From: lordhavoc Date: Sun, 27 Jan 2002 00:16:17 +0000 (+0000) Subject: added coronas (glow) to dynamic lights X-Git-Tag: RELEASE_0_2_0_RC1~685 X-Git-Url: http://git.xonotic.org/?a=commitdiff_plain;h=12d41dc109d083ea965d53d2c35aec6ecd246691;p=xonotic%2Fdarkplaces.git added coronas (glow) to dynamic lights git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1418 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/buildnumber.c b/buildnumber.c index 479b26a8..dd203dc1 100644 --- a/buildnumber.c +++ b/buildnumber.c @@ -1,4 +1,4 @@ -#define BUILDNUMBER 958 +#define BUILDNUMBER 1060 int buildnumber = BUILDNUMBER; diff --git a/gl_rmain.c b/gl_rmain.c index cb620784..77932da8 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -732,7 +732,10 @@ void R_RenderView (void) // draw transparent meshs R_Mesh_AddTransparent(); - R_TimeReport("sorttrans"); + R_TimeReport("addtrans"); + + R_DrawCoronas(); + R_TimeReport("coronas"); // render any queued meshs R_Mesh_Render(); diff --git a/r_light.c b/r_light.c index 167e9c18..dbadd56b 100644 --- a/r_light.c +++ b/r_light.c @@ -28,12 +28,46 @@ cvar_t r_lightmodels = {CVAR_SAVE, "r_lightmodels", "1"}; cvar_t r_vismarklights = {0, "r_vismarklights", "1"}; cvar_t r_lightmodelhardness = {CVAR_SAVE, "r_lightmodelhardness", "0.9"}; +static rtexture_t *lightcorona; +static rtexturepool_t *lighttexturepool; + void r_light_start(void) { + float dx, dy; + int x, y, a; + byte pixels[32][32][4]; + lighttexturepool = R_AllocTexturePool(); + for (y = 0;y < 32;y++) + { + dy = (y - 15.5f) * (1.0f / 16.0f); + for (x = 0;x < 32;x++) + { + dx = (x - 15.5f) * (1.0f / 16.0f); + a = ((1.0f / (dx * dx + dy * dy + 0.2f)) - (1.0f / (1.0f + 0.2))) * 8.0f / (1.0f / (1.0f + 0.2)); + a = bound(0, a, 255); + pixels[y][x][0] = 255; + pixels[y][x][1] = 255; + pixels[y][x][2] = 255; + pixels[y][x][3] = a; + /* + // for testing the size of the corona textures + if (a == 0) + { + pixels[y][x][0] = 255; + pixels[y][x][1] = 0; + pixels[y][x][2] = 0; + pixels[y][x][3] = 255; + } + */ + } + } + lightcorona = R_LoadTexture (lighttexturepool, "lightcorona", 32, 32, &pixels[0][0][0], TEXTYPE_RGBA, TEXF_PRECACHE | TEXF_ALPHA); } void r_light_shutdown(void) { + lighttexturepool = NULL; + lightcorona = NULL; } void r_light_newmap(void) @@ -108,6 +142,77 @@ void R_BuildLightList(void) } } +static int coronapolyindex[6] = {0, 1, 2, 0, 2, 3}; + +void R_DrawCoronas(void) +{ + int i; + rmeshinfo_t m; + float tvxyz[4][4], tvst[4][2], scale, viewdist, diff[3], dist; + rdlight_t *rd; + memset(&m, 0, sizeof(m)); + m.transparent = false; + m.blendfunc1 = GL_SRC_ALPHA; + m.blendfunc2 = GL_ONE; + m.depthdisable = true; // magic + m.numtriangles = 2; + m.numverts = 4; + m.index = coronapolyindex; + m.vertex = &tvxyz[0][0]; + m.vertexstep = sizeof(float[4]); + m.tex[0] = R_GetTexture(lightcorona); + m.texcoords[0] = &tvst[0][0]; + m.texcoordstep[0] = sizeof(float[2]); + tvst[0][0] = 0; + tvst[0][1] = 0; + tvst[1][0] = 0; + tvst[1][1] = 1; + tvst[2][0] = 1; + tvst[2][1] = 1; + tvst[3][0] = 1; + tvst[3][1] = 0; + viewdist = DotProduct(r_origin, vpn); + for (i = 0;i < r_numdlights;i++) + { + rd = r_dlight + i; + dist = (DotProduct(rd->origin, vpn) - viewdist); + if (dist >= 24.0f) + { + // trace to a point just barely closer to the eye + VectorSubtract(rd->origin, vpn, diff); + if (TraceLine(r_origin, diff, NULL, NULL, 0) == 1) + { + scale = 1.0f / 65536.0f;//64.0f / (dist * dist + 1024.0f); + m.cr = rd->light[0] * scale; + m.cg = rd->light[1] * scale; + m.cb = rd->light[2] * scale; + m.ca = 1; + if (fogenabled) + { + VectorSubtract(rd->origin, r_origin, diff); + m.ca *= 1 - exp(fogdensity/DotProduct(diff,diff)); + } + // make it larger in the distance to keep a consistent size + //scale = 0.4f * dist; + scale = 256.0f; + tvxyz[0][0] = rd->origin[0] - vright[0] * scale - vup[0] * scale; + tvxyz[0][1] = rd->origin[1] - vright[1] * scale - vup[1] * scale; + tvxyz[0][2] = rd->origin[2] - vright[2] * scale - vup[2] * scale; + tvxyz[1][0] = rd->origin[0] - vright[0] * scale + vup[0] * scale; + tvxyz[1][1] = rd->origin[1] - vright[1] * scale + vup[1] * scale; + tvxyz[1][2] = rd->origin[2] - vright[2] * scale + vup[2] * scale; + tvxyz[2][0] = rd->origin[0] + vright[0] * scale + vup[0] * scale; + tvxyz[2][1] = rd->origin[1] + vright[1] * scale + vup[1] * scale; + tvxyz[2][2] = rd->origin[2] + vright[2] * scale + vup[2] * scale; + tvxyz[3][0] = rd->origin[0] + vright[0] * scale - vup[0] * scale; + tvxyz[3][1] = rd->origin[1] + vright[1] * scale - vup[1] * scale; + tvxyz[3][2] = rd->origin[2] + vright[2] * scale - vup[2] * scale; + R_Mesh_DrawDecal(&m); + } + } + } +} + /* ============================================================================= diff --git a/r_light.h b/r_light.h index e8fb4e8a..9a264c94 100644 --- a/r_light.h +++ b/r_light.h @@ -14,7 +14,8 @@ extern int r_numdlights; extern rdlight_t r_dlight[MAX_DLIGHTS]; void R_BuildLightList(void); -void R_AnimateLight (void); +void R_AnimateLight(void); void R_MarkLights(void); -void R_CompleteLightPoint (vec3_t color, vec3_t p, int dynamic, mleaf_t *leaf); -void R_LightModel (int numverts); +void R_DrawCoronas(void); +void R_CompleteLightPoint(vec3_t color, vec3_t p, int dynamic, mleaf_t *leaf); +void R_LightModel(int numverts);