From: Jakob MG Date: Sun, 3 Apr 2011 17:29:02 +0000 (+0200) Subject: Sync with master X-Git-Tag: xonotic-v0.5.0~199^2~11^2~87 X-Git-Url: http://git.xonotic.org/?a=commitdiff_plain;h=c2ada41d4d1a6b626dcd056ed1e46fe23aa6b3e1;hp=913335471eee52f4951d305b34102dcea6cd821a;p=xonotic%2Fxonotic-data.pk3dir.git Sync with master --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 002eed35a..e9e50c5c1 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -206,7 +206,6 @@ seta crosshair_ring_minelayer 1 seta crosshair_ring_minelayer_alpha 0.15 seta crosshair_ring_reload 1 "main cvar to enable or disable ammo crosshair rings" -seta crosshair_ring_reload_inner 1 "allow switching to inner ring when the main ring is already used by the weapon" seta crosshair_ring_reload_size 2.5 "reload ring size" seta crosshair_ring_reload_alpha 0.2 "reload ring alpha" @@ -354,6 +353,8 @@ set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the p set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate" set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would" +set sv_gibhealth 100 "Minus health a dead body must have in order to get gibbed" + // fragmessage: This allows extra information to be displayed with the frag centerprints. set sv_fragmessage_information_ping 1 "Enable ping display information, 0 = Never display; 1 = Always display (If the player is a bot, it will say bot instead of the ping.)" set sv_fragmessage_information_handicap 1 "Enable handicap display information, 0 = Never display; 1 = Only when the player has handicap on; 2 = Always display (Displays Off if off)" diff --git a/gfx/hud/luminos/border_small_healtharmor.tga b/gfx/hud/luminos/border_small_healtharmor.tga new file mode 100644 index 000000000..e27f2a396 Binary files /dev/null and b/gfx/hud/luminos/border_small_healtharmor.tga differ diff --git a/gfx/hud/luminos/border_small_modicons.tga b/gfx/hud/luminos/border_small_modicons.tga new file mode 100644 index 000000000..64d84f06e Binary files /dev/null and b/gfx/hud/luminos/border_small_modicons.tga differ diff --git a/gfx/hud/luminos/border_small_powerups.tga b/gfx/hud/luminos/border_small_powerups.tga new file mode 100644 index 000000000..0737860ec Binary files /dev/null and b/gfx/hud/luminos/border_small_powerups.tga differ diff --git a/gfx/hud/luminos/border_small_radar.tga b/gfx/hud/luminos/border_small_radar.tga new file mode 100644 index 000000000..30729f5d0 Binary files /dev/null and b/gfx/hud/luminos/border_small_radar.tga differ diff --git a/gfx/hud/luminos/border_small_score.tga b/gfx/hud/luminos/border_small_score.tga new file mode 100644 index 000000000..c8c506ca0 Binary files /dev/null and b/gfx/hud/luminos/border_small_score.tga differ diff --git a/gfx/hud/luminos/border_small_timer.tga b/gfx/hud/luminos/border_small_timer.tga new file mode 100644 index 000000000..c8c506ca0 Binary files /dev/null and b/gfx/hud/luminos/border_small_timer.tga differ diff --git a/gfx/hud/luminos/border_small_weapons.tga b/gfx/hud/luminos/border_small_weapons.tga new file mode 100644 index 000000000..d0b58a855 Binary files /dev/null and b/gfx/hud/luminos/border_small_weapons.tga differ diff --git a/hud_luminos.cfg b/hud_luminos.cfg index ca8ea38de..57be0d0a7 100644 --- a/hud_luminos.cfg +++ b/hud_luminos.cfg @@ -1,15 +1,15 @@ seta hud_skin "luminos" -seta hud_panel_bg "border_default" -seta hud_panel_bg_color "1 0.4375 0" -seta hud_panel_bg_color_team "0" +seta hud_panel_bg "0" +seta hud_panel_bg_color "0.6875 0.84375 1" +seta hud_panel_bg_color_team "1" seta hud_panel_bg_alpha "1" seta hud_panel_bg_border "8" seta hud_panel_bg_padding "2" seta hud_panel_fg_alpha "1" -seta hud_dock "dock" -seta hud_dock_color "0 0.1875 0.40625" -seta hud_dock_color_team "0.700000" +seta hud_dock "0" +seta hud_dock_color "0 0.449576 0.860796" +seta hud_dock_color_team "1" seta hud_dock_alpha "1" seta hud_progressbar_alpha "0.500000" @@ -20,7 +20,7 @@ seta hud_progressbar_armor_color "0 0.6 0" seta hud_progressbar_fuel_color "0.6 0.6 0" seta hud_progressbar_nexball_color "0.7 0.1 0" -seta _hud_panelorder "10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 " +seta _hud_panelorder "12 9 10 5 6 14 0 7 4 11 2 1 3 8 13 " seta hud_configure_grid "1" seta hud_configure_grid_xsize "0.010000" @@ -29,9 +29,9 @@ seta hud_configure_grid_ysize "0.010000" seta scr_centerpos "0.25" seta hud_panel_weapons 1 -seta hud_panel_weapons_pos "0.920000 0.090000" -seta hud_panel_weapons_size "0.060000 0.630000" -seta hud_panel_weapons_bg "" +seta hud_panel_weapons_pos "0.940000 0.180000" +seta hud_panel_weapons_size "0.060000 0.610000" +seta hud_panel_weapons_bg "border_small_weapons" seta hud_panel_weapons_bg_color "" seta hud_panel_weapons_bg_color_team "" seta hud_panel_weapons_bg_alpha "" @@ -46,11 +46,11 @@ seta hud_panel_weapons_ammo_color "0 1 0" seta hud_panel_weapons_ammo_alpha "1" seta hud_panel_weapons_aspect "2" seta hud_panel_weapons_timeout "3" -seta hud_panel_weapons_timeout_effect "1" +seta hud_panel_weapons_timeout_effect "2" seta hud_panel_ammo 1 -seta hud_panel_ammo_pos "0.190000 0.920000" -seta hud_panel_ammo_size "0.120000 0.070000" +seta hud_panel_ammo_pos "0.330000 0.960000" +seta hud_panel_ammo_size "0.350000 0.040000" seta hud_panel_ammo_bg "" seta hud_panel_ammo_bg_color "" seta hud_panel_ammo_bg_color_team "" @@ -60,20 +60,20 @@ seta hud_panel_ammo_bg_padding "" seta hud_panel_ammo_onlycurrent "0" seta hud_panel_ammo_iconalign "0" seta hud_panel_ammo_progressbar "0" -seta hud_panel_ammo_progressbar_xoffset "0" seta hud_panel_ammo_progressbar_name "progressbar" +seta hud_panel_ammo_progressbar_xoffset "0" seta hud_panel_ammo_text "1" seta hud_panel_powerups 1 -seta hud_panel_powerups_pos "0.660000 0.940000" -seta hud_panel_powerups_size "0.330000 0.060000" -seta hud_panel_powerups_bg "0" +seta hud_panel_powerups_pos "0.360000 0.850000" +seta hud_panel_powerups_size "0.290000 0.030000" +seta hud_panel_powerups_bg "border_small_powerups" seta hud_panel_powerups_bg_color "" seta hud_panel_powerups_bg_color_team "" seta hud_panel_powerups_bg_alpha "" seta hud_panel_powerups_bg_border "" -seta hud_panel_powerups_bg_padding "" -seta hud_panel_powerups_flip "1" +seta hud_panel_powerups_bg_padding "0" +seta hud_panel_powerups_flip "0" seta hud_panel_powerups_iconalign "4" seta hud_panel_powerups_baralign "4" seta hud_panel_powerups_progressbar "1" @@ -82,9 +82,9 @@ seta hud_panel_powerups_progressbar_shield "progressbar" seta hud_panel_powerups_text "1" seta hud_panel_healtharmor 1 -seta hud_panel_healtharmor_pos "0.330000 0.920000" -seta hud_panel_healtharmor_size "0.310000 0.070000" -seta hud_panel_healtharmor_bg "" +seta hud_panel_healtharmor_pos "0.320000 0.910000" +seta hud_panel_healtharmor_size "0.370000 0.060000" +seta hud_panel_healtharmor_bg "border_small_healtharmor" seta hud_panel_healtharmor_bg_color "" seta hud_panel_healtharmor_bg_color_team "" seta hud_panel_healtharmor_bg_alpha "" @@ -99,8 +99,8 @@ seta hud_panel_healtharmor_progressbar_armor "progressbar" seta hud_panel_healtharmor_text "1" seta hud_panel_notify 1 -seta hud_panel_notify_pos "0.660000 0.730000" -seta hud_panel_notify_size "0.320000 0.190000" +seta hud_panel_notify_pos "0.710000 0.800000" +seta hud_panel_notify_size "0.290000 0.190000" seta hud_panel_notify_bg "0" seta hud_panel_notify_bg_color "" seta hud_panel_notify_bg_color_team "" @@ -112,38 +112,38 @@ seta hud_panel_notify_fontsize "0.8" seta hud_panel_notify_print "1" seta hud_panel_timer 1 -seta hud_panel_timer_pos "0.870000 0" -seta hud_panel_timer_size "0.130000 0.060000" -seta hud_panel_timer_bg "0" +seta hud_panel_timer_pos "0.800000 0.040000" +seta hud_panel_timer_size "0.070000 0.040000" +seta hud_panel_timer_bg "border_small_timer" seta hud_panel_timer_bg_color "" seta hud_panel_timer_bg_color_team "" seta hud_panel_timer_bg_alpha "" seta hud_panel_timer_bg_border "" seta hud_panel_timer_bg_padding "0" -seta hud_panel_radar 2 // enabled for keepaway and to make the HUD consistent throughout game modes -seta hud_panel_radar_pos "0.030000 0.020000" -seta hud_panel_radar_size "0.170000 0.220000" -seta hud_panel_radar_bg "" +seta hud_panel_radar 2 +seta hud_panel_radar_pos "0 0" +seta hud_panel_radar_size "0.200000 0.240000" +seta hud_panel_radar_bg "border_small_radar" seta hud_panel_radar_bg_color "" seta hud_panel_radar_bg_color_team "" -seta hud_panel_radar_bg_alpha "" +seta hud_panel_radar_bg_alpha "0.800000" seta hud_panel_radar_bg_border "" -seta hud_panel_radar_bg_padding "-3" +seta hud_panel_radar_bg_padding "-1" seta hud_panel_radar_foreground_alpha "0.800000" seta hud_panel_score 1 -seta hud_panel_score_pos "0.020000 0.920000" -seta hud_panel_score_size "0.150000 0.070000" -seta hud_panel_score_bg "" +seta hud_panel_score_pos "0.890000 0.030000" +seta hud_panel_score_size "0.100000 0.050000" +seta hud_panel_score_bg "border_small_score" seta hud_panel_score_bg_color "" seta hud_panel_score_bg_color_team "" seta hud_panel_score_bg_alpha "" seta hud_panel_score_bg_border "" -seta hud_panel_score_bg_padding "" +seta hud_panel_score_bg_padding "0" seta hud_panel_racetimer 1 -seta hud_panel_racetimer_pos "0.360000 0.090000" +seta hud_panel_racetimer_pos "0.360000 0.110000" seta hud_panel_racetimer_size "0.280000 0.090000" seta hud_panel_racetimer_bg "0" seta hud_panel_racetimer_bg_color "" @@ -153,29 +153,29 @@ seta hud_panel_racetimer_bg_border "" seta hud_panel_racetimer_bg_padding "" seta hud_panel_vote 1 -seta hud_panel_vote_pos "0.020000 0.650000" -seta hud_panel_vote_size "0.230000 0.110000" -seta hud_panel_vote_bg "" +seta hud_panel_vote_pos "0.710000 0.660000" +seta hud_panel_vote_size "0.210000 0.100000" +seta hud_panel_vote_bg "border_vote" seta hud_panel_vote_bg_color "" seta hud_panel_vote_bg_color_team "" seta hud_panel_vote_bg_alpha "" seta hud_panel_vote_bg_border "" seta hud_panel_vote_bg_padding "" -seta hud_panel_vote_alreadyvoted_alpha "0.800000" +seta hud_panel_vote_alreadyvoted_alpha "0.500000" seta hud_panel_modicons 1 -seta hud_panel_modicons_pos "0.040000 0.270000" -seta hud_panel_modicons_size "0.080000 0.200000" -seta hud_panel_modicons_bg "" +seta hud_panel_modicons_pos "0.410000 0" +seta hud_panel_modicons_size "0.180000 0.080000" +seta hud_panel_modicons_bg "border_small_modicons" seta hud_panel_modicons_bg_color "" seta hud_panel_modicons_bg_color_team "" seta hud_panel_modicons_bg_alpha "" seta hud_panel_modicons_bg_border "" -seta hud_panel_modicons_bg_padding "" +seta hud_panel_modicons_bg_padding "0" seta hud_panel_pressedkeys 1 -seta hud_panel_pressedkeys_pos "0.410000 0.710000" -seta hud_panel_pressedkeys_size "0.180000 0.130000" +seta hud_panel_pressedkeys_pos "0.450000 0.720000" +seta hud_panel_pressedkeys_size "0.110000 0.090000" seta hud_panel_pressedkeys_bg "0" seta hud_panel_pressedkeys_bg_color "" seta hud_panel_pressedkeys_bg_color_team "" @@ -185,8 +185,8 @@ seta hud_panel_pressedkeys_bg_padding "" seta hud_panel_pressedkeys_aspect "1.600000" seta hud_panel_chat 1 -seta hud_panel_chat_pos "0.020000 0.780000" -seta hud_panel_chat_size "0.630000 0.110000" +seta hud_panel_chat_pos "0.010000 0.700000" +seta hud_panel_chat_size "0.460000 0.190000" seta hud_panel_chat_bg "0" seta hud_panel_chat_bg_color "" seta hud_panel_chat_bg_color_team "" @@ -195,8 +195,8 @@ seta hud_panel_chat_bg_border "" seta hud_panel_chat_bg_padding "" seta hud_panel_engineinfo 0 -seta hud_panel_engineinfo_pos "0.910000 0.970000" -seta hud_panel_engineinfo_size "0.090000 0.030000" +seta hud_panel_engineinfo_pos "0.930000 0.970000" +seta hud_panel_engineinfo_size "0.070000 0.030000" seta hud_panel_engineinfo_bg "0" seta hud_panel_engineinfo_bg_color "" seta hud_panel_engineinfo_bg_color_team "" @@ -205,8 +205,8 @@ seta hud_panel_engineinfo_bg_border "" seta hud_panel_engineinfo_bg_padding "" seta hud_panel_infomessages 1 -seta hud_panel_infomessages_pos "0.510000 0" -seta hud_panel_infomessages_size "0.340000 0.090000" +seta hud_panel_infomessages_pos "0.720000 0.100000" +seta hud_panel_infomessages_size "0.280000 0.080000" seta hud_panel_infomessages_bg "0" seta hud_panel_infomessages_bg_color "" seta hud_panel_infomessages_bg_color_team "" diff --git a/hud_luminos_old.cfg b/hud_luminos_old.cfg new file mode 100644 index 000000000..ca8ea38de --- /dev/null +++ b/hud_luminos_old.cfg @@ -0,0 +1,218 @@ +seta hud_skin "luminos" +seta hud_panel_bg "border_default" +seta hud_panel_bg_color "1 0.4375 0" +seta hud_panel_bg_color_team "0" +seta hud_panel_bg_alpha "1" +seta hud_panel_bg_border "8" +seta hud_panel_bg_padding "2" +seta hud_panel_fg_alpha "1" + +seta hud_dock "dock" +seta hud_dock_color "0 0.1875 0.40625" +seta hud_dock_color_team "0.700000" +seta hud_dock_alpha "1" + +seta hud_progressbar_alpha "0.500000" +seta hud_progressbar_strength_color "0 0 0.6" +seta hud_progressbar_shield_color "0.6 0 0.6" +seta hud_progressbar_health_color "0.6 0 0" +seta hud_progressbar_armor_color "0 0.6 0" +seta hud_progressbar_fuel_color "0.6 0.6 0" +seta hud_progressbar_nexball_color "0.7 0.1 0" + +seta _hud_panelorder "10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 " + +seta hud_configure_grid "1" +seta hud_configure_grid_xsize "0.010000" +seta hud_configure_grid_ysize "0.010000" + +seta scr_centerpos "0.25" + +seta hud_panel_weapons 1 +seta hud_panel_weapons_pos "0.920000 0.090000" +seta hud_panel_weapons_size "0.060000 0.630000" +seta hud_panel_weapons_bg "" +seta hud_panel_weapons_bg_color "" +seta hud_panel_weapons_bg_color_team "" +seta hud_panel_weapons_bg_alpha "" +seta hud_panel_weapons_bg_border "" +seta hud_panel_weapons_bg_padding "" +seta hud_panel_weapons_complainbubble "1" +seta hud_panel_weapons_complainbubble_padding "-10" +seta hud_panel_weapons_complainbubble_color_outofammo "0.8 0 0" +seta hud_panel_weapons_complainbubble_color_donthave "0.8 0.5 0" +seta hud_panel_weapons_complainbubble_color_unavailable "0 0.3 0.8" +seta hud_panel_weapons_ammo_color "0 1 0" +seta hud_panel_weapons_ammo_alpha "1" +seta hud_panel_weapons_aspect "2" +seta hud_panel_weapons_timeout "3" +seta hud_panel_weapons_timeout_effect "1" + +seta hud_panel_ammo 1 +seta hud_panel_ammo_pos "0.190000 0.920000" +seta hud_panel_ammo_size "0.120000 0.070000" +seta hud_panel_ammo_bg "" +seta hud_panel_ammo_bg_color "" +seta hud_panel_ammo_bg_color_team "" +seta hud_panel_ammo_bg_alpha "" +seta hud_panel_ammo_bg_border "" +seta hud_panel_ammo_bg_padding "" +seta hud_panel_ammo_onlycurrent "0" +seta hud_panel_ammo_iconalign "0" +seta hud_panel_ammo_progressbar "0" +seta hud_panel_ammo_progressbar_xoffset "0" +seta hud_panel_ammo_progressbar_name "progressbar" +seta hud_panel_ammo_text "1" + +seta hud_panel_powerups 1 +seta hud_panel_powerups_pos "0.660000 0.940000" +seta hud_panel_powerups_size "0.330000 0.060000" +seta hud_panel_powerups_bg "0" +seta hud_panel_powerups_bg_color "" +seta hud_panel_powerups_bg_color_team "" +seta hud_panel_powerups_bg_alpha "" +seta hud_panel_powerups_bg_border "" +seta hud_panel_powerups_bg_padding "" +seta hud_panel_powerups_flip "1" +seta hud_panel_powerups_iconalign "4" +seta hud_panel_powerups_baralign "4" +seta hud_panel_powerups_progressbar "1" +seta hud_panel_powerups_progressbar_strength "progressbar" +seta hud_panel_powerups_progressbar_shield "progressbar" +seta hud_panel_powerups_text "1" + +seta hud_panel_healtharmor 1 +seta hud_panel_healtharmor_pos "0.330000 0.920000" +seta hud_panel_healtharmor_size "0.310000 0.070000" +seta hud_panel_healtharmor_bg "" +seta hud_panel_healtharmor_bg_color "" +seta hud_panel_healtharmor_bg_color_team "" +seta hud_panel_healtharmor_bg_alpha "" +seta hud_panel_healtharmor_bg_border "" +seta hud_panel_healtharmor_bg_padding "" +seta hud_panel_healtharmor_flip "0" +seta hud_panel_healtharmor_iconalign "4" +seta hud_panel_healtharmor_baralign "4" +seta hud_panel_healtharmor_progressbar "1" +seta hud_panel_healtharmor_progressbar_health "progressbar" +seta hud_panel_healtharmor_progressbar_armor "progressbar" +seta hud_panel_healtharmor_text "1" + +seta hud_panel_notify 1 +seta hud_panel_notify_pos "0.660000 0.730000" +seta hud_panel_notify_size "0.320000 0.190000" +seta hud_panel_notify_bg "0" +seta hud_panel_notify_bg_color "" +seta hud_panel_notify_bg_color_team "" +seta hud_panel_notify_bg_alpha "" +seta hud_panel_notify_bg_border "" +seta hud_panel_notify_bg_padding "" +seta hud_panel_notify_flip "0" +seta hud_panel_notify_fontsize "0.8" +seta hud_panel_notify_print "1" + +seta hud_panel_timer 1 +seta hud_panel_timer_pos "0.870000 0" +seta hud_panel_timer_size "0.130000 0.060000" +seta hud_panel_timer_bg "0" +seta hud_panel_timer_bg_color "" +seta hud_panel_timer_bg_color_team "" +seta hud_panel_timer_bg_alpha "" +seta hud_panel_timer_bg_border "" +seta hud_panel_timer_bg_padding "0" + +seta hud_panel_radar 2 // enabled for keepaway and to make the HUD consistent throughout game modes +seta hud_panel_radar_pos "0.030000 0.020000" +seta hud_panel_radar_size "0.170000 0.220000" +seta hud_panel_radar_bg "" +seta hud_panel_radar_bg_color "" +seta hud_panel_radar_bg_color_team "" +seta hud_panel_radar_bg_alpha "" +seta hud_panel_radar_bg_border "" +seta hud_panel_radar_bg_padding "-3" +seta hud_panel_radar_foreground_alpha "0.800000" + +seta hud_panel_score 1 +seta hud_panel_score_pos "0.020000 0.920000" +seta hud_panel_score_size "0.150000 0.070000" +seta hud_panel_score_bg "" +seta hud_panel_score_bg_color "" +seta hud_panel_score_bg_color_team "" +seta hud_panel_score_bg_alpha "" +seta hud_panel_score_bg_border "" +seta hud_panel_score_bg_padding "" + +seta hud_panel_racetimer 1 +seta hud_panel_racetimer_pos "0.360000 0.090000" +seta hud_panel_racetimer_size "0.280000 0.090000" +seta hud_panel_racetimer_bg "0" +seta hud_panel_racetimer_bg_color "" +seta hud_panel_racetimer_bg_color_team "" +seta hud_panel_racetimer_bg_alpha "" +seta hud_panel_racetimer_bg_border "" +seta hud_panel_racetimer_bg_padding "" + +seta hud_panel_vote 1 +seta hud_panel_vote_pos "0.020000 0.650000" +seta hud_panel_vote_size "0.230000 0.110000" +seta hud_panel_vote_bg "" +seta hud_panel_vote_bg_color "" +seta hud_panel_vote_bg_color_team "" +seta hud_panel_vote_bg_alpha "" +seta hud_panel_vote_bg_border "" +seta hud_panel_vote_bg_padding "" +seta hud_panel_vote_alreadyvoted_alpha "0.800000" + +seta hud_panel_modicons 1 +seta hud_panel_modicons_pos "0.040000 0.270000" +seta hud_panel_modicons_size "0.080000 0.200000" +seta hud_panel_modicons_bg "" +seta hud_panel_modicons_bg_color "" +seta hud_panel_modicons_bg_color_team "" +seta hud_panel_modicons_bg_alpha "" +seta hud_panel_modicons_bg_border "" +seta hud_panel_modicons_bg_padding "" + +seta hud_panel_pressedkeys 1 +seta hud_panel_pressedkeys_pos "0.410000 0.710000" +seta hud_panel_pressedkeys_size "0.180000 0.130000" +seta hud_panel_pressedkeys_bg "0" +seta hud_panel_pressedkeys_bg_color "" +seta hud_panel_pressedkeys_bg_color_team "" +seta hud_panel_pressedkeys_bg_alpha "" +seta hud_panel_pressedkeys_bg_border "" +seta hud_panel_pressedkeys_bg_padding "" +seta hud_panel_pressedkeys_aspect "1.600000" + +seta hud_panel_chat 1 +seta hud_panel_chat_pos "0.020000 0.780000" +seta hud_panel_chat_size "0.630000 0.110000" +seta hud_panel_chat_bg "0" +seta hud_panel_chat_bg_color "" +seta hud_panel_chat_bg_color_team "" +seta hud_panel_chat_bg_alpha "" +seta hud_panel_chat_bg_border "" +seta hud_panel_chat_bg_padding "" + +seta hud_panel_engineinfo 0 +seta hud_panel_engineinfo_pos "0.910000 0.970000" +seta hud_panel_engineinfo_size "0.090000 0.030000" +seta hud_panel_engineinfo_bg "0" +seta hud_panel_engineinfo_bg_color "" +seta hud_panel_engineinfo_bg_color_team "" +seta hud_panel_engineinfo_bg_alpha "" +seta hud_panel_engineinfo_bg_border "" +seta hud_panel_engineinfo_bg_padding "" + +seta hud_panel_infomessages 1 +seta hud_panel_infomessages_pos "0.510000 0" +seta hud_panel_infomessages_size "0.340000 0.090000" +seta hud_panel_infomessages_bg "0" +seta hud_panel_infomessages_bg_color "" +seta hud_panel_infomessages_bg_color_team "" +seta hud_panel_infomessages_bg_alpha "" +seta hud_panel_infomessages_bg_border "" +seta hud_panel_infomessages_bg_padding "0" +seta hud_panel_infomessages_flip "1" + +menu_sync diff --git a/keybinds.txt.es b/keybinds.txt.es new file mode 100644 index 000000000..e92f03b80 --- /dev/null +++ b/keybinds.txt.es @@ -0,0 +1,91 @@ +"" "Movimiento" +"+forward" "adelante" +"+back" "atrás" +"+moveleft" "izquierda" +"+moveright" "derecha" +"+jump" "saltar / nadar" +"+crouch" "agacharse / bajar" +"+hook" "gancho / jet pack" +"" "" +"" "Ataque" +"+fire" "ataque primario" +"+fire2" "ataque secundario" +"" "" +"" "Cambio de arma" +"weapprev" "anterior" +"weapnext" "siguiente" +"weaplast" "anteriormente usado" +"weapbest" "mejor" +"reload" "recargar" +"impulse 1" "Laser" +"impulse 2" "Shotgun" +"impulse 3" "Machine Gun" +"impulse 4" "Mortar / Mine Layer" +"impulse 5" "Electro" +"impulse 6" "Crylink / HLAC" +"impulse 7" "Nex / MinstaNex / Rifle" +"impulse 8" "Hagar / Seeker" +"impulse 9" "Rocket Launcher / Fireball" +"impulse 14" "Port-O-Launch / Hook" +"" "" +"" "Vista" +"+zoom" "mantener zoom" +"togglezoom" "cambiar zoom" +"+showscores" "mostrar puntaje" +"screenshot" "captura de pantalla" +"" "" +"" "Communicación" +"messagemode" "chat público" +"messagemode2" "chat de equipo" +"+con_chat_maximize" "mostrar historial del chat" +"vyes" "votar SI" +"vno" "votar NO" +"ready" "preparado" +"" "" +"" "Cliente" +"+show_info" "información del servidor" +"toggleconsole" "entrar en la consola" +"disconnect" "desconectar" +"quit" "salir" +"" "" +"" "Juego en equipo" +"messagemode2" "chat de equipo" +"team_auto" "unirse al equipo automáticamente" +"menu_showteamselect" "menu de equipo" +"spec" "entrar al modo espectador" +"dropweapon" "soltar arma" +"+use" "soltar llave / soltar bandera" +"" "" +"" "Definido por el usuario" +"+userbind 1" "$userbind1" +"+userbind 2" "$userbind2" +"+userbind 3" "$userbind3" +"+userbind 4" "$userbind4" +"+userbind 5" "$userbind5" +"+userbind 6" "$userbind6" +"+userbind 7" "$userbind7" +"+userbind 8" "$userbind8" +"+userbind 9" "$userbind9" +"+userbind 10" "$userbind10" +"+userbind 11" "$userbind11" +"+userbind 12" "$userbind12" +"+userbind 13" "$userbind13" +"+userbind 14" "$userbind14" +"+userbind 15" "$userbind15" +"+userbind 16" "$userbind16" +"+userbind 17" "$userbind17" +"+userbind 18" "$userbind18" +"+userbind 19" "$userbind19" +"+userbind 20" "$userbind20" +"+userbind 21" "$userbind21" +"+userbind 22" "$userbind22" +"+userbind 23" "$userbind23" +"+userbind 24" "$userbind24" +"+userbind 25" "$userbind25" +"+userbind 26" "$userbind26" +"+userbind 27" "$userbind27" +"+userbind 28" "$userbind28" +"+userbind 29" "$userbind29" +"+userbind 30" "$userbind30" +"+userbind 31" "$userbind31" +"+userbind 32" "$userbind32" diff --git a/languages.txt b/languages.txt index bea59d35b..9004df21f 100644 --- a/languages.txt +++ b/languages.txt @@ -3,8 +3,10 @@ en English "English" fi Finnish "Suomi" fr French "Français" hu Hungarian "Magyar" +it Italian "Italiano" nl Dutch "Nederlands" pt Portuguese "Português" ro Romanian "Romana" ru Russian "Русский" se Swedish "Svenska" +es Spanish "Español" diff --git a/menu.dat.es.po b/menu.dat.es.po new file mode 100644 index 000000000..55016607f --- /dev/null +++ b/menu.dat.es.po @@ -0,0 +1,2829 @@ +# Xonotic Menu +# Copyright (C) 2011 Team Xonotic +# This file is distributed under the same license as the Xonotic package. +# Rodrigo Mouton Laudin , 2011. +# +msgid "" +msgstr "" +"Project-Id-Version: Xonotic 0.1preview\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2011-03-24 19:40+0100\n" +"PO-Revisión-Date: 2011-03-24 19:40+0100\n" +"Last-Translator: Rodrigo Mouton Laudin \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: qcsrc/menu/gamecommand.qc:47 +#, c-format +msgid "error: status is %d\n" +msgstr "error: estado es %d\n" + +#: qcsrc/menu/gamecommand.qc:65 +msgid "Usage: menu_cmd command..., where possible commands are:\n" +msgstr "Uso: menu_cmd commando..., donde los posibles comandos son:\n" + +#: qcsrc/menu/gamecommand.qc:66 +msgid " sync - reloads all cvars on the current menu page\n" +msgstr " sync - recarga todas las cvar en el menu actual\n" + +#: qcsrc/menu/gamecommand.qc:67 +msgid " directmenu ITEM - select a menu item as main item\n" +msgstr " directmenu ITEM - selecciona un item del menu como principal\n" + +#: qcsrc/menu/gamecommand.qc:193 +msgid "error creating curl handle\n" +msgstr "error creando el manejador curl\n" + +#: qcsrc/menu/gamecommand.qc:239 +msgid "Invalid command. For a list of supported commands, try menu_cmd help.\n" +msgstr "" +"Comando no valido. Para una lista de comandos soportados, teclea menu_cmd " +"help\n" + +#: qcsrc/menu/item/gecko.c:49 +msgid "Browser not initialized!" +msgstr "navegador no inicializado!" + +#: qcsrc/menu/item/label.c:63 +#, c-format +msgid "NOTE: label text %s too wide for label, condensed by factor %f\n" +msgstr "" +"NOTA: texto %s demasiado largo para la etiqueta, condensada por factor " +"%f\n" + +#: qcsrc/menu/item/listbox.c:300 +#, c-format +msgid "Item %d" +msgstr "Item %d" + +#: qcsrc/menu/item/slider.c:64 +#, c-format +msgid "%d (%s)" +msgstr "%d (%s)" + +#: qcsrc/menu/item/textslider.c:29 qcsrc/menu/item/textslider.c:31 +msgid "custom" +msgstr "Personalizado" + +#: qcsrc/menu/menu.qc:29 +#, c-format +msgid "^4MQC Build information: %s\n" +msgstr "^4MQC Información de compilación/build %s\n" + +#: qcsrc/menu/xonotic/campaign.c:284 +#: qcsrc/menu/xonotic/dialog_singleplayer.c:66 +msgid "???" +msgstr "???" + +#: qcsrc/menu/xonotic/campaign.c:285 +#, c-format +msgid "Level %d: %s" +msgstr "Nivel %d: %s" + +#: qcsrc/menu/xonotic/cvarlist.c:85 +msgid "will be saved to config.cfg" +msgstr "será guardado en config.cfg" + +#: qcsrc/menu/xonotic/cvarlist.c:87 +msgid "will not be saved" +msgstr "no será guardado" + +#: qcsrc/menu/xonotic/cvarlist.c:89 +msgid "private" +msgstr "privado" + +#: qcsrc/menu/xonotic/cvarlist.c:91 +msgid "engine setting" +msgstr "configuración del motor" + +#: qcsrc/menu/xonotic/cvarlist.c:93 +msgid "read only" +msgstr "sólo lectura" + +#: qcsrc/menu/xonotic/dialog_credits.c:5 +msgid "Credits" +msgstr "Créditos" + +#: qcsrc/menu/xonotic/dialog_credits.c:21 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:82 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:269 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:41 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:55 +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:61 +#: qcsrc/menu/xonotic/dialog_singleplayer_winner.c:21 +msgid "OK" +msgstr "OK" + +#: qcsrc/menu/xonotic/dialog_firstrun.c:4 +msgid "Welcome" +msgstr "Bienvenido" + +#: qcsrc/menu/xonotic/dialog_firstrun.c:33 +msgid "" +"Welcome to Xonotic, please select your language preference and enter your " +"player name to get started. You can change these options later through the " +"menu system." +msgstr "" +"Bienvenido a Xonotic, por favor seleccióne su Lenguaje preferido y luego ingrese " +"su nombre de jugador. Estas opciones pueden ser modificadas luego utilizando el menú " +"de configuración" + +#: qcsrc/menu/xonotic/dialog_firstrun.c:38 +#: qcsrc/menu/xonotic/dialog_settings_misc.c:35 +msgid "Text language:" +msgstr "Lenguaje:" + +#: qcsrc/menu/xonotic/dialog_firstrun.c:47 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:40 +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:39 +msgid "Name:" +msgstr "Nombre:" + +#: qcsrc/menu/xonotic/dialog_firstrun.c:69 +msgid "Save settings" +msgstr "Guardar configuración" + +#: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:4 +msgid "Ammo Panel" +msgstr "panel de munición" + +#: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:22 +msgid "Ammunition display:" +msgstr "Pantalla de munición:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:25 +msgid "Show only current ammo type" +msgstr "Mostrar sólo la munición actual" + +#: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:29 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:28 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:40 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:28 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:40 +msgid "Left" +msgstr "Izquierda" + +#: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:30 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:30 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:41 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:30 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:41 +msgid "Right" +msgstr "Derecha" + +#: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:4 +msgid "Chat Panel" +msgstr "Panel de chat" + +#: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:22 +msgid "Chat entries:" +msgstr "Entradas de chat:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:25 +msgid "Chat size:" +msgstr "Tamaño del chat:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:29 +msgid "Chat lifetime:" +msgstr "Tiempo de vida del chat:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:33 +msgid "Chat beep sound" +msgstr "Alarma de chat" + +#: qcsrc/menu/xonotic/dialog_hudpanel_engineinfo.c:4 +msgid "Engine Info Panel" +msgstr "Panel de Información del Motor" + +#: qcsrc/menu/xonotic/dialog_hudpanel_engineinfo.c:22 +msgid "Engine info:" +msgstr "Información del Motor:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_engineinfo.c:25 +msgid "Use an averaging algorithm for fps" +msgstr "Usar un algoritmo de promediado de fps" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:4 +msgid "Health/Armor Panel" +msgstr "Panel de Vida/Armadura" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:22 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:22 +msgid "Enable status bar" +msgstr "Activar barra de estado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:24 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:24 +msgid "Status bar alignment:" +msgstr "Alineado de barra de estado:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:32 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:42 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:32 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:42 +msgid "Inward" +msgstr "Dentro" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:34 +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:43 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:34 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:43 +msgid "Outward" +msgstr "Fuera" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:37 +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:37 +msgid "Icon alignment:" +msgstr "Alineado de íconos" + +#: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:45 +msgid "Flip health and armor positions" +msgstr "Intercambiar la posición de vida y armadura" + +#: qcsrc/menu/xonotic/dialog_hudpanel_infomessages.c:4 +msgid "Info Messages Panel" +msgstr "Panel de Información de Mensajes" + +#: qcsrc/menu/xonotic/dialog_hudpanel_infomessages.c:22 +msgid "Info messages:" +msgstr "Información de mensajes:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_infomessages.c:25 +msgid "Flip align" +msgstr "Intercambiar alineamiento" + +#: qcsrc/menu/xonotic/dialog_hudpanel_modicons.c:4 +msgid "Mod Icons Panel" +msgstr "Panel de íconos modificado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:4 +msgid "Notification Panel" +msgstr "Panel de notificaciónes" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:22 +msgid "Notifications:" +msgstr "Notificaciones:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:25 +msgid "Also print notifications to the console" +msgstr "Imprimir tambien notificaciónes en la consola" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:28 +msgid "Flip notify order" +msgstr "Intercambiar orden de notificaciónes" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:31 +msgid "Entry lifetime:" +msgstr "Tiempo de vida de la entrada:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:35 +msgid "Entry fadetime:" +msgstr "Desaparecimento de la entrada:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:4 +msgid "Powerups Panel" +msgstr "Panel de Poderes" + +#: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:45 +msgid "Flip strength and shield positions" +msgstr "Intercambiar posición de escudo y fuerza" + +#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.c:4 +msgid "Pressed Keys Panel" +msgstr "Panel de teclas presionadas" + +#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.c:21 +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:21 +msgid "Panel disabled" +msgstr "Panel desactivado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.c:22 +msgid "Panel enabled when spectating" +msgstr "Panel activado cuando este espectador" + +#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.c:23 +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:23 +msgid "Panel always enabled" +msgstr "Panel sempre activado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.c:30 +msgid "Forced aspect:" +msgstr "Forzar aspecto:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_racetimer.c:4 +msgid "Race Timer Panel" +msgstr "Panel de Cronómetro de Carrera" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:4 +msgid "Radar Panel" +msgstr "Panel de Radar" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:22 +msgid "Panel enabled in teamgames" +msgstr "Panel activo en juegos de equipo" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:29 +msgid "Radar:" +msgstr "Radar:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:32 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:43 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:82 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:151 +#: qcsrc/menu/xonotic/util.qc:608 +msgid "Alpha:" +msgstr "Transparencia:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:36 +msgid "Rotation:" +msgstr "Rotación:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:38 +msgid "Forward" +msgstr "Al frente" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:39 +msgid "West" +msgstr "Oeste" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:40 +msgid "South" +msgstr "Sul" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:41 +msgid "East" +msgstr "Este" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:42 +msgid "North" +msgstr "Norte" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:46 +msgid "Scale:" +msgstr "Escala:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:50 +msgid "Zoom mode:" +msgstr "Modo de zoom:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:52 +msgid "Zoomed in" +msgstr "Ampliado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:53 +msgid "Zoomed out" +msgstr "Reducido" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:54 +msgid "Always zoomed" +msgstr "Siempre ampliado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:55 +msgid "Never zoomed" +msgstr "Nunca ampliado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_score.c:4 +msgid "Score Panel" +msgstr "Panel de Puntos" + +#: qcsrc/menu/xonotic/dialog_hudpanel_timer.c:4 +msgid "Timer Panel" +msgstr "Panel del Temporizador" + +#: qcsrc/menu/xonotic/dialog_hudpanel_timer.c:22 +msgid "Timer:" +msgstr "Temporizador:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_timer.c:25 +msgid "Show elapsed time" +msgstr "Mostrar tiempo pasado" + +#: qcsrc/menu/xonotic/dialog_hudpanel_vote.c:4 +msgid "Vote Panel" +msgstr "Panel de votos" + +#: qcsrc/menu/xonotic/dialog_hudpanel_vote.c:22 +msgid "Alpha after voting:" +msgstr "Transparencia despues del voto:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:4 +msgid "Weapons Panel" +msgstr "Panel de armas" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:24 +msgid "Fade out after:" +msgstr "Desaparecer despues:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:26 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:36 +msgid "Never" +msgstr "Nunca" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:28 +#, c-format +msgid "%ds" +msgstr "%ds" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:32 +msgid "Fade effect:" +msgstr "Efecto de desvanecimento" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:33 +#, fuzzy +msgid "EF^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:35 +msgid "Slide" +msgstr "Corte" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:37 +msgid "Alpha" +msgstr "Transparencia" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:40 +msgid "Weapon icons:" +msgstr "íconos de armas" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:43 +msgid "Show weapon ID as:" +msgstr "Mostra ID de arma como:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:44 +#, fuzzy +msgid "SHOWAS^None" +msgstr "Nenhum" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:45 +msgid "Number" +msgstr "Número" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:46 +msgid "Bind" +msgstr "Lazo" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:49 +msgid "Show Accuracy" +msgstr "Mostrar precision" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:50 +msgid "Show Ammo" +msgstr "Mostrar munición" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:53 +msgid "Ammo bar color:" +msgstr "Color de la barra de munición:" + +#: qcsrc/menu/xonotic/dialog_hudpanel_weapons.c:59 +msgid "Ammo bar alpha:" +msgstr "Transparencia de la barra de munición:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:4 +msgid "Panel HUD Setup" +msgstr "configuración del panel HUD" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:21 +msgid "Panel background defaults:" +msgstr "Panel de fondo por defecto:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:25 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:37 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:52 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:91 qcsrc/menu/xonotic/util.qc:586 +#: qcsrc/menu/xonotic/util.qc:602 qcsrc/menu/xonotic/util.qc:619 +msgid "Disable" +msgstr "Desactivar" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:30 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:77 qcsrc/menu/xonotic/util.qc:591 +msgid "Color:" +msgstr "Color:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:35 qcsrc/menu/xonotic/util.qc:599 +msgid "Border size:" +msgstr "Tamaño de limite:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:50 +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:89 +msgid "Team color:" +msgstr "Color del equipo:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:58 qcsrc/menu/xonotic/util.qc:625 +msgid "Test team color in configure mode" +msgstr "Probar color del equipo en modo configuración" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:61 qcsrc/menu/xonotic/util.qc:628 +msgid "Padding:" +msgstr "Relleno:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:68 +msgid "HUD Dock:" +msgstr "Muelle de HUD:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:70 +#, fuzzy +msgid "DOCK^Disabled" +msgstr "Desactivado" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:71 +#, fuzzy +msgid "DOCK^Small" +msgstr "Pequeno" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:72 +#, fuzzy +msgid "DOCK^Medium" +msgstr "Medio" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:73 +#, fuzzy +msgid "DOCK^Large" +msgstr "Grande" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:96 +msgid "Grid settings:" +msgstr "Configuración de grilla:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:99 +msgid "Snap panels to grid" +msgstr "Ajustar paneles a la grilla" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:102 +msgid "Grid size:" +msgstr "Tamaño de grilla:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:103 +msgid "X:" +msgstr "X:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:109 +msgid "Y:" +msgstr "Y:" + +#: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:117 +msgid "Exit setup" +msgstr "Salir de la configuración" + +#: qcsrc/menu/xonotic/dialog_multiplayer.c:4 +msgid "Multiplayer" +msgstr "Multijugador" + +#: qcsrc/menu/xonotic/dialog_multiplayer.c:18 +msgid "Servers" +msgstr "Servidores" + +#: qcsrc/menu/xonotic/dialog_multiplayer.c:19 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:5 +msgid "Create" +msgstr "Crear" + +#: qcsrc/menu/xonotic/dialog_multiplayer.c:20 +msgid "Demos" +msgstr "Demos" + +#: qcsrc/menu/xonotic/dialog_multiplayer.c:21 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:5 +msgid "Player Setup" +msgstr "Jugador" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:35 +msgid "Game type:" +msgstr "Tipo de juego:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:47 +msgid "Match settings:" +msgstr "Configuración del encuentro:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:50 +msgid "Time limit:" +msgstr "Limite de tiempo:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:54 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:62 +msgid "Use map specified default" +msgstr "Usar definicion especifica del mapa" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:57 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:156 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:157 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:158 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:162 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:163 +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:164 +msgid "Point limit:" +msgstr "Limite de puntos:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:65 +msgid "Player slots:" +msgstr "Slots de Jugadores:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:68 +msgid "Number of bots:" +msgstr "Número de bots:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:72 +msgid "Bot skill:" +msgstr "Dificultad del bot:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:75 +msgid "Botlike" +msgstr "Bot" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:76 +msgid "Beginner" +msgstr "Iniciado" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:77 +msgid "You will win" +msgstr "Ganaras" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:78 +msgid "You can win" +msgstr "Puedes ganar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:79 +msgid "You might win" +msgstr "Podrias ganar ganar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:80 +msgid "Advanced" +msgstr "Avanzado" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:81 +msgid "Expert" +msgstr "Experto" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:82 +msgid "Pro" +msgstr "Profesional" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:83 +msgid "Assassin" +msgstr "Asesino" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:84 +msgid "Unhuman" +msgstr "No humano" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:85 +msgid "Godlike" +msgstr "Semi-dios" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:89 +msgid "Mutators..." +msgstr "Mutators..." + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:98 +#: qcsrc/menu/xonotic/dialog_settings_misc.c:84 +msgid "Advanced settings..." +msgstr "Configuración avanzada..." + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:105 +msgid "Map list:" +msgstr "Lista de mapas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:111 +msgid "Select all" +msgstr "Seleccionar todos" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:114 +msgid "Select none" +msgstr "Seleccionar ninguno" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:120 +msgid "Start Multiplayer!" +msgstr "Comenzar Multijugador!" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:155 +msgid "Capture limit:" +msgstr "Limite de capturas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:159 +msgid "Lives:" +msgstr "Vidas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:160 +msgid "Laps:" +msgstr "Vueltas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:161 +msgid "Goals:" +msgstr "Metas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create.c:165 +msgid "Frag limit:" +msgstr "Limite de Frags:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:6 +msgid "Advanced server settings" +msgstr "configuración avanzada del servidor" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:25 +msgid "Game settings:" +msgstr "Configuración del juego:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:28 +msgid "Allow spectating" +msgstr "Permitir espectador" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:31 +msgid "Spawn shield:" +msgstr "Proteccion del colocado:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:36 +msgid "Game speed:" +msgstr "Velocidad del juego:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:40 +msgid "Teamplay settings:" +msgstr "Configuración del juego en equipo:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:43 +msgid "Friendly fire scale:" +msgstr "Escala de daño a aliados:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:47 +msgid "Virtual friendly fire (effect only)" +msgstr "Daño virtual a aliados (apenas afecta)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:50 +msgid "Friendly fire penalty:" +msgstr "Penalizacion de daño a aliados:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:54 +msgid "Virtual penalty (effect only)" +msgstr "Penalizacion virtual (apenas afecta)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:57 +msgid "Teams:" +msgstr "Equipos:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:66 +msgid "Map voting:" +msgstr "Votacion de mapa:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:68 +msgid "No voting" +msgstr "No votar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:69 +msgid "2 choices" +msgstr "2 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:70 +msgid "3 choices" +msgstr "3 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:71 +msgid "4 choices" +msgstr "4 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:72 +msgid "5 choices" +msgstr "5 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:73 +msgid "6 choices" +msgstr "6 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:74 +msgid "7 choices" +msgstr "7 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:75 +msgid "8 choices" +msgstr "8 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:76 +msgid "9 choices" +msgstr "9 opciones" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:79 +msgid "Simple majority wins vcall" +msgstr "La mayoría simple gana" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:5 +msgid "Map Information" +msgstr "Información del mapa" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:49 +msgid "Full item placement" +msgstr "Colocado total del item" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:49 +msgid "MinstaGib only" +msgstr "Sólo MinstaGib" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:78 +msgid "Title:" +msgstr "Título:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:84 +msgid "Author:" +msgstr "Autor:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:90 +msgid "Features:" +msgstr "Características:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:95 +msgid "Game types:" +msgstr "Modos de juego:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:119 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:314 +msgid "Close" +msgstr "Cerrar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c:122 +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:46 +msgid "Play" +msgstr "Jugar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:7 +msgid "Mutators" +msgstr "Mutators" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:33 +msgid "All Weapons Arena" +msgstr "Arena con todas las armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:35 +msgid "Most Weapons Arena" +msgstr "Arena con la mayoría de las Armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:56 +#, c-format +msgid "%s Arena" +msgstr "%s Arena" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:68 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:167 +msgid "Dodging" +msgstr "Agacharse" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:70 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:250 +msgid "MinstaGib" +msgstr "MinstaGib" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:72 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:253 +msgid "NIX" +msgstr "NIX" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:74 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:205 +msgid "Rocket Flying" +msgstr "Vuelo de cohete" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:78 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:264 +msgid "No start weapons" +msgstr "Empezar sin armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:80 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:189 +msgid "Low gravity" +msgstr "Poca gravedad" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:82 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:170 +msgid "Cloaked" +msgstr "Escondido" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:84 +msgid "Hook" +msgstr "Gancho" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:86 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:173 +msgid "Midair" +msgstr "aire" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:88 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:176 +msgid "Vampire" +msgstr "Vampiro" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:90 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:208 +msgid "Piñata" +msgstr "Piñata" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:92 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:211 +msgid "Weapons stay" +msgstr "Las armas permanecen" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:94 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:180 +msgid "Blood loss" +msgstr "Pérdida de sangre" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:96 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:202 +msgid "Jet pack" +msgstr "Jetpack" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:98 +#, fuzzy +msgid "MUT^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:164 +msgid "Gameplay mutators:" +msgstr "Mutators del juego" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:196 +msgid "Weapon & item mutators:" +msgstr "Mutators de armas e items" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:199 +msgid "Grappling hook" +msgstr "Gancho de trepar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:215 +msgid "Weapon arenas:" +msgstr "Arenas de armas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:218 +msgid "Regular (no arena)" +msgstr "Regular (no arena)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:239 +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:256 +msgid "with laser" +msgstr "con laser" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:247 +msgid "Special arenas:" +msgstr "Arenas especiales:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:260 +msgid "Most weapons" +msgstr "Mayoría de las Armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:4 +msgid "Demo" +msgstr "Demo" + +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:28 +msgid "Record demos while playing" +msgstr "Grabar demos mientras se juega" + +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:32 +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:28 +msgid "Filter:" +msgstr "Filtrar:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:33 +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:29 +#: qcsrc/menu/xonotic/dialog_settings_input.c:41 +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:24 +msgid "Clear" +msgstr "Limpiar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_demo.c:43 +msgid "Timedemo" +msgstr "Demo temporizado" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:4 +msgid "Join" +msgstr "Ingresar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:36 +#, fuzzy +msgid "SRVS^Empty" +msgstr "Vacío" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:40 +#, fuzzy +msgid "SRVS^Full" +msgstr "Completo" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:44 +msgid "Pause" +msgstr "Pausar" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:56 +msgid "Address:" +msgstr "Direccion:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:65 +msgid "Info..." +msgstr "Información..." + +#: qcsrc/menu/xonotic/dialog_multiplayer_join.c:70 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:317 +msgid "Join!" +msgstr "Ingresar!" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:5 +msgid "Server Information" +msgstr "Información del servidor" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:115 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:116 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:183 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:189 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:199 +msgid "N/A" +msgstr "N/A" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:158 +#, c-format +msgid "%d/%d, %d free player slots" +msgstr "" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:172 +#, c-format +msgid "%d modified settings" +msgstr "%d configuración modificada" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:172 +msgid "Official settings" +msgstr "configuración oficial" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:197 +msgid "N/A (can't connect)" +msgstr "N/A (no se puede conectar)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:205 +msgid "not supported (can't connect)" +msgstr "no soportado (no se puede conectar)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:207 +msgid "not supported (won't encrypt)" +msgstr "no soportado (sin cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:211 +msgid "supported (will encrypt)" +msgstr "soportado (cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:213 +msgid "supported (won't encrypt)" +msgstr "suportado (no cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:217 +msgid "requested (will encrypt)" +msgstr "pedido (cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:219 +msgid "requested (won't encrypt)" +msgstr "pedido (sin cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:223 +msgid "required (can't connect)" +msgstr "requerido (no se puede conectarr)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:225 +msgid "required (will encrypt)" +msgstr "requerido (cifrado)" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:246 +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:269 +msgid "Players:" +msgstr "Jugadores:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:254 +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:38 +msgid "Type:" +msgstr "Tipo:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:259 +msgid "Map:" +msgstr "Mapa:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:264 +msgid "Gameplay:" +msgstr "Jugabilidad:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:274 +msgid "Bots:" +msgstr "Bots:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:279 +msgid "Mod:" +msgstr "Mod:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:284 +msgid "Version:" +msgstr "Version:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:289 +msgid "Ping:" +msgstr "Ping:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:295 +msgid "CA:" +msgstr "CA:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:301 +msgid "Key:" +msgstr "Llave:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:307 +msgid "Encryption:" +msgstr "Encriptación:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:63 +msgid "Model:" +msgstr "Modelo:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:88 +msgid "Field of view:" +msgstr "Campo de visión:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:92 +msgid "View bobbing:" +msgstr "Ver flotando:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:96 +msgid "Zoom factor:" +msgstr "Factor de zoom:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:100 +msgid "Zoom speed:" +msgstr "Velocidad de zoom:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:103 +msgid "Weapon settings..." +msgstr "Configuración de armas..." + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:110 +msgid "Crosshair:" +msgstr "Mira:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:111 +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:143 +msgid "Per weapon" +msgstr "Por arma" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:130 +msgid "Crosshair size:" +msgstr "Tamaño da mira:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:134 +msgid "Crosshair alpha:" +msgstr "Transparencia da mira:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:138 +msgid "Crosshair color:" +msgstr "Color de mira:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:145 +msgid "Enable center dot" +msgstr "Activar punto central" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:148 +msgid "Size:" +msgstr "Tamaño:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:155 +msgid "Hit test:" +msgstr "Test de tiro:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:156 +#, fuzzy +msgid "HTST^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:157 +msgid "TrueAim" +msgstr "Apuntado" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:158 +msgid "Enemies" +msgstr "Enemigos" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:161 +msgid "Waypoints setup..." +msgstr "Configurar puntos de camino..." + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:167 +msgid "Enter HUD editor" +msgstr "Entrar en el editor de HUD" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:174 +msgid "Force models:" +msgstr "Forzar modelos:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:175 +#, fuzzy +msgid "MDL^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:176 +#, fuzzy +msgid "MDL^Custom" +msgstr "Modificado" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:177 +#, fuzzy +msgid "MDL^All" +msgstr "Todos" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:179 +msgid "Disable gore effects" +msgstr "Desactivar efectos de sangre" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:181 +msgid "Gibs:" +msgstr "Gibs:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:183 +#, fuzzy +msgid "GIBS^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:184 +msgid "GIBS^Few" +msgstr "Pocas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:185 +#, fuzzy +msgid "GIBS^Many" +msgstr "Muchas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:186 +#, fuzzy +msgid "GIBS^Lots" +msgstr "Abundante" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:190 +msgid "Damage splash:" +msgstr "Daño colateral:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:194 +#: qcsrc/menu/xonotic/dialog_settings_audio.c:178 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:194 +#: qcsrc/menu/xonotic/dialog_settings_misc.c:30 +#: qcsrc/menu/xonotic/dialog_settings_misc.c:41 +#: qcsrc/menu/xonotic/dialog_settings_video.c:105 +msgid "Apply immediately" +msgstr "Aplicar imediatamente" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:5 +msgid "Waypoints" +msgstr "Puntos de camino" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:23 +msgid "Show base waypoints" +msgstr "Mostrar puntos de camino" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:25 +msgid "Waypoint scale:" +msgstr "Escala:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:29 +msgid "Waypoint alpha:" +msgstr "Transparencia:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:34 +msgid "Show names:" +msgstr "Mostrar nombres:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:37 +msgid "Teammates" +msgstr "Compañeros de equipo" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:38 +msgid "All players" +msgstr "Todos los jugadores" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:6 +msgid "Weapon settings" +msgstr "configuración de armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:29 +msgid "Weapon priority list:" +msgstr "Lista de prioridad de armas:" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:34 +msgid "Up" +msgstr "Arriba" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:37 +msgid "Down" +msgstr "Abajo" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:41 +msgid "Use priority list for weapon cycling" +msgstr "Usar lista de prioridad para ciclo de armas" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:43 +msgid "Auto switch weapons on pickup" +msgstr "Cambiar de arma al recojer" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:45 +msgid "Draw 1st person weapon model" +msgstr "Dibujar modelo de arma en primera persona" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:48 +msgid "Left align" +msgstr "Alinear a la izquierda" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:50 +msgid "Right align" +msgstr "Alinear a la derecha" + +#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:53 +msgid "Flip view horizontally" +msgstr "Invertir vista horizontalmente" + +#: qcsrc/menu/xonotic/dialog_news.c:4 +msgid "News" +msgstr "Novedades" + +#: qcsrc/menu/xonotic/dialog_news.c:18 +msgid "http://www.xonotic.org/team/blog/" +msgstr "http://www.xonotic.org/team/blog/" + +#: qcsrc/menu/xonotic/dialog_quit.c:4 +msgid "Quit" +msgstr "Salir" + +#: qcsrc/menu/xonotic/dialog_quit.c:17 +msgid "Are you sure you want to quit?" +msgstr "Estas seguro de querer salir?" + +#: qcsrc/menu/xonotic/dialog_quit.c:20 +msgid "Yes" +msgstr "Si" + +#: qcsrc/menu/xonotic/dialog_quit.c:21 +msgid "No" +msgstr "No" + +#: qcsrc/menu/xonotic/dialog_settings.c:4 +msgid "Settings" +msgstr "Configuración" + +#: qcsrc/menu/xonotic/dialog_settings.c:18 +#: qcsrc/menu/xonotic/dialog_settings_input.c:4 +msgid "Input" +msgstr "Entrada" + +#: qcsrc/menu/xonotic/dialog_settings.c:19 +#: qcsrc/menu/xonotic/dialog_settings_video.c:4 +msgid "Video" +msgstr "Video" + +#: qcsrc/menu/xonotic/dialog_settings.c:20 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:4 +msgid "Effects" +msgstr "Efectos" + +#: qcsrc/menu/xonotic/dialog_settings.c:21 +#: qcsrc/menu/xonotic/dialog_settings_audio.c:4 +msgid "Audio" +msgstr "Sonido" + +#: qcsrc/menu/xonotic/dialog_settings.c:22 +#: qcsrc/menu/xonotic/dialog_settings_network.c:4 +msgid "Network" +msgstr "Red" + +#: qcsrc/menu/xonotic/dialog_settings.c:23 +#: qcsrc/menu/xonotic/dialog_settings_misc.c:4 +msgid "Misc" +msgstr "Misc" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:27 +msgid "Master:" +msgstr "Principal:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:33 +msgid "Music:" +msgstr "Musica:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:40 +#, fuzzy +msgid "VOL^Ambient:" +msgstr "Ambiente:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:48 +msgid "Info:" +msgstr "Información:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:57 +msgid "Items:" +msgstr "Items:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:65 +msgid "Pain:" +msgstr "Dolor:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:73 +msgid "Player:" +msgstr "Jugador:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:81 +msgid "Shots:" +msgstr "Disparos:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:88 +msgid "Voice:" +msgstr "Voz:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:96 +msgid "Weapons:" +msgstr "Armas:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:103 +#: qcsrc/menu/xonotic/dialog_settings_audio.c:161 +msgid "Frequency:" +msgstr "Frecuencia:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:105 +msgid "8 kHz" +msgstr "8 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:106 +msgid "11.025 kHz" +msgstr "11.025 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:107 +msgid "16 kHz" +msgstr "16 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:108 +msgid "22.05 kHz" +msgstr "22.05 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:109 +msgid "24 kHz" +msgstr "24 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:110 +msgid "32 kHz" +msgstr "32 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:111 +msgid "44.1 kHz" +msgstr "44.1 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:112 +msgid "48 kHz" +msgstr "48 kHz" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:115 +msgid "Channels:" +msgstr "Canales:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:117 +msgid "Mono" +msgstr "Mono" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:118 +msgid "Stereo" +msgstr "Stereo" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:119 +msgid "2.1" +msgstr "2.1" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:120 +msgid "4" +msgstr "4" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:121 +msgid "5" +msgstr "5" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:122 +msgid "5.1" +msgstr "5.1" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:123 +msgid "6.1" +msgstr "6.1" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:124 +msgid "7.1" +msgstr "7.1" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:128 +msgid "Swap Stereo" +msgstr "Intercambiar Stereo" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:132 +msgid "Headphone friendly mode" +msgstr "Modo para auricular" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:136 +msgid "Spatial voices:" +msgstr "Voces espaciales:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:137 +#, fuzzy +msgid "VOCS^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:138 +#, fuzzy +msgid "VOCS^Taunts" +msgstr "bromas" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:139 +#, fuzzy +msgid "VOCS^All" +msgstr "Todos" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:142 +msgid "Taunt range:" +msgstr "Nivel de taunts:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:145 +#, fuzzy +msgid "RNG^Very short" +msgstr "Bien corto" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:146 +#, fuzzy +msgid "RNG^Short" +msgstr "Corto" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:147 +#, fuzzy +msgid "RNG^Normal" +msgstr "Normal" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:148 +#, fuzzy +msgid "RNG^Long" +msgstr "Alto" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:149 +#, fuzzy +msgid "RNG^Full" +msgstr "Total" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:156 +msgid "Automatic taunts" +msgstr "Taunts Automatico" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:165 +msgid "Time warning:" +msgstr "Aviso de tiempo:" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:167 +#, fuzzy +msgid "WRN^None" +msgstr "Ninguno" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:168 +msgid "1 minute" +msgstr "1 minuto" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:169 +msgid "5 minutes" +msgstr "5 minutos" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:170 +#, fuzzy +msgid "WRN^Both" +msgstr "Ambos" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:173 +msgid "Hit indicator" +msgstr "Indicador de tiro acertado" + +#: qcsrc/menu/xonotic/dialog_settings_audio.c:175 +msgid "Menu sounds" +msgstr "Sonidos del menú" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:38 +msgid "Quality preset:" +msgstr "Predefinición de calidad:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:41 +#, fuzzy +msgid "PRE^OMG!" +msgstr "OMG!" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:42 +#, fuzzy +msgid "PRE^Low" +msgstr "Bajo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:43 +#, fuzzy +msgid "PRE^Medium" +msgstr "Media" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:44 +#, fuzzy +msgid "PRE^Normal" +msgstr "Normal" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:45 +#, fuzzy +msgid "PRE^High" +msgstr "Alta" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:46 +#, fuzzy +msgid "PRE^Ultra" +msgstr "Ultra" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:48 +#, fuzzy +msgid "PRE^Ultimate" +msgstr "Máxima" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:52 +msgid "Geometry detail:" +msgstr "Detalles geométricos:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:54 +#, fuzzy +msgid "DET^Lowest" +msgstr "Mínimo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:55 +#, fuzzy +msgid "DET^Low" +msgstr "Bajo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:56 +#, fuzzy +msgid "DET^Normal" +msgstr "Normal" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:57 +#, fuzzy +msgid "DET^Good" +msgstr "Bueno" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:58 +#, fuzzy +msgid "DET^Best" +msgstr "Mejor" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:59 +#, fuzzy +msgid "DET^Insane" +msgstr "Insano" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:62 +msgid "Antialiasing:" +msgstr "Antialiasing:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:64 +#, fuzzy +msgid "AA^Disabled" +msgstr "Deshabilitado" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:65 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:103 +msgid "2x" +msgstr "2x" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:66 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:104 +msgid "4x" +msgstr "4x" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:70 +msgid "Texture resolution:" +msgstr "Resolución de textura:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:73 +#, fuzzy +msgid "RES^Leet" +msgstr "Leet" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:74 +#, fuzzy +msgid "RES^Lowest" +msgstr "Mínimo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:75 +#, fuzzy +msgid "RES^Low" +msgstr "Bajo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:76 +#, fuzzy +msgid "RES^Normal" +msgstr "Normal" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:77 +#, fuzzy +msgid "RES^Good" +msgstr "Bueno" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:78 +#, fuzzy +msgid "RES^Best" +msgstr "Mejor" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:91 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:94 +msgid "Avoid lossy texture compression" +msgstr "Evitar compresion de Textura con Pérdida" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:100 +msgid "Anisotropy:" +msgstr "Filtro Anisotrópico:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:102 +#, fuzzy +msgid "ANISO^Disabled" +msgstr "Deshabilitado" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:105 +msgid "8x" +msgstr "8x" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:106 +msgid "16x" +msgstr "16x" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:110 +msgid "Particle quality:" +msgstr "Calidad de partículas:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:113 +msgid "Particle distance:" +msgstr "Distancia de partículas:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:117 +msgid "Decals" +msgstr "Símbolos" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:120 +msgid "Distance:" +msgstr "Distancia:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:126 +msgid "Time:" +msgstr "Tiempo:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:132 +msgid "Use lightmaps" +msgstr "Usar lightmaps" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:133 +msgid "Deluxe mapping" +msgstr "Mapeado Deluxe" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:135 +msgid "Gloss" +msgstr "Brillo" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:138 +msgid "Offset mapping" +msgstr "Despl. de mapeado" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:140 +msgid "Relief mapping" +msgstr "Mapeado Relief" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:143 +msgid "Reflections:" +msgstr "Reflejos:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:146 +msgid "Blurred" +msgstr "Borroso" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:147 +#, fuzzy +msgid "REFL^Good" +msgstr "Bueno" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:148 +msgid "Sharp" +msgstr "Ajustado" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:153 +msgid "Show surfaces" +msgstr "Mostrar superficies" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:155 +msgid "No dynamic lighting" +msgstr "Sin iluminación dinámica" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:157 +msgid "Flash blend approximation" +msgstr "Aproximación de flash mezclado" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:159 +msgid "Realtime dynamic lighting" +msgstr "Iluminación dinámica en tiempo real" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:160 +#: qcsrc/menu/xonotic/dialog_settings_effects.c:164 +msgid "Shadows" +msgstr "Sombras" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:163 +msgid "Realtime world lighting" +msgstr "Iluminación del mundo en tiempo real" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:168 +msgid "Use normal maps" +msgstr "Usar mapa de normales" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:170 +msgid "Soft shadows" +msgstr "Sombras Suaves" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:173 +msgid "Coronas" +msgstr "Coronas" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:174 +msgid "Use Occlusion Queries" +msgstr "Usar consultas de oclusion" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:176 +msgid "Bloom" +msgstr "Bloom" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:178 +msgid "High Dynamic Range (HDR)" +msgstr "High Dynamic Range (HDR)" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:182 +msgid "Motion blur:" +msgstr "Distorsión p/ movimiento:" + +#: qcsrc/menu/xonotic/dialog_settings_effects.c:188 +msgid "Damage blur:" +msgstr "Distorsión por daño:" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:26 +msgid "Key bindings:" +msgstr "Asignacion de Teclas" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:31 +msgid "Change key..." +msgstr "Cambiar tecla..." + +#: qcsrc/menu/xonotic/dialog_settings_input.c:35 +msgid "Edit..." +msgstr "Editar..." + +#: qcsrc/menu/xonotic/dialog_settings_input.c:46 +msgid "Sensitivity:" +msgstr "Sensibilidad:" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:49 +msgid "UI mouse speed:" +msgstr "Velocidad del puntero:" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:52 +msgid "Mouse filter" +msgstr "Filtro del raton" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:54 +msgid "Invert mouse" +msgstr "Invertir eje Y" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:57 +#: qcsrc/menu/xonotic/dialog_settings_input.c:59 +msgid "Use joystick input" +msgstr "Usar entrada de joystick" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:62 +#: qcsrc/menu/xonotic/dialog_settings_input.c:64 +msgid "Turn off OS mouse acceleration" +msgstr "Desactivar aceleracion del raton" + +#: qcsrc/menu/xonotic/dialog_settings_input.c:66 +msgid "\"enter console\" also closes" +msgstr "\"entrar a la consola\" tambien cerrar" + +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:5 +msgid "User defined key bind" +msgstr "Usar teclas definidas" + +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:42 +msgid "Command when pressed:" +msgstr "Comandar cuando se presiona:" + +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:45 +msgid "Command when released:" +msgstr "Comandar cuando se suelta:" + +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:48 +msgid "Save" +msgstr "Guardar" + +#: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:51 +msgid "Cancel" +msgstr "Cancelar" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:26 +msgid "Menu skins:" +msgstr "Textura del menú:" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:47 +msgid "Show current time" +msgstr "Mostrar el tiempo actual" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:49 +msgid "Show current date" +msgstr "Mostrar la fecha actual" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:51 +msgid "Show frames per second" +msgstr "Mostrar cuadros por segundo" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:53 +msgid "Speedometer" +msgstr "Medidor de Velocidad" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:56 +msgid "qu/s (hidden)" +msgstr "qu/s (escondido)" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:58 +msgid "qu/s" +msgstr "qu/s" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:60 +msgid "m/s" +msgstr "m/s" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:64 +msgid "km/h" +msgstr "km/h" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:66 +msgid "mph" +msgstr "mph" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:68 +msgid "knots" +msgstr "nudos" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:71 +msgid "Show accelerometer" +msgstr "Mostrar acelerómetro" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:74 +msgid "Accelerometer scale:" +msgstr "Escala del acelerómetro:" + +#: qcsrc/menu/xonotic/dialog_settings_misc.c:80 +msgid "Minimize input latency" +msgstr "Minimizar retardo de entrada" + +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:5 +msgid "Advanced settings" +msgstr "Configuración avanzada" + +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:23 +msgid "Cvar filter:" +msgstr "Filtro de Cvar" + +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:34 +msgid "Setting:" +msgstr "Configuración:" + +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:42 +msgid "Value:" +msgstr "Valor:" + +#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:56 +msgid "Description:" +msgstr "Descripción:" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:26 +msgid "Client-side movement prediction" +msgstr "Predicción de movimento de lado del cliente" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:30 +msgid "Show netgraph" +msgstr "Mostrar gráfico de red" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:33 +msgid "Network speed:" +msgstr "Velocidad de red:" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:35 +msgid "56k" +msgstr "56k" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:36 +msgid "ISDN" +msgstr "ISDN" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:37 +msgid "Slow ADSL" +msgstr "ADSL lenta" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:38 +msgid "Fast ADSL" +msgstr "ADSL rápida" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:39 +msgid "Broadband" +msgstr "Banda ancha" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:42 +msgid "Input packets/s:" +msgstr "Paquetes de entrada /s" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:46 +msgid "HTTP downloads:" +msgstr "Descargas via HTTP:" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:49 +msgid "Downloads:" +msgstr "Descargas:" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:53 +msgid "Speed (kB/s):" +msgstr "Velocidad (kB/s):" + +#: qcsrc/menu/xonotic/dialog_settings_network.c:57 +msgid "Client UDP port:" +msgstr "Puerto UDP del Cliente:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:26 +msgid "Resolution:" +msgstr "Resolución:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:29 +msgid "Font/UI size:" +msgstr "Tamaño de Font/UI:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:31 +#, fuzzy +msgid "SZ^Unreadable" +msgstr "Ilegible" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:32 +#, fuzzy +msgid "SZ^Tiny" +msgstr "Minuscula" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:33 +#, fuzzy +msgid "SZ^Little" +msgstr "Muy pequeña" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:34 +#, fuzzy +msgid "SZ^Small" +msgstr "Pequeña" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:35 +#, fuzzy +msgid "SZ^Medium" +msgstr "Media" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:36 +#, fuzzy +msgid "SZ^Large" +msgstr "Grande" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:37 +#, fuzzy +msgid "SZ^Huge" +msgstr "Enorme" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:38 +#, fuzzy +msgid "SZ^Gigantic" +msgstr "Gigante" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:39 +#, fuzzy +msgid "SZ^Colossal" +msgstr "Colossal" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:42 +msgid "Color depth:" +msgstr "Profundidad del color:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:45 +msgid "Full screen" +msgstr "Pantalla entera" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:46 +msgid "Vertical Synchronization" +msgstr "Sincronizacion vertical" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:49 +msgid "Use OpenGL 2.0 shaders (GLSL)" +msgstr "Usar shaders OpenGL2.0 (GLSL)" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:52 +msgid "Use GLSL to handle color control" +msgstr "Usar GLSL como manejador de colores" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:56 +msgid "Vertex Buffer Objects (VBOs)" +msgstr "Vertex Buffer Objects (VBOs)" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:59 +#, fuzzy +msgid "VBO^Off" +msgstr "Desactivado" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:60 +msgid "Vertices, some Tris (compatible)" +msgstr "Vértices, algunos triangulos (compatible)" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:63 +msgid "Vertices" +msgstr "Vértices" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:64 +msgid "Vertices and Triangles" +msgstr "Vertices y triangulos" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:67 +msgid "Depth first:" +msgstr "Profundidad primero:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:69 +#, fuzzy +msgid "DF^Disabled" +msgstr "Desactivado" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:70 +#, fuzzy +msgid "DF^World" +msgstr "Mundo" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:71 +#, fuzzy +msgid "DF^All" +msgstr "Todos" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:75 +msgid "Disable multithreaded OpenGL" +msgstr "Desactivar multi-hilos OpenGL" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:77 +msgid "Wait for GPU to finish each frame" +msgstr "Esperar a la GPU para terminar cada frame" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:80 +msgid "Brightness:" +msgstr "Brillo:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:83 +msgid "Contrast:" +msgstr "Contraste:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:86 +msgid "Gamma:" +msgstr "Gamma:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:89 +msgid "Contrast boost:" +msgstr "Resaltador de contraste" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:92 +msgid "Saturation:" +msgstr "Saturacion de color:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:98 +#, fuzzy +msgid "LIT^Ambient:" +msgstr "Ambiente:" + +#: qcsrc/menu/xonotic/dialog_settings_video.c:101 +msgid "Intensity:" +msgstr "Intensidad:" + +#: qcsrc/menu/xonotic/dialog_singleplayer.c:4 +msgid "Singleplayer" +msgstr "Jugador" + +#: qcsrc/menu/xonotic/dialog_singleplayer.c:59 +msgid "Instant action! (random map with bots)" +msgstr "Accion instantanea! (Mapa aleatorio con bots)" + +#: qcsrc/menu/xonotic/dialog_singleplayer.c:80 +msgid "Start Singleplayer!" +msgstr "Comenzar!" + +#: qcsrc/menu/xonotic/dialog_singleplayer_winner.c:4 +msgid "Winner" +msgstr "Vencedor" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:5 +msgid "Team Selection" +msgstr "Selección de equipo" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:41 +msgid "join 'best' team (auto-select)" +msgstr "Ingresar 'mejor' equipo (selección automática)" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:45 +msgid "red" +msgstr "rojo" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:46 +msgid "blue" +msgstr "azul" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:47 +msgid "yellow" +msgstr "amarillo" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:48 +msgid "pink" +msgstr "rosa" + +#: qcsrc/menu/xonotic/dialog_teamselect.c:51 +msgid "spectate" +msgstr "espectador" + +#: qcsrc/menu/xonotic/mainwindow.c:35 qcsrc/menu/xonotic/mainwindow.c:38 +msgid "Do not press this button again!" +msgstr "No vuelva a presionar este boton!" + +#: qcsrc/menu/xonotic/maplist.c:278 +msgid "" +"Huh? Can't play this (m is NULL). Refiltering so this won't happen again.\n" +msgstr "" +"Huh? no puedes jugarlo (m es nulo). Reflitrando para que esto no vuelva " +"a ocurrir.\n" + +#: qcsrc/menu/xonotic/maplist.c:286 +#, c-format +msgid "%s's Xonotic Server" +msgstr "Servidor de Xonotic de %s" + +#: qcsrc/menu/xonotic/maplist.c:291 +msgid "" +"Huh? Can't play this (invalid game type). Refiltering so this won't happen " +"again.\n" +msgstr "" +"Huh? no puedes jugarlo (tipo de juego invalido). Reflitrado para que esto " +"no vuelva a ocurrir.\n" + +#: qcsrc/menu/xonotic/playermodel.c:174 +msgid "" +msgstr "" + +#: qcsrc/menu/xonotic/serverlist.c:360 +msgid "Remove" +msgstr "Remover" + +#: qcsrc/menu/xonotic/serverlist.c:362 +msgid "Bookmark" +msgstr "Marcador" + +#: qcsrc/menu/xonotic/serverlist.c:518 +msgid "Ping" +msgstr "Ping" + +#: qcsrc/menu/xonotic/serverlist.c:519 +msgid "Host name" +msgstr "Nombre del Host" + +#: qcsrc/menu/xonotic/serverlist.c:520 +msgid "Map" +msgstr "Mapa" + +#: qcsrc/menu/xonotic/serverlist.c:521 +msgid "Type" +msgstr "Tipo" + +#: qcsrc/menu/xonotic/serverlist.c:522 +msgid "Players" +msgstr "Jugadores" + +#: qcsrc/menu/xonotic/skinlist.c:105 +msgid "" +msgstr "<Título>" + +#: qcsrc/menu/xonotic/skinlist.c:106 +msgid "<AUTHOR>" +msgstr "<AUTOR>" + +#: qcsrc/menu/xonotic/skinlist.c:163 +#, c-format +msgid "%s: %s" +msgstr "%s: %s" + +#: qcsrc/menu/xonotic/slider_decibels.c:50 +#, fuzzy +msgid "VOL^OFF" +msgstr "DESACTIVADO" + +#: qcsrc/menu/xonotic/slider_decibels.c:52 +#, fuzzy +msgid "VOL^MAX" +msgstr "MAXIMO" + +#: qcsrc/menu/xonotic/slider_decibels.c:53 +#, c-format +msgid "%s dB" +msgstr "%s dB" + +#: qcsrc/menu/xonotic/slider_resolution.c:65 +#, c-format +msgid "%dx%d" +msgstr "%dx%d" + +#: qcsrc/menu/xonotic/util.qc:270 +#, c-format +msgid "Received HTTP request data for an invalid id %d.\n" +msgstr "Se ha recibido un pedido de datos HTTP para un id inválido: %d. \n" + +#: qcsrc/menu/xonotic/util.qc:285 +#, c-format +msgid "error receiving update notification: status is %d\n" +msgstr "error recibiendo notificación de actualización: el estado es %d\n" + +#: qcsrc/menu/xonotic/util.qc:290 +msgid "error: received HTML instead of an update notification\n" +msgstr "error: se ha recibido HTML en vez de una notificación de actualización\n" + +#: qcsrc/menu/xonotic/util.qc:295 +msgid "error: received carriage returns from update notification server\n" +msgstr "" +"error: se recibieron retornos de carro desde el servidor que notifica las actualizaciones\n" + +#: qcsrc/menu/xonotic/util.qc:316 +#, c-format +msgid "" +"Update can be downloaded at:\n" +"%s\n" +msgstr "" +"Actualización puede ser descargada en:\n" +"%s\n" + +#: qcsrc/menu/xonotic/util.qc:337 +msgid "Autogenerating mapinfo for newly added maps..." +msgstr "Generación automática de información para mapas nuevos..." + +#: qcsrc/menu/xonotic/util.qc:432 +#, c-format +msgid "Update to %s now!" +msgstr "Actualizar para %s ahora!" + +#: qcsrc/menu/xonotic/util.qc:509 +msgid "" +"^1ERROR: Texture compression is required but not supported.\n" +"^1Expect visual problems.\n" +msgstr "" +"^1ERROR: Se requiere la compresion de texturas, pero no es soportada.\n" +"^1Pueden ocurrir posibles problemas visuales.\n" + +#: qcsrc/menu/xonotic/util.qc:531 +msgid "Arena" +msgstr "Arena" + +#: qcsrc/menu/xonotic/util.qc:532 +msgid "Assault" +msgstr "Asalto" + +#: qcsrc/menu/xonotic/util.qc:533 +msgid "Capture The Flag" +msgstr "Captura la Bandera" + +#: qcsrc/menu/xonotic/util.qc:534 +msgid "Clan Arena" +msgstr "Clan arena" + +#: qcsrc/menu/xonotic/util.qc:535 +msgid "Deathmatch" +msgstr "Combate a muerte" + +#: qcsrc/menu/xonotic/util.qc:536 +msgid "Domination" +msgstr "Dominación" + +#: qcsrc/menu/xonotic/util.qc:537 +msgid "Freeze Tag" +msgstr "Freeze Tag" + +#: qcsrc/menu/xonotic/util.qc:538 +msgid "Keepaway" +msgstr "Keepaway" + +#: qcsrc/menu/xonotic/util.qc:539 +msgid "Key Hunt" +msgstr "Caza de llave" + +#: qcsrc/menu/xonotic/util.qc:540 +msgid "Last Man Standing" +msgstr "Ultimo Sobreviviente" + +#: qcsrc/menu/xonotic/util.qc:541 +msgid "Nexball" +msgstr "Nexball" + +#: qcsrc/menu/xonotic/util.qc:542 +msgid "Onslaught" +msgstr "Embestida" + +#: qcsrc/menu/xonotic/util.qc:543 +msgid "Race" +msgstr "Carrera" + +#: qcsrc/menu/xonotic/util.qc:544 +msgid "Race CTS" +msgstr "Carrera CTS" + +#: qcsrc/menu/xonotic/util.qc:545 +msgid "Runematch" +msgstr "Runamatch" + +#: qcsrc/menu/xonotic/util.qc:546 +msgid "Team Deathmatch" +msgstr "Combate a muerte por equipos" + +#: qcsrc/menu/xonotic/util.qc:565 +#, c-format +msgid "@!#%'n Tuba Throwing" +msgstr "@!#%'n Tuba Throwing" + +#: qcsrc/menu/xonotic/util.qc:583 +msgid "Background:" +msgstr "Fondo:" + +#: qcsrc/menu/xonotic/util.qc:585 qcsrc/menu/xonotic/util.qc:601 +#: qcsrc/menu/xonotic/util.qc:610 qcsrc/menu/xonotic/util.qc:618 +#: qcsrc/menu/xonotic/util.qc:630 +msgid "Default" +msgstr "Por Defecto" + +#: qcsrc/menu/xonotic/util.qc:596 +msgid "Use default" +msgstr "Usar por defecto" + +#: qcsrc/menu/xonotic/util.qc:616 +msgid "Team Color:" +msgstr "Color del equipo:" + +#: qcsrc/menu/xonotic/util.qh:49 +msgid "Enable panel" +msgstr "Activar panel" + +#: qcsrc/server/w_crylink.qc:2 +msgid "Crylink" +msgstr "Crylink" + +#: qcsrc/server/w_crylink.qc:645 +#, c-format +msgid "%s succeeded at self-destructing themself with the Crylink" +msgstr "%s logró autodestruirse con el Crylink" + +#: qcsrc/server/w_crylink.qc:650 +#, c-format +msgid "%s could not hide from %s's Crylink" +msgstr "%s no se pudo esconder del Crylink de %s" + +#: qcsrc/server/w_crylink.qc:652 +#, c-format +msgid "%s was too close to %s's Crylink" +msgstr "%s estuvo demasiado cerca del Crylink de %s" + +#: qcsrc/server/w_crylink.qc:654 +#, c-format +msgid "%s took a close look at %s's Crylink" +msgstr "%s miró de cerca al Crylink de %s" + +#: qcsrc/server/w_electro.qc:2 +msgid "Electro" +msgstr "Electro" + +#: qcsrc/server/w_electro.qc:503 +#, c-format +msgid "%s could not remember where they put plasma" +msgstr "%s no pudo recordar donde dejó su plasma la última vez" + +#: qcsrc/server/w_electro.qc:505 +#, c-format +msgid "%s played with plasma" +msgstr "%s jugó con plasma" + +#: qcsrc/server/w_electro.qc:512 +#, c-format +msgid "%s just noticed %s's blue ball" +msgstr "%s acaba de percatarse de la bola azul de %s" + +#: qcsrc/server/w_electro.qc:514 +#, c-format +msgid "%s got in touch with %s's blue ball" +msgstr "%s tuvo un encuentro cercano con la bola azul de %s" + +#: qcsrc/server/w_electro.qc:519 +#, c-format +msgid "%s felt the electrifying air of %s's combo" +msgstr "%s sintió el aire electrificante del combo de %s" + +#: qcsrc/server/w_electro.qc:521 +#, c-format +msgid "%s got too close to %s's blue beam" +msgstr "%s estuvo demasiado cerca del rayo azul de %s" + +#: qcsrc/server/w_electro.qc:523 +#, c-format +msgid "%s was blasted by %s's blue beam" +msgstr "%s estuvo en estado critico por el rayo azul de %s" + +#: qcsrc/server/w_fireball.qc:2 +msgid "Fireball" +msgstr "Fireball" + +#: qcsrc/server/w_fireball.qc:392 +#, c-format +msgid "%s forgot about some firemine" +msgstr "%s se olvidó de algunas minas de fuego" + +#: qcsrc/server/w_fireball.qc:394 qcsrc/server/w_hlac.qc:223 +#, c-format +msgid "%s should have used a smaller gun" +msgstr "%s tendría que haber usado un arma más chica" + +#: qcsrc/server/w_fireball.qc:401 +#, c-format +msgid "%s tried to catch %s's firemine" +msgstr "%s intentó agarrar la mina de fuego de %s" + +#: qcsrc/server/w_fireball.qc:403 +#, c-format +msgid "%s fatefully ignored %s's firemine" +msgstr "%s fatalmente ignoró la mina de fuego de %s" + +#: qcsrc/server/w_fireball.qc:410 +#, c-format +msgid "%s could not hide from %s's fireball" +msgstr "%s no se puedo esconder del fireball de %s" + +#: qcsrc/server/w_fireball.qc:412 +#, c-format +msgid "%s saw the pretty lights of %s's fireball" +msgstr "%s vió las lindas luces del fireball de %s" + +#: qcsrc/server/w_fireball.qc:415 +#, c-format +msgid "%s got too close to %s's fireball" +msgstr "%s estuvo demasiado cerca del fireball de %s" + +#: qcsrc/server/w_fireball.qc:417 +#, c-format +msgid "%s tasted %s's fireball" +msgstr "%s probó el fireball de %s" + +#: qcsrc/server/w_grenadelauncher.qc:2 +msgid "Mortar" +msgstr "Mortero" + +#: qcsrc/server/w_grenadelauncher.qc:357 +#, c-format +msgid "%s tried out his own grenade" +msgstr "%s probó su propia granada" + +#: qcsrc/server/w_grenadelauncher.qc:359 +#, c-format +msgid "%s detonated" +msgstr "%s ha detonado" + +#: qcsrc/server/w_grenadelauncher.qc:365 +#, c-format +msgid "%s didn't see %s's grenade" +msgstr "%s no vió la granada de %s" + +#: qcsrc/server/w_grenadelauncher.qc:367 +#, c-format +msgid "%s almost dodged %s's grenade" +msgstr "%s casi esquivó la granada de %s" + +#: qcsrc/server/w_grenadelauncher.qc:369 +#, c-format +msgid "%s ate %s's grenade" +msgstr "%s se comió la granada de %s" + +#: qcsrc/server/w_hagar.qc:2 +msgid "Hagar" +msgstr "Hagar" + +#: qcsrc/server/w_hagar.qc:185 qcsrc/server/w_seeker.qc:523 +#, c-format +msgid "%s played with tiny rockets" +msgstr "%s jugó con pequeños cohetes" + +#: qcsrc/server/w_hagar.qc:189 +#, c-format +msgid "%s hoped %s's missiles wouldn't bounce" +msgstr "%s esperó que no le reboten misiles de %s" + +#: qcsrc/server/w_hagar.qc:191 +#, c-format +msgid "%s was pummeled by %s" +msgstr "%s fue molido por %s" + +#: qcsrc/server/w_hlac.qc:2 +msgid "Heavy Laser Assault Cannon" +msgstr "Heavy Laser Assault Cannon" + +#: qcsrc/server/w_hlac.qc:225 +#, c-format +msgid "%s was cut down by %s" +msgstr "%s fue rebanado por %s" + +#: qcsrc/server/w_hook.qc:2 +msgid "Grappling Hook" +msgstr "Grappling Hook" + +#: qcsrc/server/w_hook.qc:267 qcsrc/server/w_minstanex.qc:257 +#: qcsrc/server/w_nex.qc:224 qcsrc/server/w_porto.qc:293 +#: qcsrc/server/w_shotgun.qc:179 qcsrc/server/w_uzi.qc:287 +#, c-format +msgid "%s did the impossible" +msgstr "%s hizo lo imposible" + +#: qcsrc/server/w_hook.qc:269 +#, c-format +msgid "%s has run into %s's gravity bomb" +msgstr "%s entró a la bomba de gravedad de %s" + +#: qcsrc/server/w_laser.qc:2 +msgid "Laser" +msgstr "Laser" + +#: qcsrc/server/w_laser.qc:285 +#, c-format +msgid "%s lasered themself to hell" +msgstr "%s se fué al infierno montado en su laser" + +#: qcsrc/server/w_laser.qc:289 +#, c-format +msgid "%s was cut in half by %s's gauntlet" +msgstr "%s fue cortado a la mitad por el gauntlet de %s" + +#: qcsrc/server/w_laser.qc:291 +#, c-format +msgid "%s was lasered to death by %s" +msgstr "%s fue muerto por el laser de %s" + +#: qcsrc/server/w_minelayer.qc:2 +msgid "Mine Layer" +msgstr "Mine Layer" + +#: qcsrc/server/w_minelayer.qc:438 qcsrc/server/w_rocketlauncher.qc:480 +#, c-format +msgid "%s exploded" +msgstr "%s explotó" + +#: qcsrc/server/w_minelayer.qc:442 +#, c-format +msgid "%s got too close to %s's mine" +msgstr "%s estuvo cerca de la mina de %s" + +#: qcsrc/server/w_minelayer.qc:444 +#, c-format +msgid "%s almost dodged %s's mine" +msgstr "%s casi esquivo la mina de %s" + +#: qcsrc/server/w_minelayer.qc:446 +#, c-format +msgid "%s stepped on %s's mine" +msgstr "%s caminó encima de la mina de %s" + +#: qcsrc/server/w_minstanex.qc:2 +msgid "MinstaNex" +msgstr "MinstaNex" + +#: qcsrc/server/w_minstanex.qc:259 qcsrc/server/w_nex.qc:226 +#, c-format +msgid "%s has been vaporized by %s" +msgstr "%s ha sido vaporizado por %s" + +#: qcsrc/server/w_nex.qc:2 +msgid "Nex" +msgstr "Nex" + +#: qcsrc/server/w_porto.qc:2 +msgid "Port-O-Launch" +msgstr "Port-O-Launch" + +#: qcsrc/server/w_porto.qc:295 +#, c-format +msgid "%s felt %s doing the impossible to him" +msgstr "%s sintió a %s hacer lo imposible por él/ella" + +#: qcsrc/server/w_rocketlauncher.qc:2 +msgid "Rocket Launcher" +msgstr "Rocket Launcher" + +#: qcsrc/server/w_rocketlauncher.qc:484 +#, c-format +msgid "%s got too close to %s's rocket" +msgstr "%s estuvo demasiado cerca del cohete de %s" + +#: qcsrc/server/w_rocketlauncher.qc:486 +#, c-format +msgid "%s almost dodged %s's rocket" +msgstr "%s casi esquivó el cohete de %s" + +#: qcsrc/server/w_rocketlauncher.qc:488 +#, c-format +msgid "%s ate %s's rocket" +msgstr "%s se comió el misil de %s" + +#: qcsrc/server/w_seeker.qc:2 +msgid "T.A.G. Seeker" +msgstr "T.A.G. Seeker" + +#: qcsrc/server/w_seeker.qc:527 +#, c-format +msgid "%s ran into %s's flac" +msgstr "%s se cruzó con el flac de %s" + +#: qcsrc/server/w_seeker.qc:529 +#, c-format +msgid "%s was tagged by %s" +msgstr "%s fue marcado por %s" + +#: qcsrc/server/w_shotgun.qc:2 +msgid "Shotgun" +msgstr "Escopeta" + +#: qcsrc/server/w_shotgun.qc:183 +#, c-format +msgid "%2$s ^7slapped %1$s ^7around a bit with a large ^2shotgun" +msgstr "%2$s ^7abofeteó %1$s ^7con una gran ^2shotgun" + +#: qcsrc/server/w_shotgun.qc:185 +#, c-format +msgid "%s was gunned by %s" +msgstr "%s fue tiroteado por %s" + +#: qcsrc/server/w_sniperrifle.qc:2 +msgid "Sniper Rifle" +msgstr "Sniper Rifle" + +#: qcsrc/server/w_sniperrifle.qc:321 +#, c-format +msgid "%s shot themself automatically" +msgstr "%s se disparó a si mismo" + +#: qcsrc/server/w_sniperrifle.qc:323 +#, c-format +msgid "%s sniped themself somehow" +msgstr "%s se disparó a si mismo" + +#: qcsrc/server/w_sniperrifle.qc:330 +#, c-format +msgid "%s failed to hide from %s's bullet hail" +msgstr "%s no logró esconderse del granizo de balas de %s" + +#: qcsrc/server/w_sniperrifle.qc:332 +#, c-format +msgid "%s died in %s's bullet hail" +msgstr "%s murió en el granizo de balas de %s" + +#: qcsrc/server/w_sniperrifle.qc:339 +#, c-format +msgid "%s failed to hide from %s's rifle" +msgstr "%s no logró esconderse del rifle de %s" + +#: qcsrc/server/w_sniperrifle.qc:344 +#, c-format +msgid "%s got hit in the head by %s" +msgstr "%s fué disparado en la cabeza por %s" + +#: qcsrc/server/w_sniperrifle.qc:346 qcsrc/server/w_uzi.qc:291 +#, c-format +msgid "%s was sniped by %s" +msgstr "%s fué disparado con un rifle por %s" + +#: qcsrc/server/w_tuba.qc:2 +#, c-format +msgid "@!#%'n Tuba" +msgstr "@!#%'n Tuba" + +#: qcsrc/server/w_tuba.qc:260 +#, c-format +msgid "%s hurt his own ears with the @!#%%'n Tuba" +msgstr "%s se lastimó sus propios oídos con la Tuba de @!#%%" + +#: qcsrc/server/w_tuba.qc:264 +#, c-format +msgid "%s died of %s's great playing on the @!#%%'n Tuba" +msgstr "%s murió por la gran interpretación de Tuba de @!#%%" + +#: qcsrc/server/w_uzi.qc:2 +msgid "Machine Gun" +msgstr "Machine Gun" + +#: qcsrc/server/w_uzi.qc:293 +#, c-format +msgid "%s was riddled full of holes by %s" +msgstr "%s fue totalmente acribillado por %s" + +#~ msgid "Waypoint settings:" +#~ msgstr "configuración de puntos de camino:" + +#~ msgid "%d/%d" +#~ msgstr "%d/%d" diff --git a/menu.dat.it.po b/menu.dat.it.po index f0baa2b16..1dab9f184 100644 --- a/menu.dat.it.po +++ b/menu.dat.it.po @@ -1,15 +1,16 @@ -# SOME DESCRIPTIVE TITLE. +# Xonotic Menu # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# Felice Sallustio <fel.sallustio@gmail.com>, 2011. +# Antonio 'terencehill' Piu <piuntn@gmail.com>, 2011. # msgid "" msgstr "" -"Project-Id-Version: Xonotic Menu\n" +"Project-Id-Version: 0.1preview\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-01-18 17:06+0100\n" -"PO-Revision-Date: 2011-01-21 22:41+0100\n" -"Last-Translator: Felice Sallustio <fel.sallustio@gmail.com>\n" +"PO-Revision-Date: 2011-03-27 18:47+0100\n" +"Last-Translator: Antonio 'terencehill' Piu <piuntn@gmail.com>\n" "Language-Team: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -29,7 +30,7 @@ msgstr "%d (%s)" #: qcsrc/menu/item/label.c:63 #, c-format msgid "NOTE: label text %s too wide for label, condensed by factor %f\n" -msgstr "NOTA: l'etichetta %s è troppo grande, compensato di un fattore %f\n" +msgstr "NOTA: testo dell'etichetta %s troppo grande per l'etichetta, compresso di un fattore %f\n" #: qcsrc/menu/item/textslider.c:29 #: qcsrc/menu/item/textslider.c:31 @@ -52,15 +53,15 @@ msgstr "errore: lo stato è impostato su %d\n" #: qcsrc/menu/gamecommand.qc:65 msgid "Usage: menu_cmd command..., where possible commands are:\n" -msgstr "Uso: menu_cmd command..., dove è possibile i comandi sono:\n" +msgstr "Uso: menu_cmd command..., dove i possibili comandi sono:\n" #: qcsrc/menu/gamecommand.qc:66 msgid " sync - reloads all cvars on the current menu page\n" -msgstr "sync - ricarica tutti i cvar sulla corrente pagina\n" +msgstr "sync - ricarica tutte le cvar sulla corrente pagina\n" #: qcsrc/menu/gamecommand.qc:67 msgid " directmenu ITEM - select a menu item as main item\n" -msgstr "directmenu ITEM - seleziona un oggetto come il principale\n" +msgstr " directmenu OGGETTO - seleziona un oggetto come il principale\n" #: qcsrc/menu/gamecommand.qc:193 msgid "error creating curl handle\n" @@ -129,7 +130,7 @@ msgstr "Schermo intero" #: qcsrc/menu/xonotic/dialog_settings_video.c:46 msgid "Vertical Synchronization" -msgstr "Sincronizzazione Verticale" +msgstr "Sincronizzazione verticale" #: qcsrc/menu/xonotic/dialog_settings_video.c:49 msgid "Use OpenGL 2.0 shaders (GLSL)" @@ -161,7 +162,7 @@ msgstr "Vertici e Triangoli" #: qcsrc/menu/xonotic/dialog_settings_video.c:65 msgid "Depth first:" -msgstr "Profondità primaria:" +msgstr "Profondità prima:" #: qcsrc/menu/xonotic/dialog_settings_video.c:67 msgid "DF^Disabled" @@ -197,7 +198,7 @@ msgstr "Gamma:" #: qcsrc/menu/xonotic/dialog_settings_video.c:87 msgid "Contrast boost:" -msgstr "Boost contrasto:" +msgstr "Aumenta contrasto:" #: qcsrc/menu/xonotic/dialog_settings_video.c:90 msgid "Saturation:" @@ -205,11 +206,11 @@ msgstr "Saturazione:" #: qcsrc/menu/xonotic/dialog_settings_video.c:95 msgid "Use GLSL to handle color control" -msgstr "Usa i GLSL per trattare il controllo del colore" +msgstr "Usa GLSL per gestire il controllo del colore" #: qcsrc/menu/xonotic/dialog_settings_video.c:99 msgid "LIT^Ambient:" -msgstr "LIT^Ambiente" +msgstr "LIT^Ambiente:" #: qcsrc/menu/xonotic/dialog_settings_video.c:102 msgid "Intensity:" @@ -269,7 +270,7 @@ msgstr "Colore team:" #: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:58 #: qcsrc/menu/xonotic/util.qc:641 msgid "Test team color in configure mode" -msgstr "Testa il colore del team in modalità di configurazione" +msgstr "Prova colore team in modalità configurazione" #: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:61 #: qcsrc/menu/xonotic/util.qc:644 @@ -278,7 +279,7 @@ msgstr "Riempimento:" #: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:68 msgid "HUD Dock:" -msgstr "Bordo dell'HUD:" +msgstr "Sfondo dell'HUD:" #: qcsrc/menu/xonotic/dialog_hudsetup_exit.c:70 msgid "DOCK^Disabled" @@ -342,7 +343,7 @@ msgstr "Informazioni" #: qcsrc/menu/xonotic/dialog_hudpanel_infomessages.c:25 msgid "Flip align" -msgstr "Cambiare allineazione" +msgstr "Inverti allineamento" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:5 msgid "Waypoints" @@ -350,19 +351,19 @@ msgstr "Waypoint" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:23 msgid "Waypoint settings:" -msgstr "Impostazioni dei Waypoint" +msgstr "Impostazioni dei waypoint" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:26 msgid "Show base waypoints" -msgstr "Mostra i Waypoint della base" +msgstr "Mostra i waypoint della base" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:29 msgid "Waypoint scale:" -msgstr "Gradazioni dei Waypoint:" +msgstr "Grandezza dei waypoint:" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:34 msgid "Waypoint alpha:" -msgstr "Opacità dei Waypoint" +msgstr "Opacità dei waypoint" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_waypoint.c:39 msgid "Show names:" @@ -401,7 +402,7 @@ msgstr "Impostazioni avanzate" #: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:23 msgid "Cvar filter:" -msgstr "Filtro dei Cvar:" +msgstr "Filtro delle cvar:" #: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:24 #: qcsrc/menu/xonotic/dialog_settings_input.c:41 @@ -421,7 +422,7 @@ msgstr "Tipo:" #: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:42 msgid "Value:" -msgstr "Valori:" +msgstr "Valore:" #: qcsrc/menu/xonotic/dialog_settings_misc_cvars.c:54 msgid "Description:" @@ -513,16 +514,16 @@ msgstr "Altro" #: qcsrc/menu/xonotic/dialog_firstrun.c:4 msgid "Welcome" -msgstr "Benvenuti" +msgstr "Benvenuto" #: qcsrc/menu/xonotic/dialog_firstrun.c:32 msgid "Please answer a few initial questions to enhance the game experience." -msgstr "Per favore rispondi a poche domande iniziali per migliorare l'esperienza di gioco" +msgstr "Per favore rispondi a poche domande iniziali per migliorare l'esperienza di gioco." #: qcsrc/menu/xonotic/dialog_firstrun.c:36 #: qcsrc/menu/xonotic/dialog_settings_misc.c:35 msgid "Text language:" -msgstr "Lingua:" +msgstr "Lingua testo:" #: qcsrc/menu/xonotic/dialog_firstrun.c:45 #: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:39 @@ -546,7 +547,7 @@ msgstr "Livello %d: %s" #: qcsrc/menu/xonotic/dialog_settings_input.c:26 msgid "Key bindings:" -msgstr "Tasti \"bind\":" +msgstr "Associazione tasti (bind):" #: qcsrc/menu/xonotic/dialog_settings_input.c:31 msgid "Change key..." @@ -732,15 +733,15 @@ msgstr "Mostra anche le notifiche sulla console" #: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:28 msgid "Flip notify order" -msgstr "Cambia ordine delle notifiche" +msgstr "Inverti ordine delle notifiche" #: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:31 msgid "Entry lifetime:" -msgstr "Tempo di transizione:" +msgstr "Durata notifica:" #: qcsrc/menu/xonotic/dialog_hudpanel_notification.c:35 msgid "Entry fadetime:" -msgstr "Tempo di dissolvenza:" +msgstr "Durata dissolvenza:" #: qcsrc/menu/xonotic/util.qh:49 msgid "Enable panel" @@ -748,7 +749,7 @@ msgstr "Abilita pannello" #: qcsrc/menu/xonotic/dialog_settings_misc.c:26 msgid "Menu skins:" -msgstr "Tema del menu:" +msgstr "Temi del menu:" #: qcsrc/menu/xonotic/dialog_settings_misc.c:47 msgid "Show current time" @@ -813,7 +814,7 @@ msgstr "Giocatore singolo" #: qcsrc/menu/xonotic/dialog_singleplayer.c:59 msgid "Instant action! (random map with bots)" -msgstr "Inizia ora! (mappe casuale con bot)" +msgstr "Inizia ora! (mappa casuale con bot)" #: qcsrc/menu/xonotic/dialog_singleplayer.c:80 msgid "Start Singleplayer!" @@ -821,11 +822,11 @@ msgstr "Inizia modalità Giocatore Singolo!" #: qcsrc/menu/xonotic/skinlist.c:105 msgid "<TITLE>" -msgstr "<TITLE>" +msgstr "<TITOLO>" #: qcsrc/menu/xonotic/skinlist.c:106 msgid "<AUTHOR>" -msgstr "<AUTHOR>" +msgstr "<AUTORE>" #: qcsrc/menu/xonotic/skinlist.c:163 #, c-format @@ -859,7 +860,7 @@ msgstr "%d/%d" #: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:166 msgid "Official settings" -msgstr "Impostazioni originali" +msgstr "Impostazioni ufficiali" #: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.c:166 #, c-format @@ -976,7 +977,7 @@ msgstr "Arena con la maggior parte delle armi" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:56 #, c-format msgid "%s Arena" -msgstr "%s Arena" +msgstr "Arena con %s" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:68 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:167 @@ -996,7 +997,7 @@ msgstr "NIX" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:74 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:205 msgid "Rocket Flying" -msgstr "Rocket Flying" +msgstr "Razzo volante" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:78 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:264 @@ -1011,7 +1012,7 @@ msgstr "Bassa gravità" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:82 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:170 msgid "Cloaked" -msgstr "Cloaked" +msgstr "Invisibile" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:84 msgid "Hook" @@ -1035,7 +1036,7 @@ msgstr "Piñata" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:92 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:211 msgid "Weapons stay" -msgstr "Solo un'arma" +msgstr "Armi rimangono" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:94 #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:180 @@ -1082,7 +1083,7 @@ msgstr "Arene speciali:" #: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c:260 msgid "Most weapons" -msgstr "La maggior parte delle armi" +msgstr "Maggior parte delle armi" #: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:4 msgid "Radar Panel" @@ -1130,19 +1131,19 @@ msgstr "Modalità zoom:" #: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:52 msgid "Zoomed in" -msgstr "Aumenta zoom" +msgstr "Ingrandito" #: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:53 msgid "Zoomed out" -msgstr "Diminuisci zoom" +msgstr "Non ingrandito" #: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:54 msgid "Always zoomed" -msgstr "Sempre zoomato" +msgstr "Sempre ingrandito" #: qcsrc/menu/xonotic/dialog_hudpanel_radar.c:55 msgid "Never zoomed" -msgstr "Mai zoomato" +msgstr "Mai ingrandito" #: qcsrc/menu/xonotic/dialog_hudpanel_racetimer.c:4 msgid "Race Timer Panel" @@ -1154,7 +1155,7 @@ msgstr "Pannello Chat" #: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:22 msgid "Chat entries:" -msgstr "Chat entries:" +msgstr "N° righe della chat:" #: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:25 msgid "Chat size:" @@ -1166,7 +1167,7 @@ msgstr "Durata chat:" #: qcsrc/menu/xonotic/dialog_hudpanel_chat.c:33 msgid "Chat beep sound" -msgstr "Suoni chat" +msgstr "Suono della chat" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:5 #: qcsrc/menu/xonotic/dialog_multiplayer.c:19 @@ -1202,7 +1203,7 @@ msgstr "Limiti di punteggio:" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:65 msgid "Player slots:" -msgstr "Slot di giocatori:" +msgstr "Posti per giocatori:" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:68 msgid "Number of bots:" @@ -1214,7 +1215,7 @@ msgstr "Abilità bot:" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:75 msgid "Botlike" -msgstr "\"Botlike\"" +msgstr "\"Come un bot\"" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:76 msgid "Beginner" @@ -1254,7 +1255,7 @@ msgstr "Inumano" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:85 msgid "Godlike" -msgstr "\"Godlike\"" +msgstr "\"Come un Dio\"" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:89 msgid "Mutators..." @@ -1278,7 +1279,7 @@ msgstr "Inizia Multiplayer!" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:155 msgid "Capture limit:" -msgstr "Limiti catture:" +msgstr "Limite catture:" #: qcsrc/menu/xonotic/dialog_multiplayer_create.c:159 msgid "Lives:" @@ -1306,11 +1307,11 @@ msgstr "Tasti \"bind\" definiti dall'utente" #: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:42 msgid "Command when pressed:" -msgstr "Comando mentre premuto:" +msgstr "Comando quando premuto:" #: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:45 msgid "Command when released:" -msgstr "Comando mentre rilasciato:" +msgstr "Comando quando rilasciato:" #: qcsrc/menu/xonotic/dialog_settings_input_userbind.c:48 msgid "Save" @@ -1335,7 +1336,7 @@ msgstr "Campo di vista:" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:92 msgid "View bobbing:" -msgstr "View bobbing:" +msgstr "Ondeggiamento vista:" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:96 msgid "Zoom factor:" @@ -1356,7 +1357,7 @@ msgstr "Mirino:" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:111 #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:143 msgid "Per weapon" -msgstr "Per ogni arma" +msgstr "Per singola arma" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:130 msgid "Crosshair size:" @@ -1396,7 +1397,7 @@ msgstr "Nemici" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:161 msgid "Waypoints setup..." -msgstr "Setup dei Waypoint..." +msgstr "Setup dei waypoint..." #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:167 msgid "Enter HUD editor" @@ -1412,7 +1413,7 @@ msgstr "MDL^Nessuno" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:176 msgid "MDL^Custom" -msgstr "MDL^Personalizzaoto" +msgstr "MDL^Personalizzato" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:177 msgid "MDL^All" @@ -1420,7 +1421,7 @@ msgstr "MDL^Tutti" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:179 msgid "Disable gore effects" -msgstr "Disabilita effetti gore" +msgstr "Disabilita effetti sangue" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:181 msgid "Gibs:" @@ -1444,7 +1445,7 @@ msgstr "GIBS^Parecchi" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c:190 msgid "Damage splash:" -msgstr "Damage splash:" +msgstr "Schizzo del danno:" #: qcsrc/menu/xonotic/cvarlist.c:84 msgid "will be saved to config.cfg" @@ -1456,7 +1457,7 @@ msgstr "non sarà salvato" #: qcsrc/menu/xonotic/cvarlist.c:88 msgid "private" -msgstr "privato" +msgstr "privata" #: qcsrc/menu/xonotic/cvarlist.c:90 msgid "engine setting" @@ -1529,7 +1530,7 @@ msgstr "Permetti spettatori" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:31 msgid "Spawn shield:" -msgstr "Protezione dallo Spawn:" +msgstr "Protezione nascita:" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:36 msgid "Game speed:" @@ -1541,7 +1542,7 @@ msgstr "Impostazioni Teamplay:" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:43 msgid "Friendly fire scale:" -msgstr "Fattore di fuoco amico:" +msgstr "Scala di fuoco amico:" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:47 msgid "Virtual friendly fire (effect only)" @@ -1569,35 +1570,35 @@ msgstr "Nessun voto" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:69 msgid "2 choices" -msgstr "2 voti" +msgstr "2 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:70 msgid "3 choices" -msgstr "3 voti" +msgstr "3 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:71 msgid "4 choices" -msgstr "4 voti" +msgstr "4 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:72 msgid "5 choices" -msgstr "5 voti" +msgstr "5 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:73 msgid "6 choices" -msgstr "6 voti" +msgstr "6 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:74 msgid "7 choices" -msgstr "7 voti" +msgstr "7 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:75 msgid "8 choices" -msgstr "8 voti" +msgstr "8 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:76 msgid "9 choices" -msgstr "9 voti" +msgstr "9 scelte" #: qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c:79 msgid "Simple majority wins vcall" @@ -1611,7 +1612,7 @@ msgstr "Ricevuta richiesta HTTP per un invalido id %d.\n" #: qcsrc/menu/xonotic/util.qc:278 #, c-format msgid "error receiving update notification: status is %d\n" -msgstr "errore durante notifica aggiornamento: lo stato è impostato su %d\n" +msgstr "errore durante la notifica d'aggiornamento: lo stato è impostato su %d\n" #: qcsrc/menu/xonotic/util.qc:283 msgid "error: received HTML instead of an update notification\n" @@ -1637,7 +1638,7 @@ msgstr "Autogenerando le mapinfo per le nuove mappe..." #: qcsrc/menu/xonotic/util.qc:425 #, c-format msgid "Update to %s now!" -msgstr "Aggiorna da %s ora!" +msgstr "Aggiorna a %s ora!" #: qcsrc/menu/xonotic/util.qc:502 msgid "" @@ -1645,7 +1646,7 @@ msgid "" "^1Expect visual problems.\n" msgstr "" "^1ERRORE: La compressione texture è richiesta ma non supportata.\n" -"^1Previsti problemi di visione.\n" +"^1Previsti problemi visuali.\n" #: qcsrc/menu/xonotic/util.qc:524 msgid "Arena" @@ -1726,7 +1727,7 @@ msgstr "Sfondo:" #: qcsrc/menu/xonotic/util.qc:634 #: qcsrc/menu/xonotic/util.qc:646 msgid "Default" -msgstr "Prefefinito" +msgstr "Predefinito" #: qcsrc/menu/xonotic/util.qc:612 msgid "Use default" @@ -1738,7 +1739,7 @@ msgstr "Colore Team:" #: qcsrc/menu/xonotic/playermodel.c:174 msgid "<no model found>" -msgstr "<no model found>" +msgstr "<nessun modello trovato>" #: qcsrc/menu/xonotic/dialog_hudpanel_ammo.c:4 msgid "Ammo Panel" @@ -1794,11 +1795,11 @@ msgstr "Cambia automaticamente armi dopo raccolta" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:45 msgid "Draw 1st person weapon model" -msgstr "Mostra modello arma in 1^ persona" +msgstr "Mostra modello arma in 1ª persona" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:48 msgid "Left align" -msgstr "Allina a sinistra" +msgstr "Allinea a sinistra" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:50 msgid "Right align" @@ -1806,7 +1807,7 @@ msgstr "Allinea a destra" #: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c:53 msgid "Flip view horizontally" -msgstr "Volta la vista orizzontalmente" +msgstr "Capovolgi la vista orizzontalmente" #: qcsrc/menu/xonotic/dialog_settings_effects.c:38 msgid "Quality preset:" @@ -1814,7 +1815,7 @@ msgstr "Preset qualità:" #: qcsrc/menu/xonotic/dialog_settings_effects.c:41 msgid "PRE^OMG!" -msgstr "PRE^OMG!" +msgstr "PRE^Oh mio dio!" #: qcsrc/menu/xonotic/dialog_settings_effects.c:42 msgid "PRE^Low" @@ -1846,7 +1847,7 @@ msgstr "Dettagli geometrici:" #: qcsrc/menu/xonotic/dialog_settings_effects.c:54 msgid "DET^Lowest" -msgstr "DET^Molto Bassi" +msgstr "DET^Molto bassi" #: qcsrc/menu/xonotic/dialog_settings_effects.c:55 msgid "DET^Low" @@ -1917,11 +1918,11 @@ msgstr "RES^Ottima" #: qcsrc/menu/xonotic/dialog_settings_effects.c:91 #: qcsrc/menu/xonotic/dialog_settings_effects.c:94 msgid "Avoid lossy texture compression" -msgstr "Evita compressione lossy delle texture" +msgstr "Evita compressione texture con perdita" #: qcsrc/menu/xonotic/dialog_settings_effects.c:100 msgid "Anisotropy:" -msgstr "Filtro Anisotropico:" +msgstr "Anisotropia:" #: qcsrc/menu/xonotic/dialog_settings_effects.c:102 msgid "ANISO^Disabled" @@ -1945,7 +1946,7 @@ msgstr "Distanza dei particolari:" #: qcsrc/menu/xonotic/dialog_settings_effects.c:117 msgid "Decals" -msgstr "Simboli" +msgstr "Segni" #: qcsrc/menu/xonotic/dialog_settings_effects.c:120 msgid "Distance:" @@ -1961,19 +1962,19 @@ msgstr "Usa lightmaps" #: qcsrc/menu/xonotic/dialog_settings_effects.c:133 msgid "Deluxe mapping" -msgstr "Deluxe mapping" +msgstr "Mappaggio Deluxe" #: qcsrc/menu/xonotic/dialog_settings_effects.c:135 msgid "Gloss" -msgstr "Lucidezza" +msgstr "Lucentezza" #: qcsrc/menu/xonotic/dialog_settings_effects.c:138 msgid "Offset mapping" -msgstr "Offset mapping" +msgstr "Mappaggio in offset" #: qcsrc/menu/xonotic/dialog_settings_effects.c:140 msgid "Relief mapping" -msgstr "Relief mapping" +msgstr "Mappaggio in rilievo" #: qcsrc/menu/xonotic/dialog_settings_effects.c:143 msgid "Reflections:" @@ -2001,7 +2002,7 @@ msgstr "Nessuna illuminazione dinamica" #: qcsrc/menu/xonotic/dialog_settings_effects.c:157 msgid "Flash blend approximation" -msgstr "Appromazione Flash blend" +msgstr "Approssimazione Flash blend" #: qcsrc/menu/xonotic/dialog_settings_effects.c:159 msgid "Realtime dynamic lighting" @@ -2022,11 +2023,11 @@ msgstr "Usa mappe normali" #: qcsrc/menu/xonotic/dialog_settings_effects.c:170 msgid "Soft shadows" -msgstr "Ombre leggere" +msgstr "Ombre morbide" #: qcsrc/menu/xonotic/dialog_settings_effects.c:173 msgid "Coronas" -msgstr "Coronas" +msgstr "Corone" #: qcsrc/menu/xonotic/dialog_settings_effects.c:175 msgid "Bloom" @@ -2038,7 +2039,7 @@ msgstr "High Dynamic Range (HDR)" #: qcsrc/menu/xonotic/dialog_settings_effects.c:181 msgid "Motion blur:" -msgstr "Sfocamento in movimento:" +msgstr "Sfocatura da movimento:" #: qcsrc/menu/xonotic/dialog_settings_effects.c:187 msgid "Damage blur:" @@ -2066,11 +2067,11 @@ msgstr "ISDN" #: qcsrc/menu/xonotic/dialog_settings_network.c:37 msgid "Slow ADSL" -msgstr "ADSL Lenta" +msgstr "ADSL lenta" #: qcsrc/menu/xonotic/dialog_settings_network.c:38 msgid "Fast ADSL" -msgstr "ADSL Veloce" +msgstr "ADSL veloce" #: qcsrc/menu/xonotic/dialog_settings_network.c:39 msgid "Broadband" @@ -2184,7 +2185,7 @@ msgstr "Allineamento icone:" #: qcsrc/menu/xonotic/dialog_hudpanel_powerups.c:45 msgid "Flip strength and shield positions" -msgstr "Cambia posizioni dell'armatura e della vita" +msgstr "Inverti posizioni di armatura e vita" #: qcsrc/menu/xonotic/dialog_settings_audio.c:27 msgid "Master:" @@ -2397,5 +2398,5 @@ msgstr "Pannello vita/armatura" #: qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c:45 msgid "Flip health and armor positions" -msgstr "Cambia posizioni vita e armatura" +msgstr "Inverti posizioni di vita e armatura" diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 8f38cb5bc..c54b44465 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -675,7 +675,7 @@ void CSQC_UpdateView(float w, float h) { float contentalpha_temp, incontent, liquidalpha, contentfadetime; vector liquidcolor; - + switch(pointcontents(view_origin)) { case CONTENT_WATER: @@ -683,26 +683,26 @@ void CSQC_UpdateView(float w, float h) liquidcolor = stov(autocvar_hud_contents_water_color); incontent = 1; break; - + case CONTENT_LAVA: liquidalpha = autocvar_hud_contents_lava_alpha; liquidcolor = stov(autocvar_hud_contents_lava_color); incontent = 1; - break; - + break; + case CONTENT_SLIME: liquidalpha = autocvar_hud_contents_slime_alpha; liquidcolor = stov(autocvar_hud_contents_slime_color); incontent = 1; break; - + default: liquidalpha = 0; liquidcolor = '0 0 0'; incontent = 0; break; } - + if(incontent) // fade in/out at different speeds so you can do e.g. instant fade when entering water and slow when leaving it. { // also lets delcare previous values for blending properties, this way it isn't reset until after you have entered a different content contentfadetime = autocvar_hud_contents_fadeintime; @@ -711,14 +711,14 @@ void CSQC_UpdateView(float w, float h) } else contentfadetime = autocvar_hud_contents_fadeouttime; - + contentalpha_temp = bound(0, drawframetime / max(0.0001, contentfadetime), 1); contentavgalpha = contentavgalpha * (1 - contentalpha_temp) + incontent * contentalpha_temp; - + if(contentavgalpha) drawfill('0 0 0', eX * vid_conwidth + eY * vid_conheight, liquidcolor_prev, contentavgalpha * liquidalpha_prev, DRAWFLAG_NORMAL); } - + if(autocvar_hud_damage) { splash_size_x = max(vid_conwidth, vid_conheight); @@ -916,13 +916,13 @@ void CSQC_UpdateView(float w, float h) else if(autocvar_crosshair_color_by_health) { local float x = getstati(STAT_HEALTH); - + //x = red //y = green //z = blue - + wcross_color_z = 0; - + if(x > 200) { wcross_color_x = 0; @@ -943,7 +943,7 @@ void CSQC_UpdateView(float w, float h) { wcross_color_x = 1; wcross_color_y = 1; - wcross_color_z = 0.2 + (x-50)*0.02 * 0.8; + wcross_color_z = 0.2 + (x-50)*0.02 * 0.8; } else if(x > 20) { @@ -987,7 +987,7 @@ void CSQC_UpdateView(float w, float h) wcross_scale += sin(pickup_crosshair_size) * autocvar_crosshair_pickup; } - + vector hitindication_color; if(autocvar_crosshair_hitindication) { @@ -1065,13 +1065,13 @@ void CSQC_UpdateView(float w, float h) wcross_size = drawgetimagesize(wcross_name) * wcross_scale; // crosshair rings for weapon stats - if ((autocvar_crosshair_ring) || (autocvar_crosshair_ring_reload)) + if (autocvar_crosshair_ring || autocvar_crosshair_ring_reload) { // declarations and stats float ring_value, ring_scale, ring_alpha, ring_inner_value, ring_inner_alpha; string ring_image, ring_inner_image; vector ring_rgb, ring_inner_rgb; - + ring_scale = autocvar_crosshair_ring_size; float weapon_clipload, weapon_clipsize; @@ -1084,69 +1084,57 @@ void CSQC_UpdateView(float w, float h) if(nex_charge_movingavg == 0) // this should only happen if we have just loaded up the game nex_charge_movingavg = nex_charge; - + // handle the values if (activeweapon == WEP_NEX && nex_charge && autocvar_crosshair_ring_nex) // ring around crosshair representing velocity-dependent damage for the nex { - if (nex_chargepool || use_nex_chargepool) { - use_nex_chargepool = 1; + if (nex_chargepool || use_nex_chargepool) { + use_nex_chargepool = 1; ring_inner_value = nex_chargepool; - } else { + } else { nex_charge_movingavg = (1 - autocvar_crosshair_ring_nex_currentcharge_movingavg_rate) * nex_charge_movingavg + autocvar_crosshair_ring_nex_currentcharge_movingavg_rate * nex_charge; - ring_inner_value = bound(0, autocvar_crosshair_ring_nex_currentcharge_scale * (nex_charge - nex_charge_movingavg), 1); + ring_inner_value = bound(0, autocvar_crosshair_ring_nex_currentcharge_scale * (nex_charge - nex_charge_movingavg), 1); } - - ring_inner_alpha = wcross_alpha * autocvar_crosshair_ring_nex_inner_alpha; + + ring_inner_alpha = autocvar_crosshair_ring_nex_inner_alpha; ring_inner_rgb = eX * autocvar_crosshair_ring_nex_inner_color_red + eY * autocvar_crosshair_ring_nex_inner_color_green + eZ * autocvar_crosshair_ring_nex_inner_color_blue; ring_inner_image = "gfx/crosshair_ring_inner.tga"; - + // draw the outer ring to show the current charge of the weapon ring_value = nex_charge; - ring_alpha = wcross_alpha * autocvar_crosshair_ring_nex_alpha; + ring_alpha = autocvar_crosshair_ring_nex_alpha; ring_rgb = wcross_color; ring_image = "gfx/crosshair_ring_nexgun.tga"; } - else if (activeweapon == WEP_MINE_LAYER && minelayer_maxmines && autocvar_crosshair_ring_minelayer) + else if (activeweapon == WEP_MINE_LAYER && minelayer_maxmines && autocvar_crosshair_ring_minelayer) { ring_value = bound(0, getstati(STAT_LAYED_MINES) / minelayer_maxmines, 1); // if you later need to use the count of bullets in another place, then add a float for it. For now, no need to. - ring_alpha = wcross_alpha * autocvar_crosshair_ring_minelayer_alpha; + ring_alpha = autocvar_crosshair_ring_minelayer_alpha; ring_rgb = wcross_color; ring_image = "gfx/crosshair_ring.tga"; } - if(autocvar_crosshair_ring_reload && weapon_clipsize) // forces there to be only an ammo ring + if(autocvar_crosshair_ring_reload && weapon_clipsize) // forces there to be only an ammo ring { - // if the main ring is already used by another weapon, instead use the inner one for ammo. - // inner ring is secondary anyway and doesn't matter as much as main ring, so overriding it is no issue. - if(ring_value && autocvar_crosshair_ring_reload_inner) - { - ring_inner_value = bound(0, weapon_clipload / weapon_clipsize, 1); - ring_inner_alpha = autocvar_crosshair_ring_reload_alpha; - ring_inner_rgb = wcross_color; - ring_inner_image = "gfx/crosshair_ring_inner.tga"; - } + ring_value = bound(0, weapon_clipload / weapon_clipsize, 1); + ring_scale = autocvar_crosshair_ring_reload_size; + ring_alpha = autocvar_crosshair_ring_reload_alpha; + ring_rgb = wcross_color; + + // Note: This is to stop Taoki from complaining that the image doesn't match all potential balances. + // if a new image for another weapon is added, add the code (and its respective file/value) here + if ((activeweapon == WEP_SNIPERRIFLE) && (weapon_clipsize == 80)) + ring_image = "gfx/crosshair_ring_sniperrifle.tga"; else - { - ring_value = bound(0, weapon_clipload / weapon_clipsize, 1); - ring_scale = autocvar_crosshair_ring_reload_size; - ring_alpha = autocvar_crosshair_ring_reload_alpha; - ring_rgb = wcross_color; - - // Note: This is to stop Taoki from complaining that the image doesn't match all potential balances. - // if a new image for another weapon is added, add the code (and its respective file/value) here - if ((activeweapon == WEP_SNIPERRIFLE) && (weapon_clipsize == 80)) - ring_image = "gfx/crosshair_ring_sniperrifle.tga"; - else - ring_image = "gfx/crosshair_ring.tga"; - } + ring_image = "gfx/crosshair_ring.tga"; } - if ((autocvar_crosshair_ring_inner || autocvar_crosshair_ring_reload_inner) && ring_inner_value) // lets draw a ring inside a ring so you can ring while you ring - DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_inner_image, ring_inner_value, ring_inner_rgb, ring_inner_alpha, DRAWFLAG_ADDITIVE); + if (autocvar_crosshair_ring_inner && ring_inner_value) // lets draw a ring inside a ring so you can ring while you ring + DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_inner_image, ring_inner_value, ring_inner_rgb, wcross_alpha * ring_inner_alpha, DRAWFLAG_ADDITIVE); if (ring_value) - DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_image, ring_value, ring_rgb, ring_alpha, DRAWFLAG_ADDITIVE); + DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, ring_image, ring_value, ring_rgb, wcross_alpha * ring_alpha, DRAWFLAG_ADDITIVE); } #define CROSSHAIR_DO_BLUR(M,sz,wcross_name,wcross_alpha) \ @@ -1261,7 +1249,6 @@ void CSQC_UpdateView(float w, float h) R_SetView(VF_SIZE, '1 0 0' * w + '0 1 0' * h); } - void CSQC_common_hud(void) { // HUD_SortFrags(); done in HUD_Draw @@ -1296,7 +1283,7 @@ void CSQC_common_hud(void) HUD_DrawScoreboard(); if (scoreboard_active) // scoreboard/accuracy - { + { HUD_Reset(); // HUD_DrawScoreboard takes care of centerprint_start } diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 5d9627b84..e11266ce0 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -123,7 +123,6 @@ float autocvar_crosshair_ring_nex_inner_color_red; float autocvar_crosshair_ring_size; float autocvar_crosshair_ring_reload; float autocvar_crosshair_ring_reload_alpha; -float autocvar_crosshair_ring_reload_inner; float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; float autocvar_ekg; diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 978df2a01..0ec5d60ce 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1152,6 +1152,7 @@ float autocvar_sv_warsowbunny_backtosideratio; float autocvar_sv_warsowbunny_topspeed; float autocvar_sv_warsowbunny_turnaccel; string autocvar_sv_weaponstats_file; +float autocvar_sv_gibhealth; float autocvar_sys_ticrate; float autocvar_teamplay_lockonrestart; float autocvar_teamplay_mode; diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 23a6019bc..276a0e887 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -132,9 +132,9 @@ vector Spawn_Score(entity spot, entity playerlist, float teamcheck, float anypoi prio = 0; // filter out spots for the wrong team - if(teamcheck) - if(spot.team != teamcheck) - return '-1 0 0'; + if(teamcheck >= 0) + if(spot.team != teamcheck) + return '-1 0 0'; if(race_spawns) if(spot.target == "") @@ -269,7 +269,7 @@ entity Spawn_FilterOutBadSpots(entity firstspot, entity playerlist, float mindis spotlist = spot; /* - if(teamcheck) + if(teamcheck >= 0) if(spot.team != teamcheck) error("invalid spawn added"); @@ -283,7 +283,7 @@ entity Spawn_FilterOutBadSpots(entity firstspot, entity playerlist, float mindis /* entity e; - if(teamcheck) + if(teamcheck >= 0) for(e = spotlist; e; e = e.chain) { print("seen ", etos(e), "\n"); @@ -325,10 +325,15 @@ entity SelectSpawnPoint (float anypoint) if (spot) return spot; - teamcheck = 0; - - if(!anypoint && have_team_spawns > 0) - teamcheck = self.team; + if(anypoint) + teamcheck = -1; + else if(have_team_spawns > 0) + teamcheck = self.team; // MUST be team + else if(have_team_spawns == 0 && have_noteam_spawns) + teamcheck = 0; // MUST be noteam + else + teamcheck = -1; + // if we get here, we either require team spawns but have none, or we require non-team spawns and have none; use any spawn then // get the list of players playerlist = findchain(classname, "player"); @@ -368,7 +373,7 @@ entity SelectSpawnPoint (float anypoint) print("spot mindistance: ", vtos(spot.spawnpoint_score), "\n"); entity e; - if(teamcheck) + if(teamcheck >= 0) for(e = firstspot; e; e = e.chain) if(e.team != teamcheck) error("invalid spawn found"); diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 28bbb81dc..cf7d655b1 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -358,7 +358,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float self.dmg_take = self.dmg_take + take;//max(take - 10, 0); self.dmg_inflictor = inflictor; - if (self.health <= -150 && self.modelindex != 0) + if (self.health <= -autocvar_sv_gibhealth && self.modelindex != 0) { // don't use any animations as a gib self.frame = 0; diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index ff6658d29..d7179fafe 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -410,6 +410,7 @@ float TemporaryDB; float some_spawn_has_been_used; float have_team_spawns; // 0 = no team spawns requested, -1 = team spawns requested but none found, 1 = team spawns requested and found +float have_noteam_spawns; // 0 = no no-team spawns, 1 = no-team spawns exist // set when showing a kill countdown .entity killindicator; diff --git a/qcsrc/server/gamecommand.qc b/qcsrc/server/gamecommand.qc index e1d7cb15d..b0085224f 100644 --- a/qcsrc/server/gamecommand.qc +++ b/qcsrc/server/gamecommand.qc @@ -680,7 +680,7 @@ void GameCommand(string command) if(argv(0) == "help" || argc == 0) { print("Usage: sv_cmd COMMAND..., where possible commands are:\n"); - print(" adminmsg clientnumber \"message\"\n"); + print(" adminmsg clientnumber \"message\" [infobartime]\n"); print(" teamstatus\n"); print(" printstats\n"); print(" make_mapinfo\n"); @@ -761,24 +761,40 @@ void GameCommand(string command) } if(argv(0) == "adminmsg") - if(argc == 3) + if(argc >= 3 && argc <= 4) { entno = stof(argv(1)); - if((entno < 1) | (entno > maxclients)) { + if((entno < 0) | (entno > maxclients)) { print("Player ", argv(1), " doesn't exist\n"); return; } - client = edict_num(entno); - - if(client.flags & FL_CLIENT) + n = 0; + for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i) { - centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2))); - sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n")); - print("Message sent to ", client.netname, "\n"); + client = edict_num(i); + if(client.flags & FL_CLIENT) + { + if(argc == 4) + { + s = argv(2); + s = strreplace(s, "\n", ""); + s = strreplace(s, "\\", "\\\\"); + s = strreplace(s, "$", "$$"); + s = strreplace(s, "\"", "\\\""); + stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s)); + } + else + { + centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2))); + sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n")); + } + print("Message sent to ", client.netname, "\n"); + ++n; + } } - else + if(!n) print("Client not found\n"); return; diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 4cf479fa9..84dd07d94 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -236,6 +236,8 @@ void relocate_spawnpoint() if (have_team_spawns != 0) if (self.team) have_team_spawns = 1; + if (!self.team) + have_noteam_spawns = 1; if (autocvar_r_showbboxes) { diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc index c5ba3b013..2bb5540d6 100644 --- a/qcsrc/server/playerstats.qc +++ b/qcsrc/server/playerstats.qc @@ -148,7 +148,9 @@ void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data) The following keys are defined: - V: format version (always 1) + V: format version (always 1) - this MUST be the first line! + #: comment (MUST be ignored by any parser) + R: release information on the server T: time at which the game ended G: game type M: map name @@ -190,6 +192,9 @@ void PlayerStats_Shutdown() db_dump(playerstats_db, "foo.db"); bufstr_set(b, i++, "V 1"); +#ifdef WATERMARK + bufstr_set(b, i++, sprintf("R %s", WATERMARK())); +#endif bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000))); bufstr_set(b, i++, sprintf("G %s", GetGametype())); bufstr_set(b, i++, sprintf("M %s", GetMapname())); diff --git a/qcsrc/warpzonelib/server.qc b/qcsrc/warpzonelib/server.qc index f4141c8a3..e0dfc6675 100644 --- a/qcsrc/warpzonelib/server.qc +++ b/qcsrc/warpzonelib/server.qc @@ -605,37 +605,40 @@ void WarpZone_StartFrame() WarpZones_Reconnect(); } - entity oldself, oldother; - oldself = self; - oldother = other; - for(e = world; (e = nextent(e)); ) + if(warpzone_warpzones_exist) { - WarpZone_StoreProjectileData(e); - float f; - f = clienttype(e); - if(f == CLIENTTYPE_REAL) - { - if(e.solid != SOLID_NOT) // not spectating? - continue; - if(e.movetype != MOVETYPE_NOCLIP && e.movetype != MOVETYPE_FLY) // not spectating? (this is to catch observers) - continue; - self = WarpZone_Find(e.origin + e.mins, e.origin + e.maxs); - if(!self) - continue; - other = e; - if(WarpZoneLib_ExactTrigger_Touch()) - continue; - WarpZone_Teleport(e); // NOT triggering targets by this! - } - if(f == CLIENTTYPE_NOTACLIENT) + entity oldself, oldother; + oldself = self; + oldother = other; + for(e = world; (e = nextent(e)); ) { - for(; (e = nextent(e)); ) - WarpZone_StoreProjectileData(e); - break; + WarpZone_StoreProjectileData(e); + float f; + f = clienttype(e); + if(f == CLIENTTYPE_REAL) + { + if(e.solid != SOLID_NOT) // not spectating? + continue; + if(e.movetype != MOVETYPE_NOCLIP && e.movetype != MOVETYPE_FLY) // not spectating? (this is to catch observers) + continue; + self = WarpZone_Find(e.origin + e.mins, e.origin + e.maxs); + if(!self) + continue; + other = e; + if(WarpZoneLib_ExactTrigger_Touch()) + continue; + WarpZone_Teleport(e); // NOT triggering targets by this! + } + if(f == CLIENTTYPE_NOTACLIENT) + { + for(; (e = nextent(e)); ) + WarpZone_StoreProjectileData(e); + break; + } } + self = oldself; + other = oldother; } - self = oldself; - other = oldother; } .float warpzone_reconnecting; diff --git a/tooltips.db.es b/tooltips.db.es new file mode 100644 index 000000000..46371502f --- /dev/null +++ b/tooltips.db.es @@ -0,0 +1,222 @@ +0 +\XonoticSingleplayerDialog\ Empieza una campaña de un solo jugador o acción instantánea de batalla contra bots + + +\XonoticMultiplayerDialog\Juega online, contra tus amigos en LAN, ver demos o cambia la configuración del jugador +\XonoticMultiplayerDialog/Servers\Encuentra servidores para jugar +\menu_slist_showempty\Mostrar servidores vacíos +\menu_slist_showfull\Mostrar los servidores que no tienen espacio disponible +\net_slist_pause\Pausa la actualización de la lista de servidores para evitar que salteen +\XonoticMultiplayerDialog/Info\Mostrar mas información sobre el actual servidor resaltado +\XonoticMultiplayerDialog/Bookmark\Marcar el actual servidor resaltado para que sea mas facil encontrarlo en un futuro +\XonoticMultiplayerDialog/Havoc\Cambiar a Havoc modo, el cual tiene algunas modificaciones en el juego +\XonoticMultiplayerDialog/Create\Crear tu propio juego +\XonoticMultiplayerDialog/Demos\Navegar y ver demos +\XonoticMultiplayerDialog/Player Setup\Configuración de jugador + +\XonoticTeamSelectDialog/Unirse al'mejor' equipo (seleccion automática)\Auto seleccionar equipo (recomendado) +\XonoticTeamSelectDialog/red\Unirse al equipo rojo +\XonoticTeamSelectDialog/blue\Unirse al equipo azul +\XonoticTeamSelectDialog/yellow\Unirse al equipo amarillo +\XonoticTeamSelectDialog/pink\Unirse al equipo rosa + +\timelimit_override\Límite de tiempo en minutos que cuando pase, terminara el combate +\fraglimit_override\Cantidad de puntos necesarios antes de que termine el combate +\menu_maxplayers\La máxima cantidad de jugadores o bots que pueden conectarse a tu servidor a la vez +\bot_number\Cantidad de bots en tu servidor +\skill\Especificar que experiencia tendran los bots +\g_maplist_votable\Numero de mapas que seran mostrados en en voto dde mapas al final de un combate +\sv_vote_simple_majority_factor\La mayoria gana +\XonoticMultiplayerDialog/Advanced settings...\Configuración avanzada ddel servidor +\XonoticMultiplayerDialog/Mutators...\Mutators +\g_dodging\Activar esquivado +\g_cloaked\Todos los jugadores son casi invisibles +\g_footsteps\Activar sonidos de pasos +\g_midair\solo es posible dañar a tu enemigo mientras este en el aire +\g_vampire\Daño dado a tu enemigo sera añadido a tu propia vida +\g_bloodloss\Cantidad de vida sera afectada por perdida de sangre +\sv_gravity\Hace que las cosas caigan lentamente al suelo, un valor bajo significa baja gravedad +\g_grappling_hook\Los jugadores aparecen con un gancho para aferrarse +\g_jetpack\Los jugadores aparecen con el jetpack +\g_pinata\Los jugadores dejan todas las armas cuando mueren +\g_weapon_stay\Las armas quedan despues de que son tomadas +\g_weaponarena\Seleccionando un arma, dara a todos los jugadores cual arma se eligió asi como infinita munición, y deshabilita cualquier otra toma de arma. +\menu_weaponarena_with_laser\Tambien habilita el láser en la arena +\g_minstagib\Los jugadores tendran Minstanex, el cual es un railgun con daño infinito. Si el jugador queda sin munición, tendra 10 segundos para buscar mas o morira. El modo de disparo secundario es un laser que no inflige daño y es bueno para hacer bromas. +\g_nix\Xonotic sin items - en vez de recoger items, todos juegan con la misma arma. Despues de algún tiempo, comienza una cuenta regresiva, despues del cual todos juegan con otra arma. +\g_nix_with_laser\Siempre lleva el láser como arma adicional en Nix +\XonoticMultiplayerDialog/All\Seleccionar todos los mapas +\XonoticMultiplayerDialog/None\Deseleccionar todos los mapas + + +\XonoticMultiplayerDialog/Timedemo\Prueba cuan rápido tu computadora puede correr la demo seleccionada + +\fov\Campo de visión en grados de 60 a 130, 90 es el default +\cl_bobcycle\Frecuencia de balanceo de la vista +\cl_zoomfactor\Cuan grande es el factor de zoom cuando la tecla de zoom es presionada +\cl_zoomsensitivity\Cuanto el zoom cambia la sensibilidad, desde 0 (baja sensibilidad) a 1 (sin cambio de sensibilidad) +\cl_zoomspeed\Cuan rápido es la vista ampliada, deshabilitar para un zoom instantáneo +\XonoticMultiplayerDialog/Weapon settings...\Seleccionar tu arma preferida, cambio automático y modelo de arma + +\cl_weaponpriority_useforcycling\Haz uso de la lista de abajo when cambia de arma con la rueda del raton +\cl_autoswitch\Cambia automáticamente al arma recogida si es mejor que la que esta llevando +\r_drawviewmodel\Muestra el modelo de arma +\cl_gunalign\Posición del modelo de arma; requiere conección + +\crosshair_per_weapon\Configura diferentes miras para cada arma, esto ayuda si estas jugando sin un modelo de arma +\crosshair_color_override\Tambien configura el color del punto de mira dependiendo del arma que uses actualmente +\crosshair_size\Ajusta el tamaño del punto de mira +\crosshair_color_alpha\Ajusta la opacidad del punto de mira +\crosshair_color_red\Componente rojo del color del punto de mira +\crosshair_color_green\Componente verde del color del punto de mira +\crosshair_color_blue\Componente azul del color del punto de mira +\sbar_hudselector\Usar el viejo diseño de HUD +\XonoticMultiplayerDialog/Radar, HUD & puntos de referencia...\Ajustar el radar, el HUD y los puntos de referencia +\_cl_name\Nombre con el cual aparecerás en el juego + +\XonoticSettingsDialog\Cambiar la configuración del juego +\XonoticCreditsDialog\Los créditos de Xonotic +\XonoticTeamSelectDialog\- +\XonoticMutatorsDialog\- +\XonoticMapInfoDialog\- +\XonoticUserbindEditDialog\- +\XonoticWinnerDialog\- +\XonoticWeaponsDialog\- +\XonoticRadarDialog\- +\XonoticServerInfoDialog\- +\XonoticCvarsDialog\- + +\XonoticQuitDialog\Salir del juego +\XonoticQuitDialog/Yes\Volver al trabajo... +\XonoticQuitDialog/No\Tengo algunos puntos más por hacer! + +\XonoticSettingsDialog/Input\configuración de entrada +\sensitivity\Multiplicador de velocidad del ratón +\menu_mouse_speed\Multiplicador de velocidad del raton en el menu, esto no afecta al apuntar en el juego +\m_filter\Suaviza el movimiento del raton, pero hace menos sensible al apuntar al objetivo +\m_pitch\Invierte el movimiento del raton en el eje Y +\vid_dgamouse\Hace uso de la entrada DGA del raton +\con_closeontoggleconsole\Permite el fijar un lazo de la consola para tambien cerrarla +\sbar_showbinds\Display actions / Teclas vinculadas en la cadena se mostrará en el juego +\cl_showpressedkeys\Mostrar el movimiento de teclas que el jugador esta presionando + +\XonoticSettingsDialog/Video\configuración de video +\vid_width\Resolución de pantalla +\vid_bitsperpixel\Cuantos bits por pixel (BPP) para renderizar, 32 es lo recomendado +\vid_fullscreen\Habilitar el modo de pantalla completa (habilitado por defecto) +\vid_vsync\Habilitar sincronización vertical para prevenir rasgaduras en la imagen, limitara los fps a la tasa de refresco del monitor (desactivado por defecto) +\r_glsl\Habilitar sombreado de pixel de OpenGL 2.0 (activado por defecto) +\gl_vbo\Haz uso de objetos de búfer de vertices para almacenar geometría estática en la memoria de video para acelerar el renderizado (Vertices y Triangulos por defecto) +\r_depthfirst\Eliminar sobre-dibujado renderizando una version de única profundidad de la escena antes de que comience la renderización normal (desactivado por defecto) +\gl_texturecompression\Comprimir las texturas para tarjetas de video con poca cantidad de memoria disponible (ninguno por defecto) +\gl_finish\Hacer que la CPU wait esperen que la gpu termine cada marco, puede ayudar con algunas extrañas entradas o retraso de video en algunas máquinas (desactivado por defecto) +\v_brightness\Brillo en negros (por defecto: 0) +\v_contrast\Brillo en blancos (por defecto: 1) +\v_gamma\Valor de corrección de gama inverso, un efecto de brillo que no afecta a blancos o negros (por defecto: 1.125) +\v_contrastboost\Por cuanto multiplicar el contraste en areas oscuras (por defecto: 1) +\r_glsl_saturation\Ajuste de saturación (0 = escala de grises, 1 = normal, 2 = sobresaturado), requiere un control de color (por defecto: 1) +\v_glslgamma\Abilita el uso de GLSL para aplicar en la corrección gama, note que esto podría disminuir mucho el rendimiento (default: disabled) +\r_ambient\iluminación del ambiente, si se configura en muy elevado, tiende a hacer luz en los mapas de imagen aburrida y plana (por defecto: 4) +\r_hdr_scenebrightness\Brillo del renderizador global (por defecto: 1) +\vid_samples\activar antialiasing, el cual suaviza los bordes en geometrias en 3D. Note que esto puede disminuir bastante el rendimiento (por defecto: desactivado) +\v_flipped\Invertir la imagen horizontalmente (por defecto: desactivado) + +\XonoticSettingsDialog/Effects\configuración de efectos. +\r_subdivisions_tolerance\Cambiar la suavidad de las curvas en el mapa (por defecto: normal) +\gl_picmip\Cambiar la dureza de las texturas. Bajándolo efectivamente reducira el uso de la memoria de la textura, pero hará que las texturas aparezcan muy borrosas. (por defecto: bueno) +\r_picmipworld\Si se activa, solo reduce la calidad de texturas de los modelos (activado por defecto) +\mod_q3bsp_nolightmaps\Use mapas de alta resolución, hara que se vea lindo pero reducira la memoria de video (activado por defecto) +\cl_particles_quality\Multiplicador de cantidad de partículas. Menos significa menos partículas, lo cual dara mejor rendimiento (por defecto: 0.5) +\r_drawparticles_drawdistance\Las partículas que se alejen de esto no se dibujarán (por defecto: 1000) +\cl_decals\Activar decals (agujeros de balas y sangre) (habilitado por defecto) +\r_drawdecals_drawdistance\Los decals que se alejen de esta distancia no se dibujarán (por defecto: 300) +\cl_decals_time\Tiempo en segundos antes de que los decals desaparezcan (por defecto: 2) +\cl_gentle\Reemplazar sangre y tripas por cosas que no tengan nada de gore (desactivado por defecto) +\cl_nogibs\Reduce la cantidad de tripas o lo remueve completamente (por defecto: muchos) +\v_kicktime\Cuanto tiempo se verá el ultimo daño (por defecto: 0) +\gl_texture_anisotropy\Calidad de filtrado anisotrópico (por defecto: 1x) +\r_glsl_deluxemapping\Usar efectos de iluminado por pixel (activado por defecto) +\r_shadow_gloss\Activar el uso de glossmaps en texturas soportandolo (activado por defecto) +\gl_flashblend\Activar luces dinámicas por renderizado de coronas en vez de iluminación dinámica real (desactivado por defecto) +\r_shadow_realtime_dlight\Activar renderizado de luces dinámicas como explosiones y luces de cohete (activado por defecto) +\r_shadow_realtime_dlight_shadows\Activar renderizado de sombras de luces dinamicas (desactivado por defecto) +\r_shadow_realtime_world\Activar renderizado de la iluminación del mundo en tiempo real en mapas que lo soporten. Note que esto puede tener un gran impacto en el rendimiento. (desactivado por defecto) +\r_shadow_realtime_world_shadows\Activar renderizado de sombras de luces del mundo en tiempo real (desactivado por defecto) +\r_shadow_usenormalmap\Activar el uso de sombreado direccional en texturas (activado por defecto) +\r_showsurfaces\Desactivar texturas completamente para hardware muy lento. Esto aumentara el rendimiento en gran medida, pero se verça muy feo. (desactivado por defecto) +\r_glsl_offsetmapping\Efecto de mapeado del desplazamiento, que hará texturas con mapas de relieve parecerse como resaltado de la superficie plana de 2D (desactivado por defecto) +\r_glsl_offsetmapping_reliefmapping\Alta calidad de mapeado de desplazamiento, el cual también tiene un gran impacto en el rendimiento (desactivado por defecto) +\r_water\Calidad de refleccion y refracción, tiene un gran impacto en el rendimiento en mapas de superficies reflectantes (desactivado por defecto) +\r_water_resolutionmultiplier\Resolución de reflecciones/refracciones (por defecto: bueno) +\r_coronas\Habilitar iluminación en corona alrededor de ciertas luces (activado por defecto) +\r_coronas_occlusionquery\Coronas apagadas acorde a la visibilidad (activado por defecto) +\r_bloom\Activar efecto bloom, que ilumina los píxeles vecinos de píxeles muy brillantes.Tiene un gran impacto en el rendimiento. (desactivado por defecto) +\r_hdr\Versión de gran calidad de bloom, que tiene un gran impacto en el rendimiento. (desactivado por defecto) +\r_motionblur\Nivel de desenfoque de movimiento - 0.5 recomendado +\r_damageblur\Cantidad de desenfoque de movimiento en presencia de daños - 0.4 recomendado + +\XonoticSettingsDialog/Audio\configuración de audio +\bgmvolume\- +\volume\- +\snd_staticvolume\- +\snd_worldchannel0volume\- +\snd_entchannel3volume\- +\snd_playerchannel6volume\- +\snd_playerchannel7volume\- +\snd_entchannel4volume\- +\snd_playerchannel2volume\- +\snd_playerchannel1volume\- +\snd_speed\Frecuencia de salida del sonido +\snd_channels\Número de canales para la salida del sonido +\snd_swapstereo\Invertir canales izquierda o derecha +\snd_spatialization_control\Activar espacialización (mezcla ligeramente el canal derecho e izquierdo para disminuir la separación estereo un poco en los auriculares) +\cl_voice_directional\Activar voces direccionales +\cl_voice_directional_taunt_attenuation\Distancia desde el cual las burlas pueden escucharse +\cl_autotaunt\automáticamente burlarse del enemigo al anotar puntos +\cl_sound_maptime_warning\Sonido del anunciante que te indica el tiempo restante del combate +\cl_hitsound\Reproduce un sonido indicador de anotacion cuando disparas a un enemigo +\menu_sounds\Reproduce sonidos cuando se clickea o se posiciona sobre un item del menú + +\XonoticSettingsDialog/Network\configuración de la red +\cl_movement\Activar predicción de movimiento del lado del cliente +\cl_nolerp\Activar actualización suave en la red +\shownetgraph\Activar un gráfico de tamaño de paquetes y otra información +\_cl_rate\Especificar tu velocidad de conección con este separador +\cl_netfps\Cuantos paquetes de entrada mandar a un servidor por cada segundo +\cl_curl_maxdownloads\Número máximo de descargas concurrentes de HTTP/FTP +\cl_curl_maxspeed\Velocidad de descarga máxima +\cl_port\Forzar al cliente a usar un puerto elegido a menos que se establezca en 0 + +\XonoticSettingsDialog/Misc\configuración misc +\showtime\Mostrar la hora y el día actual, útil en capturas de pantalla +\showdate\Mostrar el día actual, útil en capturas de pantalla +\showfps\Mostrar tus marcos/frames por segundo +\cl_showspeed\Mostrar la velocidad del jugador +\cl_showspeed_unit\Seleccionar la velocidad del velocímetro. qu/s = in/s +\cl_showacceleration\Mostrar la aceleración del jugador +\cl_showacceleration_scale\Cambiar el acelerómetro por este multiplicador de escala + +\XonoticSettingsDialog/configuración avanzada...\configuracion avanzada donde puedes ajustar cada variable del juego +\g_friendlyfire\Porcentaje de daño infligido a tus compañeros de equipo +\g_mirrordamage\Porcentaje de daño de equipo que se reflejará a ti +\g_tdm_teams_override\Sobreescribir la cantidad de equipos por defecto de los modos en equipo + +\cl_teamradar_position\- +\cl_teamradar_size\- +\cl_teamradar_zoommode\- +\cl_teamradar_rotation\- +\cl_teamradar_scale\- +\cl_teamradar_foreground_alpha\- +\cl_teamradar_background_alpha\Valor de opacidad del radar de fondo +\viewsize\Enable/Desavilitar el HUD de fondo +\sbar_alpha_bg\alor de opacidad del HUD de fondo +\sbar_color_bg_r\Componente rojo del HUD de fondo +\sbar_color_bg_g\Componente verde del HUD de fondo +\sbar_color_bg_b\Componente azul del HUD de fondo +\sbar_color_bg_team\Saturacion del color de equipo del HUD de fondo +\cl_hidewaypoints\Mostrar indicadores de ubicación/caminos específicos de diferentes tipos de juego +\g_waypointsprite_scale\Escala del multiplicador de los indicadores de ubicación/caminos +\g_waypointsprite_alpha\Transparencia del control de los indicadores de ubicación/caminos +\cl_shownames\Mostrar el nombre del jugador al que estás apuntando + +\crosshair_hittest\Ninguno: no hacer pruebas de aciertos para el punto de mira; Apuntado: difuminar la punta de mira cuando no se apunta contra la pared; Enemigos: también ampliar el punto de mira cuando aciertas al enemigo