +weight 282 +age 313 + +Nexuiz's Soldier diff --git a/models/player/nexus.zym_1.sounds b/models/player/nexus.zym_1.sounds new file mode 100644 index 000000000..51608c5ea --- /dev/null +++ b/models/player/nexus.zym_1.sounds @@ -0,0 +1,32 @@ +//TAG: soldier +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/soldier/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/soldier/coms/attackinfive 0 +coverme sound/player/soldier/coms/coverme 0 +defend sound/player/soldier/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/soldier/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/soldier/coms/incoming 0 +meet sound/player/soldier/coms/meet 0 +needhelp sound/player/soldier/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/soldier/coms/seenflag 0 +taunt sound/player/soldier/coms/taunt 3 +teamshoot sound/player/soldier/coms/teamshoot 3 +death sound/player/soldier/player/death 3 +drown sound/player/soldier/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/soldier/player/falling 0 +gasp sound/player/soldier/player/gasp 0 +jump sound/player/soldier/player/jump 0 +pain25 sound/player/soldier/player/pain25 0 +pain50 sound/player/soldier/player/pain50 0 +pain75 sound/player/soldier/player/pain75 0 +pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/nexus.zym_1.tga b/models/player/nexus.zym_1.tga new file mode 100644 index 000000000..b0e81125d Binary files /dev/null and b/models/player/nexus.zym_1.tga differ diff --git a/models/player/nexus.zym_1.txt b/models/player/nexus.zym_1.txt new file mode 100644 index 000000000..4b6bfae79 --- /dev/null +++ b/models/player/nexus.zym_1.txt @@ -0,0 +1,6 @@ +name Mulder +species robot_solid +weight 282 +age 313 + +Nexuiz's Soldier diff --git a/models/player/nexus0.sounds b/models/player/nexus0.sounds deleted file mode 100644 index 51608c5ea..000000000 --- a/models/player/nexus0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: soldier -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/soldier/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/soldier/coms/attackinfive 0 -coverme sound/player/soldier/coms/coverme 0 -defend sound/player/soldier/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/soldier/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/soldier/coms/incoming 0 -meet sound/player/soldier/coms/meet 0 -needhelp sound/player/soldier/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/soldier/coms/seenflag 0 -taunt sound/player/soldier/coms/taunt 3 -teamshoot sound/player/soldier/coms/teamshoot 3 -death sound/player/soldier/player/death 3 -drown sound/player/soldier/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/soldier/player/falling 0 -gasp sound/player/soldier/player/gasp 0 -jump sound/player/soldier/player/jump 0 -pain25 sound/player/soldier/player/pain25 0 -pain50 sound/player/soldier/player/pain50 0 -pain75 sound/player/soldier/player/pain75 0 -pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/nexus1.sounds b/models/player/nexus1.sounds deleted file mode 100644 index 51608c5ea..000000000 --- a/models/player/nexus1.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: soldier -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/soldier/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/soldier/coms/attackinfive 0 -coverme sound/player/soldier/coms/coverme 0 -defend sound/player/soldier/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/soldier/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/soldier/coms/incoming 0 -meet sound/player/soldier/coms/meet 0 -needhelp sound/player/soldier/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/soldier/coms/seenflag 0 -taunt sound/player/soldier/coms/taunt 3 -teamshoot sound/player/soldier/coms/teamshoot 3 -death sound/player/soldier/player/death 3 -drown sound/player/soldier/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/soldier/player/falling 0 -gasp sound/player/soldier/player/gasp 0 -jump sound/player/soldier/player/jump 0 -pain25 sound/player/soldier/player/pain25 0 -pain50 sound/player/soldier/player/pain50 0 -pain75 sound/player/soldier/player/pain75 0 -pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/pyria.tga b/models/player/pyria.tga deleted file mode 100644 index a0c983766..000000000 Binary files a/models/player/pyria.tga and /dev/null differ diff --git a/models/player/pyria.txt b/models/player/pyria.txt deleted file mode 100644 index c54aa3067..000000000 --- a/models/player/pyria.txt +++ /dev/null @@ -1,11 +0,0 @@ -Pyria -models/player/pyria -0 -models/player/pyria.zym -species human - -Necro Warrior - -Sex: Female -Weight: 57 kg -Age: 53 \ No newline at end of file diff --git a/models/player/pyria.zym_0.sounds b/models/player/pyria.zym_0.sounds new file mode 100644 index 000000000..d313aa56d --- /dev/null +++ b/models/player/pyria.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: pyria-skadi +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/pyria-skadi/coms/attack 2 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/pyria-skadi/coms/attackinfive 0 +//coverme sound/player/pyria-skadi/coms/coverme 0 +//defend sound/player/pyria-skadi/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/pyria-skadi/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/pyria-skadi/coms/incoming 0 +meet sound/player/pyria-skadi/coms/meet 0 +needhelp sound/player/pyria-skadi/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/pyria-skadi/coms/seenflag 0 +taunt sound/player/pyria-skadi/coms/taunt 5 +teamshoot sound/player/pyria-skadi/coms/teamshoot 4 +death sound/player/pyria-skadi/player/death 3 +drown sound/player/pyria-skadi/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/pyria-skadi/player/falling 0 +gasp sound/player/pyria-skadi/player/gasp 0 +jump sound/player/pyria-skadi/player/jump 0 +pain25 sound/player/pyria-skadi/player/pain25 0 +pain50 sound/player/pyria-skadi/player/pain50 0 +pain75 sound/player/pyria-skadi/player/pain75 0 +pain100 sound/player/pyria-skadi/player/pain100 0 diff --git a/models/player/pyria.zym_0.tga b/models/player/pyria.zym_0.tga new file mode 100644 index 000000000..a0c983766 Binary files /dev/null and b/models/player/pyria.zym_0.tga differ diff --git a/models/player/pyria.zym_0.txt b/models/player/pyria.zym_0.txt new file mode 100644 index 000000000..2c52f6085 --- /dev/null +++ b/models/player/pyria.zym_0.txt @@ -0,0 +1,7 @@ +name Pyria +species human +sex Female +weight 57 +age 53 + +Necro Warrior diff --git a/models/player/pyria0.sounds b/models/player/pyria0.sounds deleted file mode 100644 index d313aa56d..000000000 --- a/models/player/pyria0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: pyria-skadi -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/pyria-skadi/coms/attack 2 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/pyria-skadi/coms/attackinfive 0 -//coverme sound/player/pyria-skadi/coms/coverme 0 -//defend sound/player/pyria-skadi/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/pyria-skadi/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/pyria-skadi/coms/incoming 0 -meet sound/player/pyria-skadi/coms/meet 0 -needhelp sound/player/pyria-skadi/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/pyria-skadi/coms/seenflag 0 -taunt sound/player/pyria-skadi/coms/taunt 5 -teamshoot sound/player/pyria-skadi/coms/teamshoot 4 -death sound/player/pyria-skadi/player/death 3 -drown sound/player/pyria-skadi/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/pyria-skadi/player/falling 0 -gasp sound/player/pyria-skadi/player/gasp 0 -jump sound/player/pyria-skadi/player/jump 0 -pain25 sound/player/pyria-skadi/player/pain25 0 -pain50 sound/player/pyria-skadi/player/pain50 0 -pain75 sound/player/pyria-skadi/player/pain75 0 -pain100 sound/player/pyria-skadi/player/pain100 0 diff --git a/models/player/quark.tga b/models/player/quark.tga deleted file mode 100644 index 57c655b2d..000000000 Binary files a/models/player/quark.tga and /dev/null differ diff --git a/models/player/quark.txt b/models/player/quark.txt deleted file mode 100644 index c8e4156a5..000000000 --- a/models/player/quark.txt +++ /dev/null @@ -1,10 +0,0 @@ -Quark -models/player/quark -0 -models/player/crash.zym -species robot_shiny - -Robot Fighter - -Weight: 138 kg -Age: 3 years \ No newline at end of file diff --git a/models/player/reptile.tga b/models/player/reptile.tga deleted file mode 100644 index 07689367e..000000000 Binary files a/models/player/reptile.tga and /dev/null differ diff --git a/models/player/reptile.txt b/models/player/reptile.txt deleted file mode 100644 index 2e8b9c663..000000000 --- a/models/player/reptile.txt +++ /dev/null @@ -1,10 +0,0 @@ -Reptile -models/player/reptile -1 -models/player/lurk.zym -species alien - -Reptilian Combatant - -Weight: 80 kg -Age: 32 \ No newline at end of file diff --git a/models/player/shock.tga b/models/player/shock.tga deleted file mode 100644 index e296c2a8c..000000000 Binary files a/models/player/shock.tga and /dev/null differ diff --git a/models/player/shock.txt b/models/player/shock.txt deleted file mode 100644 index 6e33ca529..000000000 --- a/models/player/shock.txt +++ /dev/null @@ -1,11 +0,0 @@ -Shock Trooper -models/player/shock -0 -models/player/shock.zym -species human - -Necro Warrior - -Sex: Male -Weight: 66 kg -Age: 65 \ No newline at end of file diff --git a/models/player/shock.zym_0.sounds b/models/player/shock.zym_0.sounds new file mode 100644 index 000000000..323b13cf0 --- /dev/null +++ b/models/player/shock.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: marine +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/marine/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/marine/coms/attackinfive 0 +coverme sound/player/marine/coms/coverme 0 +defend sound/player/marine/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/marine/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/marine/coms/incoming 0 +meet sound/player/marine/coms/meet 0 +needhelp sound/player/marine/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/marine/coms/seenflag 0 +taunt sound/player/marine/coms/taunt 3 +teamshoot sound/player/marine/coms/teamshoot 4 +death sound/player/marine/player/death 3 +drown sound/player/marine/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/marine/player/fall 1 +gasp sound/player/marine/player/gasp 0 +jump sound/player/marine/player/jump 0 +pain25 sound/player/marine/player/pain25 0 +pain50 sound/player/marine/player/pain50 0 +pain75 sound/player/marine/player/pain75 0 +pain100 sound/player/marine/player/pain100 0 diff --git a/models/player/shock.zym_0.tga b/models/player/shock.zym_0.tga new file mode 100644 index 000000000..e296c2a8c Binary files /dev/null and b/models/player/shock.zym_0.tga differ diff --git a/models/player/shock.zym_0.txt b/models/player/shock.zym_0.txt new file mode 100644 index 000000000..8ebf94992 --- /dev/null +++ b/models/player/shock.zym_0.txt @@ -0,0 +1,7 @@ +name Shock Trooper +species human +sex Male +weight 66 +age 65 + +Necro Warrior diff --git a/models/player/shock0.sounds b/models/player/shock0.sounds deleted file mode 100644 index 323b13cf0..000000000 --- a/models/player/shock0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: marine -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/marine/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/marine/coms/attackinfive 0 -coverme sound/player/marine/coms/coverme 0 -defend sound/player/marine/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/marine/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/marine/coms/incoming 0 -meet sound/player/marine/coms/meet 0 -needhelp sound/player/marine/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/marine/coms/seenflag 0 -taunt sound/player/marine/coms/taunt 3 -teamshoot sound/player/marine/coms/teamshoot 4 -death sound/player/marine/player/death 3 -drown sound/player/marine/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/marine/player/fall 1 -gasp sound/player/marine/player/gasp 0 -jump sound/player/marine/player/jump 0 -pain25 sound/player/marine/player/pain25 0 -pain50 sound/player/marine/player/pain50 0 -pain75 sound/player/marine/player/pain75 0 -pain100 sound/player/marine/player/pain100 0 diff --git a/models/player/skadi.tga b/models/player/skadi.tga deleted file mode 100644 index 3d4bb91c2..000000000 Binary files a/models/player/skadi.tga and /dev/null differ diff --git a/models/player/skadi.txt b/models/player/skadi.txt deleted file mode 100644 index b3111b79a..000000000 --- a/models/player/skadi.txt +++ /dev/null @@ -1,11 +0,0 @@ -Skadi -models/player/skadi -0 -models/player/skadi.zym -species human - -Necro Warrior - -Sex: Female -Weight: 52 kg -Age: 63 \ No newline at end of file diff --git a/models/player/skadi.zym_0.sounds b/models/player/skadi.zym_0.sounds new file mode 100644 index 000000000..d313aa56d --- /dev/null +++ b/models/player/skadi.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: pyria-skadi +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/pyria-skadi/coms/attack 2 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/pyria-skadi/coms/attackinfive 0 +//coverme sound/player/pyria-skadi/coms/coverme 0 +//defend sound/player/pyria-skadi/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/pyria-skadi/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/pyria-skadi/coms/incoming 0 +meet sound/player/pyria-skadi/coms/meet 0 +needhelp sound/player/pyria-skadi/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/pyria-skadi/coms/seenflag 0 +taunt sound/player/pyria-skadi/coms/taunt 5 +teamshoot sound/player/pyria-skadi/coms/teamshoot 4 +death sound/player/pyria-skadi/player/death 3 +drown sound/player/pyria-skadi/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/pyria-skadi/player/falling 0 +gasp sound/player/pyria-skadi/player/gasp 0 +jump sound/player/pyria-skadi/player/jump 0 +pain25 sound/player/pyria-skadi/player/pain25 0 +pain50 sound/player/pyria-skadi/player/pain50 0 +pain75 sound/player/pyria-skadi/player/pain75 0 +pain100 sound/player/pyria-skadi/player/pain100 0 diff --git a/models/player/skadi.zym_0.tga b/models/player/skadi.zym_0.tga new file mode 100644 index 000000000..3d4bb91c2 Binary files /dev/null and b/models/player/skadi.zym_0.tga differ diff --git a/models/player/skadi.zym_0.txt b/models/player/skadi.zym_0.txt new file mode 100644 index 000000000..aa2c380ad --- /dev/null +++ b/models/player/skadi.zym_0.txt @@ -0,0 +1,7 @@ +name Skadi +species human +sex Female +weight 52 +age 63 + +Necro Warrior diff --git a/models/player/skadi0.sounds b/models/player/skadi0.sounds deleted file mode 100644 index d313aa56d..000000000 --- a/models/player/skadi0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: pyria-skadi -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/pyria-skadi/coms/attack 2 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/pyria-skadi/coms/attackinfive 0 -//coverme sound/player/pyria-skadi/coms/coverme 0 -//defend sound/player/pyria-skadi/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/pyria-skadi/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/pyria-skadi/coms/incoming 0 -meet sound/player/pyria-skadi/coms/meet 0 -needhelp sound/player/pyria-skadi/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/pyria-skadi/coms/seenflag 0 -taunt sound/player/pyria-skadi/coms/taunt 5 -teamshoot sound/player/pyria-skadi/coms/teamshoot 4 -death sound/player/pyria-skadi/player/death 3 -drown sound/player/pyria-skadi/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/pyria-skadi/player/falling 0 -gasp sound/player/pyria-skadi/player/gasp 0 -jump sound/player/pyria-skadi/player/jump 0 -pain25 sound/player/pyria-skadi/player/pain25 0 -pain50 sound/player/pyria-skadi/player/pain50 0 -pain75 sound/player/pyria-skadi/player/pain75 0 -pain100 sound/player/pyria-skadi/player/pain100 0 diff --git a/models/player/specop.tga b/models/player/specop.tga deleted file mode 100644 index e19d0ab4a..000000000 Binary files a/models/player/specop.tga and /dev/null differ diff --git a/models/player/specop.txt b/models/player/specop.txt deleted file mode 100644 index e8a4b988a..000000000 --- a/models/player/specop.txt +++ /dev/null @@ -1,11 +0,0 @@ -Specop -models/player/specop -0 -models/player/specop.zym -species human - -Solo Warrior - -Sex: Female -Weight: 61 kg -Age: 31 \ No newline at end of file diff --git a/models/player/specop.zym_0.sounds b/models/player/specop.zym_0.sounds new file mode 100644 index 000000000..cdd8542de --- /dev/null +++ b/models/player/specop.zym_0.sounds @@ -0,0 +1,32 @@ +//TAG: specop +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/specop/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/specop/coms/attackinfive 0 +coverme sound/player/specop/coms/coverme 0 +defend sound/player/specop/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/specop/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +incoming sound/player/specop/coms/incoming 0 +meet sound/player/specop/coms/meet 0 +needhelp sound/player/specop/coms/needhelp 1 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/specop/coms/seenflag 0 +taunt sound/player/specop/coms/taunt 4 +teamshoot sound/player/specop/coms/teamshoot 4 +death sound/player/specop/player/death 3 +drown sound/player/specop/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/specop/player/falling 0 +gasp sound/player/specop/player/gasp 0 +jump sound/player/specop/player/jump 0 +pain25 sound/player/specop/player/pain25 0 +pain50 sound/player/specop/player/pain50 0 +pain75 sound/player/specop/player/pain75 0 +pain100 sound/player/specop/player/pain100 0 diff --git a/models/player/specop.zym_0.tga b/models/player/specop.zym_0.tga new file mode 100644 index 000000000..e19d0ab4a Binary files /dev/null and b/models/player/specop.zym_0.tga differ diff --git a/models/player/specop.zym_0.txt b/models/player/specop.zym_0.txt new file mode 100644 index 000000000..5ef57230c --- /dev/null +++ b/models/player/specop.zym_0.txt @@ -0,0 +1,7 @@ +name Specop +species human +sex Female +weight 61 +age 31 + +Solo Warrior diff --git a/models/player/specop0.sounds b/models/player/specop0.sounds deleted file mode 100644 index cdd8542de..000000000 --- a/models/player/specop0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: specop -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/specop/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/specop/coms/attackinfive 0 -coverme sound/player/specop/coms/coverme 0 -defend sound/player/specop/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/specop/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -incoming sound/player/specop/coms/incoming 0 -meet sound/player/specop/coms/meet 0 -needhelp sound/player/specop/coms/needhelp 1 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/specop/coms/seenflag 0 -taunt sound/player/specop/coms/taunt 4 -teamshoot sound/player/specop/coms/teamshoot 4 -death sound/player/specop/player/death 3 -drown sound/player/specop/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/specop/player/falling 0 -gasp sound/player/specop/player/gasp 0 -jump sound/player/specop/player/jump 0 -pain25 sound/player/specop/player/pain25 0 -pain50 sound/player/specop/player/pain50 0 -pain75 sound/player/specop/player/pain75 0 -pain100 sound/player/specop/player/pain100 0 diff --git a/models/player/visitant.zym_1.tga b/models/player/visitant.zym_1.tga new file mode 100644 index 000000000..1dc5b02ba Binary files /dev/null and b/models/player/visitant.zym_1.tga differ diff --git a/models/player/visitant.zym_1.txt b/models/player/visitant.zym_1.txt new file mode 100644 index 000000000..627b73cb6 --- /dev/null +++ b/models/player/visitant.zym_1.txt @@ -0,0 +1,7 @@ +name Fricka +species alien +sex Female +weight 57 +age 16 + +Mutated Warrior diff --git a/models/player/xolar.dpm_0.sounds b/models/player/xolar.dpm_0.sounds new file mode 100644 index 000000000..51608c5ea --- /dev/null +++ b/models/player/xolar.dpm_0.sounds @@ -0,0 +1,32 @@ +//TAG: soldier +//affirmative sound/player/carni-lycan/player/affirmative 0 +attack sound/player/soldier/coms/attack 0 +//attacking sound/player/carni-lycan/player/attacking 0 +attackinfive sound/player/soldier/coms/attackinfive 0 +coverme sound/player/soldier/coms/coverme 0 +defend sound/player/soldier/coms/defend 0 +//defending sound/player/carni-lycan/player/defending 0 +//droppedflag sound/player/carni-lycan/player/droppedflag 0 +//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 +freelance sound/player/soldier/coms/freelance 2 +//getflag sound/player/carni-lycan/player/getflag 0 +//incoming sound/player/soldier/coms/incoming 0 +meet sound/player/soldier/coms/meet 0 +needhelp sound/player/soldier/coms/needhelp 2 +//negative sound/player/carni-lycan/player/negative 0 +//onmyway sound/player/carni-lycan/player/onmyway 0 +//roaming sound/player/carni-lycan/player/roaming 0 +//seenenemy sound/player/carni-lycan/player/seenenemy 0 +seenflag sound/player/soldier/coms/seenflag 0 +taunt sound/player/soldier/coms/taunt 3 +teamshoot sound/player/soldier/coms/teamshoot 3 +death sound/player/soldier/player/death 3 +drown sound/player/soldier/player/drown 0 +//fall sound/player/carni-lycan/player/fall 0 +falling sound/player/soldier/player/falling 0 +gasp sound/player/soldier/player/gasp 0 +jump sound/player/soldier/player/jump 0 +pain25 sound/player/soldier/player/pain25 0 +pain50 sound/player/soldier/player/pain50 0 +pain75 sound/player/soldier/player/pain75 0 +pain100 sound/player/soldier/player/pain100 0 diff --git a/models/player/xolar.dpm_0.tga b/models/player/xolar.dpm_0.tga new file mode 100644 index 000000000..f5ab215fa Binary files /dev/null and b/models/player/xolar.dpm_0.tga differ diff --git a/models/player/xolar.dpm_0.txt b/models/player/xolar.dpm_0.txt new file mode 100644 index 000000000..e00a563f3 --- /dev/null +++ b/models/player/xolar.dpm_0.txt @@ -0,0 +1,6 @@ +name Xolar +species robot_solid +weight 582 +age 439 + +Heavy Nexuiz's Soldier diff --git a/models/player/xolar.tga b/models/player/xolar.tga deleted file mode 100644 index f5ab215fa..000000000 Binary files a/models/player/xolar.tga and /dev/null differ diff --git a/models/player/xolar.txt b/models/player/xolar.txt deleted file mode 100644 index 4f6bbe955..000000000 --- a/models/player/xolar.txt +++ /dev/null @@ -1,10 +0,0 @@ -Xolar -models/player/xolar -0 -models/player/xolar.dpm -species robot_solid - -Heavy Nexuiz's Soldier - -Weight: 582 kg -Age: 439 diff --git a/models/player/xolar0.sounds b/models/player/xolar0.sounds deleted file mode 100644 index 51608c5ea..000000000 --- a/models/player/xolar0.sounds +++ /dev/null @@ -1,32 +0,0 @@ -//TAG: soldier -//affirmative sound/player/carni-lycan/player/affirmative 0 -attack sound/player/soldier/coms/attack 0 -//attacking sound/player/carni-lycan/player/attacking 0 -attackinfive sound/player/soldier/coms/attackinfive 0 -coverme sound/player/soldier/coms/coverme 0 -defend sound/player/soldier/coms/defend 0 -//defending sound/player/carni-lycan/player/defending 0 -//droppedflag sound/player/carni-lycan/player/droppedflag 0 -//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0 -freelance sound/player/soldier/coms/freelance 2 -//getflag sound/player/carni-lycan/player/getflag 0 -//incoming sound/player/soldier/coms/incoming 0 -meet sound/player/soldier/coms/meet 0 -needhelp sound/player/soldier/coms/needhelp 2 -//negative sound/player/carni-lycan/player/negative 0 -//onmyway sound/player/carni-lycan/player/onmyway 0 -//roaming sound/player/carni-lycan/player/roaming 0 -//seenenemy sound/player/carni-lycan/player/seenenemy 0 -seenflag sound/player/soldier/coms/seenflag 0 -taunt sound/player/soldier/coms/taunt 3 -teamshoot sound/player/soldier/coms/teamshoot 3 -death sound/player/soldier/player/death 3 -drown sound/player/soldier/player/drown 0 -//fall sound/player/carni-lycan/player/fall 0 -falling sound/player/soldier/player/falling 0 -gasp sound/player/soldier/player/gasp 0 -jump sound/player/soldier/player/jump 0 -pain25 sound/player/soldier/player/pain25 0 -pain50 sound/player/soldier/player/pain50 0 -pain75 sound/player/soldier/player/pain75 0 -pain100 sound/player/soldier/player/pain100 0 diff --git a/qcsrc/client/d b/qcsrc/client/d new file mode 100644 index 000000000..d5a11c1ad --- /dev/null +++ b/qcsrc/client/d @@ -0,0 +1,19 @@ +--- sbar.qc.BASE.4129.qc 2010-05-06 19:58:30.171990860 +0200 ++++ sbar.qc 2010-05-06 20:01:25.251979343 +0200 +@@ -3395,8 +3395,15 @@ + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + +- if(score && score < t || !t) ++ if(score && (score < t || !t)) { + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); ++ if(cvar("cl_autodemo_delete_keeprecords")) ++ { ++ f = cvar("cl_autodemo_delete"); ++ f &~= 1; ++ cvar_set("cl_autodemo_delete", ftos(f)); // don't delete demo with new record! ++ } ++ } + + if(t != crecordtime_prev) { + crecordtime_prev = t; diff --git a/qcsrc/client/hud.qc.orig b/qcsrc/client/hud.qc.orig new file mode 100644 index 000000000..4a118d4b7 --- /dev/null +++ b/qcsrc/client/hud.qc.orig @@ -0,0 +1,2769 @@ +/* +================== +Misc HUD functions +================== +*/ + +// a border picture is a texture containing nine parts: +// 1/4 width: left part +// 1/2 width: middle part (stretched) +// 1/4 width: right part +// divided into +// 1/4 height: top part +// 1/2 height: middle part (stretched) +// 1/4 height: bottom part +void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize) +{ + vector dX, dY; + vector width, height; + vector bW, bH; + //pic = draw_UseSkinFor(pic); + width = eX * theSize_x; + height = eY * theSize_y; + if(theSize_x <= theBorderSize_x * 2) + { + // not wide enough... draw just left and right then + bW = eX * (0.25 * theSize_x / (theBorderSize_x * 2)); + if(theSize_y <= theBorderSize_y * 2) + { + // not high enough... draw just corners + bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2)); + drawsubpic(theOrigin, width * 0.5 + height * 0.5, pic, '0 0 0', bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5, width * 0.5 + height * 0.5, pic, eX - bW, bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + height * 0.5, width * 0.5 + height * 0.5, pic, eY - bH, bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + theSize * 0.5, width * 0.5 + height * 0.5, pic, eX + eY - bW - bH, bW + bH, theColor, theAlpha, 0); + } + else + { + dY = theBorderSize_x * eY; + drawsubpic(theOrigin, width * 0.5 + dY, pic, '0 0 0', '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5, width * 0.5 + dY, pic, '0 0 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0', '0 0.5 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5 + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0' + eX - bW, '0 0.5 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY, width * 0.5 + dY, pic, '0 0.75 0', '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5 + height - dY, width * 0.5 + dY, pic, '0 0.75 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0); + } + } + else + { + if(theSize_y <= theBorderSize_y * 2) + { + // not high enough... draw just top and bottom then + bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2)); + dX = theBorderSize_x * eX; + drawsubpic(theOrigin, dX + height * 0.5, pic, '0 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + dX, width - 2 * dX + height * 0.5, pic, '0.25 0 0', '0.5 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX, dX + height * 0.5, pic, '0.75 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + height * 0.5, dX + height * 0.5, pic, '0 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + dX + height * 0.5, width - 2 * dX + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX + height * 0.5, dX + height * 0.5, pic, '0.75 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0); + } + else + { + dX = theBorderSize_x * eX; + dY = theBorderSize_x * eY; + drawsubpic(theOrigin, dX + dY, pic, '0 0 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dX, width - 2 * dX + dY, pic, '0.25 0 0', '0.5 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX, dX + dY, pic, '0.75 0 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY, dX + height - 2 * dY, pic, '0 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY + dX, width - 2 * dX + height - 2 * dY, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY + width - dX, dX + height - 2 * dY, pic, '0.75 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY, dX + dY, pic, '0 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY + dX, width - 2 * dX + dY, pic, '0.25 0.75 0', '0.5 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY + width - dX, dX + dY, pic, '0.75 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0); + } + } +} + +// return HUD background color +vector HUD_GetBgColor() +{ + vector color; + if (teamplay) + GetTeamRGB(myteam) * hud_color_bg_team; + else { + // allow custom HUD colors in non-teamgames + color_x = cvar("hud_color_bg_r"); + color_y = cvar("hud_color_bg_g"); + color_z = cvar("hud_color_bg_b"); + } + return color; +} + +// return accuracy text color +vector HUD_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("hud_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +// draw number in the XSCALE font +void HUD_DrawXNum (vector pos, float num, float digits, float showsign, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showsign 1: always prefix with minus sign (useful in race distribution display) + // showsign 2: always prefix with plus sign (useful in race distribution display) + // showsign 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showsign == 2 && num >= 0) || (num > 0 && showsign == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showsign == 3) || (showsign == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +// color the number differently based on how big it is (used in the health/armor panel) +void HUD_DrawXNum_Colored (vector pos, float x, float digits, float lettersize, float alpha) +{ + vector color; + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 20) { + color_x = 1; + color_y = (x-20)*90/27/100; // green value between 0 -> 1 + color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + HUD_DrawXNum(pos, x, digits, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); +} + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = HUD_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight - 70) + havail = vid_conheight - 70; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void HUD_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0) +float race_CheckName(string net_name) { + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +/* +================== +HUD panels +================== +*/ + +string HUD_Panel_GetName(float id) +{ + switch(id) { + case 0: return "weaponicons"; break; + case 1: return "inventory"; break; + case 2: return "powerups"; break; + case 3: return "healtharmor"; break; + case 4: return "notify"; break; + case 5: return "timer"; break; + case 6: return "radar"; break; + case 7: return "score"; break; + case 8: return "racetimer"; break; + case 9: return "vote"; break; + case 10: return "pressedkeys"; break; + default: return ""; + } +} + +vector HUD_Panel_CheckLimitSize(float id, vector mySize) +{ + switch(id) { + case 0: + mySize_x = max(mySize_y * (1/10), mySize_x); // at least 1/10 * height + mySize_y = max(mySize_x * (1/26), mySize_y); // at least 1/26 * width + break; + case 1: + mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height + break; + case 3: + mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height + break; + case 5: + mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height + break; + case 9: + mySize_y = (1/4) * mySize_x; // 1/4 * width + break; + case 10: + mySize_y = 0.5898 * mySize_x; // 0.5898 * width, reason: bg has weird dimensions... + break; + } + return mySize; +} + +// return active status of panel +float HUD_Panel_CheckActive(float id) +{ + if (cvar_or(strcat("hud_", HUD_Panel_GetName(id)), 1)) + return 1; + return 0; +} + +// return size of given panel +vector HUD_Panel_GetSize(float id) +{ + return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); +} + +// return pos of given panel +vector HUD_Panel_GetPos(float id) +{ + vector pos; + pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos"))); + + if (pos_x < 0) + pos_x = vid_conwidth + pos_x; + if (pos_y < 0) + pos_y = vid_conheight + pos_y; + return pos; +} + +float HUD_Panel_GetMarigin(float id) +{ + return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_marigin"), 30), 200); +} + +vector HUD_Panel_GetColor(float id) +{ + if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "") + return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color"))); + else + return stov(cvar_string("hud_color")); +} + +float HUD_Panel_GetBgActive(float id) +{ + if(cvar("_hud_configure")) + return 1; + + return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1); +} + +vector HUD_Panel_GetProgressBarColor(string item) +{ + return stov(cvar_string(strcat("hud_progreshud_", item, "_color"))); +} + +float resizeCorner; // 1 = topleft, 2 = topright, 3 = bottomleft, 4 = bottomright +// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector +vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize) +{ + float i; + + vector myTarget; + myTarget = mySize; + + vector targPos; + vector targSize; + vector myCenter; + vector targCenter; + + for (i = 0; i < panel_cnt; ++i) { + if(i == id || !HUD_Panel_CheckActive(i)) + continue; + + targPos = HUD_Panel_GetPos(i); + targSize = HUD_Panel_GetSize(i); + + targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id); + targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id); + + if(myPos_y + mySize_y < targPos_y) + continue; + if(myPos_y > targPos_y + targSize_y) + continue; + + if(myPos_x + mySize_x < targPos_x) + continue; + if(myPos_x > targPos_x + targSize_x) + continue; + + // OK, there IS a collision. + + myCenter_x = myPos_x + 0.5 * mySize_x; + myCenter_y = myPos_y + 0.5 * mySize_y; + + targCenter_x = targPos_x + 0.5 * targSize_x; + targCenter_y = targPos_y + 0.5 * targSize_y; + + float k, y; + if(myCenter_x < targCenter_x && myCenter_y < targCenter_y && resizeCorner != 1) // top left (of target panel) + { + if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side + myTarget_x = targPos_x - myPos_x; + else // push it upwards + myTarget_y = targPos_y - myPos_y; + } + else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y && resizeCorner != 2) // top right + { + if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side + myTarget_x = targPos_x + targSize_x; + else // push it upwards + myTarget_y = targPos_y - myPos_y; + } + else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left + { + if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side + myTarget_x = targPos_x - myPos_x; + else // push it downwards + myTarget_y = targPos_y + targSize_y; + } + else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right + { + if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side + myTarget_x = targPos_x + targSize_x; + else // push it downwards + myTarget_y = targPos_y + targSize_y; + } + } + + return myTarget; +} + +// TODO: checkResize +float HUD_Panel_SetSize(float id, vector mySize) +{ + float didntresize; + + vector oldSize; + oldSize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); + + vector myPos; + myPos = HUD_Panel_GetPos(id); + + // check for collisions + mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize); + + mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x); + mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y); + + // cap against panel's own limits + mySize = HUD_Panel_CheckLimitSize(id, mySize); + + //mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth); + //mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight); + + // TODO: is this needed? + // this is to check if (and how) SetPos should be called + if(mySize_x == oldSize_x && mySize_y == oldSize_y) + didntresize = 3; // didnt resize either + else if(mySize_x == oldSize_x && mySize_y != oldSize_y) + didntresize = 2; // resized Y + else if(mySize_y == oldSize_y && mySize_x != oldSize_x) + didntresize = 1; // resized X + + string s; + s = strcat(ftos(mySize_x), " ", ftos(mySize_y)); + cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s); + return didntresize; +} + +// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector +vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) +{ + float i; + + vector myTarget; + myTarget = myPos; + + vector targPos; + vector targSize; + vector myCenter; + vector targCenter; + + for (i = 0; i < panel_cnt; ++i) { + if(i == id || !HUD_Panel_CheckActive(i)) + continue; + + targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id); + targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id); + + if(myPos_y + mySize_y < targPos_y) + continue; + if(myPos_y > targPos_y + targSize_y) + continue; + + if(myPos_x + mySize_x < targPos_x) + continue; + if(myPos_x > targPos_x + targSize_x) + continue; + + // OK, there IS a collision. + + myCenter_x = myPos_x + 0.5 * mySize_x; + myCenter_y = myPos_y + 0.5 * mySize_y; + + targCenter_x = targPos_x + 0.5 * targSize_x; + targCenter_y = targPos_y + 0.5 * targSize_y; + + float k, y; + if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel) + { + if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side + myTarget_x = targPos_x - mySize_x; + else // push it upwards + myTarget_y = targPos_y - mySize_y; + } + else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right + { + if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side + myTarget_x = targPos_x + targSize_x; + else // push it upwards + myTarget_y = targPos_y - mySize_y; + } + else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left + { + if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side + myTarget_x = targPos_x - mySize_x; + else // push it downwards + myTarget_y = targPos_y + targSize_y; + } + else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right + { + if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side + myTarget_x = targPos_x + targSize_x; + else // push it downwards + myTarget_y = targPos_y + targSize_y; + } + } + + return myTarget; +} + +void HUD_Panel_SetPos(float id, vector pos, float didntresize) +{ + vector oldPos; + oldPos = HUD_Panel_GetPos(id); + if(didntresize == 2) + pos_x = oldPos_x; + else if(didntresize == 1) + pos_y = oldPos_y; + else if(didntresize == 3) + return; + + vector mySize; + mySize = HUD_Panel_GetSize(id); + + pos = HUD_Panel_CheckMove(id, pos, mySize); + + pos_x = bound(0, pos_x, vid_conwidth - mySize_x); + pos_y = bound(0, pos_y, vid_conheight - mySize_y); + + if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth) + pos_x = pos_x - vid_conwidth; + if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight) + pos_y = pos_y - vid_conheight; + + string s; + s = strcat(ftos(pos_x), " ", ftos(pos_y)); + + cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); +} + +float mouseClicked; +float prevMouseClicked; // previous state +float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) +{ + prevMouseClicked = mouseClicked; + if(nPrimary == K_MOUSE1) + { + if(bInputType == 0) { // key pressed + mouseClicked = 1; + return true; + } + if(bInputType == 1) {// key released + mouseClicked = 0; + return true; + } + } + return false; +} + +vector mousepos, mouseprevpos; +vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click) +vector panel_click_pos; // panel pos (saved only upon a click) +vector panel_click_size; // panel size (saved only upon a click) +float highlightedPanel; +float highlightedAction; // 0 = nothing, 1 = move, 2 = resize +void HUD_Panel_Mouse() +{ + if(mouseClicked == 0) { + highlightedPanel = -1; + highlightedAction = 0; + } + + mousepos = mousepos + getmousepos(); + + mousepos_x = bound(0, mousepos_x, vid_conwidth); + mousepos_y = bound(0, mousepos_y, vid_conheight); + + drawpic(mousepos, "gfx/menu/default/cursor.tga", '32 32 0', '1 1 1', 1, hud_alpha_fg); + + if(mouseClicked) + { + float i, marigin; + vector panelPos; + vector panelSize; + + for(i = 0; i <= panel_cnt; i++) + { + panelPos = HUD_Panel_GetPos(i); + panelSize = HUD_Panel_GetSize(i); + marigin = HUD_Panel_GetMarigin(i); + if(prevMouseClicked == 0) { + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + highlightedPanel = i; + highlightedAction = 1; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 1; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 2; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + eY * marigin) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 3; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + panelSize_y + eY * marigin) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 4; + } + } + + if(highlightedPanel == i) + { + if(prevMouseClicked == 0) + { + panel_click_distance = mousepos - panelPos; + panel_click_pos = panelPos; + panel_click_size = panelSize; + } + + if(highlightedAction == 1) + HUD_Panel_SetPos(i, mousepos - panel_click_distance, 0); + else if(highlightedAction == 2) + { + float didntresize; // panel too big/too small, dont resize (also has to affect moving) + if(resizeCorner == 1) { + didntresize = HUD_Panel_SetSize(i, panelSize + mouseprevpos - mousepos); + HUD_Panel_SetPos(i, mousepos - panel_click_distance, didntresize); + } + if(resizeCorner == 2) { + didntresize = HUD_Panel_SetSize(i, eY * panel_click_size_y + eX * (mousepos_x - panelPos_x - (panel_click_distance_x - panel_click_size_x)) + + eY * (panel_click_distance_y + (panel_click_pos_y - mousepos_y))); + HUD_Panel_SetPos(i, eX * panelPos_x + eY * (mousepos_y - panel_click_distance_y), didntresize); + } + if(resizeCorner == 3) { + didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mouseprevpos_x - mousepos_x) + eY * (mousepos_y - mouseprevpos_y)); + HUD_Panel_SetPos(i, eX * (mousepos_x - panel_click_distance_x) + eY * panelPos_y, didntresize); + } + if(resizeCorner == 4) { + HUD_Panel_SetSize(i, mousepos - panelPos - (panel_click_distance - panel_click_size)); + } + } + } + } + } + mouseprevpos = mousepos; + prevMouseClicked = mouseClicked; +} + +/*void HUD_DrawDockEdge(float id, vector p1, vector p2, float target) +{ + vector pos; + vector size; + + pos = +*/ // maybe one day, since this will be quite complicated + +// Weapon icons (#0) +// + +float weaponspace[10]; +void HUD_WeaponIcons_Clear() +{ + float idx; + for(idx = 0; idx < 10; ++idx) + weaponspace[idx] = 0; +} + +void HUD_WeaponIcons() +{ + float alpha, height, marigin, accuracybar_height, stat_weapons; // "constants" + vector pos, mySize, mysize, mypos, color, accuracy_color; + float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables + + marigin = HUD_Panel_GetMarigin(0); + pos = HUD_Panel_GetPos(0); + mySize = HUD_Panel_GetSize(0); + color = HUD_Panel_GetColor(0); + accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3); + + stat_weapons = getstati(STAT_WEAPONS); + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) + ++weapon_cnt; + } + + if(HUD_Panel_GetBgActive(0) && weapon_cnt) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + // hits + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + // fired + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + if(cvar_or("hud_weaponicons_fade", 1)) + { + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + } + else + fade = 1; + + HUD_WeaponIcons_Clear(); + + float rows, columns; + //TODO: yuck. there must be a better way :) + //rows = ceil(4 * mySize_y/mySize_x); + if(mySize_y/mySize_x < 0.08) + rows = 1; + else if(mySize_y/mySize_x < 0.25) + rows = 2; + else if(mySize_y/mySize_x < 0.5) + rows = 3; + else if(mySize_y/mySize_x < 0.7) + rows = 4; + else if(mySize_y/mySize_x < 0.9) + rows = 5; + else if(mySize_y/mySize_x < 1.25) + rows = 6; + else if(mySize_y/mySize_x < 1.7) + rows = 7; + else if(mySize_y/mySize_x < 2.5) + rows = 8; + else if(mySize_y/mySize_x < 4) + rows = 12; + else if(mySize_y/mySize_x < 6) + rows = 14; + else + rows = 16; + + columns = ceil(16/rows); + float row, column; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if((self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) || cvar("_hud_configure")) + { + id = self.impulse; + + alpha = (id == activeweapon) ? 1 : 0.6; + + weapon_hit = weapon_hits[self.weapon-WEP_FIRST]; + weapon_damage = weapon_fired[self.weapon-WEP_FIRST]; + if(id == 0) // porto and hook should be last + id = 9; + else + id = --id; + + if(id+1 == activeweapon) + drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, fade * hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("gfx/hud/inv_weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL); + + if(cvar_or("hud_weaponicons_number", 1)) + drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(id+1), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the weapon accuracy on the HUD + if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + accuracy_color = HUD_AccuracyColor(weapon_stats); + if(weapon_damage) + drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - '2 0 0' + eY * (mySize_y/rows - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", eX * mySize_x*(1/columns) + eY * accuracybar_height, accuracy_color, hud_alpha_fg, DRAWFLAG_NORMAL); + } + } + + ++row; + if(row >= rows) + { + row = 0; + ++column; + } + } + +} + +// Inventory (#1) +// + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_SHELLS; + case 1: return IT_NAILS; + case 2: return IT_ROCKETS; + case 3: return IT_CELLS; + case 4: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: return "gfx/hud/sb_shells"; + case 1: return "gfx/hud/sb_bullets"; + case 2: return "gfx/hud/sb_rocket"; + case 3: return "gfx/hud/sb_cells"; + case 4: return "gfx/hud/sb_fuel"; + default: return ""; + } +} + +void HUD_Inventory() +{ + float i; + float stat_items; + float marigin; + + vector pos, mySize, mysize, mypos, color; + marigin = HUD_Panel_GetMarigin(1); + pos = HUD_Panel_GetPos(1); + mySize = HUD_Panel_GetSize(1); + color = HUD_Panel_GetColor(1); + + if(HUD_Panel_GetBgActive(1)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + // ammo + stat_items = getstati(STAT_ITEMS); + for (i = 0; i < 4; ++i) { + float a; + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + if(cvar("_hud_configure")) + a = 100; + + if(cvar("hud_ammo_onlycurrent")) { + if (stat_items & GetAmmoItemCode(i)) { + drawpic(pos - '1 1 0' * marigin, "gfx/hud/sb_ammobg", mysize + '1 1 0' * marigin, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if(a < 10) + HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + } else { + if (a > 0) { + if(mySize_x/mySize_y >= 10) { // arrange horizontally + switch (i) { + case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells + case 1: mypos_x = pos_x + 0.25 * mySize_x; mypos_y = pos_y; break; // bullets + case 2: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // rockets + case 3: mypos_x = pos_x + 0.75 * mySize_x; mypos_y = pos_y; break; // cells + } + mysize_x = 0.25 * mySize_x; + mysize_y = mySize_y; + } else if(mySize_x/mySize_y >= 2.5) { // arrange in a 2x2 grid + switch (i) { + case 0: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y + 0.5 * mySize_y; break; // shells + case 1: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // bullets + case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets + case 3: mypos_x = pos_x; mypos_y = pos_y; break; // cells + } + mysize_x = 0.5 * mySize_x; + mysize_y = 0.5 * mySize_y; + } else { // arrange vertically + switch (i) { + case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells + case 1: mypos_x = pos_x; mypos_y = pos_y + 0.25 * mySize_y; break; // bullets + case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets + case 3: mypos_x = pos_x; mypos_y = pos_y + 0.75 * mySize_y; break; // cells + } + mysize_x = mySize_x; + mysize_y = 0.25 * mySize_y; + } + + if (stat_items & GetAmmoItemCode(i)) + drawpic(mypos, "gfx/hud/sb_ammobg", mysize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if (a < 10) { + if(stat_items & GetAmmoItemCode(i)) + HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } else { + if(stat_items & GetAmmoItemCode(i)) + HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } + } + } + } + + // fuel ammo + a = getstati(GetAmmoStat(4)); // how much fuel do we have? + + if (a > 0) { // if we have fuel, draw the amount + if(pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth) + mypos_x += pos_x + mySize_x - 0; // TODO! + + drawpic(mypos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if (a > 10) + HUD_DrawXNum(mypos, a, 3, 0, 16, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(mypos, a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } +} + + +// Powerups (#2) +// TODO! +void HUD_Powerups() { + float stat_items, dt; + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(2); + pos = HUD_Panel_GetPos(2); + mySize = HUD_Panel_GetSize(2); + color = HUD_Panel_GetColor(2); + + if(HUD_Panel_GetBgActive(2)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + float strength_time, invincibility_time, countdown_fontsize; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + HUD_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + HUD_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +// Health/armor (#3) +// +void HUD_HealthArmor(void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(3); + pos = HUD_Panel_GetPos(3); + mySize = HUD_Panel_GetSize(3); + color = HUD_Panel_GetColor(3); + + if(HUD_Panel_GetBgActive(3)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float armor, health, x; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + if(cvar("_hud_configure")) + { + armor = 150; + health = 100; + } + + if(health <= 0) + return; + + float numbers; + + // TODO! + if(hud_hudselector == 2) // combined health and armor display + { + vector v; + v = healtharmor_maxdamage(health, armor, armorblockpercent); + + vector num_pos; + num_pos = - '96 28 0'; + + x = floor(v_x + 1); + + if(v_z) // fully armored + { + // here, armorideal > armor + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', hud_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); + } + else + { + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', hud_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } + HUD_DrawXNum_Colored(num_pos, x, 3, 24, hud_alpha_fg); // draw the combined health and armor + } + + else + { + vector health_pos, armor_pos; + + // TODO! + if (hud_hudselector == 0) { // old style layout with armor left of health + armor_pos = pos; + health_pos = pos + eX * 0.5 * mySize_x; + } else { + health_pos = pos; + armor_pos = pos + eX * 0.5 * mySize_x; + } + + + if (mySize_x/mySize_y > 5) + { + // armor + x = armor; + numbers = strlen(ftos(x)); + + if (x > 0) + { + drawpic(pos, "gfx/hud/statuhud", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + if (x > 45) + drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eX * mySize_y + eY * 0.25 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg); + } + + // health + x = health; + drawpic(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + drawpic(pos + eX * mySize_x - eX * mySize_y, "gfx/hud/sb_health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, x, 3, 0.5 * mySize_y, hud_alpha_fg); + } + else if (mySize_x/mySize_y > 3.2) + { + // armor + x = armor; + numbers = strlen(ftos(x)); + + if (x > 0) + { + drawpic(pos + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + if (x > 45) + drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + else + drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg); + } + + // health + x = health; + numbers = strlen(ftos(x)); + + drawpic(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statuhud", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + drawpic(pos + eX * mySize_x - eX * 1.1 * mySize_y, "gfx/hud/sb_health", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * numbers * 0.5 * mySize_y + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg); + } + else + { + // armor + x = armor; + numbers = strlen(ftos(x)); + + if (x > 0) + { + drawpic(pos, "gfx/hud/statuhud", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + if (x > 45) + drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg); + } + + // health + x = health; + numbers = strlen(ftos(x)); + + drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/statuhud", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progreshud_alpha"), DRAWFLAG_NORMAL); + drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/sb_health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg); + } + } +} + +// Score (#7) +// +void HUD_Score() +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(7); + pos = HUD_Panel_GetPos(7); + mySize = HUD_Panel_GetSize(7); + color = HUD_Panel_GetColor(7); + + if(HUD_Panel_GetBgActive(7)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float score, distribution, leader; + vector score_pos, secondary_score_pos, distribution_color; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + if (!teamplay) { // non-teamgames + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = eY; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = eX; + + HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.3 * mySize_y, distribution, 6, 3, 0.3 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.75 * mySize_y + eY * 0.35 * mySize_y, score, 6, 0, 0.75 * mySize_y, distribution_color, leader, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + HUD_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + HUD_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } +} + +// Race timer (#8) +// +void HUD_RaceTimer (void) { + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(8); + pos = HUD_Panel_GetPos(8); + mySize = HUD_Panel_GetSize(8); + color = HUD_Panel_GetColor(8); + + if(HUD_Panel_GetBgActive(8)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + drawfont = hud_bigfont; + float a, t; + string s, forcetime; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', hud_alpha_fg, 0, a); + drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.75 * mySize_y), forcetime, '1 1 0' * 0.75 * mySize_y, '1 1 1', hud_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.75 0.75 0' * mySize_y), s, '0.75 0.75 0' * mySize_y, '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = hud_font; +} + +// Notification area (#4) +void HUD_Notify (void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(4); + pos = HUD_Panel_GetPos(4); + mySize = HUD_Panel_GetSize(4); + color = HUD_Panel_GetColor(4); + + if(HUD_Panel_GetBgActive(4)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + string s; + entity tm; + if(spectatee_status && !intermission) + { + drawfont = hud_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = 0; + pos_y = - 50 - hud_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, hud_fontsize_spec, hud_alpha_fg, DRAWFLAG_NORMAL); + drawfont = hud_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + } + + // move more important stuff more to the middle so its more visible + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + } + } + } +} + +// Vote window (#9) +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +void HUD_VoteWindow(void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(9); + pos = HUD_Panel_GetPos(9); + mySize = HUD_Panel_GetSize(9); + color = HUD_Panel_GetColor(9); + + string s; + float a; + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(HUD_Panel_GetBgActive(9)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg * vote_alpha, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + if(vote_alpha) { + a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + drawpic(pos, "gfx/hud/voteprogress_back", mySize, HUD_GetBgColor(), a * hud_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * hud_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(pos + '0 0.6 0' * mySize_y + '0.02 0 0' * mySize_x, s, '1 1 0' * mySize_y*(1/6) , eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(pos + '0 0.6 0' * mySize_y + '0.98 0 0' * mySize_x - eX * stringwidth(s, FALSE, '1 1 0' * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y); + drawpic(pos, "gfx/hud/voteprogress_prog", mySize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y); + drawpic(pos, "gfx/hud/voteprogress_prog", mySize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y); + drawpic(pos, "gfx/hud/voteprogress_voted", mySize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(pos_x + 0.5 * mySize_x, pos_y, mySize_x * 0.5, mySize_y); + drawpic(pos, "gfx/hud/voteprogress_voted", mySize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } +} + +// Awards system +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void HUD_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +// CTF HUD modicon section +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector bottomleft, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = bottomleft - '-4 50 0'; + blueflag_pos = bottomleft - '-62 50 0'; + } else { + blueflag_pos = bottomleft - '-4 50 0'; + redflag_pos = bottomleft - '-62 50 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', hud_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', hud_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +/*void HUD_Mod_Race (void) { + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec, minusplus; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution)/TIME_FACTOR); + distmsec = fabs(distribution) - distsec*TIME_FACTOR; + if (distribution < 0) + distsec = -distsec; + } + + if (distribution <= 0) { + distribution_color = eY; + minusplus = 1; // minusplus 1: always prefix with minus sign + } + else { + distribution_color = eX; + minusplus = 2; // minusplus 1: always prefix with plus sign + } + HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + // race record display + if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead + drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } +}*/ + +// Keyhunt HUD modicon section +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + p_x = 6; + p_y = vid_conheight - 34 - 3; + p_z = 0; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * hud_alpha_fg; + aa = aa * hud_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +// Nexball HUD modicon section +#define NBPB_SIZE '96 38 0' +#define NBPB_BT 2 //thickness +#define NBPB_BRGB '1 1 1' +#define NBPB_BALPH 1 //alpha +#define NBPB_BFLAG DRAWFLAG_NORMAL +#define NBPB_IALPH 0.4 +#define NBPB_IFLAG DRAWFLAG_NORMAL +#define NBPB_IRGB '0.7 0.1 0' + +void CSQC_nb_hud(void) +{ + float stat_items, nb_pb_starttime, dt, p; + vector pos; + + stat_items = getstati(STAT_ITEMS); + nb_pb_starttime = getstatf(STAT_NB_METERSTART); + + pos_x = 4; + pos_y = vid_conheight - 42; + pos_z = 0; + + //Manage the progress bar if any + if (nb_pb_starttime > 0) + { + vector s; + dt = mod(time - nb_pb_starttime, nb_pb_period); + // one period of positive triangle + p = 2 * dt / nb_pb_period; + if (p > 1) + p = 2 - p; + + s = NBPB_SIZE; + //Draw the filling + drawfill(pos, p * s_x * eX + s_y * eY, NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); + + //Draw the box + s = NBPB_SIZE; + drawline(NBPB_BT, pos , pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos , pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + } + + pos_x += 12; //horizontal margin to the picture + pos_y += 2; //vertical margin to the picture + + if (stat_items & IT_KEY1) + drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); +} + +// Race/CTS HUD modicon section +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = hud_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 48; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && score < t || !t) + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = hud_font; +} + +// Timer (#5) +// +void HUD_Timer() +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(5); + pos = HUD_Panel_GetPos(5); + mySize = HUD_Panel_GetSize(5); + color = HUD_Panel_GetColor(5); + + if(HUD_Panel_GetBgActive(5)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + + timelimit = getstatf(STAT_TIMELIMIT); + + HUD_DrawRaceStatus(pos + '0 30 0'); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + vector timer_color; + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + } else { + minutes = minutesLeft; + seconds = secondsLeft; + } + + if(mySize_x/mySize_y > 5.1) + { + if(minutes > 999) + seconds = 99; + minutes = min(minutes, 999); + if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) { + if(minutes < 100) + drawpic(pos + eX * mySize_x - eX * 5.1 * mySize_y, "gfx/hud/sb_timer", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * mySize_x - eX * 2.57 * mySize_y, "gfx/hud/num_colon", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL); + } + HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + else + { + if(minutes > 99) + seconds = 99; + minutes = min(minutes, 99); + if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) { + if(minutes < 100) + drawpic(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y, "gfx/hud/sb_timer", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(pos + eX * 0.5 * mySize_x - eX * mySize_y + eY * 0.5 * mySize_y, minutes, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y + eY * 0.5 * mySize_y, "gfx/hud/num_colon", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL); + } + HUD_DrawXNum(pos + eX * 0.51 * mySize_x + eY * 0.5 * mySize_y, seconds, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } +} + +// Radar (#6) +// + +void HUD_Radar(void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(6); + pos = HUD_Panel_GetPos(6); + mySize = HUD_Panel_GetSize(6); + color = HUD_Panel_GetColor(6); + + if(HUD_Panel_GetBgActive(6)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + local float color1, color2; // color already declared as a global in hud.qc + local vector rgb; + local entity tm; + float scale2d, normalsize, bigsize; + float f; + + teamradar_origin2d = pos + 0.5 * mySize; // TODO: stupid compat, should be removed + teamradar_size2d = mySize; + + if(minimapname == "" && !ons_showmap) + return; + + teamradar_loadcvars(); + + switch(cl_teamradar_zoommode) + { + default: + case 0: + f = current_zoomfraction; + break; + case 1: + f = 1 - current_zoomfraction; + break; + case 2: + f = 0; + break; + case 3: + f = 1; + break; + } + + switch(cl_teamradar_rotation) + { + case 0: + teamradar_angle = view_angles_y - 90; + break; + default: + teamradar_angle = 90 * cl_teamradar_rotation; + break; + } + + scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin); + teamradar_size2d = mySize; + + teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; + if(pos == eX * vid_conwidth) + { + if(cl_teamradar_nohudhack < 2) + pos_y += 25; + if(cl_teamradar_nohudhack < 1) + teamradar_extraclip_mins_y -= 25; + } + else if(pos == eY * vid_conheight || pos == eX * vid_conwidth + eY * vid_conheight) + { + if(cl_teamradar_nohudhack < 2) + pos_y -= 50; + //if(cl_teamradar_nohudhack < 1) + //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice + } + + // pixels per world qu to match the teamradar_size2d_x range in the longest dimension + if(cl_teamradar_rotation == 0) + { + // max-min distance must fit the radar in any rotation + bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min)); + } + else + { + vector c0, c1, c2, c3, span; + c0 = rotate(mi_min, teamradar_angle * DEG2RAD); + c1 = rotate(mi_max, teamradar_angle * DEG2RAD); + c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD); + c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD); + span = '0 0 0'; + span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x); + span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y); + + // max-min distance must fit the radar in x=x, y=y + bigsize = min( + teamradar_size2d_x * scale2d / (1.05 * span_x), + teamradar_size2d_y * scale2d / (1.05 * span_y) + ); + } + + normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale; + if(bigsize > normalsize) + normalsize = bigsize; + + teamradar_size = + f * bigsize + + (1 - f) * normalsize; + teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord( + f * (mi_min + mi_max) * 0.5 + + (1 - f) * view_origin); + + color1 = GetPlayerColor(player_localentnum-1); + rgb = GetTeamRGB(color1); + + drawsetcliparea( + pos_x, + pos_y, + pos_x + mySize_x, + pos_y + mySize_y + ); + + draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha); + + if(ons_showmap) + { + drawresetcliparea(); + + vector frame_origin, frame_size; + frame_origin = frame_size = '0 0 0'; + + frame_origin_x = pos_x - teamradar_size2d_x * 0.55859375; // matches the picture + frame_origin_y = pos_y - teamradar_size2d_y * 0.55859375; // matches the picture + frame_size_x = pos_x * 1.1171875; // matches the picture + frame_size_y = pos_y * 1.1171875; // matches the picture + drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', hud_alpha_fg, 0); + drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, hud_alpha_fg, 0); + + drawsetcliparea( + pos_x - teamradar_size2d_x * 0.5, + pos_y - teamradar_size2d_y * 0.5, + teamradar_size2d_x, + teamradar_size2d_y + ); + } + + for(tm = world; (tm = find(tm, classname, "radarlink")); ) + draw_teamradar_link(tm.origin, tm.velocity, tm.team); + for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); ) + draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_alpha_fg); + for(tm = world; (tm = find(tm, classname, "entcs_receiver")); ) + { + color2 = GetPlayerColor(tm.sv_entnum); + //if(color == COLOR_SPECTATOR || color == color2) + draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2)); + } + draw_teamradar_player(view_origin, view_angles, '1 1 1'); + + drawresetcliparea(); +}; + +/* +================== +Main HUD system +================== +*/ + +void HUD_DrawPressedKeys(void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(10); + pos = HUD_Panel_GetPos(10); + mySize = HUD_Panel_GetSize(10); + color = HUD_Panel_GetColor(10); + + if(HUD_Panel_GetBgActive(10)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float pressedkeys; + + pressedkeys = getstatf(STAT_PRESSED_KEYS); + drawpic(pos, "gfx/hud/keys/key_bg.tga", mySize, '1 1 1', 0.1 * hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "gfx/hud/keys/key_crouch_inv.tga" : "gfx/hud/keys/key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "gfx/hud/keys/key_forward_inv.tga" : "gfx/hud/keys/key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "gfx/hud/keys/key_jump_inv.tga" : "gfx/hud/keys/key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "gfx/hud/keys/key_left_inv.tga" : "gfx/hud/keys/key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "gfx/hud/keys/key_backward_inv.tga" : "gfx/hud/keys/key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "gfx/hud/keys/key_right_inv.tga" : "gfx/hud/keys/key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void HUD_ShowSpeed(void) +{ + vector numsize; + float pos, conversion_factor; + string speed, zspeed, unit; + + switch(cvar("cl_showspeed_unit")) + { + default: + case 0: + unit = ""; + conversion_factor = 1.0; + break; + case 1: + unit = " qu/s"; + conversion_factor = 1.0; + break; + case 2: + unit = " m/s"; + conversion_factor = 0.0254; + break; + case 3: + unit = " km/h"; + conversion_factor = 0.0254 * 3.6; + break; + case 4: + unit = " mph"; + conversion_factor = 0.0254 * 3.6 * 0.6213711922; + break; + case 5: + unit = " knots"; + conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h + break; + } + + speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit); + + numsize_x = numsize_y = cvar("cl_showspeed_size"); + pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position"); + + drawfont = hud_bigfont; + drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + if (cvar("cl_showspeed_z") == 1) { + zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit); + drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } + + drawfont = hud_font; +} + +vector acc_prevspeed; +float acc_prevtime; +float acc_avg; + +void HUD_ShowAcceleration(void) +{ + float acceleration, sz, scale, alpha, f; + vector pos, top, rgb; + top_x = vid_conwidth/2; + top_y = 0; + + f = time - acc_prevtime; + if(cvar("cl_showacceleration_z")) + acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f); + else + acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f); + acc_prevspeed = pmove_vel; + acc_prevtime = time; + + f = bound(0, f * 10, 1); + acc_avg = acc_avg * (1 - f) + acceleration * f; + acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED); + + pos = top - sz/2 * eY + (cvar("cl_showacceleration_position") * vid_conheight) * eY; + + sz = cvar("cl_showacceleration_size"); + scale = cvar("cl_showacceleration_scale"); + alpha = cvar("cl_showacceleration_alpha"); + if (cvar("cl_showacceleration_color_custom")) + rgb = stov(cvar_string("cl_showacceleration_color")); + else { + rgb = '1 1 1'; + if (acceleration < 0) { + rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1); + } else if (acceleration > 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/statuhud", acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/statuhud", -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void HUD_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +void HUD_Main (void) +{ + hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha")); + hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5); + hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5); + hud_color_bg_team = cvar("hud_color_bg_team"); + + hud_fontsize = HUD_GetFontsize("hud_fontsize"); + hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec"); + + if(HUD_Panel_CheckActive(0)) + HUD_WeaponIcons(); + if(HUD_Panel_CheckActive(1)) + HUD_Inventory(); + if(HUD_Panel_CheckActive(2)) + HUD_Powerups(); + if(HUD_Panel_CheckActive(3)) + HUD_HealthArmor(); + if(HUD_Panel_CheckActive(4)) + HUD_Notify(); + if(HUD_Panel_CheckActive(5)) + HUD_Timer(); + if(HUD_Panel_CheckActive(6)) + if(ons_showmap || cvar_string("cl_teamradar") != "0" && (cvar("cl_teamradar") == 2 || teamplay)) + HUD_Radar(); + if(HUD_Panel_CheckActive(7)) + HUD_Score(); + if(HUD_Panel_CheckActive(8)) + if(gametype == GAME_RACE || gametype == GAME_CTS || cvar("_hud_configure")) + HUD_RaceTimer(); + if(HUD_Panel_CheckActive(9)) + HUD_VoteWindow(); + if(HUD_Panel_CheckActive(10)) + if(spectatee_status > 0 || cvar("cl_showpressedkeys") >= 2 || cvar("_hud_configure")) + HUD_DrawPressedKeys(); + + // TODO hud_'ify these + if (cvar("cl_showspeed")) + HUD_ShowSpeed(); + if (cvar("cl_showacceleration")) + HUD_ShowAcceleration(); + + // TODO... well make them work in a panel etc + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_NEXBALL) + CSQC_nb_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + return; +} diff --git a/qcsrc/client/sbar.qc.BACKUP.4129.qc b/qcsrc/client/sbar.qc.BACKUP.4129.qc new file mode 100644 index 000000000..d817590d6 --- /dev/null +++ b/qcsrc/client/sbar.qc.BACKUP.4129.qc @@ -0,0 +1,3443 @@ +void drawstringright(vector, string, vector, vector, float, float); +void drawstringcenter(vector, string, vector, vector, float, float); + +float teamnagger; + +float weapon_hits[WEP_MAXCOUNT]; +float weapon_fired[WEP_MAXCOUNT]; +float weapon_number; + +float last_weapon; +float weapontime; + +float sbar_alpha_fg; +float sbar_alpha_bg; +float sbar_color_bg_team; +float sbar_border_thickness; +float sbar_accuracy_border_thickness; +float sbar_scoreboard_alpha_bg; +float sbar_scoreboard_alpha_fg; +float sbar_scoreboard_highlight; +float sbar_scoreboard_highlight_alpha; +float sbar_scoreboard_highlight_alpha_self; +float sbar_hudselector; +float sbar_accuracy_hud; +float sbar_scoreboard_alpha_name; +float sbar_scoreboard_alpha_name_self; + +float ps_primary, ps_secondary; +float ts_primary, ts_secondary; + +vector color; +float SCOREBOARD_OFFSET = 50; + +void CSQC_kh_hudreset(); +void CSQC_kh_hud(); +void CSQC_ctf_hudreset(); +void CSQC_ctf_hud(); +void CSQC_nb_hud(); +void CSQC_race_hud(); +void MapVote_Draw(); +void Sbar_FinaleOverlay() +{ + /*vector pos; + pos_x = (vid_conwidth - 1)/2; + pos_y = 16; + pos_z = 0;*/ + + //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); + MapVote_Draw(); +} + +vector Sbar_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +float weaponspace[10]; +void Sbar_DrawWeapon_Clear() +{ + float idx; + for(idx = 0; idx < 10; ++idx) + weaponspace[idx] = 0; +} +void Sbar_DrawWeapon(entity wi, float fade, float active) +{ + vector pos, vsize, fill_colour; + float value, idx, imp, sp, weapon_hit, weapon_damage, weapon_stats; + + imp = wi.impulse; + + weapon_hit = weapon_hits[wi.weapon-WEP_FIRST]; + weapon_damage = weapon_fired[wi.weapon-WEP_FIRST]; + if(imp == 0) + idx = 9; + else + idx = imp - 1; + + value = (active) ? 1 : 0.6; + color_x = color_y = color_z = value; + + // width = 300, height = 100 + const float w_width = 24, w_height = 12, w_space = 2, font_size = 8, accuracybar_height = 3; + + sp = weaponspace[idx] + 1; + weaponspace[idx] = sp; + + pos_x = (vid_conwidth + 6 - w_width * 9) * 0.5 + w_width * idx; + pos_y = (vid_conheight - w_height * sp) - 38; // move 38 pixels up + pos_z = 0; + vsize_x = w_width; + vsize_y = w_height; + vsize_z = 0; + if (active) + drawpic(pos, "gfx/hud/sb_ammobg", vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, strcat("gfx/hud/inv_weapon", wi.netname), vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x += w_space; + pos_y += w_space; + vsize_x = font_size; + vsize_y = font_size; + vsize_z = 0; + drawstring(pos, ftos(imp), vsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the weapon accuracy on the HUD + if(sbar_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + fill_colour = Sbar_AccuracyColor(weapon_stats); + if(weapon_damage) + drawpic(pos - '2 0 0' + '0 1 0' * (w_height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", '1 0 0' * w_width + '0 1 0' * accuracybar_height, fill_colour, sbar_alpha_fg, DRAWFLAG_NORMAL); + } +} + +void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showminusplus 1: always prefix with minus sign (useful in race distribution display) + // showminusplus 2: always prefix with plus sign (useful in race distribution display) + // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) +{ + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 20) { + color_x = 1; + color_y = (x-20)*90/27/100; // green value between 0 -> 1 + color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); +} + +void Cmd_Sbar_SetFields(float argc); +void Sbar_InitScores() +{ + float i, f; + + ps_primary = ps_secondary = ts_primary = ts_secondary = -1; + for(i = 0; i < MAX_SCORE; ++i) + { + f = (scores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ps_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ps_secondary = i; + } + if(ps_secondary == -1) + ps_secondary = ps_primary; + + for(i = 0; i < MAX_TEAMSCORE; ++i) + { + f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ts_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ts_secondary = i; + } + if(ts_secondary == -1) + ts_secondary = ts_primary; + + Cmd_Sbar_SetFields(0); +} + +void Sbar_UpdatePlayerPos(entity pl); +float SetTeam(entity pl, float Team); +//float lastpnum; +void Sbar_UpdatePlayerTeams() +{ + float Team; + entity pl, tmp; + float num; + + num = 0; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + num += 1; + Team = GetPlayerColor(pl.sv_entnum); + if(SetTeam(pl, Team)) + { + tmp = pl.sort_prev; + Sbar_UpdatePlayerPos(pl); + if(tmp) + pl = tmp; + else + pl = players.sort_next; + } + } + /* + if(num != lastpnum) + print(strcat("PNUM: ", ftos(num), "\n")); + lastpnum = num; + */ +} + +float Sbar_ComparePlayerScores(entity left, entity right) +{ + float vl, vr; + vl = GetPlayerColor(left.sv_entnum); + vr = GetPlayerColor(right.sv_entnum); + + if(!left.gotscores) + vl = COLOR_SPECTATOR; + if(!right.gotscores) + vr = COLOR_SPECTATOR; + + if(vl > vr) + return true; + if(vl < vr) + return false; + + if(vl == COLOR_SPECTATOR) + { + // FIRST the one with scores (spectators), THEN the ones without (downloaders) + // no other sorting + if(!left.gotscores && right.gotscores) + return true; + return false; + } + + vl = left.scores[ps_primary]; + vr = right.scores[ps_primary]; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_primary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_primary]); + + vl = left.scores[ps_secondary]; + vr = right.scores[ps_secondary]; + if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_secondary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_secondary]); + + return false; +} + +void Sbar_UpdatePlayerPos(entity player) +{ + for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) + { + SORT_SWAP(player, other); + } + for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) + { + SORT_SWAP(other, player); + } +} + +float Sbar_CompareTeamScores(entity left, entity right) +{ + float vl, vr; + + if(left.team == COLOR_SPECTATOR) + return 1; + if(right.team == COLOR_SPECTATOR) + return 0; + + vl = left.teamscores[ts_primary]; + vr = right.teamscores[ts_primary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_primary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_primary]); + + vl = left.teamscores[ts_secondary]; + vr = right.teamscores[ts_secondary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_secondary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_secondary]); + + return false; +} + +void Sbar_UpdateTeamPos(entity Team) +{ + for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) + { + SORT_SWAP(Team, other); + } + for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) + { + SORT_SWAP(other, Team); + } +} + +void Cmd_Sbar_Help(float argc) +{ + print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); + print("^3|---------------------------------------------------------------|\n"); + print("Usage:\n"); + print("^2sbar_columns_set default\n"); + print("^2sbar_columns_set ^7filed1 field2 ...\n"); + print("The following field names are recognized (case insensitive):\n"); + print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); + + print("^3name^7 or ^3nick^7 Name of a player\n"); + print("^3ping^7 Ping time\n"); + print("^3pl^7 Packet loss\n"); + print("^3kills^7 Number of kills\n"); + print("^3deaths^7 Number of deaths\n"); + print("^3suicides^7 Number of suicides\n"); + print("^3frags^7 kills - suicides\n"); + print("^3kd^7 The kill-death ratio\n"); + print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); + print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); + print("^3fckills^7 Number of flag carrier kills\n"); + print("^3returns^7 Number of flag returns\n"); + print("^3drops^7 Number of flag drops\n"); + print("^3lives^7 Number of lives (LMS)\n"); + print("^3rank^7 Player rank\n"); + print("^3pushes^7 Number of players pushed into void\n"); + print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); + print("^3kckills^7 Number of keys carrier kills\n"); + print("^3losses^7 Number of times a key was lost\n"); + print("^3laps^7 Number of laps finished (race/cts)\n"); + print("^3time^7 Total time raced (race/cts)\n"); + print("^3fastest^7 Time of fastest lap (race/cts)\n"); + print("^3ticks^7 Number of ticks (DOM)\n"); + print("^3takes^7 Number of domination points taken (DOM)\n"); + print("^3score^7 Total score\n\n"); + + print("Before a field you can put a + or - sign, then a comma separated list\n"); + print("of game types, then a slash, to make the field show up only in these\n"); + print("or in all but these game types. You can also specify 'all' as a\n"); + print("field to show all fields available for the current game mode.\n\n"); + + print("The special game type names 'teams' and 'noteams' can be used to\n"); + print("include/exclude ALL teams/noteams game modes.\n\n"); + + print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); + print("will display name, ping and pl aligned to the left, and the fields\n"); + print("right of the vertical bar aligned to the right.\n"); + print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); + print("other gamemodes except DM.\n"); +} + +string Sbar_DefaultColumnLayout() +{ + return strcat( // fteqcc sucks + "ping pl name | ", + "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" + "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", + "+lms/lives +lms/rank ", + "+kh/caps +kh/pushes +kh/destroyed ", + "?+race/laps ?+race/time ?+race/fastest ", + "+as/objectives +nexball/faults +nexball/goals ", + "-lms,race,nexball/score"); +} + +void Cmd_Sbar_SetFields(float argc) +{ + float i, j, slash; + string str, pattern; + float have_name, have_primary, have_secondary, have_separator; + float missing; + + // TODO: re enable with gametype dependant cvars? + if(argc < 2) // no arguments provided + argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); + + if(argc < 2) + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + + if(argc == 2) + { + if(argv(1) == "default") + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + else if(argv(1) == "all") + { + string s; + s = "ping pl color name |"; + for(i = 0; i < MAX_SCORE; ++i) + { + if(i != ps_primary) + if(i != ps_secondary) + if(scores_label[i] != "") + s = strcat(s, " ", scores_label[i]); + } + if(ps_secondary != ps_primary) + s = strcat(s, " ", scores_label[ps_secondary]); + s = strcat(s, " ", scores_label[ps_primary]); + argc = tokenizebyseparator(strcat("x ", s), " "); + } + } + + + sbar_num_fields = 0; + + drawfont = sbar_font; + + for(i = 0; i < argc - 1; ++i) + { + float nocomplain; + str = argv(i+1); + + nocomplain = FALSE; + if(substring(str, 0, 1) == "?") + { + nocomplain = TRUE; + str = substring(str, 1, strlen(str) - 1); + } + + slash = strstrofs(str, "/", 0); + if(slash >= 0) + { + pattern = substring(str, 0, slash); + str = substring(str, slash + 1, strlen(str) - (slash + 1)); + + if not(isGametypeInFilter(gametype, teamplay, pattern)) + continue; + } + + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(str); + sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); + str = strtolower(str); + + if(str == "ping") { + sbar_field[sbar_num_fields] = SP_PING; + } else if(str == "pl") { + sbar_field[sbar_num_fields] = SP_PL; + } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { + sbar_field[sbar_num_fields] = SP_KDRATIO; + } else if(str == "name" || str == "nick") { + sbar_field[sbar_num_fields] = SP_NAME; + have_name = 1; + } else if(str == "|") { + sbar_field[sbar_num_fields] = SP_SEPARATOR; + have_separator = 1; + } else { + for(j = 0; j < MAX_SCORE; ++j) + if(str == strtolower(scores_label[j])) + goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" +:notfound + if(str == "frags") + { + j = SP_FRAGS; + } + else + { + if not(nocomplain) + print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); + continue; + } +:found + sbar_field[sbar_num_fields] = j; + if(j == ps_primary) + have_primary = 1; + if(j == ps_secondary) + have_secondary = 1; + } + ++sbar_num_fields; + if(sbar_num_fields >= MAX_SBAR_FIELDS) + break; + } + + if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) + have_primary = 1; + if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) + have_secondary = 1; + if(ps_primary == ps_secondary) + have_secondary = 1; + missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); + + if(sbar_num_fields+missing < MAX_SBAR_FIELDS) + { + if(!have_name) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 0; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[0] = strzone("name"); + sbar_field[0] = SP_NAME; + ++sbar_num_fields; + print("fixed missing field 'name'\n"); + + if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 1; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[1] = strzone("|"); + sbar_field[1] = SP_SEPARATOR; + sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + } + else if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone("|"); + sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = SP_SEPARATOR; + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + if(!have_secondary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_secondary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_secondary], "'\n"); + } + if(!have_primary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_primary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_primary], "'\n"); + } + } + + sbar_field[sbar_num_fields] = SP_END; +} + +// MOVEUP:: +vector sbar_field_rgb; +string sbar_field_icon0; +string sbar_field_icon1; +string sbar_field_icon2; +vector sbar_field_icon0_rgb; +vector sbar_field_icon1_rgb; +vector sbar_field_icon2_rgb; +float sbar_field_icon0_alpha; +float sbar_field_icon1_alpha; +float sbar_field_icon2_alpha; +string Sbar_GetField(entity pl, float field) +{ + float tmp, num, denom, f; + string str; + sbar_field_rgb = '1 1 1'; + sbar_field_icon0 = ""; + sbar_field_icon1 = ""; + sbar_field_icon2 = ""; + sbar_field_icon0_rgb = '1 1 1'; + sbar_field_icon1_rgb = '1 1 1'; + sbar_field_icon2_rgb = '1 1 1'; + sbar_field_icon0_alpha = 1; + sbar_field_icon1_alpha = 1; + sbar_field_icon2_alpha = 1; + switch(field) + { + case SP_PING: + if not(pl.gotscores) + return "\x8D\x8D\x8D"; // >>> sign + //str = getplayerkey(pl.sv_entnum, "ping"); + f = pl.ping; + if(f == 0) + return "N/A"; + tmp = max(0, min(220, f-80)) / 220; + sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; + return ftos(f); + + case SP_PL: + if not(pl.gotscores) + return "N/A"; + f = pl.ping_packetloss; + tmp = pl.ping_movementloss; + if(f == 0 && tmp == 0) + return ""; + str = ftos(ceil(f * 100)); + if(tmp != 0) + str = strcat(str, "~", ftos(ceil(tmp * 100))); + tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl + sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; + return str; + + case SP_NAME: + if(ready_waiting && pl.ready) + { + sbar_field_icon0 = "gfx/sb_player_ready"; + } + else if(!teamplay) + { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + { + sbar_field_icon0 = "gfx/sb_playercolor_base"; + sbar_field_icon1 = "gfx/sb_playercolor_shirt"; + sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); + sbar_field_icon2 = "gfx/sb_playercolor_pants"; + sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); + } + } + return GetPlayerName(pl.sv_entnum); + + case SP_FRAGS: + f = pl.(scores[SP_KILLS]); + f -= pl.(scores[SP_SUICIDES]); + return ftos(f); + + case SP_KDRATIO: + num = pl.(scores[SP_KILLS]); + denom = pl.(scores[SP_DEATHS]); + + if(denom == 0) { + sbar_field_rgb = '0 1 0'; + str = ftos(num); + } else if(num <= 0) { + sbar_field_rgb = '1 0 0'; + str = ftos(num/denom); + } else + str = ftos(num/denom); + + tmp = strstrofs(str, ".", 0); + if(tmp > 0) + str = substring(str, 0, tmp+2); + return str; + + default: + tmp = pl.(scores[field]); + f = scores_flags[field]; + if(field == ps_primary) + sbar_field_rgb = '1 1 0'; + else if(field == ps_secondary) + sbar_field_rgb = '0 1 1'; + else + sbar_field_rgb = '1 1 1'; + return ScoreString(f, tmp); + } + //return "error"; +} + +float xmin, xmax, ymin, ymax, sbwidth; +float sbar_fixscoreboardcolumnwidth_len; +float sbar_fixscoreboardcolumnwidth_iconlen; +float sbar_fixscoreboardcolumnwidth_marginlen; + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +string Sbar_FixScoreboardColumnWidth(float i, string str) +{ + float field, f; + vector sz; + field = sbar_field[i]; + + sbar_fixscoreboardcolumnwidth_iconlen = 0; + + if(sbar_field_icon0 != "") + { + sz = drawgetimagesize(sbar_field_icon0); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon1 != "") + { + sz = drawgetimagesize(sbar_field_icon1); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon2 != "") + { + sz = drawgetimagesize(sbar_field_icon2); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect + + if(sbar_fixscoreboardcolumnwidth_iconlen != 0) + sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); + else + sbar_fixscoreboardcolumnwidth_marginlen = 0; + + if(field == SP_NAME) // name gets all remaining space + { + float namesize, j; + namesize = sbwidth;// / sbar_fontsize_x; + for(j = 0; j < sbar_num_fields; ++j) + if(j != i) + if (sbar_field[i] != SP_SEPARATOR) + namesize -= sbar_size[j] + 1; + namesize += 1; + sbar_size[i] = namesize; + + if (sbar_fixscoreboardcolumnwidth_iconlen != 0) + namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); + } + else + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); + + f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + if(sbar_size[i] < f) + sbar_size[i] = f; + + return str; +} + +void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) +{ + vector tmp, rgb; + rgb = GetTeamRGB(pl.team); + string str; + float i, field; + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + + if((rgb == '1 1 1') && (!is_spec)) { + rgb_x = cvar("sbar_color_bg_r") + 0.5; + rgb_y = cvar("sbar_color_bg_g") + 0.5; + rgb_z = cvar("sbar_color_bg_b") + 0.5; } + + // Layout: + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * 1.25; + tmp_z = 0; + + // alternated rows highlighting + if(is_self) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); + else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + + tmp_y = 0; + + for(i = 0; i < sbar_num_fields; ++i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x += sbar_size[i] + sbar_fontsize_x; + continue; + } + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + pos_x += sbar_size[i] + sbar_fontsize_x; + + if(field == SP_NAME) { + tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; + if (is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; + if (is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i] + sbar_fontsize_x; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + for(i = sbar_num_fields-1; i > 0; --i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x -= sbar_size[i] + sbar_fontsize_x; + continue; + } + + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + if(field == SP_NAME) { + tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... + if(is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len; + if(is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i]; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + pos_x -= sbar_size[i] + sbar_fontsize_x; + } + } +} + +/* + * Sbar_Scoreboard_MakeTable + * + * Makes a table for a team (for all playing players in DM) and fills it + */ + +vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +{ + float body_table_height, i; + vector tmp, column_dim; + entity pl; + + body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line + + pos -= '1 1 0'; + + tmp_x = sbwidth + 2; + tmp_y = 1.25 * sbar_fontsize_y; + + // rounded header + drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // table border + tmp_y += sbar_border_thickness; + tmp_y += body_table_height; + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard + + // separator header/table + pos_y += 1.25 * sbar_fontsize_y; + tmp_y = sbar_border_thickness; + drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + pos_y += sbar_border_thickness; + + // table background + tmp_y = body_table_height; + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // anyway, apply some color + //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); + + // go back to the top to make alternated columns highlighting and to print the strings + pos_y -= 1.25 * sbar_fontsize_y; + pos_y -= sbar_border_thickness; + + pos += '1 1 0'; + + if (sbar_scoreboard_highlight) + { + column_dim_y = 1.25 * sbar_fontsize_y; // header + column_dim_y += sbar_border_thickness; + column_dim_y += body_table_height; + } + + // print the strings of the columns headers and draw the columns + for(i = 0; i < sbar_num_fields; ++i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + column_dim_x = sbar_size[i] + sbar_fontsize_x; + if (sbar_scoreboard_highlight) + { + if (mod(i,2)) + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x += column_dim_x; + } + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + tmp_y = 0; + for(i = sbar_num_fields-1; i > 0; --i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + + pos_x -= sbar_size[i]; + + if (sbar_scoreboard_highlight) + { + if (!mod(i,2)) + { + if (i == sbar_num_fields-1) + column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; + else + column_dim_x = sbar_size[i] + sbar_fontsize_x; + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + } + + tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); + tmp_x = sbar_size[i] - tmp_x; + drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x -= sbar_fontsize_x; + } + } + + pos_x = xmin; + pos_y += 1.25 * sbar_fontsize_y; // skip the header + pos_y += sbar_border_thickness; + + // fill the table and draw the rows + i = 0; + if (teamplay) + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team != tm.team) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + else + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + + if (i == 0) + pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table + pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) + + return pos; +} + +float Sbar_WouldDrawScoreboard() { + if (sb_showscores) + return 1; + else if (intermission == 1) + return 1; + else if (intermission == 2) + return 1; + else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) + return 1; + else if(sb_showscores_force) + return 1; + return 0; +} + +float g_minstagib; +float average_accuracy; +vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +{ + float i; + float weapon_hit, weapon_damage, weapon_stats; + float fontsize = 40 * 1/3; + float xsave; + float weapon_cnt; + float rows; + if(cvar("sbar_accuracy_doublerows")) + rows = 2; + else + rows = 1; + float height = 40; + + if(warmup_stage) + { + return pos; + } + + xsave = pos_x; + drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += 18; + vector tmp; + tmp_x = sbwidth; + tmp_y = height * rows; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // column highlighting + for(i = 0; i < weapon_cnt/rows; ++i) + { + if(!mod(i, 2)) + drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + + // row highlighting + for(i = 0; i < rows; ++i) + { + drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + } + + if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) + g_minstagib = 1; // TODO: real detection for minstagib? + + // skip useless weapons + weapon_cnt = 0; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + ++weapon_cnt; + } + + drawfont = sbar_bigfont; + average_accuracy = 0; + float weapons_with_stats; + weapons_with_stats = 0; + if(rows == 2) + pos_x += sbwidth/weapon_cnt / 2; + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + if(weapon_damage) + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + float weapon_alpha; + + if(weapon_damage) + weapon_alpha = sbar_scoreboard_alpha_fg; + else + weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; + + // weapon icon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + // the accuracy + if(weapon_damage) { + weapons_with_stats += 1; + average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy + + string s; + s = strcat(ftos(weapon_stats),"%"); + + float padding; + padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value + + rgb = Sbar_AccuracyColor(weapon_stats); + drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += sbwidth/weapon_cnt * rows; + if(rows == 2 && i == 6) { + pos_x -= sbwidth; + pos_y += height; + } + } + drawfont = sbar_font; + + if(weapons_with_stats) + average_accuracy = floor(average_accuracy / weapons_with_stats); + + pos_x = xsave; + pos_y += height; + return pos; +} + +string race_PlaceName(float pos) { + if(pos == 1) + return "1st"; + else if(pos == 2) + return "2nd"; + else if(pos == 3) + return "3rd"; + else + return strcat(ftos(pos), "th"); +} + +vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +{ + float i; + RANKINGS_RECEIVED_CNT = 0; + for (i=RANKINGS_CNT-1; i>=0; --i) + if (grecordtime[i]) + RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; + + if (RANKINGS_RECEIVED_CNT == 0) + return pos; + + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + vector hl_rgb; + hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; + hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; + hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; + + pos_y += sbar_fontsize_y; + drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += sbar_fontsize_y; + vector tmp; + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // row highlighting + for(i = 0; i 0) + str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); + } + else + { + if(tl > 0) + str = strcat(str, " for ^1", ftos(tl), " minutes^7"); + if(fl > 0) + { + if(tl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + if(ll > 0) + { + if(tl > 0 || fl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + } + + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; +} + +string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) +{ + string col; + string timestr; + string cpname; + string lapstr; + lapstr = ""; + + if(histime == 0) // goal hit + { + if(mytime > 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void Sbar_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +void Sbar_Score() +{ + float score, distribution, leader; + vector score_pos, secondary_score_pos, distribution_color; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + vector bottomright; + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + score_pos = bottomright - '245 42 0'; // for same alignment as before: 294 + secondary_score_pos = score_pos + '149 -6 0'; + + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec, minusplus; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution)/TIME_FACTOR); + distmsec = fabs(distribution) - distsec*TIME_FACTOR; + if (distribution < 0) + distsec = -distsec; + } + + if (distribution <= 0) { + distribution_color = '0 1 0'; + minusplus = 1; // minusplus 1: always prefix with minus sign + } + else { + distribution_color = '1 0 0'; + minusplus = 2; // minusplus 1: always prefix with plus sign + } + Sbar_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + // race record display + if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead + drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + } else if (!teamplay) { // non-teamgames, except race/cts + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = '0 1 0'; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = '1 0 0'; + + Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + drawfont = sbar_bigfont; + float a, t; + vector m; + string s, forcetime; + + m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = sbar_font; + } +} + +void Sbar_Timer() +{ + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + vector bgpos, timer_color; + bgpos = '0 0 0'; + + vector topright; + topright = '0 0 0'; + topright_x = vid_conwidth; + + float scale; + scale = cvar_or("sbar_timer_scale", 1); + timelimit = getstatf(STAT_TIMELIMIT); + + Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + if (minutes < 10) + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } else { + minutes = minutesLeft; + seconds = secondsLeft; + if (minutes == 0) + bgpos_x = topright_x - (36 + 7 + 12) * scale; + else if (minutes < 10) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } + + if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 + if (teamplay) + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + Sbar_DrawXNum(topright - ('103 0 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum(topright - ('36 0 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void CSQC_Strength_Timer() { + vector pos; + vector bottom; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + float stat_items, dt; + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + vector picsize; + float strength_time, invincibility_time, countdown_fontsize; + + picsize = '22 22 0'; + countdown_fontsize = 18; + + if (vid_conwidth >= 800) + pos = bottom + '192 -46 0'; + else + pos = bottom + '192 -94 0'; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight - 70) + havail = vid_conheight - 70; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void Sbar_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Splash(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats() +{ + float i, count_hitscan, count_splash, row_hitscan, row_splash; // count is the number of 'colums' + float weapon_hit, weapon_damage, weapon_stats; + float left_border; // position where the weapons start, the description is in the border + vector fill_colour, fill_size; + vector pos; + vector border_colour; + + float col_margin = 20; // pixels between the columns + float row_margin = 20; // pixels between the rows + + fill_size_x = 5 * sbar_fontsize_x; // width of the background + fill_size_y = 10 * sbar_fontsize_y; // height of the background + + drawfont = sbar_bigfont; + pos_x = 0; + pos_y = SCOREBOARD_OFFSET; + pos_z = 0; + drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + left_border = col_margin + 11 * sbar_fontsize_x; + + drawfont = sbar_font; + + if(warmup_stage) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); + + float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border + + if (weapon_damage) { + if (self.spawnflags & WEP_TYPE_SPLASH) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) + { + count_splash = 0; + ++row_splash; + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_splash * (fill_size_x + col_margin); + pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_splash; + } else if (self.spawnflags & WEP_TYPE_HITSCAN) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) + { + count_hitscan = 0; + ++row_hitscan; + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_hitscan * (fill_size_x + col_margin); + pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_hitscan; + } + } + } +} + +void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x -= 2 / 3 * strlen(text) * scale_x; + drawstring(position, text, scale, rgb, alpha, flag); +} + +void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); + drawstring(position, text, scale, rgb, alpha, flag); +} + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_SHELLS; + case 1: return IT_NAILS; + case 2: return IT_ROCKETS; + case 3: return IT_CELLS; + case 4: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: return "gfx/hud/sb_shells"; + case 1: return "gfx/hud/sb_bullets"; + case 2: return "gfx/hud/sb_rocket"; + case 3: return "gfx/hud/sb_cells"; + case 4: return "gfx/hud/sb_fuel"; + default: return ""; + } +} + +void Sbar_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +void Sbar_Draw (void) +{ + // vectors for top right, bottom right, bottom and bottom left corners + vector topright; + vector bottom; + vector bottomright; + vector bottomleft; + + topright_x = vid_conwidth; + topright_y = 0; + topright_z = 0; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); + sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); + sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); + sbar_color_bg_team = cvar("sbar_color_bg_team"); + + float i; + float weapon_stats; + float x, fade; + float stat_items, stat_weapons; + + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + vector o; o = '1 0 0' * vid_conwidth; + o_y = 28; // move spectator text slightly down to prevent overlapping the timer + + string s; + vector pos; + pos = '0 0 0'; + + sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); + sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); + if(sbar_fontsize != sbar_oldfontsize) + { + Cmd_Sbar_SetFields(0); + sbar_oldfontsize = sbar_fontsize; + } + + if(spectatee_status && !intermission) + { + drawfont = sbar_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = bottomleft_x; + pos_y = bottom_y - 50 - sbar_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawfont = sbar_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + o = Sbar_DrawNoteLine(o, s); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + o = Sbar_DrawNoteLine(o, s); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + o = Sbar_DrawNoteLine(o, s); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + o = Sbar_DrawNoteLine(o, s); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + o = Sbar_DrawNoteLine(o, s); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + o = Sbar_DrawNoteLine(o, s); + } + + // move more important stuff more to the middle so its more visible + o_y = vid_conheight * 0.66; + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + o = Sbar_DrawNoteLine(o, s); + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + o = Sbar_DrawNoteLine(o, s); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + entity tm; + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + o = Sbar_DrawNoteLine(o, s); + } + } + } + + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(vote_alpha) { + float a; + a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + if (teamplay) + color = GetTeamRGB(myteam) * sbar_color_bg_team; + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + } + + vector voteorigin = bottomright - '290 135 0'; + vector votesize = '280 70 0'; + drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } + + Sbar_UpdatePlayerTeams(); + if (intermission == 2) // map voting screen + { + if(sb_showaccuracy && spectatee_status != -1) { + Sbar_DrawAccuracyStats(); + Sbar_Score(); + Sbar_Timer(); + } + else if(sb_showscores) { + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + } + else + Sbar_FinaleOverlay(); + + Sbar_Reset(); + } + else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + + Sbar_Reset(); + } + else + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + float armor, health; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + + stat_items = getstati(STAT_ITEMS); + stat_weapons = getstati(STAT_WEAPONS); + + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + + vector bg_size; // hud background size + bg_size = '1600 58 0'; + + if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { + if (teamplay) + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(sbar_hudselector == 2) // combined health and armor display + { + vector v; + v = healtharmor_maxdamage(health, armor, armorblockpercent); + + vector num_pos; + num_pos = bottom - '96 28 0'; + + x = floor(v_x + 1); + + if(v_z) // fully armored + { + // here, armorideal > armor + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', sbar_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); + } + else + { + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', sbar_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum_Colored(num_pos, x, 24, sbar_alpha_fg); // draw the combined health and armor + } + + else + { + vector health_pos, armor_pos; + + if (sbar_hudselector == 0) { // old style layout with armor left of health + armor_pos = bottom - '96 28 0'; + health_pos = bottom - '-14 28 0'; + } + else { + health_pos = bottom - '96 28 0'; + armor_pos = bottom - '-14 28 0'; + } + + // armor + x = armor; + if (x > 0) + { + if (x > 45) { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + else { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', (x+10)/55 * sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + } + + // health + x = health; + drawpic(health_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(health_pos, x, 24, sbar_alpha_fg); + } + + // ammo + + for (i = 0; i < 4; ++i) { + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + + if(sbar_currentammo || vid_conwidth < 800) { // force showing current ammo only with conwidths < 800 + if (stat_items & GetAmmoItemCode(i)) { + if (vid_conwidth >= 800) { + pos_x = 230; + pos_y = 40; + } else { + pos_x = 206; + pos_y = 33; + } + + pos = bottom - pos; + if(vid_conwidth >= 800) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '107 29 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '76 3 0', GetAmmoPicture(i), '24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if(a < 10) + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } else { + if (a > 0) { + switch (i) { + case 0: pos_x = 286; pos_y = 48; break; // shells + case 1: pos_x = 286; pos_y = 26; break; // bullets + case 2: pos_x = 200; pos_y = 48; break; // rockets + case 3: pos_x = 200; pos_y = 26; break; // cells + } + + pos = bottom - pos; + if (stat_items & GetAmmoItemCode(i)) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '80 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '56 3 0', GetAmmoPicture(i), '18 18 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a < 10) { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } else { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0.7 0.7', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } + } + } + } + + // fuel ammo + a = getstati(GetAmmoStat(4)); // how much fuel do we have? + + if (a > 0) { // if we have fuel, draw the amount + float invincibility_time, dt; + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + dt = invincibility_time - time; + if (vid_conwidth >= 800) { + if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere + pos_x = bottom_x + 140; + pos_y = bottom_y - 72; + } + else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway) + pos_x = bottom_x + 140; + pos_y = bottom_y - 20; + } + } + else { // draw fuel on top of ammo if vid_conwidth < 800 + pos_x = bottom_x - 200; + pos_y = bottom_y - 45; + } + drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a > 10) + Sbar_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + // draw scores and timer + Sbar_Score(); + Sbar_Timer(); + + // draw strength/invincibility icon and timer + CSQC_Strength_Timer(); + + // weapon icons + if(cvar_or("sbar_showweaponicons", 1)) { + Sbar_DrawWeapon_Clear(); + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons) + if(self.impulse >= 0) + if(stat_weapons & self.weapons) + Sbar_DrawWeapon(self, fade, (i == activeweapon)); + } + } + + // draw gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_NEXBALL) + CSQC_nb_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + } + return; +} + +// CTF HUD +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector bottomleft, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = bottomleft - '-4 50 0'; + blueflag_pos = bottomleft - '-62 50 0'; + } else { + blueflag_pos = bottomleft - '-4 50 0'; + redflag_pos = bottomleft - '-62 50 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +// Keyhunt HUD +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + vector bottomleft; + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + p_x = 6; + p_y = vid_conheight - 34 - 3; + p_z = 0; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * sbar_alpha_fg; + aa = aa * sbar_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +//Nexball HUD +#define NBPB_SIZE '96 38 0' +#define NBPB_BT 2 //thickness +#define NBPB_BRGB '1 1 1' +#define NBPB_BALPH 1 //alpha +#define NBPB_BFLAG DRAWFLAG_NORMAL +#define NBPB_IALPH 0.4 +#define NBPB_IFLAG DRAWFLAG_NORMAL +#define NBPB_IRGB '0.7 0.1 0' + +void CSQC_nb_hud(void) +{ + float stat_items, nb_pb_starttime, dt, p; + vector pos; + + stat_items = getstati(STAT_ITEMS); + nb_pb_starttime = getstatf(STAT_NB_METERSTART); + + pos_x = 4; + pos_y = vid_conheight - 42; + pos_z = 0; + + //Manage the progress bar if any + if (nb_pb_starttime > 0) + { + vector s; + dt = mod(time - nb_pb_starttime, nb_pb_period); + // one period of positive triangle + p = 2 * dt / nb_pb_period; + if (p > 1) + p = 2 - p; + + s = NBPB_SIZE; + //Draw the filling + drawfill(pos, p * s_x * '1 0 0' + s_y * '0 1 0', NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); + + //Draw the box + s = NBPB_SIZE; + drawline(NBPB_BT, pos , pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos , pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + } + + pos_x += 12; //horizontal margin to the picture + pos_y += 2; //vertical margin to the picture + + if (stat_items & IT_KEY1) + drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); +} + +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = sbar_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 48; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && (score < t || !t)) { + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + if(cvar("cl_autodemo_delete_keeprecords")) + { + f = cvar("cl_autodemo_delete"); + f &~= 1; + cvar_set("cl_autodemo_delete", ftos(f)); // don't delete demo with new record! + } + } + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = sbar_font; +} diff --git a/qcsrc/client/sbar.qc.BASE.4129.qc b/qcsrc/client/sbar.qc.BASE.4129.qc new file mode 100644 index 000000000..2b0697941 --- /dev/null +++ b/qcsrc/client/sbar.qc.BASE.4129.qc @@ -0,0 +1,3436 @@ +void drawstringright(vector, string, vector, vector, float, float); +void drawstringcenter(vector, string, vector, vector, float, float); + +float teamnagger; + +float weapon_hits[WEP_MAXCOUNT]; +float weapon_fired[WEP_MAXCOUNT]; +float weapon_number; + +float last_weapon; +float weapontime; + +float sbar_alpha_fg; +float sbar_alpha_bg; +float sbar_color_bg_team; +float sbar_border_thickness; +float sbar_accuracy_border_thickness; +float sbar_scoreboard_alpha_bg; +float sbar_scoreboard_alpha_fg; +float sbar_scoreboard_highlight; +float sbar_scoreboard_highlight_alpha; +float sbar_scoreboard_highlight_alpha_self; +float sbar_hudselector; +float sbar_accuracy_hud; +float sbar_scoreboard_alpha_name; +float sbar_scoreboard_alpha_name_self; + +float ps_primary, ps_secondary; +float ts_primary, ts_secondary; + +vector color; +float SCOREBOARD_OFFSET = 50; + +void CSQC_kh_hudreset(); +void CSQC_kh_hud(); +void CSQC_ctf_hudreset(); +void CSQC_ctf_hud(); +void CSQC_nb_hud(); +void CSQC_race_hud(); +void MapVote_Draw(); +void Sbar_FinaleOverlay() +{ + /*vector pos; + pos_x = (vid_conwidth - 1)/2; + pos_y = 16; + pos_z = 0;*/ + + //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); + MapVote_Draw(); +} + +vector Sbar_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +float weaponspace[10]; +void Sbar_DrawWeapon_Clear() +{ + float idx; + for(idx = 0; idx < 10; ++idx) + weaponspace[idx] = 0; +} +void Sbar_DrawWeapon(entity wi, float fade, float active) +{ + vector pos, vsize, fill_colour; + float value, idx, imp, sp, weapon_hit, weapon_damage, weapon_stats; + + imp = wi.impulse; + + weapon_hit = weapon_hits[wi.weapon-WEP_FIRST]; + weapon_damage = weapon_fired[wi.weapon-WEP_FIRST]; + if(imp == 0) + idx = 9; + else + idx = imp - 1; + + value = (active) ? 1 : 0.6; + color_x = color_y = color_z = value; + + // width = 300, height = 100 + const float w_width = 24, w_height = 12, w_space = 2, font_size = 8, accuracybar_height = 3; + + sp = weaponspace[idx] + 1; + weaponspace[idx] = sp; + + pos_x = (vid_conwidth + 6 - w_width * 9) * 0.5 + w_width * idx; + pos_y = (vid_conheight - w_height * sp) - 38; // move 38 pixels up + pos_z = 0; + vsize_x = w_width; + vsize_y = w_height; + vsize_z = 0; + if (active) + drawpic(pos, "gfx/hud/sb_ammobg", vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, strcat("gfx/hud/inv_weapon", wi.netname), vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x += w_space; + pos_y += w_space; + vsize_x = font_size; + vsize_y = font_size; + vsize_z = 0; + drawstring(pos, ftos(imp), vsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the weapon accuracy on the HUD + if(sbar_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + fill_colour = Sbar_AccuracyColor(weapon_stats); + if(weapon_damage) + drawpic(pos - '2 0 0' + '0 1 0' * (w_height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", '1 0 0' * w_width + '0 1 0' * accuracybar_height, fill_colour, sbar_alpha_fg, DRAWFLAG_NORMAL); + } +} + +void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showminusplus 1: always prefix with minus sign (useful in race distribution display) + // showminusplus 2: always prefix with plus sign (useful in race distribution display) + // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) +{ + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 20) { + color_x = 1; + color_y = (x-20)*90/27/100; // green value between 0 -> 1 + color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); +} + +void Cmd_Sbar_SetFields(float argc); +void Sbar_InitScores() +{ + float i, f; + + ps_primary = ps_secondary = ts_primary = ts_secondary = -1; + for(i = 0; i < MAX_SCORE; ++i) + { + f = (scores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ps_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ps_secondary = i; + } + if(ps_secondary == -1) + ps_secondary = ps_primary; + + for(i = 0; i < MAX_TEAMSCORE; ++i) + { + f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ts_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ts_secondary = i; + } + if(ts_secondary == -1) + ts_secondary = ts_primary; + + Cmd_Sbar_SetFields(0); +} + +void Sbar_UpdatePlayerPos(entity pl); +float SetTeam(entity pl, float Team); +//float lastpnum; +void Sbar_UpdatePlayerTeams() +{ + float Team; + entity pl, tmp; + float num; + + num = 0; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + num += 1; + Team = GetPlayerColor(pl.sv_entnum); + if(SetTeam(pl, Team)) + { + tmp = pl.sort_prev; + Sbar_UpdatePlayerPos(pl); + if(tmp) + pl = tmp; + else + pl = players.sort_next; + } + } + /* + if(num != lastpnum) + print(strcat("PNUM: ", ftos(num), "\n")); + lastpnum = num; + */ +} + +float Sbar_ComparePlayerScores(entity left, entity right) +{ + float vl, vr; + vl = GetPlayerColor(left.sv_entnum); + vr = GetPlayerColor(right.sv_entnum); + + if(!left.gotscores) + vl = COLOR_SPECTATOR; + if(!right.gotscores) + vr = COLOR_SPECTATOR; + + if(vl > vr) + return true; + if(vl < vr) + return false; + + if(vl == COLOR_SPECTATOR) + { + // FIRST the one with scores (spectators), THEN the ones without (downloaders) + // no other sorting + if(!left.gotscores && right.gotscores) + return true; + return false; + } + + vl = left.scores[ps_primary]; + vr = right.scores[ps_primary]; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_primary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_primary]); + + vl = left.scores[ps_secondary]; + vr = right.scores[ps_secondary]; + if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_secondary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_secondary]); + + return false; +} + +void Sbar_UpdatePlayerPos(entity player) +{ + for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) + { + SORT_SWAP(player, other); + } + for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) + { + SORT_SWAP(other, player); + } +} + +float Sbar_CompareTeamScores(entity left, entity right) +{ + float vl, vr; + + if(left.team == COLOR_SPECTATOR) + return 1; + if(right.team == COLOR_SPECTATOR) + return 0; + + vl = left.teamscores[ts_primary]; + vr = right.teamscores[ts_primary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_primary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_primary]); + + vl = left.teamscores[ts_secondary]; + vr = right.teamscores[ts_secondary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_secondary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_secondary]); + + return false; +} + +void Sbar_UpdateTeamPos(entity Team) +{ + for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) + { + SORT_SWAP(Team, other); + } + for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) + { + SORT_SWAP(other, Team); + } +} + +void Cmd_Sbar_Help(float argc) +{ + print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); + print("^3|---------------------------------------------------------------|\n"); + print("Usage:\n"); + print("^2sbar_columns_set default\n"); + print("^2sbar_columns_set ^7filed1 field2 ...\n"); + print("The following field names are recognized (case insensitive):\n"); + print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); + + print("^3name^7 or ^3nick^7 Name of a player\n"); + print("^3ping^7 Ping time\n"); + print("^3pl^7 Packet loss\n"); + print("^3kills^7 Number of kills\n"); + print("^3deaths^7 Number of deaths\n"); + print("^3suicides^7 Number of suicides\n"); + print("^3frags^7 kills - suicides\n"); + print("^3kd^7 The kill-death ratio\n"); + print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); + print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); + print("^3fckills^7 Number of flag carrier kills\n"); + print("^3returns^7 Number of flag returns\n"); + print("^3drops^7 Number of flag drops\n"); + print("^3lives^7 Number of lives (LMS)\n"); + print("^3rank^7 Player rank\n"); + print("^3pushes^7 Number of players pushed into void\n"); + print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); + print("^3kckills^7 Number of keys carrier kills\n"); + print("^3losses^7 Number of times a key was lost\n"); + print("^3laps^7 Number of laps finished (race/cts)\n"); + print("^3time^7 Total time raced (race/cts)\n"); + print("^3fastest^7 Time of fastest lap (race/cts)\n"); + print("^3ticks^7 Number of ticks (DOM)\n"); + print("^3takes^7 Number of domination points taken (DOM)\n"); + print("^3score^7 Total score\n\n"); + + print("Before a field you can put a + or - sign, then a comma separated list\n"); + print("of game types, then a slash, to make the field show up only in these\n"); + print("or in all but these game types. You can also specify 'all' as a\n"); + print("field to show all fields available for the current game mode.\n\n"); + + print("The special game type names 'teams' and 'noteams' can be used to\n"); + print("include/exclude ALL teams/noteams game modes.\n\n"); + + print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); + print("will display name, ping and pl aligned to the left, and the fields\n"); + print("right of the vertical bar aligned to the right.\n"); + print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); + print("other gamemodes except DM.\n"); +} + +string Sbar_DefaultColumnLayout() +{ + return strcat( // fteqcc sucks + "ping pl name | ", + "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" + "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", + "+lms/lives +lms/rank ", + "+kh/caps +kh/pushes +kh/destroyed ", + "?+race/laps ?+race/time ?+race/fastest ", + "+as/objectives +nexball/faults +nexball/goals ", + "-lms,race,nexball/score"); +} + +void Cmd_Sbar_SetFields(float argc) +{ + float i, j, slash; + string str, pattern; + float have_name, have_primary, have_secondary, have_separator; + float missing; + + // TODO: re enable with gametype dependant cvars? + if(argc < 2) // no arguments provided + argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); + + if(argc < 2) + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + + if(argc == 2) + { + if(argv(1) == "default") + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + else if(argv(1) == "all") + { + string s; + s = "ping pl color name |"; + for(i = 0; i < MAX_SCORE; ++i) + { + if(i != ps_primary) + if(i != ps_secondary) + if(scores_label[i] != "") + s = strcat(s, " ", scores_label[i]); + } + if(ps_secondary != ps_primary) + s = strcat(s, " ", scores_label[ps_secondary]); + s = strcat(s, " ", scores_label[ps_primary]); + argc = tokenizebyseparator(strcat("x ", s), " "); + } + } + + + sbar_num_fields = 0; + + drawfont = sbar_font; + + for(i = 0; i < argc - 1; ++i) + { + float nocomplain; + str = argv(i+1); + + nocomplain = FALSE; + if(substring(str, 0, 1) == "?") + { + nocomplain = TRUE; + str = substring(str, 1, strlen(str) - 1); + } + + slash = strstrofs(str, "/", 0); + if(slash >= 0) + { + pattern = substring(str, 0, slash); + str = substring(str, slash + 1, strlen(str) - (slash + 1)); + + if not(isGametypeInFilter(gametype, teamplay, pattern)) + continue; + } + + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(str); + sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); + str = strtolower(str); + + if(str == "ping") { + sbar_field[sbar_num_fields] = SP_PING; + } else if(str == "pl") { + sbar_field[sbar_num_fields] = SP_PL; + } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { + sbar_field[sbar_num_fields] = SP_KDRATIO; + } else if(str == "name" || str == "nick") { + sbar_field[sbar_num_fields] = SP_NAME; + have_name = 1; + } else if(str == "|") { + sbar_field[sbar_num_fields] = SP_SEPARATOR; + have_separator = 1; + } else { + for(j = 0; j < MAX_SCORE; ++j) + if(str == strtolower(scores_label[j])) + goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" +:notfound + if(str == "frags") + { + j = SP_FRAGS; + } + else + { + if not(nocomplain) + print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); + continue; + } +:found + sbar_field[sbar_num_fields] = j; + if(j == ps_primary) + have_primary = 1; + if(j == ps_secondary) + have_secondary = 1; + } + ++sbar_num_fields; + if(sbar_num_fields >= MAX_SBAR_FIELDS) + break; + } + + if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) + have_primary = 1; + if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) + have_secondary = 1; + if(ps_primary == ps_secondary) + have_secondary = 1; + missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); + + if(sbar_num_fields+missing < MAX_SBAR_FIELDS) + { + if(!have_name) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 0; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[0] = strzone("name"); + sbar_field[0] = SP_NAME; + ++sbar_num_fields; + print("fixed missing field 'name'\n"); + + if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 1; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[1] = strzone("|"); + sbar_field[1] = SP_SEPARATOR; + sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + } + else if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone("|"); + sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = SP_SEPARATOR; + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + if(!have_secondary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_secondary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_secondary], "'\n"); + } + if(!have_primary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_primary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_primary], "'\n"); + } + } + + sbar_field[sbar_num_fields] = SP_END; +} + +// MOVEUP:: +vector sbar_field_rgb; +string sbar_field_icon0; +string sbar_field_icon1; +string sbar_field_icon2; +vector sbar_field_icon0_rgb; +vector sbar_field_icon1_rgb; +vector sbar_field_icon2_rgb; +float sbar_field_icon0_alpha; +float sbar_field_icon1_alpha; +float sbar_field_icon2_alpha; +string Sbar_GetField(entity pl, float field) +{ + float tmp, num, denom, f; + string str; + sbar_field_rgb = '1 1 1'; + sbar_field_icon0 = ""; + sbar_field_icon1 = ""; + sbar_field_icon2 = ""; + sbar_field_icon0_rgb = '1 1 1'; + sbar_field_icon1_rgb = '1 1 1'; + sbar_field_icon2_rgb = '1 1 1'; + sbar_field_icon0_alpha = 1; + sbar_field_icon1_alpha = 1; + sbar_field_icon2_alpha = 1; + switch(field) + { + case SP_PING: + if not(pl.gotscores) + return "\x8D\x8D\x8D"; // >>> sign + //str = getplayerkey(pl.sv_entnum, "ping"); + f = pl.ping; + if(f == 0) + return "N/A"; + tmp = max(0, min(220, f-80)) / 220; + sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; + return ftos(f); + + case SP_PL: + if not(pl.gotscores) + return "N/A"; + f = pl.ping_packetloss; + tmp = pl.ping_movementloss; + if(f == 0 && tmp == 0) + return ""; + str = ftos(ceil(f * 100)); + if(tmp != 0) + str = strcat(str, "~", ftos(ceil(tmp * 100))); + tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl + sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; + return str; + + case SP_NAME: + if(ready_waiting && pl.ready) + { + sbar_field_icon0 = "gfx/sb_player_ready"; + } + else if(!teamplay) + { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + { + sbar_field_icon0 = "gfx/sb_playercolor_base"; + sbar_field_icon1 = "gfx/sb_playercolor_shirt"; + sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); + sbar_field_icon2 = "gfx/sb_playercolor_pants"; + sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); + } + } + return GetPlayerName(pl.sv_entnum); + + case SP_FRAGS: + f = pl.(scores[SP_KILLS]); + f -= pl.(scores[SP_SUICIDES]); + return ftos(f); + + case SP_KDRATIO: + num = pl.(scores[SP_KILLS]); + denom = pl.(scores[SP_DEATHS]); + + if(denom == 0) { + sbar_field_rgb = '0 1 0'; + str = ftos(num); + } else if(num <= 0) { + sbar_field_rgb = '1 0 0'; + str = ftos(num/denom); + } else + str = ftos(num/denom); + + tmp = strstrofs(str, ".", 0); + if(tmp > 0) + str = substring(str, 0, tmp+2); + return str; + + default: + tmp = pl.(scores[field]); + f = scores_flags[field]; + if(field == ps_primary) + sbar_field_rgb = '1 1 0'; + else if(field == ps_secondary) + sbar_field_rgb = '0 1 1'; + else + sbar_field_rgb = '1 1 1'; + return ScoreString(f, tmp); + } + //return "error"; +} + +float xmin, xmax, ymin, ymax, sbwidth; +float sbar_fixscoreboardcolumnwidth_len; +float sbar_fixscoreboardcolumnwidth_iconlen; +float sbar_fixscoreboardcolumnwidth_marginlen; + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +string Sbar_FixScoreboardColumnWidth(float i, string str) +{ + float field, f; + vector sz; + field = sbar_field[i]; + + sbar_fixscoreboardcolumnwidth_iconlen = 0; + + if(sbar_field_icon0 != "") + { + sz = drawgetimagesize(sbar_field_icon0); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon1 != "") + { + sz = drawgetimagesize(sbar_field_icon1); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon2 != "") + { + sz = drawgetimagesize(sbar_field_icon2); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect + + if(sbar_fixscoreboardcolumnwidth_iconlen != 0) + sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); + else + sbar_fixscoreboardcolumnwidth_marginlen = 0; + + if(field == SP_NAME) // name gets all remaining space + { + float namesize, j; + namesize = sbwidth;// / sbar_fontsize_x; + for(j = 0; j < sbar_num_fields; ++j) + if(j != i) + if (sbar_field[i] != SP_SEPARATOR) + namesize -= sbar_size[j] + 1; + namesize += 1; + sbar_size[i] = namesize; + + if (sbar_fixscoreboardcolumnwidth_iconlen != 0) + namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); + } + else + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); + + f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + if(sbar_size[i] < f) + sbar_size[i] = f; + + return str; +} + +void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) +{ + vector tmp, rgb; + rgb = GetTeamRGB(pl.team); + string str; + float i, field; + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + + if((rgb == '1 1 1') && (!is_spec)) { + rgb_x = cvar("sbar_color_bg_r") + 0.5; + rgb_y = cvar("sbar_color_bg_g") + 0.5; + rgb_z = cvar("sbar_color_bg_b") + 0.5; } + + // Layout: + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * 1.25; + tmp_z = 0; + + // alternated rows highlighting + if(is_self) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); + else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + + tmp_y = 0; + + for(i = 0; i < sbar_num_fields; ++i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x += sbar_size[i] + sbar_fontsize_x; + continue; + } + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + pos_x += sbar_size[i] + sbar_fontsize_x; + + if(field == SP_NAME) { + tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; + if (is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; + if (is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i] + sbar_fontsize_x; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + for(i = sbar_num_fields-1; i > 0; --i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x -= sbar_size[i] + sbar_fontsize_x; + continue; + } + + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + if(field == SP_NAME) { + tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... + if(is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len; + if(is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i]; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + pos_x -= sbar_size[i] + sbar_fontsize_x; + } + } +} + +/* + * Sbar_Scoreboard_MakeTable + * + * Makes a table for a team (for all playing players in DM) and fills it + */ + +vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +{ + float body_table_height, i; + vector tmp, column_dim; + entity pl; + + body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line + + pos -= '1 1 0'; + + tmp_x = sbwidth + 2; + tmp_y = 1.25 * sbar_fontsize_y; + + // rounded header + drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // table border + tmp_y += sbar_border_thickness; + tmp_y += body_table_height; + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard + + // separator header/table + pos_y += 1.25 * sbar_fontsize_y; + tmp_y = sbar_border_thickness; + drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + pos_y += sbar_border_thickness; + + // table background + tmp_y = body_table_height; + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // anyway, apply some color + //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); + + // go back to the top to make alternated columns highlighting and to print the strings + pos_y -= 1.25 * sbar_fontsize_y; + pos_y -= sbar_border_thickness; + + pos += '1 1 0'; + + if (sbar_scoreboard_highlight) + { + column_dim_y = 1.25 * sbar_fontsize_y; // header + column_dim_y += sbar_border_thickness; + column_dim_y += body_table_height; + } + + // print the strings of the columns headers and draw the columns + for(i = 0; i < sbar_num_fields; ++i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + column_dim_x = sbar_size[i] + sbar_fontsize_x; + if (sbar_scoreboard_highlight) + { + if (mod(i,2)) + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x += column_dim_x; + } + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + tmp_y = 0; + for(i = sbar_num_fields-1; i > 0; --i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + + pos_x -= sbar_size[i]; + + if (sbar_scoreboard_highlight) + { + if (!mod(i,2)) + { + if (i == sbar_num_fields-1) + column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; + else + column_dim_x = sbar_size[i] + sbar_fontsize_x; + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + } + + tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); + tmp_x = sbar_size[i] - tmp_x; + drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x -= sbar_fontsize_x; + } + } + + pos_x = xmin; + pos_y += 1.25 * sbar_fontsize_y; // skip the header + pos_y += sbar_border_thickness; + + // fill the table and draw the rows + i = 0; + if (teamplay) + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team != tm.team) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + else + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + + if (i == 0) + pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table + pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) + + return pos; +} + +float Sbar_WouldDrawScoreboard() { + if (sb_showscores) + return 1; + else if (intermission == 1) + return 1; + else if (intermission == 2) + return 1; + else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) + return 1; + else if(sb_showscores_force) + return 1; + return 0; +} + +float g_minstagib; +float average_accuracy; +vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +{ + float i; + float weapon_hit, weapon_damage, weapon_stats; + float fontsize = 40 * 1/3; + float xsave; + float weapon_cnt; + float rows; + if(cvar("sbar_accuracy_doublerows")) + rows = 2; + else + rows = 1; + float height = 40; + + if(warmup_stage) + { + return pos; + } + + xsave = pos_x; + drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += 18; + vector tmp; + tmp_x = sbwidth; + tmp_y = height * rows; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // column highlighting + for(i = 0; i < weapon_cnt/rows; ++i) + { + if(!mod(i, 2)) + drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + + // row highlighting + for(i = 0; i < rows; ++i) + { + drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + } + + if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) + g_minstagib = 1; // TODO: real detection for minstagib? + + // skip useless weapons + weapon_cnt = 0; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + ++weapon_cnt; + } + + drawfont = sbar_bigfont; + average_accuracy = 0; + float weapons_with_stats; + weapons_with_stats = 0; + if(rows == 2) + pos_x += sbwidth/weapon_cnt / 2; + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + if(weapon_damage) + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + float weapon_alpha; + + if(weapon_damage) + weapon_alpha = sbar_scoreboard_alpha_fg; + else + weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; + + // weapon icon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + // the accuracy + if(weapon_damage) { + weapons_with_stats += 1; + average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy + + string s; + s = strcat(ftos(weapon_stats),"%"); + + float padding; + padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value + + rgb = Sbar_AccuracyColor(weapon_stats); + drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += sbwidth/weapon_cnt * rows; + if(rows == 2 && i == 6) { + pos_x -= sbwidth; + pos_y += height; + } + } + drawfont = sbar_font; + + if(weapons_with_stats) + average_accuracy = floor(average_accuracy / weapons_with_stats); + + pos_x = xsave; + pos_y += height; + return pos; +} + +string race_PlaceName(float pos) { + if(pos == 1) + return "1st"; + else if(pos == 2) + return "2nd"; + else if(pos == 3) + return "3rd"; + else + return strcat(ftos(pos), "th"); +} + +vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +{ + float i; + RANKINGS_RECEIVED_CNT = 0; + for (i=RANKINGS_CNT-1; i>=0; --i) + if (grecordtime[i]) + RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; + + if (RANKINGS_RECEIVED_CNT == 0) + return pos; + + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + vector hl_rgb; + hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; + hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; + hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; + + pos_y += sbar_fontsize_y; + drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += sbar_fontsize_y; + vector tmp; + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // row highlighting + for(i = 0; i 0) + str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); + } + else + { + if(tl > 0) + str = strcat(str, " for ^1", ftos(tl), " minutes^7"); + if(fl > 0) + { + if(tl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + if(ll > 0) + { + if(tl > 0 || fl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + } + + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; +} + +string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) +{ + string col; + string timestr; + string cpname; + string lapstr; + lapstr = ""; + + if(histime == 0) // goal hit + { + if(mytime > 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void Sbar_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +void Sbar_Score() +{ + float score, distribution, leader; + vector score_pos, secondary_score_pos, distribution_color; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + vector bottomright; + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + score_pos = bottomright - '245 42 0'; // for same alignment as before: 294 + secondary_score_pos = score_pos + '149 -6 0'; + + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec, minusplus; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution)/TIME_FACTOR); + distmsec = fabs(distribution) - distsec*TIME_FACTOR; + if (distribution < 0) + distsec = -distsec; + } + + if (distribution <= 0) { + distribution_color = '0 1 0'; + minusplus = 1; // minusplus 1: always prefix with minus sign + } + else { + distribution_color = '1 0 0'; + minusplus = 2; // minusplus 1: always prefix with plus sign + } + Sbar_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + // race record display + if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead + drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + } else if (!teamplay) { // non-teamgames, except race/cts + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = '0 1 0'; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = '1 0 0'; + + Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + drawfont = sbar_bigfont; + float a, t; + vector m; + string s, forcetime; + + m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = sbar_font; + } +} + +void Sbar_Timer() +{ + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + vector bgpos, timer_color; + bgpos = '0 0 0'; + + vector topright; + topright = '0 0 0'; + topright_x = vid_conwidth; + + float scale; + scale = cvar_or("sbar_timer_scale", 1); + timelimit = getstatf(STAT_TIMELIMIT); + + Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + if (minutes < 10) + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } else { + minutes = minutesLeft; + seconds = secondsLeft; + if (minutes == 0) + bgpos_x = topright_x - (36 + 7 + 12) * scale; + else if (minutes < 10) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } + + if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 + if (teamplay) + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + Sbar_DrawXNum(topright - ('103 0 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum(topright - ('36 0 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void CSQC_Strength_Timer() { + vector pos; + vector bottom; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + float stat_items, dt; + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + vector picsize; + float strength_time, invincibility_time, countdown_fontsize; + + picsize = '22 22 0'; + countdown_fontsize = 18; + + if (vid_conwidth >= 800) + pos = bottom + '192 -46 0'; + else + pos = bottom + '192 -94 0'; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight - 70) + havail = vid_conheight - 70; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void Sbar_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Splash(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats() +{ + float i, count_hitscan, count_splash, row_hitscan, row_splash; // count is the number of 'colums' + float weapon_hit, weapon_damage, weapon_stats; + float left_border; // position where the weapons start, the description is in the border + vector fill_colour, fill_size; + vector pos; + vector border_colour; + + float col_margin = 20; // pixels between the columns + float row_margin = 20; // pixels between the rows + + fill_size_x = 5 * sbar_fontsize_x; // width of the background + fill_size_y = 10 * sbar_fontsize_y; // height of the background + + drawfont = sbar_bigfont; + pos_x = 0; + pos_y = SCOREBOARD_OFFSET; + pos_z = 0; + drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + left_border = col_margin + 11 * sbar_fontsize_x; + + drawfont = sbar_font; + + if(warmup_stage) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); + + float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border + + if (weapon_damage) { + if (self.spawnflags & WEP_TYPE_SPLASH) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) + { + count_splash = 0; + ++row_splash; + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_splash * (fill_size_x + col_margin); + pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_splash; + } else if (self.spawnflags & WEP_TYPE_HITSCAN) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) + { + count_hitscan = 0; + ++row_hitscan; + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_hitscan * (fill_size_x + col_margin); + pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_hitscan; + } + } + } +} + +void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x -= 2 / 3 * strlen(text) * scale_x; + drawstring(position, text, scale, rgb, alpha, flag); +} + +void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); + drawstring(position, text, scale, rgb, alpha, flag); +} + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_SHELLS; + case 1: return IT_NAILS; + case 2: return IT_ROCKETS; + case 3: return IT_CELLS; + case 4: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: return "gfx/hud/sb_shells"; + case 1: return "gfx/hud/sb_bullets"; + case 2: return "gfx/hud/sb_rocket"; + case 3: return "gfx/hud/sb_cells"; + case 4: return "gfx/hud/sb_fuel"; + default: return ""; + } +} + +void Sbar_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +void Sbar_Draw (void) +{ + // vectors for top right, bottom right, bottom and bottom left corners + vector topright; + vector bottom; + vector bottomright; + vector bottomleft; + + topright_x = vid_conwidth; + topright_y = 0; + topright_z = 0; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); + sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); + sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); + sbar_color_bg_team = cvar("sbar_color_bg_team"); + + float i; + float weapon_stats; + float x, fade; + float stat_items, stat_weapons; + + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + vector o; o = '1 0 0' * vid_conwidth; + o_y = 28; // move spectator text slightly down to prevent overlapping the timer + + string s; + vector pos; + pos = '0 0 0'; + + sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); + sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); + if(sbar_fontsize != sbar_oldfontsize) + { + Cmd_Sbar_SetFields(0); + sbar_oldfontsize = sbar_fontsize; + } + + if(spectatee_status && !intermission) + { + drawfont = sbar_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = bottomleft_x; + pos_y = bottom_y - 50 - sbar_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawfont = sbar_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + o = Sbar_DrawNoteLine(o, s); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + o = Sbar_DrawNoteLine(o, s); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + o = Sbar_DrawNoteLine(o, s); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + o = Sbar_DrawNoteLine(o, s); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + o = Sbar_DrawNoteLine(o, s); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + o = Sbar_DrawNoteLine(o, s); + } + + // move more important stuff more to the middle so its more visible + o_y = vid_conheight * 0.66; + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + o = Sbar_DrawNoteLine(o, s); + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + o = Sbar_DrawNoteLine(o, s); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + entity tm; + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + o = Sbar_DrawNoteLine(o, s); + } + } + } + + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(vote_alpha) { + float a; + a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + if (teamplay) + color = GetTeamRGB(myteam) * sbar_color_bg_team; + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + } + + vector voteorigin = bottomright - '290 135 0'; + vector votesize = '280 70 0'; + drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } + + Sbar_UpdatePlayerTeams(); + if (intermission == 2) // map voting screen + { + if(sb_showaccuracy && spectatee_status != -1) { + Sbar_DrawAccuracyStats(); + Sbar_Score(); + Sbar_Timer(); + } + else if(sb_showscores) { + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + } + else + Sbar_FinaleOverlay(); + + Sbar_Reset(); + } + else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + + Sbar_Reset(); + } + else + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + float armor, health; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + + stat_items = getstati(STAT_ITEMS); + stat_weapons = getstati(STAT_WEAPONS); + + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + + vector bg_size; // hud background size + bg_size = '1600 58 0'; + + if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { + if (teamplay) + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(sbar_hudselector == 2) // combined health and armor display + { + vector v; + v = healtharmor_maxdamage(health, armor, armorblockpercent); + + vector num_pos; + num_pos = bottom - '96 28 0'; + + x = floor(v_x + 1); + + if(v_z) // fully armored + { + // here, armorideal > armor + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', sbar_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); + } + else + { + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', sbar_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum_Colored(num_pos, x, 24, sbar_alpha_fg); // draw the combined health and armor + } + + else + { + vector health_pos, armor_pos; + + if (sbar_hudselector == 0) { // old style layout with armor left of health + armor_pos = bottom - '96 28 0'; + health_pos = bottom - '-14 28 0'; + } + else { + health_pos = bottom - '96 28 0'; + armor_pos = bottom - '-14 28 0'; + } + + // armor + x = armor; + if (x > 0) + { + if (x > 45) { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + else { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', (x+10)/55 * sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + } + + // health + x = health; + drawpic(health_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(health_pos, x, 24, sbar_alpha_fg); + } + + // ammo + + for (i = 0; i < 4; ++i) { + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + + if(sbar_currentammo || vid_conwidth < 800) { // force showing current ammo only with conwidths < 800 + if (stat_items & GetAmmoItemCode(i)) { + if (vid_conwidth >= 800) { + pos_x = 230; + pos_y = 40; + } else { + pos_x = 206; + pos_y = 33; + } + + pos = bottom - pos; + if(vid_conwidth >= 800) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '107 29 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '76 3 0', GetAmmoPicture(i), '24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if(a < 10) + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } else { + if (a > 0) { + switch (i) { + case 0: pos_x = 286; pos_y = 48; break; // shells + case 1: pos_x = 286; pos_y = 26; break; // bullets + case 2: pos_x = 200; pos_y = 48; break; // rockets + case 3: pos_x = 200; pos_y = 26; break; // cells + } + + pos = bottom - pos; + if (stat_items & GetAmmoItemCode(i)) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '80 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '56 3 0', GetAmmoPicture(i), '18 18 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a < 10) { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } else { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0.7 0.7', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } + } + } + } + + // fuel ammo + a = getstati(GetAmmoStat(4)); // how much fuel do we have? + + if (a > 0) { // if we have fuel, draw the amount + float invincibility_time, dt; + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + dt = invincibility_time - time; + if (vid_conwidth >= 800) { + if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere + pos_x = bottom_x + 140; + pos_y = bottom_y - 72; + } + else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway) + pos_x = bottom_x + 140; + pos_y = bottom_y - 20; + } + } + else { // draw fuel on top of ammo if vid_conwidth < 800 + pos_x = bottom_x - 200; + pos_y = bottom_y - 45; + } + drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a > 10) + Sbar_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + // draw scores and timer + Sbar_Score(); + Sbar_Timer(); + + // draw strength/invincibility icon and timer + CSQC_Strength_Timer(); + + // weapon icons + if(cvar_or("sbar_showweaponicons", 1)) { + Sbar_DrawWeapon_Clear(); + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons) + if(self.impulse >= 0) + if(stat_weapons & self.weapons) + Sbar_DrawWeapon(self, fade, (i == activeweapon)); + } + } + + // draw gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_NEXBALL) + CSQC_nb_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + } + return; +} + +// CTF HUD +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector bottomleft, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = bottomleft - '-4 50 0'; + blueflag_pos = bottomleft - '-62 50 0'; + } else { + blueflag_pos = bottomleft - '-4 50 0'; + redflag_pos = bottomleft - '-62 50 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +// Keyhunt HUD +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + vector bottomleft; + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + p_x = 6; + p_y = vid_conheight - 34 - 3; + p_z = 0; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * sbar_alpha_fg; + aa = aa * sbar_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +//Nexball HUD +#define NBPB_SIZE '96 38 0' +#define NBPB_BT 2 //thickness +#define NBPB_BRGB '1 1 1' +#define NBPB_BALPH 1 //alpha +#define NBPB_BFLAG DRAWFLAG_NORMAL +#define NBPB_IALPH 0.4 +#define NBPB_IFLAG DRAWFLAG_NORMAL +#define NBPB_IRGB '0.7 0.1 0' + +void CSQC_nb_hud(void) +{ + float stat_items, nb_pb_starttime, dt, p; + vector pos; + + stat_items = getstati(STAT_ITEMS); + nb_pb_starttime = getstatf(STAT_NB_METERSTART); + + pos_x = 4; + pos_y = vid_conheight - 42; + pos_z = 0; + + //Manage the progress bar if any + if (nb_pb_starttime > 0) + { + vector s; + dt = mod(time - nb_pb_starttime, nb_pb_period); + // one period of positive triangle + p = 2 * dt / nb_pb_period; + if (p > 1) + p = 2 - p; + + s = NBPB_SIZE; + //Draw the filling + drawfill(pos, p * s_x * '1 0 0' + s_y * '0 1 0', NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); + + //Draw the box + s = NBPB_SIZE; + drawline(NBPB_BT, pos , pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos , pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + } + + pos_x += 12; //horizontal margin to the picture + pos_y += 2; //vertical margin to the picture + + if (stat_items & IT_KEY1) + drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); +} + +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = sbar_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 48; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && score < t || !t) + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = sbar_font; +} diff --git a/qcsrc/client/sbar.qc.LOCAL.4129.qc b/qcsrc/client/sbar.qc.LOCAL.4129.qc new file mode 100644 index 000000000..d817590d6 --- /dev/null +++ b/qcsrc/client/sbar.qc.LOCAL.4129.qc @@ -0,0 +1,3443 @@ +void drawstringright(vector, string, vector, vector, float, float); +void drawstringcenter(vector, string, vector, vector, float, float); + +float teamnagger; + +float weapon_hits[WEP_MAXCOUNT]; +float weapon_fired[WEP_MAXCOUNT]; +float weapon_number; + +float last_weapon; +float weapontime; + +float sbar_alpha_fg; +float sbar_alpha_bg; +float sbar_color_bg_team; +float sbar_border_thickness; +float sbar_accuracy_border_thickness; +float sbar_scoreboard_alpha_bg; +float sbar_scoreboard_alpha_fg; +float sbar_scoreboard_highlight; +float sbar_scoreboard_highlight_alpha; +float sbar_scoreboard_highlight_alpha_self; +float sbar_hudselector; +float sbar_accuracy_hud; +float sbar_scoreboard_alpha_name; +float sbar_scoreboard_alpha_name_self; + +float ps_primary, ps_secondary; +float ts_primary, ts_secondary; + +vector color; +float SCOREBOARD_OFFSET = 50; + +void CSQC_kh_hudreset(); +void CSQC_kh_hud(); +void CSQC_ctf_hudreset(); +void CSQC_ctf_hud(); +void CSQC_nb_hud(); +void CSQC_race_hud(); +void MapVote_Draw(); +void Sbar_FinaleOverlay() +{ + /*vector pos; + pos_x = (vid_conwidth - 1)/2; + pos_y = 16; + pos_z = 0;*/ + + //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); + MapVote_Draw(); +} + +vector Sbar_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +float weaponspace[10]; +void Sbar_DrawWeapon_Clear() +{ + float idx; + for(idx = 0; idx < 10; ++idx) + weaponspace[idx] = 0; +} +void Sbar_DrawWeapon(entity wi, float fade, float active) +{ + vector pos, vsize, fill_colour; + float value, idx, imp, sp, weapon_hit, weapon_damage, weapon_stats; + + imp = wi.impulse; + + weapon_hit = weapon_hits[wi.weapon-WEP_FIRST]; + weapon_damage = weapon_fired[wi.weapon-WEP_FIRST]; + if(imp == 0) + idx = 9; + else + idx = imp - 1; + + value = (active) ? 1 : 0.6; + color_x = color_y = color_z = value; + + // width = 300, height = 100 + const float w_width = 24, w_height = 12, w_space = 2, font_size = 8, accuracybar_height = 3; + + sp = weaponspace[idx] + 1; + weaponspace[idx] = sp; + + pos_x = (vid_conwidth + 6 - w_width * 9) * 0.5 + w_width * idx; + pos_y = (vid_conheight - w_height * sp) - 38; // move 38 pixels up + pos_z = 0; + vsize_x = w_width; + vsize_y = w_height; + vsize_z = 0; + if (active) + drawpic(pos, "gfx/hud/sb_ammobg", vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, strcat("gfx/hud/inv_weapon", wi.netname), vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x += w_space; + pos_y += w_space; + vsize_x = font_size; + vsize_y = font_size; + vsize_z = 0; + drawstring(pos, ftos(imp), vsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the weapon accuracy on the HUD + if(sbar_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + fill_colour = Sbar_AccuracyColor(weapon_stats); + if(weapon_damage) + drawpic(pos - '2 0 0' + '0 1 0' * (w_height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", '1 0 0' * w_width + '0 1 0' * accuracybar_height, fill_colour, sbar_alpha_fg, DRAWFLAG_NORMAL); + } +} + +void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showminusplus 1: always prefix with minus sign (useful in race distribution display) + // showminusplus 2: always prefix with plus sign (useful in race distribution display) + // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) +{ + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 20) { + color_x = 1; + color_y = (x-20)*90/27/100; // green value between 0 -> 1 + color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); +} + +void Cmd_Sbar_SetFields(float argc); +void Sbar_InitScores() +{ + float i, f; + + ps_primary = ps_secondary = ts_primary = ts_secondary = -1; + for(i = 0; i < MAX_SCORE; ++i) + { + f = (scores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ps_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ps_secondary = i; + } + if(ps_secondary == -1) + ps_secondary = ps_primary; + + for(i = 0; i < MAX_TEAMSCORE; ++i) + { + f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ts_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ts_secondary = i; + } + if(ts_secondary == -1) + ts_secondary = ts_primary; + + Cmd_Sbar_SetFields(0); +} + +void Sbar_UpdatePlayerPos(entity pl); +float SetTeam(entity pl, float Team); +//float lastpnum; +void Sbar_UpdatePlayerTeams() +{ + float Team; + entity pl, tmp; + float num; + + num = 0; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + num += 1; + Team = GetPlayerColor(pl.sv_entnum); + if(SetTeam(pl, Team)) + { + tmp = pl.sort_prev; + Sbar_UpdatePlayerPos(pl); + if(tmp) + pl = tmp; + else + pl = players.sort_next; + } + } + /* + if(num != lastpnum) + print(strcat("PNUM: ", ftos(num), "\n")); + lastpnum = num; + */ +} + +float Sbar_ComparePlayerScores(entity left, entity right) +{ + float vl, vr; + vl = GetPlayerColor(left.sv_entnum); + vr = GetPlayerColor(right.sv_entnum); + + if(!left.gotscores) + vl = COLOR_SPECTATOR; + if(!right.gotscores) + vr = COLOR_SPECTATOR; + + if(vl > vr) + return true; + if(vl < vr) + return false; + + if(vl == COLOR_SPECTATOR) + { + // FIRST the one with scores (spectators), THEN the ones without (downloaders) + // no other sorting + if(!left.gotscores && right.gotscores) + return true; + return false; + } + + vl = left.scores[ps_primary]; + vr = right.scores[ps_primary]; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_primary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_primary]); + + vl = left.scores[ps_secondary]; + vr = right.scores[ps_secondary]; + if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_secondary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_secondary]); + + return false; +} + +void Sbar_UpdatePlayerPos(entity player) +{ + for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) + { + SORT_SWAP(player, other); + } + for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) + { + SORT_SWAP(other, player); + } +} + +float Sbar_CompareTeamScores(entity left, entity right) +{ + float vl, vr; + + if(left.team == COLOR_SPECTATOR) + return 1; + if(right.team == COLOR_SPECTATOR) + return 0; + + vl = left.teamscores[ts_primary]; + vr = right.teamscores[ts_primary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_primary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_primary]); + + vl = left.teamscores[ts_secondary]; + vr = right.teamscores[ts_secondary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_secondary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_secondary]); + + return false; +} + +void Sbar_UpdateTeamPos(entity Team) +{ + for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) + { + SORT_SWAP(Team, other); + } + for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) + { + SORT_SWAP(other, Team); + } +} + +void Cmd_Sbar_Help(float argc) +{ + print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); + print("^3|---------------------------------------------------------------|\n"); + print("Usage:\n"); + print("^2sbar_columns_set default\n"); + print("^2sbar_columns_set ^7filed1 field2 ...\n"); + print("The following field names are recognized (case insensitive):\n"); + print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); + + print("^3name^7 or ^3nick^7 Name of a player\n"); + print("^3ping^7 Ping time\n"); + print("^3pl^7 Packet loss\n"); + print("^3kills^7 Number of kills\n"); + print("^3deaths^7 Number of deaths\n"); + print("^3suicides^7 Number of suicides\n"); + print("^3frags^7 kills - suicides\n"); + print("^3kd^7 The kill-death ratio\n"); + print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); + print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); + print("^3fckills^7 Number of flag carrier kills\n"); + print("^3returns^7 Number of flag returns\n"); + print("^3drops^7 Number of flag drops\n"); + print("^3lives^7 Number of lives (LMS)\n"); + print("^3rank^7 Player rank\n"); + print("^3pushes^7 Number of players pushed into void\n"); + print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); + print("^3kckills^7 Number of keys carrier kills\n"); + print("^3losses^7 Number of times a key was lost\n"); + print("^3laps^7 Number of laps finished (race/cts)\n"); + print("^3time^7 Total time raced (race/cts)\n"); + print("^3fastest^7 Time of fastest lap (race/cts)\n"); + print("^3ticks^7 Number of ticks (DOM)\n"); + print("^3takes^7 Number of domination points taken (DOM)\n"); + print("^3score^7 Total score\n\n"); + + print("Before a field you can put a + or - sign, then a comma separated list\n"); + print("of game types, then a slash, to make the field show up only in these\n"); + print("or in all but these game types. You can also specify 'all' as a\n"); + print("field to show all fields available for the current game mode.\n\n"); + + print("The special game type names 'teams' and 'noteams' can be used to\n"); + print("include/exclude ALL teams/noteams game modes.\n\n"); + + print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); + print("will display name, ping and pl aligned to the left, and the fields\n"); + print("right of the vertical bar aligned to the right.\n"); + print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); + print("other gamemodes except DM.\n"); +} + +string Sbar_DefaultColumnLayout() +{ + return strcat( // fteqcc sucks + "ping pl name | ", + "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" + "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", + "+lms/lives +lms/rank ", + "+kh/caps +kh/pushes +kh/destroyed ", + "?+race/laps ?+race/time ?+race/fastest ", + "+as/objectives +nexball/faults +nexball/goals ", + "-lms,race,nexball/score"); +} + +void Cmd_Sbar_SetFields(float argc) +{ + float i, j, slash; + string str, pattern; + float have_name, have_primary, have_secondary, have_separator; + float missing; + + // TODO: re enable with gametype dependant cvars? + if(argc < 2) // no arguments provided + argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); + + if(argc < 2) + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + + if(argc == 2) + { + if(argv(1) == "default") + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + else if(argv(1) == "all") + { + string s; + s = "ping pl color name |"; + for(i = 0; i < MAX_SCORE; ++i) + { + if(i != ps_primary) + if(i != ps_secondary) + if(scores_label[i] != "") + s = strcat(s, " ", scores_label[i]); + } + if(ps_secondary != ps_primary) + s = strcat(s, " ", scores_label[ps_secondary]); + s = strcat(s, " ", scores_label[ps_primary]); + argc = tokenizebyseparator(strcat("x ", s), " "); + } + } + + + sbar_num_fields = 0; + + drawfont = sbar_font; + + for(i = 0; i < argc - 1; ++i) + { + float nocomplain; + str = argv(i+1); + + nocomplain = FALSE; + if(substring(str, 0, 1) == "?") + { + nocomplain = TRUE; + str = substring(str, 1, strlen(str) - 1); + } + + slash = strstrofs(str, "/", 0); + if(slash >= 0) + { + pattern = substring(str, 0, slash); + str = substring(str, slash + 1, strlen(str) - (slash + 1)); + + if not(isGametypeInFilter(gametype, teamplay, pattern)) + continue; + } + + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(str); + sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); + str = strtolower(str); + + if(str == "ping") { + sbar_field[sbar_num_fields] = SP_PING; + } else if(str == "pl") { + sbar_field[sbar_num_fields] = SP_PL; + } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { + sbar_field[sbar_num_fields] = SP_KDRATIO; + } else if(str == "name" || str == "nick") { + sbar_field[sbar_num_fields] = SP_NAME; + have_name = 1; + } else if(str == "|") { + sbar_field[sbar_num_fields] = SP_SEPARATOR; + have_separator = 1; + } else { + for(j = 0; j < MAX_SCORE; ++j) + if(str == strtolower(scores_label[j])) + goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" +:notfound + if(str == "frags") + { + j = SP_FRAGS; + } + else + { + if not(nocomplain) + print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); + continue; + } +:found + sbar_field[sbar_num_fields] = j; + if(j == ps_primary) + have_primary = 1; + if(j == ps_secondary) + have_secondary = 1; + } + ++sbar_num_fields; + if(sbar_num_fields >= MAX_SBAR_FIELDS) + break; + } + + if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) + have_primary = 1; + if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) + have_secondary = 1; + if(ps_primary == ps_secondary) + have_secondary = 1; + missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); + + if(sbar_num_fields+missing < MAX_SBAR_FIELDS) + { + if(!have_name) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 0; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[0] = strzone("name"); + sbar_field[0] = SP_NAME; + ++sbar_num_fields; + print("fixed missing field 'name'\n"); + + if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 1; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[1] = strzone("|"); + sbar_field[1] = SP_SEPARATOR; + sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + } + else if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone("|"); + sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = SP_SEPARATOR; + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + if(!have_secondary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_secondary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_secondary], "'\n"); + } + if(!have_primary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_primary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_primary], "'\n"); + } + } + + sbar_field[sbar_num_fields] = SP_END; +} + +// MOVEUP:: +vector sbar_field_rgb; +string sbar_field_icon0; +string sbar_field_icon1; +string sbar_field_icon2; +vector sbar_field_icon0_rgb; +vector sbar_field_icon1_rgb; +vector sbar_field_icon2_rgb; +float sbar_field_icon0_alpha; +float sbar_field_icon1_alpha; +float sbar_field_icon2_alpha; +string Sbar_GetField(entity pl, float field) +{ + float tmp, num, denom, f; + string str; + sbar_field_rgb = '1 1 1'; + sbar_field_icon0 = ""; + sbar_field_icon1 = ""; + sbar_field_icon2 = ""; + sbar_field_icon0_rgb = '1 1 1'; + sbar_field_icon1_rgb = '1 1 1'; + sbar_field_icon2_rgb = '1 1 1'; + sbar_field_icon0_alpha = 1; + sbar_field_icon1_alpha = 1; + sbar_field_icon2_alpha = 1; + switch(field) + { + case SP_PING: + if not(pl.gotscores) + return "\x8D\x8D\x8D"; // >>> sign + //str = getplayerkey(pl.sv_entnum, "ping"); + f = pl.ping; + if(f == 0) + return "N/A"; + tmp = max(0, min(220, f-80)) / 220; + sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; + return ftos(f); + + case SP_PL: + if not(pl.gotscores) + return "N/A"; + f = pl.ping_packetloss; + tmp = pl.ping_movementloss; + if(f == 0 && tmp == 0) + return ""; + str = ftos(ceil(f * 100)); + if(tmp != 0) + str = strcat(str, "~", ftos(ceil(tmp * 100))); + tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl + sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; + return str; + + case SP_NAME: + if(ready_waiting && pl.ready) + { + sbar_field_icon0 = "gfx/sb_player_ready"; + } + else if(!teamplay) + { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + { + sbar_field_icon0 = "gfx/sb_playercolor_base"; + sbar_field_icon1 = "gfx/sb_playercolor_shirt"; + sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); + sbar_field_icon2 = "gfx/sb_playercolor_pants"; + sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); + } + } + return GetPlayerName(pl.sv_entnum); + + case SP_FRAGS: + f = pl.(scores[SP_KILLS]); + f -= pl.(scores[SP_SUICIDES]); + return ftos(f); + + case SP_KDRATIO: + num = pl.(scores[SP_KILLS]); + denom = pl.(scores[SP_DEATHS]); + + if(denom == 0) { + sbar_field_rgb = '0 1 0'; + str = ftos(num); + } else if(num <= 0) { + sbar_field_rgb = '1 0 0'; + str = ftos(num/denom); + } else + str = ftos(num/denom); + + tmp = strstrofs(str, ".", 0); + if(tmp > 0) + str = substring(str, 0, tmp+2); + return str; + + default: + tmp = pl.(scores[field]); + f = scores_flags[field]; + if(field == ps_primary) + sbar_field_rgb = '1 1 0'; + else if(field == ps_secondary) + sbar_field_rgb = '0 1 1'; + else + sbar_field_rgb = '1 1 1'; + return ScoreString(f, tmp); + } + //return "error"; +} + +float xmin, xmax, ymin, ymax, sbwidth; +float sbar_fixscoreboardcolumnwidth_len; +float sbar_fixscoreboardcolumnwidth_iconlen; +float sbar_fixscoreboardcolumnwidth_marginlen; + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +string Sbar_FixScoreboardColumnWidth(float i, string str) +{ + float field, f; + vector sz; + field = sbar_field[i]; + + sbar_fixscoreboardcolumnwidth_iconlen = 0; + + if(sbar_field_icon0 != "") + { + sz = drawgetimagesize(sbar_field_icon0); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon1 != "") + { + sz = drawgetimagesize(sbar_field_icon1); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon2 != "") + { + sz = drawgetimagesize(sbar_field_icon2); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect + + if(sbar_fixscoreboardcolumnwidth_iconlen != 0) + sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); + else + sbar_fixscoreboardcolumnwidth_marginlen = 0; + + if(field == SP_NAME) // name gets all remaining space + { + float namesize, j; + namesize = sbwidth;// / sbar_fontsize_x; + for(j = 0; j < sbar_num_fields; ++j) + if(j != i) + if (sbar_field[i] != SP_SEPARATOR) + namesize -= sbar_size[j] + 1; + namesize += 1; + sbar_size[i] = namesize; + + if (sbar_fixscoreboardcolumnwidth_iconlen != 0) + namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); + } + else + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); + + f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + if(sbar_size[i] < f) + sbar_size[i] = f; + + return str; +} + +void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) +{ + vector tmp, rgb; + rgb = GetTeamRGB(pl.team); + string str; + float i, field; + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + + if((rgb == '1 1 1') && (!is_spec)) { + rgb_x = cvar("sbar_color_bg_r") + 0.5; + rgb_y = cvar("sbar_color_bg_g") + 0.5; + rgb_z = cvar("sbar_color_bg_b") + 0.5; } + + // Layout: + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * 1.25; + tmp_z = 0; + + // alternated rows highlighting + if(is_self) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); + else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + + tmp_y = 0; + + for(i = 0; i < sbar_num_fields; ++i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x += sbar_size[i] + sbar_fontsize_x; + continue; + } + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + pos_x += sbar_size[i] + sbar_fontsize_x; + + if(field == SP_NAME) { + tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; + if (is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; + if (is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i] + sbar_fontsize_x; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + for(i = sbar_num_fields-1; i > 0; --i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x -= sbar_size[i] + sbar_fontsize_x; + continue; + } + + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + if(field == SP_NAME) { + tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... + if(is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len; + if(is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i]; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + pos_x -= sbar_size[i] + sbar_fontsize_x; + } + } +} + +/* + * Sbar_Scoreboard_MakeTable + * + * Makes a table for a team (for all playing players in DM) and fills it + */ + +vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +{ + float body_table_height, i; + vector tmp, column_dim; + entity pl; + + body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line + + pos -= '1 1 0'; + + tmp_x = sbwidth + 2; + tmp_y = 1.25 * sbar_fontsize_y; + + // rounded header + drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // table border + tmp_y += sbar_border_thickness; + tmp_y += body_table_height; + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard + + // separator header/table + pos_y += 1.25 * sbar_fontsize_y; + tmp_y = sbar_border_thickness; + drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + pos_y += sbar_border_thickness; + + // table background + tmp_y = body_table_height; + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // anyway, apply some color + //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); + + // go back to the top to make alternated columns highlighting and to print the strings + pos_y -= 1.25 * sbar_fontsize_y; + pos_y -= sbar_border_thickness; + + pos += '1 1 0'; + + if (sbar_scoreboard_highlight) + { + column_dim_y = 1.25 * sbar_fontsize_y; // header + column_dim_y += sbar_border_thickness; + column_dim_y += body_table_height; + } + + // print the strings of the columns headers and draw the columns + for(i = 0; i < sbar_num_fields; ++i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + column_dim_x = sbar_size[i] + sbar_fontsize_x; + if (sbar_scoreboard_highlight) + { + if (mod(i,2)) + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x += column_dim_x; + } + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + tmp_y = 0; + for(i = sbar_num_fields-1; i > 0; --i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + + pos_x -= sbar_size[i]; + + if (sbar_scoreboard_highlight) + { + if (!mod(i,2)) + { + if (i == sbar_num_fields-1) + column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; + else + column_dim_x = sbar_size[i] + sbar_fontsize_x; + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + } + + tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); + tmp_x = sbar_size[i] - tmp_x; + drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x -= sbar_fontsize_x; + } + } + + pos_x = xmin; + pos_y += 1.25 * sbar_fontsize_y; // skip the header + pos_y += sbar_border_thickness; + + // fill the table and draw the rows + i = 0; + if (teamplay) + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team != tm.team) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + else + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + + if (i == 0) + pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table + pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) + + return pos; +} + +float Sbar_WouldDrawScoreboard() { + if (sb_showscores) + return 1; + else if (intermission == 1) + return 1; + else if (intermission == 2) + return 1; + else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) + return 1; + else if(sb_showscores_force) + return 1; + return 0; +} + +float g_minstagib; +float average_accuracy; +vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +{ + float i; + float weapon_hit, weapon_damage, weapon_stats; + float fontsize = 40 * 1/3; + float xsave; + float weapon_cnt; + float rows; + if(cvar("sbar_accuracy_doublerows")) + rows = 2; + else + rows = 1; + float height = 40; + + if(warmup_stage) + { + return pos; + } + + xsave = pos_x; + drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += 18; + vector tmp; + tmp_x = sbwidth; + tmp_y = height * rows; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // column highlighting + for(i = 0; i < weapon_cnt/rows; ++i) + { + if(!mod(i, 2)) + drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + + // row highlighting + for(i = 0; i < rows; ++i) + { + drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + } + + if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) + g_minstagib = 1; // TODO: real detection for minstagib? + + // skip useless weapons + weapon_cnt = 0; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + ++weapon_cnt; + } + + drawfont = sbar_bigfont; + average_accuracy = 0; + float weapons_with_stats; + weapons_with_stats = 0; + if(rows == 2) + pos_x += sbwidth/weapon_cnt / 2; + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + if(weapon_damage) + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + float weapon_alpha; + + if(weapon_damage) + weapon_alpha = sbar_scoreboard_alpha_fg; + else + weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; + + // weapon icon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + // the accuracy + if(weapon_damage) { + weapons_with_stats += 1; + average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy + + string s; + s = strcat(ftos(weapon_stats),"%"); + + float padding; + padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value + + rgb = Sbar_AccuracyColor(weapon_stats); + drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += sbwidth/weapon_cnt * rows; + if(rows == 2 && i == 6) { + pos_x -= sbwidth; + pos_y += height; + } + } + drawfont = sbar_font; + + if(weapons_with_stats) + average_accuracy = floor(average_accuracy / weapons_with_stats); + + pos_x = xsave; + pos_y += height; + return pos; +} + +string race_PlaceName(float pos) { + if(pos == 1) + return "1st"; + else if(pos == 2) + return "2nd"; + else if(pos == 3) + return "3rd"; + else + return strcat(ftos(pos), "th"); +} + +vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +{ + float i; + RANKINGS_RECEIVED_CNT = 0; + for (i=RANKINGS_CNT-1; i>=0; --i) + if (grecordtime[i]) + RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; + + if (RANKINGS_RECEIVED_CNT == 0) + return pos; + + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + vector hl_rgb; + hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; + hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; + hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; + + pos_y += sbar_fontsize_y; + drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += sbar_fontsize_y; + vector tmp; + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // row highlighting + for(i = 0; i 0) + str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); + } + else + { + if(tl > 0) + str = strcat(str, " for ^1", ftos(tl), " minutes^7"); + if(fl > 0) + { + if(tl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + if(ll > 0) + { + if(tl > 0 || fl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + } + + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; +} + +string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) +{ + string col; + string timestr; + string cpname; + string lapstr; + lapstr = ""; + + if(histime == 0) // goal hit + { + if(mytime > 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void Sbar_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +void Sbar_Score() +{ + float score, distribution, leader; + vector score_pos, secondary_score_pos, distribution_color; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + vector bottomright; + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + score_pos = bottomright - '245 42 0'; // for same alignment as before: 294 + secondary_score_pos = score_pos + '149 -6 0'; + + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec, minusplus; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution)/TIME_FACTOR); + distmsec = fabs(distribution) - distsec*TIME_FACTOR; + if (distribution < 0) + distsec = -distsec; + } + + if (distribution <= 0) { + distribution_color = '0 1 0'; + minusplus = 1; // minusplus 1: always prefix with minus sign + } + else { + distribution_color = '1 0 0'; + minusplus = 2; // minusplus 1: always prefix with plus sign + } + Sbar_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + // race record display + if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead + drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + + } else if (!teamplay) { // non-teamgames, except race/cts + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = '0 1 0'; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = '1 0 0'; + + Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + drawfont = sbar_bigfont; + float a, t; + vector m; + string s, forcetime; + + m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = sbar_font; + } +} + +void Sbar_Timer() +{ + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + vector bgpos, timer_color; + bgpos = '0 0 0'; + + vector topright; + topright = '0 0 0'; + topright_x = vid_conwidth; + + float scale; + scale = cvar_or("sbar_timer_scale", 1); + timelimit = getstatf(STAT_TIMELIMIT); + + Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + if (minutes < 10) + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } else { + minutes = minutesLeft; + seconds = secondsLeft; + if (minutes == 0) + bgpos_x = topright_x - (36 + 7 + 12) * scale; + else if (minutes < 10) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) + bgpos_x = topright_x - (72 + 17 + 12) * scale; + else + bgpos_x = topright_x - (90 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } + + if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 + if (teamplay) + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + Sbar_DrawXNum(topright - ('103 0 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum(topright - ('36 0 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void CSQC_Strength_Timer() { + vector pos; + vector bottom; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + float stat_items, dt; + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + vector picsize; + float strength_time, invincibility_time, countdown_fontsize; + + picsize = '22 22 0'; + countdown_fontsize = 18; + + if (vid_conwidth >= 800) + pos = bottom + '192 -46 0'; + else + pos = bottom + '192 -94 0'; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight - 70) + havail = vid_conheight - 70; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void Sbar_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Splash(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats() +{ + float i, count_hitscan, count_splash, row_hitscan, row_splash; // count is the number of 'colums' + float weapon_hit, weapon_damage, weapon_stats; + float left_border; // position where the weapons start, the description is in the border + vector fill_colour, fill_size; + vector pos; + vector border_colour; + + float col_margin = 20; // pixels between the columns + float row_margin = 20; // pixels between the rows + + fill_size_x = 5 * sbar_fontsize_x; // width of the background + fill_size_y = 10 * sbar_fontsize_y; // height of the background + + drawfont = sbar_bigfont; + pos_x = 0; + pos_y = SCOREBOARD_OFFSET; + pos_z = 0; + drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + left_border = col_margin + 11 * sbar_fontsize_x; + + drawfont = sbar_font; + + if(warmup_stage) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); + + float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border + + if (weapon_damage) { + if (self.spawnflags & WEP_TYPE_SPLASH) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) + { + count_splash = 0; + ++row_splash; + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_splash * (fill_size_x + col_margin); + pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_splash; + } else if (self.spawnflags & WEP_TYPE_HITSCAN) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) + { + count_hitscan = 0; + ++row_hitscan; + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_hitscan * (fill_size_x + col_margin); + pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_hitscan; + } + } + } +} + +void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x -= 2 / 3 * strlen(text) * scale_x; + drawstring(position, text, scale, rgb, alpha, flag); +} + +void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); + drawstring(position, text, scale, rgb, alpha, flag); +} + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_SHELLS; + case 1: return IT_NAILS; + case 2: return IT_ROCKETS; + case 3: return IT_CELLS; + case 4: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: return "gfx/hud/sb_shells"; + case 1: return "gfx/hud/sb_bullets"; + case 2: return "gfx/hud/sb_rocket"; + case 3: return "gfx/hud/sb_cells"; + case 4: return "gfx/hud/sb_fuel"; + default: return ""; + } +} + +void Sbar_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +void Sbar_Draw (void) +{ + // vectors for top right, bottom right, bottom and bottom left corners + vector topright; + vector bottom; + vector bottomright; + vector bottomleft; + + topright_x = vid_conwidth; + topright_y = 0; + topright_z = 0; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); + sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); + sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); + sbar_color_bg_team = cvar("sbar_color_bg_team"); + + float i; + float weapon_stats; + float x, fade; + float stat_items, stat_weapons; + + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + vector o; o = '1 0 0' * vid_conwidth; + o_y = 28; // move spectator text slightly down to prevent overlapping the timer + + string s; + vector pos; + pos = '0 0 0'; + + sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); + sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); + if(sbar_fontsize != sbar_oldfontsize) + { + Cmd_Sbar_SetFields(0); + sbar_oldfontsize = sbar_fontsize; + } + + if(spectatee_status && !intermission) + { + drawfont = sbar_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = bottomleft_x; + pos_y = bottom_y - 50 - sbar_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawfont = sbar_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + o = Sbar_DrawNoteLine(o, s); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + o = Sbar_DrawNoteLine(o, s); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + o = Sbar_DrawNoteLine(o, s); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + o = Sbar_DrawNoteLine(o, s); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + o = Sbar_DrawNoteLine(o, s); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + o = Sbar_DrawNoteLine(o, s); + } + + // move more important stuff more to the middle so its more visible + o_y = vid_conheight * 0.66; + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + o = Sbar_DrawNoteLine(o, s); + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + o = Sbar_DrawNoteLine(o, s); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + entity tm; + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + o = Sbar_DrawNoteLine(o, s); + } + } + } + + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(vote_alpha) { + float a; + a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + if (teamplay) + color = GetTeamRGB(myteam) * sbar_color_bg_team; + else { + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + } + + vector voteorigin = bottomright - '290 135 0'; + vector votesize = '280 70 0'; + drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } + + Sbar_UpdatePlayerTeams(); + if (intermission == 2) // map voting screen + { + if(sb_showaccuracy && spectatee_status != -1) { + Sbar_DrawAccuracyStats(); + Sbar_Score(); + Sbar_Timer(); + } + else if(sb_showscores) { + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + } + else + Sbar_FinaleOverlay(); + + Sbar_Reset(); + } + else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + + Sbar_Reset(); + } + else + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + float armor, health; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + + stat_items = getstati(STAT_ITEMS); + stat_weapons = getstati(STAT_WEAPONS); + + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + + vector bg_size; // hud background size + bg_size = '1600 58 0'; + + if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { + if (teamplay) + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + if(sbar_hudselector == 2) // combined health and armor display + { + vector v; + v = healtharmor_maxdamage(health, armor, armorblockpercent); + + vector num_pos; + num_pos = bottom - '96 28 0'; + + x = floor(v_x + 1); + + if(v_z) // fully armored + { + // here, armorideal > armor + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', sbar_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); + } + else + { + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', sbar_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + Sbar_DrawXNum_Colored(num_pos, x, 24, sbar_alpha_fg); // draw the combined health and armor + } + + else + { + vector health_pos, armor_pos; + + if (sbar_hudselector == 0) { // old style layout with armor left of health + armor_pos = bottom - '96 28 0'; + health_pos = bottom - '-14 28 0'; + } + else { + health_pos = bottom - '96 28 0'; + armor_pos = bottom - '-14 28 0'; + } + + // armor + x = armor; + if (x > 0) + { + if (x > 45) { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + else { + drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', (x+10)/55 * sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); + } + } + + // health + x = health; + drawpic(health_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum_Colored(health_pos, x, 24, sbar_alpha_fg); + } + + // ammo + + for (i = 0; i < 4; ++i) { + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + + if(sbar_currentammo || vid_conwidth < 800) { // force showing current ammo only with conwidths < 800 + if (stat_items & GetAmmoItemCode(i)) { + if (vid_conwidth >= 800) { + pos_x = 230; + pos_y = 40; + } else { + pos_x = 206; + pos_y = 33; + } + + pos = bottom - pos; + if(vid_conwidth >= 800) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '107 29 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '76 3 0', GetAmmoPicture(i), '24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if(a < 10) + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } else { + if (a > 0) { + switch (i) { + case 0: pos_x = 286; pos_y = 48; break; // shells + case 1: pos_x = 286; pos_y = 26; break; // bullets + case 2: pos_x = 200; pos_y = 48; break; // rockets + case 3: pos_x = 200; pos_y = 26; break; // cells + } + + pos = bottom - pos; + if (stat_items & GetAmmoItemCode(i)) + drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '80 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '56 3 0', GetAmmoPicture(i), '18 18 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a < 10) { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } else { + if(stat_items & GetAmmoItemCode(i)) + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0.7 0.7', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } + } + } + } + + // fuel ammo + a = getstati(GetAmmoStat(4)); // how much fuel do we have? + + if (a > 0) { // if we have fuel, draw the amount + float invincibility_time, dt; + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + dt = invincibility_time - time; + if (vid_conwidth >= 800) { + if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere + pos_x = bottom_x + 140; + pos_y = bottom_y - 72; + } + else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway) + pos_x = bottom_x + 140; + pos_y = bottom_y - 20; + } + } + else { // draw fuel on top of ammo if vid_conwidth < 800 + pos_x = bottom_x - 200; + pos_y = bottom_y - 45; + } + drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if (a > 10) + Sbar_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + // draw scores and timer + Sbar_Score(); + Sbar_Timer(); + + // draw strength/invincibility icon and timer + CSQC_Strength_Timer(); + + // weapon icons + if(cvar_or("sbar_showweaponicons", 1)) { + Sbar_DrawWeapon_Clear(); + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons) + if(self.impulse >= 0) + if(stat_weapons & self.weapons) + Sbar_DrawWeapon(self, fade, (i == activeweapon)); + } + } + + // draw gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_NEXBALL) + CSQC_nb_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + } + return; +} + +// CTF HUD +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector bottomleft, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = bottomleft - '-4 50 0'; + blueflag_pos = bottomleft - '-62 50 0'; + } else { + blueflag_pos = bottomleft - '-4 50 0'; + redflag_pos = bottomleft - '-62 50 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +// Keyhunt HUD +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + vector bottomleft; + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + p_x = 6; + p_y = vid_conheight - 34 - 3; + p_z = 0; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * sbar_alpha_fg; + aa = aa * sbar_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +//Nexball HUD +#define NBPB_SIZE '96 38 0' +#define NBPB_BT 2 //thickness +#define NBPB_BRGB '1 1 1' +#define NBPB_BALPH 1 //alpha +#define NBPB_BFLAG DRAWFLAG_NORMAL +#define NBPB_IALPH 0.4 +#define NBPB_IFLAG DRAWFLAG_NORMAL +#define NBPB_IRGB '0.7 0.1 0' + +void CSQC_nb_hud(void) +{ + float stat_items, nb_pb_starttime, dt, p; + vector pos; + + stat_items = getstati(STAT_ITEMS); + nb_pb_starttime = getstatf(STAT_NB_METERSTART); + + pos_x = 4; + pos_y = vid_conheight - 42; + pos_z = 0; + + //Manage the progress bar if any + if (nb_pb_starttime > 0) + { + vector s; + dt = mod(time - nb_pb_starttime, nb_pb_period); + // one period of positive triangle + p = 2 * dt / nb_pb_period; + if (p > 1) + p = 2 - p; + + s = NBPB_SIZE; + //Draw the filling + drawfill(pos, p * s_x * '1 0 0' + s_y * '0 1 0', NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); + + //Draw the box + s = NBPB_SIZE; + drawline(NBPB_BT, pos , pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos , pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + } + + pos_x += 12; //horizontal margin to the picture + pos_y += 2; //vertical margin to the picture + + if (stat_items & IT_KEY1) + drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); +} + +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = sbar_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 48; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && (score < t || !t)) { + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + if(cvar("cl_autodemo_delete_keeprecords")) + { + f = cvar("cl_autodemo_delete"); + f &~= 1; + cvar_set("cl_autodemo_delete", ftos(f)); // don't delete demo with new record! + } + } + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = sbar_font; +} diff --git a/qcsrc/common/util.qc b/qcsrc/common/util.qc index 2407b173d..9875529d3 100644 --- a/qcsrc/common/util.qc +++ b/qcsrc/common/util.qc @@ -1863,5 +1863,88 @@ float startsWithNocase(string haystack, string needle) return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0; } -#ifndef MENUQC -#endif +string get_model_datafilename(string m, float sk, string fil) +{ + if(m) + m = strcat(m, "_"); + else + m = "models/player/*_"; + if(sk >= 0) + m = strcat(m, ftos(sk)); + else + m = strcat(m, "*"); + return strcat(m, ".", fil); +} + +float get_model_parameters(string m, float sk) +{ + string fn, s, c; + float fh; + + get_model_parameters_modelname = string_null; + get_model_parameters_modelskin = -1; + get_model_parameters_name = string_null; + get_model_parameters_species = -1; + get_model_parameters_sex = string_null; + get_model_parameters_weight = -1; + get_model_parameters_age = -1; + get_model_parameters_desc = string_null; + + if not(m) + return 1; + if(sk < 0) + { + if(substring(m, -4, -1) != ".txt") + return 0; + if(substring(m, -6, 1) != "_") + return 0; + sk = stof(substring(m, -5, 1)); + m = substring(m, 0, -7); + } + + fn = get_model_datafilename(m, sk, "txt"); + fh = fopen(fn, FILE_READ); + if(fh < 0) + return 0; + + get_model_parameters_modelname = m; + get_model_parameters_modelskin = sk; + while((s = fgets(fh))) + { + if(s == "") + break; // next lines will be description + c = car(s); + s = cdr(s); + if(c == "name") + get_model_parameters_name = s; + if(c == "species") + switch(s) + { + case "human": get_model_parameters_species = SPECIES_HUMAN; break; + case "alien": get_model_parameters_species = SPECIES_ALIEN; break; + case "robot_shiny": get_model_parameters_species = SPECIES_ROBOT_SHINY; break; + case "robot_rusty": get_model_parameters_species = SPECIES_ROBOT_RUSTY; break; + case "robot_solid": get_model_parameters_species = SPECIES_ROBOT_SOLID; break; + case "animal": get_model_parameters_species = SPECIES_ANIMAL; break; + case "reserved": get_model_parameters_species = SPECIES_RESERVED; break; + } + if(c == "sex") + get_model_parameters_sex = s; + if(c == "weight") + get_model_parameters_weight = stof(s); + if(c == "age") + get_model_parameters_age = stof(s); + } + + while((s = fgets(fh))) + { + if(get_model_parameters_desc) + get_model_parameters_desc = strcat(get_model_parameters_desc, "\n"); + if(s != "") + get_model_parameters_desc = strcat(get_model_parameters_desc, s); + } + + fclose(fh); + + return 1; +} diff --git a/qcsrc/common/util.qh b/qcsrc/common/util.qh index f78a42258..23126b633 100644 --- a/qcsrc/common/util.qh +++ b/qcsrc/common/util.qh @@ -199,3 +199,14 @@ string cdr(string s); // returns all but first word float matchacl(string acl, string str); // matches str against ACL acl (with entries +foo*, +foo, +*foo, +*foo*, and same with - for forbidding) float startsWith(string haystack, string needle); float startsWithNocase(string haystack, string needle); + +string get_model_datafilename(string mod, float skn, string fil); // skin -1 will return wildcard, mod string_null will also put wildcard there +string get_model_parameters_modelname; +float get_model_parameters_modelskin; +string get_model_parameters_name; +float get_model_parameters_species; +string get_model_parameters_sex; +float get_model_parameters_weight; +float get_model_parameters_age; +string get_model_parameters_desc; +float get_model_parameters(string mod, float skn); // call with string_null to clear; skin -1 means mod is the filename of the txt file and is to be split diff --git a/qcsrc/menu/mbuiltin.qh b/qcsrc/menu/mbuiltin.qh index 232dee83d..6d9d3345c 100644 --- a/qcsrc/menu/mbuiltin.qh +++ b/qcsrc/menu/mbuiltin.qh @@ -348,3 +348,5 @@ string(float, float) getgamedirinfo = #626; #define GETGAMEDIRINFO_NAME 0 #define GETGAMEDIRINFO_DESCRIPTION 1 float log(float f) = #532; + +string(string format, ...) sprintf = #627; diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c index 0bd6e18f9..f3d3fbf75 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c @@ -173,6 +173,6 @@ void fillXonoticPlayerSettingsTab(entity me) me.TR(me); me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton("Apply immediately", '0 0 0', "color -1 -1;name \"$_cl_name\";cl_cmd sendcvar cl_weaponpriority;sendcvar cl_zoomfactor;sendcvar cl_zoomspeed;sendcvar cl_autoswitch;sendcvar cl_shownames;sendcvar cl_forceplayermodelsfromxonotic;sendcvar cl_forceplayermodels", COMMANDBUTTON_APPLY)); + me.TD(me, 1, me.columns, makeXonoticCommandButton("Apply immediately", '0 0 0', "color -1 -1;name \"$_cl_name\";cl_cmd sendcvar cl_weaponpriority;sendcvar cl_zoomfactor;sendcvar cl_zoomspeed;sendcvar cl_autoswitch;sendcvar cl_shownames;sendcvar cl_forceplayermodelsfromxonotic;sendcvar cl_forceplayermodels;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY)); } #endif diff --git a/qcsrc/menu/xonotic/playermodel.c b/qcsrc/menu/xonotic/playermodel.c index deeb30c08..f98b23cf1 100644 --- a/qcsrc/menu/xonotic/playermodel.c +++ b/qcsrc/menu/xonotic/playermodel.c @@ -7,16 +7,19 @@ CLASS(XonoticPlayerModelSelector) EXTENDS(XonoticImage) METHOD(XonoticPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector)) ATTRIB(XonoticPlayerModelSelector, currentModel, string, string_null) ATTRIB(XonoticPlayerModelSelector, currentSkin, float, 0) - ATTRIB(XonoticPlayerModelSelector, currentModelName, string, string_null) + ATTRIB(XonoticPlayerModelSelector, currentModelImage, string, string_null) ATTRIB(XonoticPlayerModelSelector, currentModelTitle, string, string_null) - ATTRIB(XonoticPlayerModelSelector, currentModelTxtName, string, string_null) ATTRIB(XonoticPlayerModelSelector, currentModelDescription, string, string_null) METHOD(XonoticPlayerModelSelector, go, void(entity, float)) + METHOD(XonoticPlayerModelSelector, destroy, void(entity)) ATTRIB(XonoticPlayerModelSelector, origin, vector, '0 0 0') ATTRIB(XonoticPlayerModelSelector, size, vector, '0 0 0') ATTRIB(XonoticPlayerModelSelector, realFontSize, vector, '0 0 0') ATTRIB(XonoticPlayerModelSelector, fontSize, float, SKINFONTSIZE_NORMAL) ATTRIB(XonoticPlayerModelSelector, titleFontSize, float, SKINFONTSIZE_TITLE) + ATTRIB(XonoticPlayerModelSelector, bufModels, float, -1) + ATTRIB(XonoticPlayerModelSelector, numModels, float, -1) + ATTRIB(XonoticPlayerModelSelector, idxModels, float, -1) ENDCLASS(XonoticPlayerModelSelector) entity makeXonoticPlayerModelSelector(); void PlayerModelSelector_Next_Click(entity btn, entity me); @@ -32,125 +35,102 @@ entity makeXonoticPlayerModelSelector() return me; } +#define BUFMODELS_TITLE 0 +#define BUFMODELS_IMAGE 1 +#define BUFMODELS_MODEL 2 +#define BUFMODELS_SKIN 3 +#define BUFMODELS_DESC 4 +#define BUFMODELS_COUNT 5 + void configureXonoticPlayerModelSelectorXonoticPlayerModelSelector(entity me) { + float sortbuf, glob, i; + string fn; + me.configureXonoticImage(me, string_null, 263.0/360.0); + + sortbuf = buf_create(); + glob = search_begin(get_model_datafilename(string_null, -1, "txt"), TRUE, TRUE); + for(i = 0; i < search_getsize(glob); ++i) + { + // select model #i! + fn = search_getfilename(glob, i); + if(!get_model_parameters(fn, -1)) + continue; + bufstr_add(sortbuf, sprintf("%-128s%s", get_model_parameters_name, fn), 1); + } + search_end(glob); + buf_sort(sortbuf, 128, 0); + me.numModels = buf_getsize(sortbuf); + me.bufModels = buf_create(); + for(i = 0; i < me.numModels; ++i) + { + fn = substring(bufstr_get(sortbuf, i), 128, -1); + if(!get_model_parameters(fn, -1)) + error("But it JUST worked!"); + bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_TITLE, get_model_parameters_name); + bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_IMAGE, strcat("/", substring(get_model_datafilename(get_model_parameters_modelname, get_model_parameters_modelskin, "tga"), 0, -5))); + bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_MODEL, get_model_parameters_modelname); + bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_SKIN, ftos(get_model_parameters_modelskin)); + get_model_parameters_desc = strcat(get_model_parameters_desc, "\n"); + if(get_model_parameters_sex) + get_model_parameters_desc = strcat(get_model_parameters_desc, "\nSex: ", get_model_parameters_sex); + if(get_model_parameters_weight) + get_model_parameters_desc = strcat(get_model_parameters_desc, "\nWeight: ", ftos(get_model_parameters_weight), " kg"); + if(get_model_parameters_age) + get_model_parameters_desc = strcat(get_model_parameters_desc, "\nAge: ", ftos(get_model_parameters_age)); + while(substring(get_model_parameters_desc, -1, 1) == "\n") + get_model_parameters_desc = substring(get_model_parameters_desc, 0, -2); + bufstr_set(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_DESC, get_model_parameters_desc); + } + buf_del(sortbuf); + get_model_parameters(string_null, 0); me.loadCvars(me); } +void destroyXonoticPlayerModelSelector(entity me) +{ + buf_del(me.bufModels); + me.bufModels = -1; +} void loadCvarsXonoticPlayerModelSelector(entity me) { - float glob, i, fh; - string fn; - string nm, t, l; - + float i; if(me.currentModel) strunzone(me.currentModel); - if(me.currentModelTitle) - strunzone(me.currentModelTitle); - if(me.currentModelName) - strunzone(me.currentModelName); - if(me.currentModelTxtName) - strunzone(me.currentModelTxtName); - if(me.currentModelDescription) - strunzone(me.currentModelDescription); me.currentSkin = cvar("_cl_playerskin"); me.currentModel = strzone(cvar_string("_cl_playermodel")); - me.currentModelName = string_null; - me.currentModelDescription = string_null; - me.currentModelTitle = string_null; - me.currentModelTxtName = string_null; - - // lookup model name - glob = search_begin("models/player/*.txt", TRUE, TRUE); - if(glob < 0) - return; - for(i = 0; i < search_getsize(glob); ++i) + for(i = 0; i < me.numModels; ++i) { - fn = search_getfilename(glob, i); - fh = fopen(fn, FILE_READ); - if(fh < 0) - continue; - t = fgets(fh); - nm = fgets(fh); - if(stof(fgets(fh)) == me.currentSkin) - if(fgets(fh) == me.currentModel) - { - me.currentModelName = strzone(strcat("/", nm)); - me.currentModelTxtName = strzone(fn); - me.currentModelTitle = strzone(t); - me.currentModelDescription = ""; - fgets(fh); // Skip species - while((l = fgets(fh))) - { - if(me.currentModelDescription != "") - me.currentModelDescription = strcat(me.currentModelDescription, "\n"); - me.currentModelDescription = strcat(me.currentModelDescription, l); - } - me.currentModelDescription = strzone(me.currentModelDescription); - fclose(fh); + if(bufstr_get(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_MODEL) == me.currentModel) + if(bufstr_get(me.bufModels, BUFMODELS_COUNT*i+BUFMODELS_SKIN) == ftos(me.currentSkin)) break; - } - fclose(fh); } - search_end(glob); + if(i >= me.numModels) // fail + i = 0; + me.idxModels = i; + me.go(me, 0); // this will set the other vars for currentSkin and currentModel } void goXonoticPlayerModelSelector(entity me, float d) { - float glob, i, fh; - string l; - - glob = search_begin("models/player/*.txt", TRUE, TRUE); - if(glob < 0) - return; - for(i = 0; i < search_getsize(glob); ++i) - if(search_getfilename(glob, i) == me.currentModelTxtName) - break; - // now i is search_getsize(glob) if not found, and the right index if found. - if(i == search_getsize(glob)) - { - if(d < 0) - i = search_getsize(glob) - 1; - else - i = 0; - } - else - { - i = mod(i + d + search_getsize(glob), search_getsize(glob)); - } + me.idxModels = mod(me.idxModels + d + me.numModels, me.numModels); if(me.currentModel) strunzone(me.currentModel); if(me.currentModelTitle) strunzone(me.currentModelTitle); - if(me.currentModelName) - strunzone(me.currentModelName); - if(me.currentModelTxtName) - strunzone(me.currentModelTxtName); + if(me.currentModelImage) + strunzone(me.currentModelImage); if(me.currentModelDescription) strunzone(me.currentModelDescription); // select model #i! - me.currentModelTxtName = strzone(search_getfilename(glob, i)); - fh = fopen(me.currentModelTxtName, FILE_READ); - search_end(glob); - if(fh < 0) - return; - me.currentModelTitle = strzone(fgets(fh)); - me.currentModelName = strzone(strcat("/", fgets(fh))); - me.currentSkin = stof(fgets(fh)); - me.currentModel = strzone(fgets(fh)); - me.currentModelDescription = ""; - fgets(fh); // Skip species - while((l = fgets(fh))) - { - if(me.currentModelDescription != "") - me.currentModelDescription = strcat(me.currentModelDescription, "\n"); - me.currentModelDescription = strcat(me.currentModelDescription, l); - } - me.currentModelDescription = strzone(me.currentModelDescription); - fclose(fh); + me.currentModelTitle = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_TITLE)); + me.currentModelImage = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_IMAGE)); + me.currentSkin = stof(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_SKIN)); + me.currentModel = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_MODEL)); + me.currentModelDescription = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_DESC)); } void PlayerModelSelector_Next_Click(entity btn, entity me) @@ -167,8 +147,9 @@ void PlayerModelSelector_Prev_Click(entity btn, entity me) void saveCvarsXonoticPlayerModelSelector(entity me) { - // TODO rather set the _cl ones and apply later? - localcmd(strcat("playermodel ", me.currentModel, "\nplayerskin ", ftos(me.currentSkin), "\n")); + // we can't immediately apply here because of flood control + cvar_set("_cl_playermodel", me.currentModel); + cvar_set("_cl_playerskin", ftos(me.currentSkin)); } void drawXonoticPlayerModelSelector(entity me) @@ -176,7 +157,7 @@ void drawXonoticPlayerModelSelector(entity me) float i, n; vector o; - me.src = me.currentModelName; + me.src = me.currentModelImage; drawImage(me); me.src = string_null; diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index cc639e6b5..6fee98bcd 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -165,63 +165,14 @@ void CopyBody(float keepvelocity) float player_getspecies() { - local float glob, i, j, fh, len, s, sk; - local string fn, l, file; - local float tokens; - - file = strcat(substring(self.model, 0, -5), ftos(self.skinindex)); // remove the extension at the end - PrecachePlayerSounds(file); - UpdatePlayerSounds(file); - - s = -1; - - glob = search_begin("models/player/*.txt", TRUE, TRUE); - if(glob < 0) - return s; - for(j = 0; j <= 1; ++j) + get_model_parameters(self.playermodel, self.skinindex); + if(get_model_parameters_species >= 0) { - for(i = 0; i < search_getsize(glob); ++i) - { - fn = search_getfilename(glob, i); - fh = fopen(fn, FILE_READ); - if(fh < 0) - continue; - fgets(fh); fgets(fh); - sk = stof(fgets(fh)); - if(sk == (j ? 0 : self.skinindex)) // 2nd pass skips the skin test - if(fgets(fh) == self.model) - { - tokens = tokenizebyseparator(fn, "."); - - l = fgets(fh); - len = tokenize_console(l); - if (len != 2) - goto nospecies; - if (argv(0) != "species") - goto nospecies; - switch(argv(1)) - { - case "human": s = SPECIES_HUMAN; break; - case "alien": s = SPECIES_ALIEN; break; - case "robot_shiny": s = SPECIES_ROBOT_SHINY; break; - case "robot_rusty": s = SPECIES_ROBOT_RUSTY; break; - case "robot_solid": s = SPECIES_ROBOT_SOLID; break; - case "animal": s = SPECIES_ANIMAL; break; - case "reserved": s = SPECIES_RESERVED; break; - } - } -:nospecies - fclose(fh); - } - if (s >= 0) - break; + get_model_parameters(string_null, 0); + return get_model_parameters_species; } - search_end(glob); - - if (s < 0) - s = SPECIES_HUMAN; - - return s; + get_model_parameters(string_null, 0); + return SPECIES_HUMAN; } void player_setupanimsformodel() @@ -1271,17 +1222,17 @@ void LoadPlayerSounds(string f, float first) } .float modelindex_for_playersound; -void UpdatePlayerSounds(string filename) +.float skinindex_for_playersound; +void UpdatePlayerSounds() { if(self.modelindex == self.modelindex_for_playersound) + if(self.skinindex == self.skinindex_for_playersound) return; self.modelindex_for_playersound = self.modelindex; + self.skinindex_for_playersound = self.skinindex; ClearPlayerSounds(); LoadPlayerSounds("sound/player/default.sounds", 1); - if(filename != "") - LoadPlayerSounds(strcat(filename, ".sounds"), 0); - else - LoadPlayerSounds(strcat(self.model, ".sounds"), 0); // backwards compatibility + LoadPlayerSounds(get_model_datafilename(self.playermodel, self.skinindex, "sounds"), 0); } void FakeGlobalSound(string sample, float chan, float voicetype) diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index 5e7c83cf2..b487e3de7 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -501,7 +501,7 @@ string globalsound_metalstep; void PrecachePlayerSounds(string f); void PrecacheGlobalSound(string samplestring); -void UpdatePlayerSounds(string filename); +void UpdatePlayerSounds(); void ClearPlayerSounds(); void PlayerSound(.string samplefield, float channel, float voicetype); void GlobalSound(string samplestring, float channel, float voicetype); diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 7aa9166cf..a67a4e423 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -1513,30 +1513,50 @@ void play2all(string samp) } void PrecachePlayerSounds(string f); -void precache_all_models(string pattern) +void precache_playermodel(string m) { - float globhandle, i, n; - string f; + float globhandle, i, n; + string f; - globhandle = search_begin(pattern, TRUE, FALSE); - if (globhandle < 0) - return; - n = search_getsize(globhandle); - for (i = 0; i < n; ++i) - { + if(substring(m, -9,5) == "_lod1") + return; + if(substring(m, -9,5) == "_lod2") + return; + precache_model(m); + if(sv_loddistance1) + { + precache_model(strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1))); + precache_model(strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1))); + } + + globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE); + if (globhandle < 0) + return; + n = search_getsize(globhandle); + for (i = 0; i < n; ++i) + { //print(search_getfilename(globhandle, i), "\n"); f = search_getfilename(globhandle, i); - if(sv_loddistance1) - precache_model(f); - if(substring(f, -9,5) == "_lod1") - continue; - if(substring(f, -9,5) == "_lod2") - continue; - if(!sv_loddistance1) - precache_model(f); - PrecachePlayerSounds(strcat(f, ".sounds")); - } - search_end(globhandle); + PrecachePlayerSounds(f); + } + search_end(globhandle); +} +void precache_all_playermodels(string pattern) +{ + float globhandle, i, n; + string f; + + globhandle = search_begin(pattern, TRUE, FALSE); + if (globhandle < 0) + return; + n = search_getsize(globhandle); + for (i = 0; i < n; ++i) + { + //print(search_getfilename(globhandle, i), "\n"); + f = search_getfilename(globhandle, i); + precache_playermodel(f); + } + search_end(globhandle); } void precache() @@ -1559,25 +1579,10 @@ void precache() if (cvar("sv_precacheplayermodels")) { PrecachePlayerSounds("sound/player/default.sounds"); - precache_all_models("models/player/*.zym"); - precache_all_models("models/player/*.dpm"); - precache_all_models("models/player/*.md3"); - precache_all_models("models/player/*.psk"); - //precache_model("models/player/carni.zym"); - //precache_model("models/player/crash.zym"); - //precache_model("models/player/grunt.zym"); - //precache_model("models/player/headhunter.zym"); - //precache_model("models/player/insurrectionist.zym"); - //precache_model("models/player/jeandarc.zym"); - //precache_model("models/player/lurk.zym"); - //precache_model("models/player/lycanthrope.zym"); - //precache_model("models/player/marine.zym"); - //precache_model("models/player/nexus.zym"); - //precache_model("models/player/pyria.zym"); - //precache_model("models/player/shock.zym"); - //precache_model("models/player/skadi.zym"); - //precache_model("models/player/specop.zym"); - //precache_model("models/player/visitant.zym"); + precache_all_playermodels("models/player/*.zym"); + precache_all_playermodels("models/player/*.dpm"); + precache_all_playermodels("models/player/*.md3"); + precache_all_playermodels("models/player/*.psk"); } if (cvar("sv_defaultcharacter")) @@ -1585,34 +1590,19 @@ void precache() string s; s = cvar_string("sv_defaultplayermodel_red"); if (s != "") - { - precache_model(s); - PrecachePlayerSounds(strcat(s, ".sounds")); - } + precache_playermodel(s); s = cvar_string("sv_defaultplayermodel_blue"); if (s != "") - { - precache_model(s); - PrecachePlayerSounds(strcat(s, ".sounds")); - } + precache_playermodel(s); s = cvar_string("sv_defaultplayermodel_yellow"); if (s != "") - { - precache_model(s); - PrecachePlayerSounds(strcat(s, ".sounds")); - } + precache_playermodel(s); s = cvar_string("sv_defaultplayermodel_pink"); if (s != "") - { - precache_model(s); - PrecachePlayerSounds(strcat(s, ".sounds")); - } + precache_playermodel(s); s = cvar_string("sv_defaultplayermodel"); if (s != "") - { - precache_model(s); - PrecachePlayerSounds(strcat(s, ".sounds")); - } + precache_playermodel(s); } if (g_footsteps)