From: havoc Date: Sun, 28 Aug 2016 07:08:50 +0000 (+0000) Subject: Fix a typo in a field name. X-Git-Tag: xonotic-v0.8.2~20 X-Git-Url: http://git.xonotic.org/?a=commitdiff_plain;ds=sidebyside;h=16d3fd6a45da457c6f12dd71134f1f572fd1096c;p=xonotic%2Fdarkplaces.git Fix a typo in a field name. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12278 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=dbc0ab84895b26254dd41c9b17cb16c77337e9a1 --- diff --git a/gl_textures.c b/gl_textures.c index 99f45d34..9e76ac99 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -209,7 +209,7 @@ typedef struct gltexture_s // dynamic texture stuff [11/22/2007 Black] updatecallback_t updatecallback; - void *updatacallback_data; + void *updatecallback_data; // --- [11/22/2007 Black] // stores backup copy of texture for deferred texture updates (gl_nopartialtextureupdates cvar) @@ -353,13 +353,13 @@ void R_MakeTextureDynamic(rtexture_t *rt, updatecallback_t updatecallback, void glt->flags |= GLTEXF_DYNAMIC; glt->updatecallback = updatecallback; - glt->updatacallback_data = data; + glt->updatecallback_data = data; } static void R_UpdateDynamicTexture(gltexture_t *glt) { glt->dirty = false; if( glt->updatecallback ) { - glt->updatecallback( (rtexture_t*) glt, glt->updatacallback_data ); + glt->updatecallback( (rtexture_t*) glt, glt->updatecallback_data ); } } @@ -1803,7 +1803,7 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden glt->gltexturetypeenum = gltexturetypeenums[glt->texturetype]; // init the dynamic texture attributes, too [11/22/2007 Black] glt->updatecallback = NULL; - glt->updatacallback_data = NULL; + glt->updatecallback_data = NULL; GL_Texture_CalcImageSize(glt->texturetype, glt->flags, glt->miplevel, glt->inputwidth, glt->inputheight, glt->inputdepth, &glt->tilewidth, &glt->tileheight, &glt->tiledepth, &glt->miplevels); @@ -1975,7 +1975,7 @@ rtexture_t *R_LoadTextureRenderBuffer(rtexturepool_t *rtexturepool, const char * glt->gltexturetypeenum = GL_TEXTURE_2D; // init the dynamic texture attributes, too [11/22/2007 Black] glt->updatecallback = NULL; - glt->updatacallback_data = NULL; + glt->updatecallback_data = NULL; GL_Texture_CalcImageSize(glt->texturetype, glt->flags, glt->miplevel, glt->inputwidth, glt->inputheight, glt->inputdepth, &glt->tilewidth, &glt->tileheight, &glt->tiledepth, &glt->miplevels);