From: divverent Date: Fri, 16 Jul 2010 22:24:42 +0000 (+0000) Subject: Even closer to a senseful code. We need to get just one swing using sin() X-Git-Tag: xonotic-v0.1.0preview~230^2~137 X-Git-Url: http://git.xonotic.org/?a=commitdiff_plain;h=417370b88b5b02820dac0b30b33fd725f4f70652;p=xonotic%2Fdarkplaces.git Even closer to a senseful code. We need to get just one swing using sin() From: MirceaKitsune git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10341 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/client.h b/client.h index 7769d5fa..8b9298df 100644 --- a/client.h +++ b/client.h @@ -980,7 +980,6 @@ typedef struct client_state_s float bob2_smooth; float ground_hit_speed; - float ground_hit_target; // don't change view angle, full screen, etc int intermission; diff --git a/view.c b/view.c index ce439163..f35fb255 100644 --- a/view.c +++ b/view.c @@ -719,18 +719,17 @@ void V_CalcRefdef (void) // get the speed while in the air, apply it while we're not if (!cl.onground) { - cl.ground_hit_speed = 0; - cl.ground_hit_target = cl.velocity[2] * 0.1; // replace 0.1 with cvar + cl.ground_hit_speed = cl.velocity[2] * 0.1; // replace 0.1 with cvar } else { - if(cl.ground_hit_speed > cl.ground_hit_target) - cl.ground_hit_speed -= 0.1; // replace 0.1 with cvar - if(cl.ground_hit_speed < cl.ground_hit_target) + if(cl.ground_hit_speed < 0) cl.ground_hit_speed += 0.1; // replace 0.1 with cvar + else + cl.ground_hit_speed = 0; - vieworg[2] += sin(M_PI + M_PI * cl.ground_hit_speed * 0.2); - gunorg[2] += sin(M_PI + M_PI * cl.ground_hit_speed * 0.2); + vieworg[2] += sin(M_PI + M_PI * cl.ground_hit_speed * 1); + gunorg[2] += sin(M_PI + M_PI * cl.ground_hit_speed * 1); } // End of TEST!!!