]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix TDM crash (again)
authorMario <mario@smbclan.net>
Sun, 10 Jul 2016 15:27:46 +0000 (01:27 +1000)
committerMario <mario@smbclan.net>
Sun, 10 Jul 2016 15:27:46 +0000 (01:27 +1000)
qcsrc/server/mutators/mutator/gamemode_tdm.qc

index d0bde8c4f949b8218e650391a92a49a200e95068..0c7c87c030644f24c062a06bd1a5158f05c788e4 100644 (file)
@@ -58,12 +58,12 @@ spawnfunc(tdm_team)
 }
 
 // code from here on is just to support maps that don't have team entities
-void tdm_SpawnTeam (string teamname, float teamcolor)
+void tdm_SpawnTeam (string teamname, int teamcolor)
 {
        entity this = new_pure(tdm_team);
        this.netname = teamname;
-       this.cnt = teamcolor;
-       this.team = this.cnt + 1;
+       this.cnt = teamcolor - 1;
+       this.team = teamcolor;
        this.spawnfunc_checked = true;
        //spawnfunc_tdm_team(this);
 }
@@ -75,7 +75,7 @@ void tdm_DelayedInit(entity this)
        {
                LOG_TRACE("No \"tdm_team\" entities found on this map, creating them anyway.\n");
 
-               int numteams = min(4, autocvar_g_tdm_teams_override);
+               int numteams = autocvar_g_tdm_teams_override;
 
                if(numteams < 2) { numteams = autocvar_g_tdm_teams; }
                numteams = bound(2, numteams, 4);
@@ -86,11 +86,14 @@ void tdm_DelayedInit(entity this)
                if(numteams >= 3) teams |= BIT(2);
                if(numteams >= 4) teams |= BIT(3);
 
-               //numteams = teams; // now set it?
-
-               float i;
-               for(i = 1; i <= numteams && (teams & BIT(numteams)); ++i)
-                       tdm_SpawnTeam(Team_ColorName(Team_NumberToTeam(i)), Team_NumberToTeam(i) - 1);
+               if(teams & BIT(0))
+                       tdm_SpawnTeam("Red", NUM_TEAM_1);
+               if(teams & BIT(1))
+                       tdm_SpawnTeam("Blue", NUM_TEAM_2);
+               if(teams & BIT(2))
+                       tdm_SpawnTeam("Yellow", NUM_TEAM_3);
+               if(teams & BIT(3))
+                       tdm_SpawnTeam("Pink", NUM_TEAM_4);
        }
 }