if(teamplay)
if(t == myteam)
return SHOTTYPE_HITTEAM;
- if(t == COLOR_SPECTATOR)
+ if(t == FL_SPECTATOR)
return SHOTTYPE_HITWORLD;
return SHOTTYPE_HITENEMY;
}
{
// make special vector since we can't use view_origin (It is one frame old as of this code, it gets set later with the results this code makes.)
vector current_view_origin = getpropertyvec(VF_ORIGIN);
-
+
// We must enable chase_active to get a third person view (weapon viewmodel hidden and own player model showing).
// Ideally, there should be another way to enable third person cameras, such as through setproperty()
if(!autocvar_chase_active)
eventchase_current_distance = 0; // start from 0 next time
}
}
+ // workaround for camera stuck between player's legs when using chase_active 1
+ // because the engine stops updating the chase_active camera when the game ends
+ else if(intermission)
+ {
+ cvar_settemp("chase_active", "-1");
+ eventchase_current_distance = 0;
+ }
// do lockview after event chase camera so that it still applies whenever necessary.
if(autocvar_cl_lockview || (!autocvar_hud_cursormode && (autocvar__hud_configure && spectatee_status <= 0 || intermission > 1)))
calledhooks |= HOOK_END;
}
}
-
- Announcer();
+
+ Announcer();
fov = autocvar_fov;
if(fov <= 59.5)
vr = GetPlayerColor(right.sv_entnum);
if(!left.gotscores)
- vl = COLOR_SPECTATOR;
+ vl = FL_SPECTATOR;
if(!right.gotscores)
- vr = COLOR_SPECTATOR;
+ vr = FL_SPECTATOR;
if(vl > vr)
return true;
if(vl < vr)
return false;
- if(vl == COLOR_SPECTATOR)
+ if(vl == FL_SPECTATOR)
{
// FIRST the one with scores (spectators), THEN the ones without (downloaders)
// no other sorting
{
float vl, vr;
- if(left.team == COLOR_SPECTATOR)
+ if(left.team == FL_SPECTATOR)
return 1;
- if(right.team == COLOR_SPECTATOR)
+ if(right.team == FL_SPECTATOR)
return 0;
vl = left.teamscores[ts_primary];
// TODO: re enable with gametype dependant cvars?
if(argc < 3) // no arguments provided
- argc = tokenizebyseparator(strcat("x ", autocvar_scoreboard_columns), " ");
+ argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
if(argc < 3)
- argc = tokenizebyseparator(strcat("x ", HUD_DefaultColumnLayout()), " ");
+ argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
if(argc == 3)
{
if(argv(2) == "default")
- argc = tokenizebyseparator(strcat("x ", HUD_DefaultColumnLayout()), " ");
+ argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
else if(argv(2) == "all")
{
string s;
if(ps_secondary != ps_primary)
s = strcat(s, " ", scores_label[ps_secondary]);
s = strcat(s, " ", scores_label[ps_primary]);
- argc = tokenizebyseparator(strcat("x ", s), " ");
+ argc = tokenizebyseparator(strcat("0 1 ", s), " ");
}
}
hud_num_fields = 0;
- hud_fontsize = HUD_GetFontsize("hud_fontsize");
+ hud_fontsize = HUD_GetFontsize("hud_fontsize");
draw_beginBoldFont();
- for(i = 0; i < argc - 1; ++i)
+ for(i = 1; i < argc - 1; ++i)
{
float nocomplain;
str = argv(i+1);
void HUD_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number)
{
vector tmp, rgb;
- rgb = GetTeamRGB(pl.team);
+ rgb = Team_ColorRGB(pl.team);
string str;
float i, field;
float is_spec;
- is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
+ is_spec = (GetPlayerColor(pl.sv_entnum) == FL_SPECTATOR);
if((rgb == '1 1 1') && (!is_spec)) {
rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
else
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
- if(pl.team == COLOR_SPECTATOR)
+ if(pl.team == FL_SPECTATOR)
continue;
HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
pos_y += 1.25 * hud_fontsize_y;
return pos;
float is_spec;
- is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
+ is_spec = (GetPlayerColor(pl.sv_entnum) == FL_SPECTATOR);
vector hl_rgb;
hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize_y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize_x * 0.25);
for(tm = teams.sort_next; tm; tm = tm.sort_next)
{
- if(tm.team == COLOR_SPECTATOR)
+ if(tm.team == FL_SPECTATOR)
continue;
draw_beginBoldFont();
- rgb = GetTeamRGB(tm.team);
+ rgb = Team_ColorRGB(tm.team);
str = ftos(tm.(teamscores[ts_primary]));
drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
for(tm = teams.sort_next; tm; tm = tm.sort_next)
{
- if(tm.team == COLOR_SPECTATOR)
+ if(tm.team == FL_SPECTATOR)
continue;
pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
}
else if(autocvar_scoreboard_accuracy && spectatee_status != -1 && !warmup_stage) {
if(teamplay)
- pos = HUD_DrawScoreboardAccuracyStats(pos, GetTeamRGB(myteam), bg_size);
+ pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
else
pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
}
if(teamplay)
- pos = HUD_DrawMapStats(pos, GetTeamRGB(myteam), bg_size);
+ pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
else
pos = HUD_DrawMapStats(pos, rgb, bg_size);
tmp = pos;
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
- if(pl.team != COLOR_SPECTATOR)
+ if(pl.team != FL_SPECTATOR)
continue;
pos_y += 1.25 * hud_fontsize_y;
HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), specs);
print("Incorrect parameters for ^2addtolist^7\n");
case CMD_REQUEST_USAGE:
{
- print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " addtolist variable value"));
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " addtolist variable value\n"));
print(" Where 'variable' is what to add 'value' to.\n");
print("See also: ^2removefromlist^7\n");
return;
}
}
-void GenericCommand_curl(float request, float argc)
+void GenericCommand_qc_curl(float request, float argc)
{
switch(request)
{
default:
case CMD_REQUEST_USAGE:
{
- print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " curl [--key N] [--cvar] [--exec] URL [postargs...]"));
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " qc_curl [--key N] [--cvar] [--exec] URL [postargs...]"));
return;
}
}
}
}
+void GenericCommand_dumpnotifs(float request)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ float fh;
+ string filename = "notifications_dump.txt";
+ fh = fopen(filename, FILE_WRITE);
+
+ if(fh >= 0)
+ {
+ fputs(fh, "dump of notifications list:\n");
+ Dump_Notifications(fh);
+ print("Completed dump of notifications in ^2data/data/notifications_dump.txt^7.\n");
+ fclose(fh);
+ }
+ else
+ {
+ print("^1Error: ^7Could not dump to file!\n");
+ }
+ return;
+ }
+
+ default:
+ case CMD_REQUEST_USAGE:
+ {
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " dumpnotifs"));
+ print(" No arguments required.\n");
+ return;
+ }
+ }
+}
+
void GenericCommand_maplist(float request, float argc)
{
switch(request)
print("Incorrect parameters for ^2maplist^7\n");
case CMD_REQUEST_USAGE:
{
- print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " maplist action [map]"));
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " maplist action [map]\n"));
print(" Where 'action' is the command to complete,\n");
print(" and 'map' is what it acts upon (if required).\n");
print(" Full list of commands here: \"add, cleanup, remove, shuffle.\"\n");
default:
case CMD_REQUEST_USAGE:
{
- print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " nextframe command..."));
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " nextframe command...\n"));
print(" Where command will be executed next frame of this VM\n");
return;
}
print("Incorrect parameters for ^2removefromlist^7\n");
case CMD_REQUEST_USAGE:
{
- print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " removefromlist variable value"));
+ print(strcat("\nUsage:^3 ", GetProgramCommandPrefix(), " removefromlist variable value\n"));
print(" Where 'variable' is what cvar to remove 'value' from.\n");
print("See also: ^2addtolist^7\n");
return;
{
if(argc >= 3)
{
- if(cvar_settemp(argv(1), argv(2)))
+ float f = cvar_settemp(argv(1), argv(2));
+ if(f == 1)
dprint("Creating new settemp tracker for ", argv(1), " and setting it to \"", argv(2), "\" temporarily.\n");
- else
+ else if(f == -1)
dprint("Already had a tracker for ", argv(1), ", updating it to \"", argv(2), "\".\n");
-
+ // else cvar_settemp itself errors out
+
return;
}
}
-
+
default:
print("Incorrect parameters for ^2settemp^7\n");
case CMD_REQUEST_USAGE:
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
#define GENERIC_COMMANDS(request,arguments,command) \
GENERIC_COMMAND("addtolist", GenericCommand_addtolist(request, arguments), "Add a string to a cvar") \
- GENERIC_COMMAND("curl", GenericCommand_curl(request, arguments), "Queries an URL") \
GENERIC_COMMAND("dumpcommands", GenericCommand_dumpcommands(request), "Dump all commands on the program to *_cmd_dump.txt") \
+ GENERIC_COMMAND("dumpnotifs", GenericCommand_dumpnotifs(request), "Dump all notifications into notifications_dump.txt") \
GENERIC_COMMAND("maplist", GenericCommand_maplist(request, arguments), "Automatic control of maplist") \
GENERIC_COMMAND("nextframe", GenericCommand_nextframe(request, arguments, command), "Execute the given command next frame of this VM") \
+ GENERIC_COMMAND("qc_curl", GenericCommand_qc_curl(request, arguments), "Queries a URL") \
GENERIC_COMMAND("removefromlist", GenericCommand_removefromlist(request, arguments), "Remove a string from a cvar") \
GENERIC_COMMAND("rpn", GenericCommand_rpn(request, arguments, command), "RPN calculator") \
GENERIC_COMMAND("settemp", GenericCommand_settemp(request, arguments), "Temporarily set a value to a cvar which is restored later") \
if(teamplay)
{
// set up
- float team_color;
+ float team_id;
float save = client.team_forced;
client.team_forced = 0;
// find the team to move the player to
- team_color = ColourToNumber(destination);
- if(team_color == client.team) // already on the destination team
+ team_id = Team_ColorToTeam(destination);
+ if(team_id == client.team) // already on the destination team
{
// keep the forcing undone
- print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), (targets ? ", skipping to next player.\n" : ".\n"));
+ print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
continue;
}
- else if(team_color == 0) // auto team
+ else if(team_id == 0) // auto team
{
- team_color = NumberToTeamNumber(FindSmallestTeam(client, FALSE));
+ team_id = Team_NumberToTeam(FindSmallestTeam(client, FALSE));
}
else
{
client.team_forced = save;
// Check to see if the destination team is even available
- switch(team_color)
+ switch(team_id)
{
- case COLOR_TEAM1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break;
- case COLOR_TEAM2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break;
- case COLOR_TEAM3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break;
- case COLOR_TEAM4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break;
+ case FL_TEAM_1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break;
+ case FL_TEAM_2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break;
+ case FL_TEAM_3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break;
+ case FL_TEAM_4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break;
default: print("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return;
}
// If so, lets continue and finally move the player
client.team_forced = 0;
- MoveToTeam(client, team_color, 6, stof(notify));
+ MoveToTeam(client, team_id, 6, stof(notify));
successful = strcat(successful, (successful ? ", " : ""), client.netname);
- print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_color), ".\n");
+ print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
continue;
}
else
x = (t_players / t_teams);
x = ((i == 1) ? ceil(x) : floor(x));
- team_color = NumberToTeamNumber(i);
+ team_color = Team_NumberToTeam(i);
// sort through the random list of players made earlier
for(z = 1; z <= maxclients; ++z)
default:
case CMD_REQUEST_USAGE:
{
- print("\nUsage:^3 sv_cmd level\n");
+ print("\nUsage:^3 sv_cmd warp [level]\n");
print(" 'level' is the level to change campaign mode to.\n");
+ print(" if 'level' is not provided it will change to the next level.\n");
return;
}
}
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
+ CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
+ CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
MapInfo_Enumerate();
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
+ CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
+ CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));
addstat(STAT_MOVEVARS_MAXSPEED, AS_FLOAT, stat_sv_maxspeed);
addstat(STAT_MOVEVARS_AIRACCEL_QW, AS_FLOAT, stat_sv_airaccel_qw);
addstat(STAT_MOVEVARS_AIRSTRAFEACCEL_QW, AS_FLOAT, stat_sv_airstrafeaccel_qw);
-
+
// secrets
addstat(STAT_SECRETS_TOTAL, AS_FLOAT, stat_secrets_total);
addstat(STAT_SECRETS_FOUND, AS_FLOAT, stat_secrets_found);
// misc
addstat(STAT_RESPAWN_TIME, AS_FLOAT, stat_respawn_time);
-
+
next_pingtime = time + 5;
detect_maptype();
-
+
// set up information replies for clients and server to use
lsmaps_reply = "^7Maps available: ";
lsnewmaps_reply = "^7Maps without a record set: ";
col = "^2";
else
col = "^3";
-
+
++j;
-
+
lsmaps_reply = strcat(lsmaps_reply, col, MapInfo_Map_bspname, " ");
-
+
if(g_race && !stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, RACE_RECORD, "time"))))
lsnewmaps_reply = strcat(lsnewmaps_reply, col, MapInfo_Map_bspname, " ");
else if(g_cts && !stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, CTS_RECORD, "time"))))
lsnewmaps_reply = strcat(lsnewmaps_reply, col, MapInfo_Map_bspname, " ");
}
}
-
+
lsmaps_reply = strzone(strcat(lsmaps_reply, "\n"));
lsnewmaps_reply = strzone(strcat(((!g_race && !g_cts) ? "Need to be playing race or CTS for lsnewmaps to work." : lsnewmaps_reply), "\n"));
for(i = 0; i < 10; ++i)
{
- records_reply[i] = strzone(getrecords(i));
+ s = getrecords(i);
+ if (s)
+ records_reply[i] = strzone(s);
}
-
+
ladder_reply = strzone(getladder());
rankings_reply = strzone(getrankings());
void IntermissionThink()
{
FixIntermissionClient(self);
-
+
float server_screenshot = (autocvar_sv_autoscreenshot && self.cvar_cl_autoscreenshot);
float client_screenshot = (self.cvar_cl_autoscreenshot == 2);
-
+
if( (server_screenshot || client_screenshot)
&& ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) )
{
{
if (head.health > 0)
{
- if (head.team == COLOR_TEAM1) t1 = 1;
- if (head.team == COLOR_TEAM2) t2 = 1;
- if (head.team == COLOR_TEAM3) t3 = 1;
- if (head.team == COLOR_TEAM4) t4 = 1;
+ if (head.team == FL_TEAM_1) t1 = 1;
+ if (head.team == FL_TEAM_2) t2 = 1;
+ if (head.team == FL_TEAM_3) t3 = 1;
+ if (head.team == FL_TEAM_4) t4 = 1;
}
head = find(head, classname, "onslaught_generator");
}
{
// game over, only one team remains (or none)
ClearWinners();
- if (t1) SetWinners(team, COLOR_TEAM1);
- if (t2) SetWinners(team, COLOR_TEAM2);
- if (t3) SetWinners(team, COLOR_TEAM3);
- if (t4) SetWinners(team, COLOR_TEAM4);
+ if (t1) SetWinners(team, FL_TEAM_1);
+ if (t2) SetWinners(team, FL_TEAM_2);
+ if (t3) SetWinners(team, FL_TEAM_3);
+ if (t4) SetWinners(team, FL_TEAM_4);
dprint("Have a winner, ending game.\n");
return WINNING_YES;
}
status = WINNING_NO;
// as the timelimit has not yet passed just assume the defending team will win
- if(assault_attacker_team == COLOR_TEAM1)
+ if(assault_attacker_team == FL_TEAM_1)
{
- SetWinners(team, COLOR_TEAM2);
+ SetWinners(team, FL_TEAM_2);
}
else
{
- SetWinners(team, COLOR_TEAM1);
+ SetWinners(team, FL_TEAM_1);
}
entity ent;
if(teamplay)
{
- team1_score = TeamScore_GetCompareValue(COLOR_TEAM1);
- team2_score = TeamScore_GetCompareValue(COLOR_TEAM2);
- team3_score = TeamScore_GetCompareValue(COLOR_TEAM3);
- team4_score = TeamScore_GetCompareValue(COLOR_TEAM4);
+ team1_score = TeamScore_GetCompareValue(FL_TEAM_1);
+ team2_score = TeamScore_GetCompareValue(FL_TEAM_2);
+ team3_score = TeamScore_GetCompareValue(FL_TEAM_3);
+ team4_score = TeamScore_GetCompareValue(FL_TEAM_4);
}
ClearWinners();
FOR_EACH_PLAYER(head) if(head.deadflag == DEAD_NO)
{
- if(head.team == COLOR_TEAM1)
+ if(head.team == FL_TEAM_1)
team1_score = 1;
- else if(head.team == COLOR_TEAM2)
+ else if(head.team == FL_TEAM_2)
team2_score = 1;
- else if(head.team == COLOR_TEAM3)
+ else if(head.team == FL_TEAM_3)
team3_score = 1;
- else if(head.team == COLOR_TEAM4)
+ else if(head.team == FL_TEAM_4)
team4_score = 1;
}
for(head = world; (head = find(head, classname, "info_player_deathmatch")) != world; )
{
- if(head.team == COLOR_TEAM1)
+ if(head.team == FL_TEAM_1)
team1_score = 1;
- else if(head.team == COLOR_TEAM2)
+ else if(head.team == FL_TEAM_2)
team2_score = 1;
- else if(head.team == COLOR_TEAM3)
+ else if(head.team == FL_TEAM_3)
team3_score = 1;
- else if(head.team == COLOR_TEAM4)
+ else if(head.team == FL_TEAM_4)
team4_score = 1;
}
{
float t, i;
if(team1_score)
- t = COLOR_TEAM1;
+ t = FL_TEAM_1;
else if(team2_score)
- t = COLOR_TEAM2;
+ t = FL_TEAM_2;
else if(team3_score)
- t = COLOR_TEAM3;
+ t = FL_TEAM_3;
else // if(team4_score)
- t = COLOR_TEAM4;
+ t = FL_TEAM_4;
CheckAllowedTeams(world);
for(i = 0; i < MAX_TEAMSCORE; ++i)
{
- if(t != COLOR_TEAM1) if(c1 >= 0) TeamScore_AddToTeam(COLOR_TEAM1, i, -1000);
- if(t != COLOR_TEAM2) if(c2 >= 0) TeamScore_AddToTeam(COLOR_TEAM2, i, -1000);
- if(t != COLOR_TEAM3) if(c3 >= 0) TeamScore_AddToTeam(COLOR_TEAM3, i, -1000);
- if(t != COLOR_TEAM4) if(c4 >= 0) TeamScore_AddToTeam(COLOR_TEAM4, i, -1000);
+ if(t != FL_TEAM_1) if(c1 >= 0) TeamScore_AddToTeam(FL_TEAM_1, i, -1000);
+ if(t != FL_TEAM_2) if(c2 >= 0) TeamScore_AddToTeam(FL_TEAM_2, i, -1000);
+ if(t != FL_TEAM_3) if(c3 >= 0) TeamScore_AddToTeam(FL_TEAM_3, i, -1000);
+ if(t != FL_TEAM_4) if(c4 >= 0) TeamScore_AddToTeam(FL_TEAM_4, i, -1000);
}
AddWinners(team, t);